Blastapopoulos (BTD6): Difference between revisions

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=== Heat ===
=== Heat ===
{{research|How much heat does it lose passively?}}
Heat is one of Blastapopoulos' mechanics, which is indicated by a heat bar on the screen. Blastapopoulos spawns in with maximum heat, causing an [[Blastapopoulos (BTD6)#Overheat|overheat]] right away. Blastapopoulos gains or loses heat every time it is hit by a projectile, depending on whether the projectile can damage [[Purple Bloon (BTD6)|Purple]] or [[White Bloon (BTD6)|White Bloons]] naturally (that is, without any buffs or outside enhancements).
Heat is one of Blastapopoulos' mechanics, which is indicated by a heat bar on the screen. Blastapopoulos spawns in with maximum heat level, causing an [[Blastapopoulos (BTD6)#Overheat|overheat]] right away. Blastapopoulos gains or loses heat every time it is hit by a projectile, depending on whether the projectile can damage [[Purple Bloon (BTD6)|Purple]] or [[White Bloon (BTD6)|White Bloons]] naturally (that is, without any buffs or outside enhancements). Blastapopoulos slowly loses heat passively while on screen.
{| class="wikitable"
{| class="wikitable"
!Type of projectile
!Type of projectile
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*All [[Arctic Knight]] / [[Popseidon]] projectiles: -10 heat (-7 total)
*All [[Arctic Knight]] / [[Popseidon]] projectiles: -10 heat (-7 total)
**Need support to deal damage, or still increases heat
**Need support to deal damage, or still increases heat
Blastapopoulos' maximum heat level depends on its tier.
Blastapopoulos' maximum heat depends on its tier.
{| class="wikitable"
{| class="wikitable"
!Tier
!Tier
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|300,000
|300,000
|}
|}
Blastapopoulos also slowly loses heat passively for every frame:
* If the heat has not increased for 2 seconds, reduces 0.2 heat
* If the heat has increased in 2 seconds, reduces 0.1 heat, ''then'' reduces <math>\frac{\text{heat}}{\text{max heat}}\times 0.5</math> heat<!--(heat/maxHeat)*100/20*0.1-->


=== Overheat ===
=== Overheat ===