List of upgrades in BMC
Jump to navigation
Jump to search
This article lists all upgrades in Bloons Monkey City. Costs are based on non-Hardcore prices and do not factor in Monkey Knowledge or any other discounts.
Flash version
[edit | edit source]| Text | Tower | Path | Tier | Cost | |
|---|---|---|---|---|---|
| More Bananas Grows 6 bananas each round instead of 4. | Banana Farm | 1 | 1 | $300 | |
| Banana Plantation Grows 13 bananas each round. |
2 | $1,400 | |||
| Banana Republic Generates 25 bananas every round! |
3 | $3,200 | |||
| Banana Research Facility Produces 10 boxes of bananas every round. Each box is worth 300 cash. |
4 | $14,000 | |||
| Long Life Bananas Bananas last 20 seconds instead of the usual 10. |
2 | 1 | $500 | ||
| Valuable Bananas Each banana or box of bananas is worth 50% more cash. |
2 | $4,000 | |||
| Monkey Bank Generates $675 cash each round which gets stored. Earns 10% interest each round and holds up to 7500 cash. Withdraw the cash at any time. |
3 | $4,200 | |||
| Banana Investments Advisory The investments advisory generates $1500 each round and earns 20% interest on uncollected funds. Withdraw the cash at any time, can hold up to $30,000. |
4 | $5,500 | |||
| Extra Range Gives tower longer attack range. | Bomb Shooter | 1 | 1 | $200 | |
| Frag Bombs Each explosion throws out 8 sharp fragments that pop even more bloons. |
2 | $300 | |||
| Cluster Bombs Throws out secondary bombs instead of frags - causing widespread explosive poppage. |
3 | $800 | |||
| Bloon Impact Impacts from this tower become so violent, bloons become stunned for a short time when they are hit. |
4 | $4,000 | |||
| Bigger Bombs Shoots much larger bombs than normal, they have a larger blast area and more popping power. |
2 | 1 | $400 | ||
| Missile Launcher Converts the tower into a missile launcher - the missiles have higher velocity, longer range, more popping power, and faster shooting. |
2 | $400 | |||
| MOAB Mauler MOAB maulers are special missiles that wreak havoc on MOAB-class bloons, inflicting x10 damage. |
3 | $900 | |||
| MOAB Assassin MOAB Assassin Ability: super deadly missile seeks the nearest MOAB-class bloon and destroys it instantly. Does 1000 damage to ZOMG bloons instead of destroying them. |
4 | $3,200 | |||
| Multi-Target Boomerangs can now pop 7 bloons each. | Boomerang Thrower | 1 | 1 | $250 | |
| Glaive Thrower Throws glaives instead of boomerangs - they're sharper, faster, and more poptastic. |
2 | $280 | |||
| Glaive Riccochet The glaives from this tower will automatically bounce from bloon to bloon as long as there is one close by. |
3 | $1,400 | |||
| Glaive Lord Creates two permanent glaives that orbit round the tower, shredding almost anything that touches them. Glaive Lord can attack Camo Bloons. |
4 | $9,000 | |||
| Sonic Boom Sonic boomerangs can smash through frozen bloons. |
2 | 1 | $100 | ||
| Red Hot 'Rangs Red hot boomerangs can melt through lead bloons. |
2 | $150 | |||
| Bionic Boomer This tower replaces its arm with a super strong bionic arm. The Bionic Boomer throws boomerangs twice as fast. |
3 | $1,600 | |||
| Turbo Charge Turbo Charge Ability: increase attack speed to hypersonic for 10 seconds. |
4 | $3,000 | |||
| Long Range Darts Makes the Dart Monkey shoot further than normal. | Dart Monkey | 1 | 1 | $90 | |
| Enhanced Eyesight Increase attack range even further and allows Dart Monkey to shoot Camo Bloons. |
2 | $120 | |||
| Spike-o-pult Converts the Dart Monkey into a Spike-o-pult, a powerful tower that hurls a large spiked ball instead of darts. Good range, but slower attack speed. Each ball can pop 18 bloons. |
3 | $500 | |||
| Juggernaut Hurls a giant unstoppable killer spiked ball that can pop lead bloons and excels at crushing ceramic bloons. |
4 | $1,500 | |||
| Sharp Shots Can pop 1 extra bloon per shot. |
2 | 1 | $140 | ||
| Razor Sharp Shots Can pop 2 extra bloons per shot. |
2 | $170 | |||
| Triple Darts Throws 3 darts at a time instead of 1. |
3 | $330 | |||
