Lead to Gold Monkey: Difference between revisions
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'''Lead to Gold Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When it attacks, it [[Armor Piercing|removes]] all Armor from the target [[Bloon (BCS)|Bloon]] before dealing damage. If the target had Armor, it generates up to 2 [[Gold (BCS)|Gold]]. | '''Lead to Gold Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When it attacks, it [[Armor Piercing|removes]] all Armor from the target [[Bloon (BCS)|Bloon]] before dealing damage. If the target had Armor, it generates up to 2 [[Gold (BCS)|Gold]]. | ||
The card artwork depicts a Lead to Gold Monkey joyfully throwing gold coins in a room full of gold coins and broken husks of [[Lead Bloon]]s.<!--general--> | |||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.1|section=y}} | ||
*If the opponent has plenty of Bloons with Armored properties, Lead to Gold makes Gold efficiently. Otherwise it's just a non-Military [[Sniper Monkey (BCS)|Sniper Monkey]] with | *If the opponent has plenty of Bloons with Armored properties, Lead to Gold makes Gold efficiently. Otherwise it's just a non-Military [[Sniper Monkey (BCS)|Sniper Monkey]] with 30 less Attack Power. | ||
*There is counterplay to the Lead to Gold Alchemist. It has 2 reload, so it can't make money every round, and if the opponent doesn't spend much then the extra Gold would be useless. | *There is counterplay to the Lead to Gold Alchemist. It has 2 reload, so it can't make money every round, and if the opponent doesn't spend much then the extra Gold would be useless. | ||
*Even if it does make Gold from Armored Bloons, it ties with [[Banana Plantation (BCS)|Banana Plantation]] for the lowest amount of Gold made per turn, at 1 Gold per turn. | *Even if it does make Gold from Armored Bloons, it ties with [[Banana Plantation (BCS)|Banana Plantation]] for the lowest amount of Gold made per turn, at 1 Gold per turn, however the Lead to Gold Monkey's Gold gains can be controlled by the player. | ||
*Lead to Gold Monkey does enough damage to one-shot [[Rock Bloon (BCS)|Rock Bloon]]s, and versus Stage 1 [[Dreadbloon (BCS)|Dreadbloon]] (which always gives Armor to Rock Bloons), it is a reliable income source. It can also generate Gold from Dreadbloon itself if it has Armor, even while [[Immunity (card)|Immunity]] is active. | *Lead to Gold Monkey does enough damage to one-shot [[Rock Bloon (BCS)|Rock Bloon]]s, and versus Stage 1 [[Dreadbloon (BCS)|Dreadbloon]] (which always gives Armor to Rock Bloons), it is a reliable income source. It can also generate Gold from Dreadbloon itself if it has Armor, even while [[Immunity (card)|Immunity]] is active. | ||
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Revision as of 08:01, 27 October 2025
For other uses of "Lead to Gold", see Lead to Gold (disambiguation).
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Lead to Gold Monkey is a Magic Monkey card in Bloons Card Storm, introduced in version 4.0. When it attacks, it removes all Armor from the target Bloon before dealing damage. If the target had Armor, it generates up to 2 Gold.
The card artwork depicts a Lead to Gold Monkey joyfully throwing gold coins in a room full of gold coins and broken husks of Lead Bloons.
Tips
This section was last updated for: version 6.1
- If the opponent has plenty of Bloons with Armored properties, Lead to Gold makes Gold efficiently. Otherwise it's just a non-Military Sniper Monkey with 30 less Attack Power.
- There is counterplay to the Lead to Gold Alchemist. It has 2 reload, so it can't make money every round, and if the opponent doesn't spend much then the extra Gold would be useless.
- Even if it does make Gold from Armored Bloons, it ties with Banana Plantation for the lowest amount of Gold made per turn, at 1 Gold per turn, however the Lead to Gold Monkey's Gold gains can be controlled by the player.
- Lead to Gold Monkey does enough damage to one-shot Rock Bloons, and versus Stage 1 Dreadbloon (which always gives Armor to Rock Bloons), it is a reliable income source. It can also generate Gold from Dreadbloon itself if it has Armor, even while Immunity is active.
Development
This card originally had 30 ATK and 1 delay, however this was changed to 60 ATK and 2 delay. The first instance of the change was shown when Ninja Kiwi teased Striker Jones playing against Dreadbloon. The old stats were shown in the April 10th 2025 dev diary.[1]
Gallery
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Pre-release image[1]
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Icon
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Lead to Gold Monkey on the Collection menu in v4.0 with new stats
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Screenshot
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Flinch animation when Hero is hit
In other languages
This section was last updated for: version 4.0
| Language | Text | Notes |
|---|---|---|
| Danish | Bly til guld-abe | — |
| German | „Blei zu Gold“-Affe | — |
| Spanish (Latin America) | Mono de plomo en oro | — |
| French | Singe de plomb à or | — |
| Italian | Scimmia da piombo a oro | — |
| Japanese | 鉛から金へモンキー | — |
| Korean | 납을 금으로 원숭이 | — |
| Norwegian | Bly til gull-ape | — |
| Polish | Małpka ołów w złoto | — |
| Portuguese (Brazil) | Macaco de Chumbo a Ouro | — |
| Russian | Обезьяна «свинец в золото» | — |
| Swedish | Bly till guldapa | — |
| Chinese (traditional) | 點鉛成金猴子 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Vi bliver rige! Rige, siger jeg dig! | — |
| German | Wir werden reich! Reich, ich sag‘s dir! | — |
| Spanish (Latin America) | ¡Vamos a ser ricos, créeme! | — |
| French | On va devenir riches ! Riches ! | — |
| Italian | Diventeremo ricchi, ricchi da far schifo! | — |
| Japanese | みんな金持ちになるぞ!大金持ちさ! | — |
| Korean | 금방 부자가 될 거예요! 부자가! | — |
| Norwegian | Jeg sier det, vi kommer til å bli rike! | — |
| Polish | Będziemy bogaci! Mówię ci! | — |
| Portuguese (Brazil) | Vamos ficar ricos! Estou dizendo! | — |
| Russian | Мы разбогатеем! Разбогатеем! | — |
| Swedish | Vi kommer att bli rika! Jajamen, rika! | — |
| Chinese (traditional) | 我們要發財了!真的要發財了! | — |
References
- ↑ 1.0 1.1 "BCS Dev Diary - April 10th 2025". Reddit. Retrieved Wed, 16 Apr 2025.