Cyber Quincy (Battles 2): Difference between revisions

updated for 4.8
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===Cyber Storm===
===Cyber Storm===
[[File:BTDB2 cyber quincy storm of arrows aa.png|50px|right]]
[[File:BTDB2 cyber quincy storm of arrows aa.png|50px|right]]
'''Cyber Storm''' is unlocked at level 10. Upon activation, Cyber Quincy targets a Bloon from anywhere on the map according to his targeting priority (so he will target the first Bloon if set to [[First]], strongest Bloon if set to [[Strong]], etc) and fires a shower of arrows centered on the target, which has a radius of 50 [[unit]]s and lasts for 1 second. Despite appearing to rain multiple arrows, the storm is actually one giant [[projectile]] that hits each Bloon inside it every 0.05 seconds, dealing 25 [[damage type|plasma-type]] [[damage]] per hit and +25 to [[MOAB-Class Bloon]]s. It has a 60-second cooldown and no initial cooldown.
'''Cyber Storm''' is unlocked at level 10. Upon activation, Cyber Quincy targets a Bloon from anywhere on the map according to his targeting priority (so he will target the first Bloon if set to [[First]], strongest Bloon if set to [[Strong]], etc) and fires a shower of arrows centered on the target, which has a radius of 50 [[unit]]s and lasts for 1 second. Despite appearing to rain multiple arrows, the storm is actually one giant [[projectile]] that hits each Bloon inside it every 0.05 seconds, dealing 15 [[damage type|plasma-type]] [[damage]] per hit and +15 to [[MOAB-Class Bloon]]s. It has a 60-second cooldown and no initial cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
!Level
!Level
!Effect
!Effect
|-
!14
|Damage increases to 25. Damage to MOAB-Class increases to +25.
|-
|-
!18
!18
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!1
!1
|Cyber Quincy's arrows fly through obstacles and bounce to up to 5 different targets.
|Cyber Quincy's arrows fly through obstacles and bounce to up to 5 different targets.
|-
|-
!2
!2
|Base attack bounces to up to 7 targets.
|Base attack bounces to up to 7 targets.
|-
|-
!3
!3
|Cyber Shot: Fires faster and gains a massive increase to range and pierce for a short time.
|Cyber Shot: Fires faster and gains a massive increase to range and pierce for a short time.
|-
|-
!4
!4
|Slightly longer range.
|Slightly longer range.
|-
|-
!5
!5
|Uses his sharp eye sight to shoot Camo bloons.
|Uses his sharp eye sight to shoot Camo bloons.
|-
|-
!6
!6
|Shoots 2 arrows at a time.
|Shoots 2 arrows at a time.
|-
|-
!7
!7
|Fires EMP arrows every 3rd shot that explode with plasma damage.
|Fires EMP arrows every 3rd shot that explode with plasma damage.
|-
|-
!8
!8
|Arrows do 3 damage to MOAB class bloons.
|Arrows do 3 damage to MOAB class bloons.
|-
|-
!9
!9
|Base attack bounces to up to 9 targets.
|Base attack bounces to up to 9 targets.
|-
|-
!10
!10
|Cyber Storm: A concentrated surge of cyber arrows rains down from above, dealing 2x damage to MOABs.
|Cyber Storm: A concentrated surge of cyber arrows rains down from above, dealing 2x damage to MOABs.
|-
|-
!11
!11
|Arrows do increased damage.
|Arrows do increased damage.
|-
|-
!12
!12
|Each arrow gets +1 pierce
|Each arrow gets +1 pierce
|-
|-
!13
!13
|Small range increase.
|Small range increase.
|-
|-
!14
!14
|Arrows do more damage to MOAB class bloons.
|Arrows do more damage to MOAB class bloons. Cyberstorm{{sic}} deals more damage per hit.
 
|-
|-
!15
!15
|Cyber Shot gains an extra 15 pierce and cooldown is reduced.
|Cyber Shot gains an extra 15 pierce and cooldown is reduced.
|-
|-
!16
!16
|Arrows do increased damage.
|Arrows do increased damage.
|-
|-
!17
!17
|Arrows last 25% longer, fires exploding arrows every 2nd shot.
|Arrows last 25% longer, fires exploding arrows every 2nd shot.
|-
|-
!18
!18
|Cyber Quincy attacks faster and Cyber Storm has reduced cooldown and more damaging arrows.
|Cyber Quincy attacks faster and Cyber Storm has reduced cooldown and more damaging arrows.
|-
|-
!19
!19
|Shoots 3 arrows at a time, each with more popping power.
|Shoots 3 arrows at a time, each with more popping power.
|-
|-
!20
!20