| Super Monkey Fan Club Super Monkey Fan Club Ability: Converts up to 10 nearby dart monkeys into Super Monkeys for 15 seconds |
4 | $8,000 | |||
| Focused Firing Greatly reduces the spread of the gun. | Dartling Gun | 1 | 1 | $250 | |
| Faster Barrel Spin Makes gun fire much faster. |
2 | $1,200 | |||
| Laser Cannon Converts the gun into a super powerful laser cannon. Blasts from this cannon can pop 13 bloons each, can pop frozen bloons, and have increased attack rate. |
3 | $6,000 | |||
| Ray of Doom The Ray of Doom is a persistent solid beam of bloon destruction. |
4 | $55,000 | |||
| Powerful Darts Makes darts shoot with greater velocity. Darts move faster and can pop 3 bloons each. |
2 | 1 | $600 | ||
| Depleted Bloontonium Darts Shoots specially modified darts that can hurt any bloon type. |
2 | $1,000 | |||
| Hydra Rocket Pods Shoots vicious little missiles instead of darts. Hydra rockets have sharp tips that can pop Black Bloons. |
3 | $7,000 | |||
| Bloon Area Denial System The BADS covers a wide area with each shot. Enables the Rocket Storm Ability: Rocket Storm shoots out a missile towards the nearest 100 bloons on screen. Ouch. |
4 | $20,000 | |||
| Glue Soak Glue soaks through all layers of bloons. | Glue Gunner | 1 | 1 | $200 | |
| Corrosive Glue Makes the glue become corrosive, popping bloons every few seconds while glued. |
2 | $300 | |||
| Bloon Dissolver Glue contains an extreme solvent that melts bloons. While glued, bloons will pop twice every second. |
3 | $3,300 | |||
| Bloon Liquefier Pops bloons once before glueing. Contains a super strong dissolving glue that pops bloons ten times every second! |
4 | $12,500 | |||
| Stickier Glue Makes glue effect last much longer. |
2 | 1 | $120 | ||
| Glue Splatter Instead of glueing 1 bloon at a time, splatters 6 bloons at a time. |
2 | $2,200 | |||
| Glue Hose Shoots glue more than 3x as fast! |
3 | $3,250 | |||
| Glue Striker Glue Strike Ability: glues all bloons on the screen. |
4 | $5,500 | |||
| Enhanced Freeze This enhanced Ice Tower has a larger freeze area and freezes bloons for longer. | Ice Monkey | 1 | 1 | $225 | |
| Snap Freeze The tower freezes so fast the bloons pop once before freezing. |
2 | $400 | |||
| Arctic Wind Super cold aura that slows all bloons that come near the tower. In addition the regular freeze effect of this tower has much larger area. |
3 | $6,500 | |||
| Viral Frost Bloons are frozen so cold that they freeze other bloons that come in contact with them, spreading the freeze like a virus. |
4 | $6,000 | |||
| Permafrost Makes the bloons so cold that they move slowly even after thawing out. |
2 | 1 | $100 | ||
| Deep Freeze Freezes 2 layers of bloons instead of 1. |
2 | $350 | |||
| Ice Shards Creates razor sharp pieces of ice on frozen bloons, that when popped, fly out and pop more nearby bloons. |
3 | $2,000 | |||
| Absolute Zero Absolute Zero Ability: freezes the entire screen of bloons for 4 seconds. Does not affect MOAB-class bloons. |
4 | $2,000 | |||
| Rapid Fire Shoots darts more often. | Monkey Ace | 1 | 1 | $700 | |
| Sharper Darts Monkey Ace darts can pop 8 bloons each! |
2 | $500 | |||
| Neva-Miss Targeting Darts seek out and pop bloons intelligently. |
3 | $2,200 | |||
| Spectre Flying fortress of bloon doom. |
4 | $18,000 | |||
| Pineapple Present Drops an exploding pineapple every 3 seconds. |
2 | 1 | $200 | ||
| Spy Plane Allows the Monkey Ace to hit camo bloons. Does not grant detection to other towers. |
2 | $350 | |||
| Operation: Dart Storm More darts = win. |
3 | $3,000 | |||
| Ground Zero Ground Zero Ability: drops a single devastating bomb that destroys all bloons on screen except MOAB-class bloons. |
4 | $14,000 | |||
| Intense Magic Shoots larger and more powerful magical bolts. | Monkey Apprentice | 1 | 1 | $300 | |
| Lightning Bolt Unleash the power of lightning to zap many bloons at once. |
2 | $1,200 | |||
| Summon Whirlwind Whirlwind blows bloons off the path away from the exit. Removes ice and glue from bloons however. |
3 | $2,000 | |||
