Just Like Magic: Difference between revisions
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'''Just Like Magic''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It doubles the [[Attack speed|attack cooldown]] of tier 5 [[Magic]] Monkeys (reducing their attack speed −50%), but in exchange it grants all other Monkeys in its range a damage boost against [[MOAB-Class Bloon|MOAB-Class Bloons]], the damage boost is +25%, +30% and +50% depending on the rarity. | '''Just Like Magic''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It doubles the [[Attack speed|attack cooldown]] of tier 5 [[Magic]] Monkeys (reducing their attack speed −50%), but in exchange it grants all other Monkeys in its range a damage boost against [[MOAB-Class Bloon|MOAB-Class Bloons]], the damage boost is +25%, +30% and +50% depending on the rarity. | ||
Also, it grants an additional effect to all non-Magic Monkeys in the map, when their projectiles expire they have a chance of producing a weak Arcane Bolt with 1 [[damage]] and 1 [[pierce]] which seek Bloons using [[Adora|Adora's]] Divine Bolts tracking. The bolt inherits the Camo detection of the tower. Common rarity grants a 20% chance for the Bolt, Rare 30% and Legendary 50% chance. | Also, it grants an additional effect to all non-Magic Monkeys in the map, when their projectiles expire they have a chance of producing a weak Arcane Bolt with 1 [[damage]] and 1 [[pierce]] which seek Bloons using [[Adora|Adora's]] Divine Bolts tracking. The bolt inherits the [[Camo detection]] of the tower and can affect sub-towers. Common rarity grants a 20% chance for the Bolt, Rare 30% and Legendary 50% chance. | ||
== Stats == | == Stats == | ||
{{BTD6 projectile | {{BTD6 projectile|name=Arcane Bolt - Common|pierce=1|ignoreBlockers=true|filterInvisible=true|distributeToChildren=true|damage=1|immuneBloonProperties=1|lifespan=0.65|speed=200|maxSpeed=450|acceleration=50|radius=2|count=1|angle=180|effects={{BTD6 effect|name=On projectile expire|chance=0.2}}}}{{BTD6 effect|name=Arcane Bolt - Rare|chance=0.2|chance after=0.3}}{{BTD6 effect|name=Arcane Bolt - Legendary|chance=0.3|chance after=0.5}} | ||
== Strategy == | == Strategy == | ||
Tier 5 Towers are uncommon in Rogue Legends due their cost and rarity as reward so in many situations there isn't a possibility to use the main effect on the first place, and in addition that does not make a lot of sense to put all available resources into a Tier 5 upgrade that is attacking at half speed to buff other towers instead of just dealing the damage itself. So this tradeoff is only justified on Tier 5 Towers that are used as support which might only include [[Grand Saboteur (BTD6)|Grand Saboteur]] and [[The Final Harmonic]] as other Towers like [[Permanent Brew (BTD6)|Permanent Brew]] are just too expensive to realistically afforded during a game. There is also the case where the player uses [[Essence Of Bloonarius]] which makes the defense cheaper by only using Tier 3 or lower towers so the rest of the cash can go to afford the Tier 5 tower. | |||
When using [[Unification]]-like artifacts and the player does not use Tier 5 Towers as the bulk of the defense, the cheaper end of Tier 5 towers like [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]] or [[The Blazing Sun]] can be used to spread the Artifact's effect and in particular the Desperado is a great choice as it not too bothered by the attack speed drop and has great range. | |||
The secondary effect of Arcane Bolts is useful with towers with high attack speed or high projectile count like [[Tack Shooter (BTD6)|Tack Shooters]], [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]] and [[Engineer Monkey (BTD6)|Engineer Monkey]] Sentries, which help to catch stray Bloons during the early game and if combined with many attack speed buffs and the relatively high chances of spawning bolts can make it a decent source of extra damage. | |||
== Update history == | == Update history == | ||