Druid of Peace: Difference between revisions
Qwertyxp2000 (talk | contribs) Updated description. And also some players are foolish enough to try using druid of peace against dreadbloon (no plz) |
Qwertyxp2000 (talk | contribs) No edit summary |
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|introduced=6.0 | |introduced=6.0 | ||
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|type =Druid | |type =Druid | ||
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'''Druid of Peace''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It cannot attack, and while active, all Bloons from both sides are unable to attack if they're summoned on the same turn that they would attack.<!--wording could be better--> Affected Bloons have a red hand sign icon on top of them. | '''Druid of Peace''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It cannot attack, and while active, all Bloons from both sides are unable to attack if they're summoned on the same turn that they would attack.<!--wording could be better--> Affected Bloons have a red hand sign icon on top of them. | ||
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*[[Storm (BCS)|Storm]] Bloons count for Druid of Peace’s effect, despite them technically not being summoned on your or the enemy’s turn. You can use this to block [[Storm (BCS)|Storm]] [[Pink Bloon (BCS)|Pink Bloons]] or prevent [[Quick Ready]] setups with spawns like [[Storm (BCS)|Storm]] [[Double Ceramic Bloon|Double Ceramics]]. | *[[Storm (BCS)|Storm]] Bloons count for Druid of Peace’s effect, despite them technically not being summoned on your or the enemy’s turn. You can use this to block [[Storm (BCS)|Storm]] [[Pink Bloon (BCS)|Pink Bloons]] or prevent [[Quick Ready]] setups with spawns like [[Storm (BCS)|Storm]] [[Double Ceramic Bloon|Double Ceramics]]. | ||
*Bloons with naturally 0 delay, especially [[Pink Bloon (BCS)|Pink Bloon]], become useless while Druid of Peace is active. They'll essentially have a minimum delay of 1. | *Bloons with naturally 0 delay, especially [[Pink Bloon (BCS)|Pink Bloon]], become useless while Druid of Peace is active. They'll essentially have a minimum delay of 1. | ||
**Using Druid of Peace is harder against Aggro, since the investment would divert away from buying other anti-aggro options. | |||
*Druid of Peace cannot attack, so it will need support from other Monkeys to deal with Bloons with 1 or more delay. | *Druid of Peace cannot attack, so it will need support from other Monkeys to deal with Bloons with 1 or more delay. | ||
*Avoid using if your strategy involves OTK or a Pink finisher, because likewise it prevents your 0-delay rushes attacking on the same turn they're played. | *Avoid using if your strategy involves OTK or a Pink finisher, because likewise it prevents your 0-delay rushes attacking on the same turn they're played. | ||
*It's useless against [[Dreadbloon (BCS)|Dreadbloon]], as this Boss lacks any 0-delay Bloons. | *It's useless against [[Dreadbloon (BCS)|Dreadbloon]], as this Boss lacks any 0-delay Bloons. | ||
==Update history== | ==Update history== | ||
{{BCS change list by name|Druid of Peace}} | {{BCS change list by name|Druid of Peace}} | ||
==Gallery== | ==Gallery== | ||