| Tempest Tornado The tempest blows more bloons, faster, further and more often. Also pops bloons once before blowing. Removes ice and glue from bloons however. |
4 | $8,000 | |||
| Fireball The Apprentice adds a powerful fireball attack to its arsenal. |
2 | 1 | $300 | ||
| Monkey Sense Allows the Monkey Apprentice to target and pop camo bloons. Does not grant detection to other towers. |
2 | $300 | |||
| Dragon's Breath Spews endless flames at nearby bloons, roasting and popping them with ease. |
3 | $4,200 | |||
| Summon Phoenix Summon Phoenix Ability: Creates a super powerful flying phoenix that flies around wreaking bloon havoc for 25 seconds. |
4 | $5,000 | |||
| Faster Shooting Shoots faster. | Monkey Buccaneer | 1 | 1 | $400 | |
| Longer Cannons Much longer range. |
2 | $180 | |||
| Destroyer Attacks super duper fast! |
3 | $2,200 | |||
| Aircraft Carrier Rapidly launches Monkey Ace pilots that strafe the area with darts. |
4 | $15,000 | |||
| Grape Shot Sprays out a blast of 4 sharp grapes for additional poppage. |
2 | 1 | $500 | ||
| Crow's Nest Allows the Buccaneer to detect and target camo bloons. Does not grant detection to other towers. |
2 | $250 | |||
| Cannon Ship Adds a powerful, independently firing cannon to the Buccaneer. |
3 | $1,200 | |||
| Monkey Pirates MOAB Takedown Ability: takes hold of the nearest MOAB-class bloon with a grappling hook and brings it down. ZOMG bloons are immune to this. |
4 | $4,500 | |||
| Sentry Gun Automatically creates sentry guns and deploys them on the ground nearby. Sentries shoot sharp steel pins at the bloons but only last a short time. | Monkey Engineer | 1 | 1 | $450 | |
| Fast Engineering Engineer increases his build speed, producing sentry guns more often. |
2 | $350 | |||
| Cleansing Foam The Engineer uses special dispenser to spray down the track with a cleansing foam that removes camo and regen properties. Also pops lead bloons. |
3 | $750 | |||
| Bloon Trap Creates a powerful bloon trap that destroys all bloons caught in it. Once full, trap will destroy itself after a short time. If emptied manually, gives you extra cash. Only one trap can be active at a time. |
4 | $3,000 | |||
| 9-inch nails Engineer's nailgun upgrades to shoot massive 9-inch long nails that can pop 8 bloons at once including frozen bloons |
2 | 1 | $700 | ||
| Larger Service Area Engineer can shoot farther and deploy sentries in a larger area. |
2 | $650 | |||
| Sprockets Adding sprockets to sentries and the nailgun increase their fire rate appreciably. |
3 | $550 | |||
| Overclock Activated Ability: Overclock - target tower becomes super powered for 60 seconds. |
4 | $13,500 | |||
| Monkey Beacon Increases attack range of all towers within Monkey Village radius by 15% | Monkey Village | 1 | 1 | $500 | |
| Jungle Drums Jungle drums inspire nearby towers to attack faster, increasing attack rate by 15% |
2 | $1,500 | |||
| Monkey Town All Bloons popped by towers within the radius of the Monkey Town get 50% more cash per pop. |
3 | $10,000 | |||
| High Energy Beacon All nearby towers with 'Abilities' have their cooldowns reduced by 20% and adds a powerful energy beam attack. |
4 | $12,000 | |||
| Monkey Fort The Fort increases the popping power of all nearby towers by 1. |
2 | 1 | $900 | ||
| Radar Scanner Radar Scanner allows all towers within its radius to be able to detect and target camo bloons. |
2 | $2,000 | |||
| Monkey Intelligence Bureau The Bureau grants special bloon popping knowledge to all nearby towers, allowing them to pop all bloon types. |
3 | $4,300 | |||
| M.I.B Call to Arms Call to Arms Ability: Doubles the attack speed and popping power of all nearby towers for 10 seconds. |
4 | $24,000 | |||
| Increased Accuracy Makes your mortar shots more accurate. | Mortar Monkey | 1 | 1 | $200 | |
| Bigger Blast Heavy ordinance delivers a bigger explosion radius. |
2 | $600 | |||
| Bloon Buster Bloon Buster Mortars smash through 2 layers of bloons at once! |
3 | $800 | |||
| The Big One Devastatingly large explosions, and each pops through 5 layers of bloon. |
4 | $10,000 | |||
| Rapid Reload Increase the attack speed of the Mortar. |
