In Our Darkest Hour...: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
No edit summary
Line 17: Line 17:


==Tips==
==Tips==
*Drawing from this card guarantees any Ultra Rare at the cost of Gold. However, the extra cost can be a problem; for instance, it won't simply allow [[Sun Temple (BCS)|Sun Temple]] on the same turn without another source of Gold.
*Drawing from this card guarantees any Ultra Rare from your deck, at the cost of Gold. However, the extra cost can be a problem; for instance, it won't simply allow [[Sun Temple (BCS)|Sun Temple]] on the same turn without another source of Gold.
*Certain Ultra Rares may be vital enough in a strategy that In Our Darkest Hour would be worth a card slot. Multiple In Our Darkest Hours are usually redundant unless it's a control deck.
**[[The Big One (BCS)|The Big One]] is versatile choice against a lot of high-HP bloons during the mid-to-late game.
*If exactly one Ultra Rare is in the deck, playing In Our Darkest Hour guarantees that Ultra Rare.


==Gallery==
==Gallery==

Revision as of 12:21, 6 January 2025

This article is a stub. You can help out by expanding it.
The editor who added this notice did not specify a reason.
In Our Darkest Hour...
Card art of In Our Darkest Hour...
Draw an Ultra Rare Monkey from your deck.
We may yet discover our greatest strength.
Class Exotic Exotic
Card Pack
Rarity Uncommon
Keywords —
Introduced Version 2.0
Stats
Cost Gold 3 Charges 1

In Our Darkest Hour... is an Exotic Power card in Bloons Card Storm, introduced in version 2.0. It draws a random Ultra Rare rarity card from your deck. If no Ultra Rares are left to draw, nothing happens except spending this card.

Tips

  • Drawing from this card guarantees any Ultra Rare from your deck, at the cost of Gold. However, the extra cost can be a problem; for instance, it won't simply allow Sun Temple on the same turn without another source of Gold.
  • Certain Ultra Rares may be vital enough in a strategy that In Our Darkest Hour would be worth a card slot. Multiple In Our Darkest Hours are usually redundant unless it's a control deck.
    • The Big One is versatile choice against a lot of high-HP bloons during the mid-to-late game.
  • If exactly one Ultra Rare is in the deck, playing In Our Darkest Hour guarantees that Ultra Rare.

In other languages

Template:BCS langs