Wizard Monkey (BCS)
For the Wizard Monkey in general, see Wizard Monkey.
Wizard Monkey
| On Turn Start: Gain 5 Attack Power |
| Learns on the job. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Uncommon | |
| Keywords | On Turn Start | |
| Introduced | Full Playable test | |
| Stats | |||
|---|---|---|---|
| Cost | Ammo | 1 | |
| Charges | 1 | ATK | 25 |
| Type | Wizard | Reload | 1 |
The Wizard Monkey is a Magic Monkey card in Bloons Card Storm. It begins with 25 Attack Power and gains 5 Attack Power at the start of each turn after it's played.
Tips
- Because of its damage ramping over many rounds, the Wizard is best used in control decks when paired with cards that deal with swarms, and against high-HP bloons during its early stages.
- If the Wizard is placed early, the Wizard will need two turns before it becomes immune to Bed Time, unless weakened by other sources such as Weakening Gas Bloon or Buddy Bloon.
Update history
Version 0.8 (build 177)
Attack Power increased ― 15 → 25
- Description changed
Before On Turn Start: Gain +5 Attack Power After On Turn Start: Gain 5 Attack Power
Description now uses the abbreviation "ATK" instead of "Attack Power"
“
Wizard scales a little bit better now that it has 30 ATK.
— u/No-Appearance1780's commentary, 27:46–28:40 (with most disfluencies removed)
— u/No-Appearance1780's commentary, 27:46–28:40 (with most disfluencies removed)
”
ATK increased ― 25 → 30
Gallery
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Icon
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Placeholder art
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Wizard Monkey in-game
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Wizard Monkey targeting a bloon
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Wizard Monkey attacking
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Wizard Monkey reloading
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Wizard Monkey gaining extra attack after turns passed
Trivia
- Data for the Wizard Monkey existed in the Firstlook test before it was introduced in the Full Playable test. It was originally named "Apprentice Monkey".
In other languages
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