2 | 1 | $250 | ||
| Burny Stuff A touch of Monkey napalm continues to pop layers for 6 seconds after impact. |
2 | $500 | |||
| Signal Flare Camo Bloons popped by this tower permanently lose their camo status, and can be attacked by towers without camo detection. |
3 | $750 | |||
| Artillery Battery Shoots mortar shells 3x as fast. Pop And Awe Ability: bombards the screen for 5 seconds, popping every bloon 1 time per second, and immobilizes all bloons during that time. Does not affect MOAB-class bloons. |
4 | $9,000 | |||
| Ninja Discipline Increases attack range and attack speed. | Ninja Monkey | 1 | 1 | $300 | |
| Sharp Shurikens Shurikens can pop 4 bloons each |
2 | $350 | |||
| Double Shot Extreme Ninja skill enables him to throw 2 shurikens at once |
3 | $850 | |||
| Bloonjitsu The art of Bloonjitsu allows Ninjas to throw 5 shurikens at once! |
4 | $3,000 | |||
| Seeking Shuriken Infuses bloon hatred into the weapons themselves - they will seek out and pop bloons automatically |
2 | 1 | $250 | ||
| Distraction Some bloons struck by the Ninja's weapons will become distracted and move the wrong way temporarily. |
2 | $350 | |||
| Flash Bomb Sometimes throws a flash bomb that stuns bloons in a large radius. |
3 | $2,750 | |||
| Sabotage Supply Lines Sabotage Supply Lines Ability: Sabotage the bloons supply lines for 15 seconds. During the sabotage, all new bloons are crippled to half speed. |
4 | $2,800 | |||
| Full Metal Jacket Shots can pop through 4 layers of bloon - and can pop lead and frozen bloons. | Sniper Monkey | 1 | 1 | $350 | |
| Point Five Oh Shots can pop through 7 layers of bloon! |
2 | $2,200 | |||
| Deadly Precision Extreme accuracy and muzzle velocity cause up to 18 layers of bloon to be popped per shot - enough to destroy an entire ceramic bloon! |
3 | $4,000 | |||
| Cripple MOAB Bullets from this tower temporarily take out propulsion systems of MOAB-class bloons, immobilising them for a short time. |
4 | $12,500 | |||
| Faster Firing Allows Sniper to shoot faster. |
2 | 1 | $400 | ||
| Night Vision Goggles Allows Sniper to detect and shoot Camo bloons |
2 | $300 | |||
| Semi Automatic Rifle Allows Sniper to take multiple shots and attack 3x as fast |
3 | $3,500 | |||
| Supply Drop Supply Drop Ability: drops a crate full of cash. |
4 | $12,000 | |||
| Bigger Stacks Generates larger piles of spikes per shot. | Spike Factory | 1 | 1 | $700 | |
| White Hot Spikes Cuts through lead like a hot spike through... lead. |
2 | $900 | |||
| Spiked Ball Factory Modified to produce heavy but viciously sharp spiked balls instead of regular spikes. Do extra damage to ceramic bloons. |
3 | $2,400 | |||
| Spiked Mines Rigged with heavy explosives, the spiked balls are set to go off when they lose all their spikes. |
4 | $14,000 | |||
| Faster Production Increases the rate of spike production. |
2 | 1 | $800 | ||
| Even Faster Production By adding sprockets, dongles and widgets, the rate of spike production increases even more. |
2 | $1,250 | |||
| MOAB-SHREDR Spikes Super-Hard-Rending-Engine-Driven-Razors are specially engineered to really hurt MOAB-class bloons. |
3 | $3,000 | |||
| Spike Storm Lays down a thick carpet of spikes over the whole track. |
4 | $6,500 | |||
| Laser Blasts Shoots super powerful lasers instead of throwing darts. Lasers can pop frozen bloons. | Super Monkey | 1 | 1 | $3,500 | |
| Plasma Blasts Plasma vaporizes everything it touches. |
2 | $5,000 | |||
| Sun God It is said that bloons who doth touch the sun shall be cleansed, and then there shalt be peace. |
3 | $16,500 | |||
| Temple of the Monkey God The Temple demands sacrifice. Its arsenal of unstoppable bloon destruction is enhanced and modified by the types of tower sacrificed. Use at your own peril. |
4 | $100,000 | |||
| Super Range Super Monkey with super range = good! |
2 | 1 | $1,000 | ||
| Epic Range Why settle for super when you can have EPIC? |
2 | $1,500 | |||
| Robo-Monkey Half Super Monkey, half killer robot of death. Super Monkey's arms become pulse cannons of annihilation, able to aim and target independently from each other. |
