Temporary Ammo
Extra ammo that is removed at the start of the turn
Applies to Monkeys
Introduced Version 5.0

Temporary Ammo is a type of ammo in Bloons Card Storm. The mechanic was introduced in version 4.0, but it was not considered a keyword until version 5.0. It functions similarly to normal ammo, except it does not count towards a Monkey's max ammo and is consumed before regular ammo. All Temporary Ammo on a Monkey disappears at the start of its next turn, before it performs its reload and On Turn Start step. It does not prevent Temporary Monkeys from disappearing at the end of their turn. Adding Temporary Ammo to a Monkey does not count as reloading it.

List of sources of Temporary Ammo

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Cards

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Card Card type Rarity Set Cost Charges Introduced
 
Berserker Brew
On Play: Target other friendly Monkey gains 3 Temporary Ammo, +20 ATK and is Doomed
Magic Monkey Uncommon Lead Storm   6 1 Version 4.0
 
Bionic Boomerang
On Play: Gain 2 Temporary Ammo
Primary Monkey Uncommon Classic   6 1 Full Playable test
 
Extra Shot Bloon
Shield 50. On Play: Target Monkey gains 1 Temporary Ammo
Basic Bloon Uncommon Lead Storm   3 1 Version 5.0
 
Orders Received
Target Military Monkey or Bomb Shooter reloads immediately and gains 2 Temporary Ammo
Basic Power Common Lead Storm   5 1 Version 4.0

Hero Abilities

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In other languages

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Language Text Notes
Danish Midlertidig ammo
German Zeitlich begrenzte Munition
Spanish (Latin America) Munición temporal
French Munitions temporaires
Italian Munizioni temporanee
Japanese 臨時弾薬
Korean 임시 장탄
Norwegian Midlertidige ammunisjon
Polish Tymczasowa amunicja
Portuguese (Brazil) Munição Temporária
Russian Временный боезапас
Swedish Tillfällig Ammo
Chinese (traditional) 臨時彈藥
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