Red Bloon Apopalypse: Difference between revisions
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Qwertyxp2000 (talk | contribs) →Tips: imagine using a rba against a swarm aggro amelia... hence why I mentioned that aggro blockage is not to be done for swarm aggro, though admittingly it kinda does alright versus Zee Jay aggro |
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==Tips== | ==Tips== | ||
{{BCS last updated|3. | {{BCS last updated|3.3|section=y}} | ||
*Unlike the more common and cheaper Red Bloon Storm, Red Bloon Apopalypse is a bit of a double-edged sword. Both players simultaneously have all Red Bloons and cannot play any more of their own Bloons until at least some of the Bloons are popped. Fortunately, the opponent's Reds will not be a threat until your next two turns, and your Reds will come first. | *Unlike the more common and cheaper Red Bloon Storm, Red Bloon Apopalypse is a bit of a double-edged sword. Both players simultaneously have all Red Bloons and cannot play any more of their own Bloons until at least some of the Bloons are popped. Fortunately, the opponent's Reds will not be a threat until your next two turns, and your Reds will come first. | ||
*Many of the same tactics that work with [[Red Bloon Storm]] also work with Red Bloon Apopalypse, such as using [[Bloon Embiggen]], [[Growth Gas Bloon]], or the [[Strengthenator]] to increase the health of your own side's Red Bloons, or using it after playing a [[Bolstered Bloon]] to maximize its health. | *Many of the same tactics that work with [[Red Bloon Storm]] also work with Red Bloon Apopalypse, such as using [[Bloon Embiggen]], [[Growth Gas Bloon]], or the [[Strengthenator]] to increase the health of your own side's Red Bloons, or using it after playing a [[Bolstered Bloon]] to maximize its health. | ||
*Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons. | *Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons. | ||
*Avoiding popping the Bloons spawned on the opponent's side has many practical benefits: | *Avoiding popping the Bloons spawned on the opponent's side has many practical benefits: | ||
**It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players. This can be combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to add more turns. | **It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players (unless they use a swarm aggro deck, which benefits them instead). This can be combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to add more turns. | ||
**It can block the [[Storm (BCS)|Storm]] from summoning more Bloons. | **It can block the [[Storm (BCS)|Storm]] from summoning more Bloons. | ||
**Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s. | **Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s. | ||
*Red Bloon Apopalypse may also reduce chances for a successful [[Hastening Bloon]] on either side if the Reds are not 0 delay. | |||
*Note that a player can use [[Quincy (BCS)|Quincy]]'s Arrow Shot or certain cards (e.g. [[Overload (BCS)|Overload]], [[Enhanced Reflexes]]) to open up space for another Bloon. Both players are able to take advantage of this to send better bloons for extra pressure. | *Note that a player can use [[Quincy (BCS)|Quincy]]'s Arrow Shot or certain cards (e.g. [[Overload (BCS)|Overload]], [[Bloon Melter]], [[Enhanced Reflexes]]) to open up space for another Bloon. Both players are able to take advantage of this to send better bloons for extra pressure. | ||
*[[Spike-o-Pult (BCS)|Spike-o-Pult]]s can pop the opponent's Bloons to gain more Attack Power easily. Note that popping one of the opponent's Bloons right before the Storm summons a Bloon on their side will cause the Storm to fill the empty slot before the opponent can play their own Bloons, which allows the player to scale a Spike-o-Pult while still preventing the opponent from playing their own Bloons. | *[[Spike-o-Pult (BCS)|Spike-o-Pult]]s can pop the opponent's Bloons to gain more Attack Power easily. Note that popping one of the opponent's Bloons right before the Storm summons a Bloon on their side will cause the Storm to fill the empty slot before the opponent can play their own Bloons, which allows the player to scale a Spike-o-Pult while still preventing the opponent from playing their own Bloons. | ||
*Once the opponent's Red Bloons are destroyed, they fill the opponent's graveyard with Red Bloons, which makes [[Reinflated]] and [[The Prestige]] less likely to draw the Bloons the opponent wants (usually [[The Eternal]]). | *Once the opponent's Red Bloons are destroyed, they fill the opponent's graveyard with Red Bloons, which makes [[Reinflated]] and [[The Prestige]] less likely to draw the Bloons the opponent wants (usually [[The Eternal]]). | ||
Revision as of 22:16, 16 April 2025
Red Bloon Apopalypse
| Card art of Red Bloon Apopalypse |
| Fill both players' boards with Red Bloons |
| I get a Red Bloon! YOU get a Red Bloon! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Uncommon | |
| Keywords | — | |
| Introduced | Version 3.0 | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Charges | 1 | |||||||
Red Bloon Apopalypse is a Basic Power card in Bloons Card Storm, introduced in version 3.0. It is similar to Red Bloon Storm, except it fills all empty slots in both the player's and the opponent's Bloon queues with Red Bloons instead of just the player's. Red Bloons fill one at a time at the player's side, and then again for the opponent's side.