3 | $9,000 | |||
| Technological Terror Be proud of this Technological Terror you've constructed. Bloon Annihilation Ability: Destroys all bloons within short radius of tower, completely, and utterly. Does 1000 damage to MOAB-class bloons. |
4 | $25,000 | |||
| Faster Shooting Shoots tacks faster. | Tack Shooter | 1 | 1 | $210 | |
| Even Faster Shooting Shoots tacks even faster! |
2 | $300 | |||
| Tack Sprayer Sprays out 16 tacks per volley instead of the usual 8. |
3 | $500 | |||
| Ring of Fire Upgrade to a fast firing burst tower that shoots a deadly ring of flame instead of tacks. |
4 | $2,500 | |||
| Extra Range Tacks Tacks fly out further than normal. |
2 | 1 | $100 | ||
| Super Range Tacks Tacks go much further than normal. |
2 | $225 | |||
| Blade Shooter Converts tower into a blade shooter that shoots out razor sharp blades that are harder for bloons to avoid. |
3 | $680 | |||
| Blade Maelstrom Blade Maelstrom Ability: covers the area in an unstoppable storm of blades. |
4 | $2,700 |
Mobile
[edit | edit source]| Text | Tower | Path | Tier | Cost | |
|---|---|---|---|---|---|
| More Bananas Grows 3 big bunches of bananas. | Banana Farm | 1 | 1 | $300 | |
| Banana Plantation Grows 7 big bunches each round. |
2 | $1,400 | |||
| Banana Republic Generates 13 big bunches of bananas every round. |
3 | $3,200 | |||
| Banana Research Facility Produces 5 boxes of bananas every round. |
4 | $14,000 | |||
| Long Life Bananas Bananas last 25 seconds instead of the usual 15. |
2 | 1 | $500 | ||
| Valuable Bananas Each bunch or box of bananas is worth 50% more cash. |
2 | $4,000 | |||
| Monkey Bank Generates stored cash that earns 10% each round and holds up to $5000. |
3 | $4,200 | |||
| Banana Investments Advisory 20% interest each round instead of 10% and storage for $20,000. |
4 | $5,500 | |||
| Suckier Increased suction sucks bloons in faster. | Bloonchipper | 1 | 1 | $400 | |
| Heavy Duty Suction Higher wattage motor allows for sucking in heavier bloons such as lead bloons. |
2 | $450 | |||
| Dual Layer Blades Dual layer blade array doubly shreds bloons, taking off 2 layers instead of 1. |
3 | $800 | |||
| Super Wide Funnel Wide funnel can suck in MOAB class bloons, which will shred for up to 3 seconds. |
4 | $4,500 | |||
| Long Range Suck Increases suction range |
2 | 1 | $400 | ||
| Faster Shred More efficient componentry decreases the time bloons take to shred. |
2 | $600 | |||
| Triple Barrel Triple barrels provide the most effecient bloon shredding possible. |
3 | $4,500 | |||
| Supa-Vac Supa-vac pulls nearby bloons in then holds them near the tower for 8 seconds. |
4 | $6,000 | |||
| Extra Range Gives monkey longer attack range. | Bomb Shooter | 1 | 1 | $200 | |
| Frag Bombs Each explosion throws out 8 sharp fragments for more popping. |
2 | $300 | |||
| Cluster Bombs Throws out secondary bombs instead of frags. |
3 | $800 | |||
| Bloon Impact Bloons become stunned for a short time when they are hit. |
4 | $4,000 | |||
| Bigger Bombs Larger blast area and more popping power. |
2 | 1 | $400 | ||
| Missile Launcher More velocity and range, more damage, and faster firing. |
2 | $400 | |||
| MOAB Mauler Inflicts x10 damage on MOAB class bloons. |
3 | $900 | |||
| MOAB Assassin Ability: deadly missile seeks the nearest MOAB and destroys it. |
4 | $3,200 | |||
| Multi-Target Boomerangs can now pop 7 bloons each. | Boomerang Thrower | 1 | 1 | $250 | |
| Glaive Thrower Throws sharper, faster, bigger glaives instead of boomerangs. |
2 | $280 | |||
| Glaive Ricochet Glaives now automatically bounce from bloon to bloon. |
3 | $1,500 | |||
| Glaive Lord Two permanent glaives orbit the monkey. |
4 | $9,000 | |||
| Sonic Boom Sonic boomerangs can smash through frozen bloons. |
2 | 1 | $100 | ||
| Red Hot Rangs Red hot boomerangs can melt through lead bloons. |
2 | $150 | |||
| Bionic Boomer Throws boomerangs twice as fast. |
3 | $1,600 | |||
| Turbo Charge Ability: attacks incredibly fast for 10 seconds. |
