Blastapopoulos (BTD6): Difference between revisions
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=== Heat === | === Heat === | ||
Heat is one of Blastapopoulos' mechanics, which is indicated by a heat bar on the screen. Blastapopoulos spawns in with maximum heat, causing an [[Blastapopoulos (BTD6)#Overheat|overheat]] right away. Blastapopoulos gains or loses heat every time it is hit by a projectile, depending on whether the projectile can damage [[Purple Bloon (BTD6)|Purple]] or [[White Bloon (BTD6)|White Bloons]] naturally (that is, without any buffs or outside enhancements). | |||
Heat is one of Blastapopoulos' mechanics, which is indicated by a heat bar on the screen. Blastapopoulos spawns in with maximum heat | |||
{| class="wikitable" | {| class="wikitable" | ||
!Type of projectile | !Type of projectile | ||
| Line 71: | Line 70: | ||
*All [[Arctic Knight]] / [[Popseidon]] projectiles: -10 heat (-7 total) | *All [[Arctic Knight]] / [[Popseidon]] projectiles: -10 heat (-7 total) | ||
**Need support to deal damage, or still increases heat | **Need support to deal damage, or still increases heat | ||
Blastapopoulos' maximum heat | Blastapopoulos' maximum heat depends on its tier. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Tier | !Tier | ||
| Line 91: | Line 90: | ||
|300,000 | |300,000 | ||
|} | |} | ||
Blastapopoulos also slowly loses heat passively for every frame: | |||
* If the heat has not increased for 2 seconds, reduces 0.2 heat | |||
* If the heat has increased in 2 seconds, reduces 0.1 heat, ''then'' reduces <math>\frac{\text{heat}}{\text{max heat}}\times 0.5</math> heat<!--(heat/maxHeat)*100/20*0.1--> | |||
=== Overheat === | === Overheat === | ||