Tips
This section was last updated for: version 3.3
- Unlike the more common and cheaper Red Bloon Storm, Red Bloon Apopalypse is a bit of a double-edged sword. Both players simultaneously have all Red Bloons and cannot play any more of their own Bloons until at least some of the Bloons are popped. Fortunately, the opponent's Reds will not be a threat until your next two turns, and your Reds will come first.
- Many of the same tactics that work with Red Bloon Storm also work with Red Bloon Apopalypse, such as using Bloon Embiggen, Growth Gas Bloon, or the Strengthenator to increase the health of your own side's Red Bloons, or using it after playing a Bolstered Bloon to maximize its health.
- Like going against Red Bloon Storm, Spike Storm! is a cost-effective choice to weaken or eliminate the opponent's Red Bloons.
- Avoiding popping the Bloons spawned on the opponent's side has many practical benefits:
- It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players (unless they use a swarm aggro deck, which benefits them instead). This can be combined with Glue Storm and/or Powerful Slowing Totem to add more turns.
- It can block the Storm from summoning more Bloons.
- Weakening the opponent's Bloons without popping them (such as by using one Spike Storm), then allowing them to leak, is an easy way to scale Heart of Vengeance Druids.
- Red Bloon Apopalypse may also reduce chances for a successful Hastening Bloon on either side if the Reds are not 0 delay.
- Note that a player can use Quincy's Arrow Shot or certain cards (e.g. Overload, Bloon Melter, Enhanced Reflexes) to open up space for another Bloon. Both players are able to take advantage of this to send better bloons for extra pressure.
- Spike-o-Pults can pop the opponent's Bloons to gain more Attack Power easily. Note that popping one of the opponent's Bloons right before the Storm summons a Bloon on their side will cause the Storm to fill the empty slot before the opponent can play their own Bloons, which allows the player to scale a Spike-o-Pult while still preventing the opponent from playing their own Bloons.
- Once the opponent's Red Bloons are destroyed, they fill the opponent's graveyard with Red Bloons, which makes Reinflated and The Prestige less likely to draw the Bloons the opponent wants (usually The Eternal).
- Some decks that focus on the Extractor Bloon utilize Red Bloon Apopalypse with weak damage like Quincy's passive, Spike Storm, or Glaive Ricochet to feed the Extractor Bloon(s).
Update history
Red Bloon delay increased ― 1 → 2
Gallery
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Icon
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Red Bloon Apopalypse on a formerly empty board
In other languages
This section was last updated for: version 3.2
| Language | Text | Notes |
|---|---|---|
| Danish | Rød bloon-apopalypse | — |
| German | Rote Bloon-\nAplatz-olypse | — |
| Spanish (Latin America) | Apopalipsis de bloons rojos | — |
| French | Apopalypse de Bloons rouges | — |
| Italian | Apocabloon rosso | — |
| Japanese | 赤ブルーンの黙示録 | — |
| Korean | 빨간 풍선 대재앙 | — |
| Norwegian | Rød bloon-apopalypse | — |
| Polish | Apokalipsa czerwonoblonowa | — |
| Portuguese (Brazil) | Apocalipse de Bloons Vermelhos | — |
| Russian | Красношаровой лопокалипсис | — |
| Swedish | Röda Bloons-apopalypse | — |
| Chinese (traditional) | 紅氣球末日 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Jeg har fået en rød bloon! DU har fået en rød bloon! | — |
| German | ICH kriege einen roten Bloon! DU kriegst einen roten Bloon! | — |
| Spanish (Latin America) | ¡Yo gano bloons rojos! ¡TÚ ganas bloons rojos! | — |
| French | À moi le Bloon rouge ! À TOI le Bloon rouge ! | — |
| Italian | Un bloon rosso a me e un bloon rosso a te! | — |
| Japanese | こっちに赤ブルーン、そっちにも赤ブルーン! | — |
| Korean | 온 세상이 빨간 풍선 천지! | — |
| Norwegian | Jeg får en rød bloon! DU får en rød bloon! | — |
| Polish | Czerwony blon dla mnie, czerwony blon dla CIEBIE! | — |
| Portuguese (Brazil) | Eu ganho um Bloon Vermelho! E VOCÊ ganha um Bloon vermelho! | — |
| Russian | Мне красных шаров! И тебе красных шаров! | — |
| Swedish | Jag får en Röd Bloon! DU får en Röd Bloon! | — |
| Chinese (traditional) | 一顆紅氣球給我!一顆紅氣球給你! | — |