4 | $3,000 | |||
| Long Range Darts Makes the Dart Monkey shoot further than normal. | Dart Monkey | 1 | 1 | $90 | |
| Enhanced Eyesight Shoots even further and can detect camo. |
2 | $120 | |||
| Spike-O-Pult Catapult fires spiked balls that can pop 18 bloons. |
3 | $500 | |||
| Juggernaut Hurls a giant spiked ball that excels at crushing ceramics. |
4 | $1,500 | |||
| Sharp Shots Can pop 1 extra bloon per shot. |
2 | 1 | $140 | ||
| Razor Sharp Shots Can pop 2 extra bloons per shot. |
2 | $170 | |||
| Triple Darts Throws 3 darts at a time instead of 1. |
3 | $330 | |||
| Super Monkey Fan Club Ability: up to 10 nearby dart monkeys go Super for 10 seconds. |
4 | $8,000 | |||
| Focused Firing Greatly reduces the spread of the gun. | Dartling Gun | 1 | 1 | $250 | |
| Faster Barrel Spin Makes gun fire much faster. |
2 | $1,200 | |||
| Laser Cannon Rapid fire plasma can pop 13 bloons each and also pops frozen bloons. |
3 | $6,000 | |||
| Ray Of Doom The Ray of Doom is a persistent solid beam of bloon destruction. |
4 | $55,000 | |||
| Powerful Darts Darts move faster and can pop 3 bloons each. |
2 | 1 | $600 | ||
| Depleted Bloontonium Shots can now hurt any bloon type. |
2 | $1,000 | |||
| Hydra Rocket Pods Shoots vicious little missiles instead of darts. |
3 | $7,000 | |||
| Bloon Area Denial System Ability: shoots missiles toward the nearest 100 bloons on screen. |
4 | $20,000 | |||
| Glue Soak Glue soaks through all layers of bloon. | Glue Gunner | 1 | 1 | $200 | |
| Corrosive Glue Glued bloons pop one layer every few seconds. |
2 | $300 | |||
| Bloon Dissolver Extreme solvents melt two layers every second. |
3 | $3,300 | |||
| Bloon Liquefier Pops once instantly and liquifies bloons ten times every second! |
4 | $12,500 | |||
| Stickier Glue Makes glue effect last much longer. |
2 | 1 | $120 | ||
| Glue Splatter Splatters glue across 6 bloons at a time. |
2 | $2,200 | |||
| Glue Hose Shoots glue more than 3x as fast! |
3 | $3,250 | |||
| Glue Striker Ability: glues everything on the screen temporarily. |
4 | $5,500 | |||
| Quad Darts Shoots 4 darts per volley instead of 2. | Heli Pilot | 1 | 1 | $600 | |
| Pursuit Superior targeting computers enable a new targeting option to pursue bloons. |
2 | $500 | |||
| Razor Rotors Rotor blades rip up bloons on contact, including frozen and lead. |
3 | $1,750 | |||
| Apache Dartship Adds a large missile array and a powerful machine gun. |
4 | $17,500 | |||
| Bigger Jets More powerful jets enable the Heli to move much faster. |
2 | 1 | $500 | ||
| Enhanced IFR Instruments Allows Heli Pilot to detect and shoot Camo bloons. |
2 | $600 | |||
| Downdraft Blows bloons away from the Heli. |
3 | $2,500 | |||
| Support Chinook Abilities: drops med and cash crates, or can pick up and reposition most monkeys. |
4 | $15,000 | |||
| Enhanced Freeze Larger freeze area that freezes bloons for longer. | Ice Monkey | 1 | 1 | $225 | |
| Snap Freeze Pops a layer off of each bloon frozen. |
2 | $400 | |||
| Arctic Wind Super cold aura that slows all bloons in its larger radius. |
3 | $6,500 | |||
| Viral Frost Frozen bloons freeze other bloons that come in contact. |
4 | $6,000 | |||
| Permafrost Bloons move slowly even after thawing out. |
2 | 1 | $100 | ||
| Deep Freeze Freezes 2 layers, extending the slow duration. |
2 | $350 | |||
| Ice Shards Razor sharp shards fly out when frozen bloons pop. |
3 | $2,000 | |||
| Absolute Zero Ability: freezes all bloons on screen temporarily. |
4 | $2,000 | |||
| Rapid Fire Shoots darts more often. | Monkey Ace | 1 | 1 | $700 | |
| Sharper Darts Monkey Ace darts can pop 8 bloons each! |
2 | $500 | |||
| Neva-Miss Targeting Darts seek out and pop bloons intelligently. |
3 | $2,200 | |||
| Spectre Flying fortress of bloon doom. |
4 | $18,000 | |||
| Pineapple Present Drops an exploding pineapple every 3 seconds. |
2 | 1 | $200 | ||
| Spy Plane Allows the Monkey Ace to hit camo bloons. |
2 | $350 | |||
| Operation: Dart Storm More darts = win. |
3 | $3,000 | |||
| Ground Zero Ability: drops a devastating bomb that destroys all bloons and damages MOAB class. |
