Strategy:CHIMPS: Difference between revisions
Qwertyxp2000 (talk | contribs) →Win conditions suited for most maps: heroes need updating, isn't silas like top 3 or something? |
FrigidLoam19 (talk | contribs) m →Win conditions suited for most maps: Got rid of some red links in the Orca section |
||
| Line 149: | Line 149: | ||
|[[Orca]] | |[[Orca]] | ||
|[[File:BTD6 400-BeastHandler.png|x50px]] | |[[File:BTD6 400-BeastHandler.png|x50px]] | ||
|Orca is one of the strongest win conditions for its cost. At Power 64, it one-shots ZOMGs and DDTs and deals massive damage to everything else surrounding it with its thrash. It wipes out the vast majority of most rounds, especially when paired with [[Overclock (BTD6)|Overclock]], which has full uptime on it thanks to it being a Tier 4 tower. Set it on [[Strong]] so that it gets the most amount of thrash time, switch to [[First]] if a line of Bloons/blimps are to its front, and reposition it if many Bloons/blimps exit its range. The best way to obtain a Power 64 Orca is to get two Power 24 [[Great White]]s (which are far more efficient than additional Orcas) for the mid-game for a smooth save-up, and then merging them into Orca on Round 80. Orca's tendency to leak stray Bloons can be solved by cleanup towers such as [[Perma-Spike (BTD6)|Perma-Spike]] and [[Prince of Darkness (BTD6)|Prince of Darkness]]. | |Orca is one of the strongest win conditions for its cost. At Power 64, it one-shots ZOMGs and DDTs and deals massive damage to everything else surrounding it with its thrash. It wipes out the vast majority of most rounds, especially when paired with [[Overclock (BTD6)|Overclock]], which has full uptime on it thanks to it being a Tier 4 tower. Set it on [[Targeting option|Strong]] so that it gets the most amount of thrash time, switch to [[Targeting option|First]] if a line of Bloons/blimps are to its front, and reposition it if many Bloons/blimps exit its range. The best way to obtain a Power 64 Orca is to get two Power 24 [[Great White]]s (which are far more efficient than additional Orcas) for the mid-game for a smooth save-up, and then merging them into Orca on Round 80. Orca's tendency to leak stray Bloons can be solved by cleanup towers such as [[Perma-Spike (BTD6)|Perma-Spike]] and [[Prince of Darkness (BTD6)|Prince of Darkness]]. | ||
|- | |- | ||
|[[Avatar of Wrath]] | |[[Avatar of Wrath]] | ||