Revive

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Revision as of 14:28, 4 November 2025 by Qwertyxp2000 (talk | contribs)
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The editor who added this notice elaborates: Verify if On Fire popping and Acid Pool popping stops re-attack on same turn. (Defenders popping will prevent re-attacking, leaking also prevents re-attacking)
Revive
When Destroyed, resummon this Bloon with current Delay and without Revive
Applies to Bloons
Introduced Version 6.0

Revive is an effect keyword in Bloons Card Storm introduced in version 6.0. It causes a Bloon to summon a copy of itself immediately upon being destroyed. The copy retains the delay the Bloon had when it was destroyed, but loses its Revive property, any buffs to maximum health, and added properties like Regrow from a Regrow Potion. If a Bloon with Revive is destroyed on the turn it would attack, the revived copy will not attack on the same turn. All Revive Bloons are also Undead Bloons.

List of Revive Bloons

Template:BCS bloon list by keyword

Development

This keyword originally converted maximum health buffs of the destroyed Bloon into base health for the copy, but this feature was removed before the update released due to feedback from community playtesters.[1]

Trivia

  • The icon of this keyword resembles the unused RevivingBloon card art.

In other languages

Language Text Notes
Danish Genopliv
German Wiederbeleben
Spanish (Latin America) Revivir
French Ressusciter
Italian Rianimare
Japanese 復活
Korean 소생
Norwegian Gjenoppliv
Polish Przywróć
Portuguese (Brazil) Ressuscitar
Russian Воскрешение
Swedish Återuppliva
Chinese (traditional) 復活

References

  1. "6.0 Testing and Changes". Reddit. Retrieved Mon, 6 Oct 2025.