4 | $14,000 | |||
| Intense Magic Shoots larger and more powerful magical bolts. | Monkey Apprentice | 1 | 1 | $300 | |
| Lightning Bolt Unleash the power of lightning to zap many bloons at once. |
2 | $1,200 | |||
| Summon Whirlwind Whirlwind blows bloons off the path away from the exit. |
3 | $2,000 | |||
| Tempest Tornado Pops bloons and blows them faster, further and more often. |
4 | $8,000 | |||
| Fireball The Apprentice adds a powerful fireball attack to its arsenal. |
2 | 1 | $300 | ||
| Monkey Sense Allows the Monkey Apprentice to hit camo bloons. |
2 | $300 | |||
| Dragon's Breath Spews endless flames at nearby bloons. |
3 | $4,200 | |||
| Summon Phoenix Ability: super powerful phoenix wreaks bloon havoc for 20 seconds. |
4 | $5,000 | |||
| Faster Shooting Shoots its big darts faster. | Monkey Buccaneer | 1 | 1 | $400 | |
| Longer Cannons Much longer range. |
2 | $180 | |||
| Destroyer Attacks super duper fast! |
3 | $2,200 | |||
| Aircraft Carrier Launches fast strafing Monkey Ace pilots. |
4 | $15,000 | |||
| Grape Shot Adds a spray of 4 sharp grapes. |
2 | 1 | $500 | ||
| Crows Nest Allows the Buccaneer to hit camo bloons. |
2 | $250 | |||
| Cannon Ship Adds a powerful, independently firing cannon to the Buccaneer. |
3 | $1,200 | |||
| Monkey Pirates Ability: grapples the nearest MOAB and brings it down. |
4 | $4,500 | |||
| Sentry Gun Creates temporary sentry guns and deploys them nearby. | Monkey Engineer | 1 | 1 | $500 | |
| Fast Engineering Increases build speed and produces sentry guns more often. |
2 | $400 | |||
| Cleansing Foam Sprays foam that removes camo and regen, and pops leads. |
3 | $800 | |||
| Bloon Trap Trap captures bloons until full; can be emptied for cash. |
4 | $3,500 | |||
| 9-Inch Nails Massive nails pop 8 bloons at once, including frozen bloons |
2 | 1 | $450 | ||
| Larger Service Area Shoot further and deploy sentries in a larger area. |
2 | $650 | |||
| Sprockets Increases sentry fire rate appreciably. |
3 | $550 | |||
| Overclock Ability: target monkey becomes super powered for 60 seconds. |
4 | $13,500 | |||
| Barbed Darts Makes the Submarine's darts pop up to 3 bloons each. | Monkey Sub | 1 | 1 | $300 | |
| Advanced Intel Allows long range targeting of bloons that are in the radius of your other monkeys. |
2 | $500 | |||
| Submerge and Support Activate submerge using target option to permanently reveal camo bloons in its radius. |
3 | $500 | |||
| Bloontonium Reactor When submerged, removes camo, pops bloons, and reduces water monkey cooldowns by 15%. |
4 | $2,500 | |||
| Twin Guns Added twin gun doubles attack speed. |
2 | 1 | $450 | ||
| Airburst Darts Airburst darts split into 3 on impact for increased popping power. |
2 | $750 | |||
| Ballistic Missile Seeks its target over any distance and does extra damage to Ceramic and MOAB class. |
3 | $1,500 | |||
| First Strike Capability Missile Strike on largest bloon. Destroys up to a ZOMG in one go. |
4 | $20,000 | |||
| Monkey Beacon Increases attack range by 15% of all monkeys in its radius. | Monkey Village | 1 | 1 | $500 | |
| Jungle Drums Jungle drums inspire nearby monkeys to attack 15% faster. |
2 | $1,500 | |||
| Monkey Town Bloons popped near the Monkey Town get 50% more cash per pop. |
3 | $10,000 | |||
| Energy Beacon Nearby ability cooldowns reduced by 20%. |
4 | $12,000 | |||
| Monkey Fort Increases the popping power of all nearby monkeys by 1. |
2 | 1 | $900 | ||
| Radar Scanner Allows all monkeys within its radius to hit camo bloons. |
2 | $2,000 | |||
| Monkey Intelligence Bureau Allows all nearby monkeys to pop all bloon types. |
3 | $4,300 | |||
| MIB Call To Arms Ability: Doubles the attack speed and pierce for monkeys in radius for 10 seconds |
4 | $24,000 | |||
| Increased Accuracy Makes your mortar shots more accurate. | Mortar Monkey | 1 | 1 | $200 | |
| Bigger Blast Heavy ordinance delivers a bigger explosion radius. |
2 | $600 | |||
| Bloon Buster Smash through 2 layers of bloons at once! |
3 | $800 | |||
