Archer's Instinct: Difference between revisions
Qwertyxp2000 (talk | contribs) some rewording, also... "this can be played", nah |
Planterror (talk | contribs) →Tips: qwerty has no idea how card draw works |
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{{BCS last updated|6.2|section=y}} | {{BCS last updated|6.2|section=y}} | ||
*Archer's Instinct is best used in the early to midgame to draw out potentially strong cards sooner, especially finishers such as [[Quick Ready]]. The caveat is the exclusivity to Quincy. | *Archer's Instinct is best used in the early to midgame to draw out potentially strong cards sooner, especially finishers such as [[Quick Ready]]. The caveat is the exclusivity to Quincy. | ||
*Compared to other Pick cards, Archer's Instinct is the cheapest and comes with two charges instead of one, but has no special effect based on the card picked | *Compared to other Pick cards, Archer's Instinct is the cheapest and comes with two charges instead of one, but has no special effect based on the card picked. | ||
**Quincy has the most possible pickable cards via Archer's Instinct, for up to 18 possible picks, and with the fewest cards needed to tie with Heroes with more than one type of Pick card ([[Amelia the Amazing (BCS)|Amelia]] and [[Ezili (BCS)|Ezili]]). | **Quincy has the most possible pickable cards via Archer's Instinct, for up to 18 possible picks, and with the fewest cards needed to tie with Heroes with more than one type of Pick card ([[Amelia the Amazing (BCS)|Amelia]] and [[Ezili (BCS)|Ezili]]). | ||
*Archer’s Instinct is an extremely powerful OTK tool, as Archer’s Instinct allows Quincy to cycle through a large amount of your deck. | *Archer’s Instinct is an extremely powerful OTK tool, as Archer’s Instinct allows Quincy to cycle through a large amount of your deck. | ||