| The Big One Devastating explosions each pop 5 layers of bloon. |
4 | $10,000 | |||
| Rapid Reload Increase the attack speed of the Mortar. |
2 | 1 | $250 | ||
| Burny Stuff Pops additional bloons 2 seconds after impact. |
2 | $500 | |||
| Signal Flare Camo Bloons popped by flares permanently lose their camo. |
3 | $500 | |||
| Artillery Battery Ability: immobilizes and bombards the entire screen for 5 seconds. |
4 | $9,000 | |||
| Ninja Discipline Increases attack range and attack speed. | Ninja Monkey | 1 | 1 | $300 | |
| Sharp Shurikens Shurikens can pop 4 bloons each. |
2 | $350 | |||
| Double Shot Throws 2 shurikens at once. |
3 | $850 | |||
| Bloonjitsu Throws 5 shurikens at once! |
4 | $2,750 | |||
| Seeking Shuriken Shuriken will seek out and pop bloons automatically. |
2 | 1 | $250 | ||
| Distraction Some bloons become distracted and move the wrong way. |
2 | $350 | |||
| Flash Bomb Sometimes throws a flash bomb that stuns multiple bloons. |
3 | $2,750 | |||
| Sabotage Supply Lines Ability: Lasts for 15 seconds. During the sabotage, all new bloons are crippled to half speed. |
4 | $2,800 | |||
| Full Metal Jacket Shots can pop through 4 layers of bloon. Can pop lead and frozen. | Sniper Monkey | 1 | 1 | $350 | |
| Point Five Oh Shots can pop through 7 layers of bloon! |
2 | $2,200 | |||
| Deadly Precision Erases 18 layers of bloon per shot - enough to destroy a ceramic. |
3 | $4,000 | |||
| Cripple MOAB Immobilizes MOAB class bloons for a short time. |
4 | $12,500 | |||
| Faster Firing Allows Sniper to shoot faster. |
2 | 1 | $400 | ||
| Night Vision Goggles Allows Sniper to detect and shoot Camo bloons. |
2 | $300 | |||
| Semi Automatic Rifle Allows Sniper to take multiple shots and attack 3x as fast. |
3 | $3,500 | |||
| Supply Drop Ability: drops a crate full of cash. |
4 | $12,000 | |||
| Bigger Stacks Generates larger piles of Spikes per shot. | Spike Factory | 1 | 1 | $700 | |
| White Hot Spikes Cuts through lead like a hot spike through... lead. |
2 | $900 | |||
| Spiked Ball Factory Produces sharp spiked balls that do extra damage to ceramics. |
3 | $2,400 | |||
| Spiked Mines Spiked balls explode when they lose all their spikes. |
4 | $14,000 | |||
| Faster Production Increases the rate of Spike production. |
2 | 1 | $800 | ||
| Even Faster Production Rate of spike production increases even more. |
2 | $1,250 | |||
| MOAB-SHREDR Spikes Super-Hard-Rending-Engine-Driven-Razors shred MOAB class bloons. |
3 | $3,000 | |||
| Spike Storm Ability: Lays down a thick carpet of Spikes over the whole track. |
4 | $6,500 | |||
| Laser Blasts Fast firing twin laser beams pop twice as much as before. | Super Monkey | 1 | 1 | $3,500 | |
| Plasma Blasts Plasma vaporizes everything it touches. |
2 | $5,000 | |||
| Sun God It is said that bloons dare not touch the sun. |
3 | $16,500 | |||
| Temple Of The Monkey God Monkey sacrifices enhance and modify the Temple's awesome arsenal. |
4 | $100,000 | |||
| Super Range Super Monkey with super range = good! |
2 | 1 | $1,000 | ||
| Epic Range Why settle for super when you can have EPIC? |
2 | $1,500 | |||
| Robo Monkey Half Super Monkey, half killer robot of death. |
3 | $9,000 | |||
| Technological Terror Ability: destroys all bloons within a short radius - completely and utterly. |
4 | $25,000 | |||
| Faster Shooting Shoots tacks faster. | Tack Shooter | 1 | 1 | $210 | |
| Even Faster Shooting Shoots tacks even faster! |
2 | $300 | |||
| Tack Sprayer Sprays out 16 tacks per volley instead of the usual 8. |
3 | $500 | |||
| Ring Of Fire Shoots a deadly ring of flame instead of tacks. |
4 | $3,500 | |||
| Extra Range Tacks Tacks fly out further than normal. |
2 | 1 | $100 | ||
| Super Range Tacks Tacks go much further than normal. |
2 | $225 | |||
| Blade Shooter Shoots out big razor sharp blades. |
3 | $680 | |||
| Blade Maelstrom Ability: covers the area in a storm of blades. |
4 | $2,700 |
Navigation
[edit | edit source]| Bloons Monkey City | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||
| Gallery (Flash • mobile) | ||||||||||||||||||