Ghost Monkey

Revision as of 19:12, 11 February 2026 by Qwertyxp2000 (talk | contribs) (weird ghost monkey interactions, with dop and qaf being notable instances (though why try to ghostmonke them regardless? Unless it's like... say, a cheaper shrink with a delay, but... I don't know, maybe they got a r2s that is disposable, a salvation, or something like that, idk)
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The editor who added this notice elaborates: Inconsistency between removals of monkeys without ammo. Is there any pattern to which get removed or not?
Ghost Monkey
Card art of Ghost Monkey
Reload target Monkey and give it Temporary
A true out of body experience
Class Basic Basic
Card Pack Camo Storm
Rarity Rare
Keywords Temporary
Introduced Version 6.0
Stats
Cost Gold 4 Charges 1

Ghost Monkey is a Basic Power card in Bloons Card Storm, introduced in version 6.0. It reloads a target Monkey and gives it the Temporary keyword. It can target a Monkey that already has full ammo, which simply gives it the Temporary keyword. Monkeys that have an ammo stat and are already Temporary (e.g. Ceramic Glazing Kiln, Robo Monkey) simply reload. The Temporary removal effect happens after Necromancers activate their On Turn End effect.

The card artwork portrays a Ghost Monkey coming out of a Dart Monkey during the night.

Tips

This section was last updated for: version 6.2
  • This card has the same cost as Quick Reload and the same reloading effect, except it also makes the Monkey Temporary and has a different rarity and class. Therefore, Quick Reload is generally better for reloading your own Monkeys, but this card can also act as Monkey removal by being used on the opponent.
    • Note that human opponents may avoid letting the affected Monkey attack if the damage aspect is irrelevant.
      • Mortars have no control when to attack, making Ghost Monkey effective at removing them.
      • Sometimes players will intentionally use up the affected Monkey's ammo if they want to follow up with Expert Negotiator next turn to claim one of your Monkeys.
  • Ammo removal cards such as Whoops and Ceasefire on the opponent's Monkeys can be used to allow Ghost Monkey to act like a true Monkey removal. Note that the real removal only occurs at the end of the owner's turn if the affected Temporary Monkey has no ammo.
  • This card has no downside if used on a friendly Temporary Monkey. In particular, using it on Shinobi Tactics Ninja or Robo Monkey can get you a lot of value.
  • Ghost Monkey has weird interactions when affecting Monkeys without a visible ammo stat, many of which are non-attacking Monkeys. Notably, it cannot eliminate Druid of Peace or Quincy Action Figure without removing its ammo.

In other languages

This section was last updated for: version 6.0
Name
Language Text Notes
Danish Spøgelses-abe —
German Geisteraffe —
Spanish (Latin America) Mono Fantasma —
French Singe fantôme —
Italian Scimmia fantasma —
Japanese ゴーストモンキー —
Korean 유령 원숭이 —
Norwegian Spøkelses-ape —
Polish Ghost Monkey —
Portuguese (Brazil) Macaco Fantasma —
Russian Призрачная обезьяна —
Swedish Spökapa —
Chinese (traditional) 幽靈猴 —
Flavor
Language Text Notes
Danish En sand ud-af-kroppen-oplevelse —
German Eine wahre außerkörperliche Erfahrung —
Spanish (Latin America) Una verdadera experiencia fuera del cuerpo —
French Une véritable expérience hors du corps. —
Italian Una vera esperienza extracorporea —
Japanese 本物の体外離脱体験 —
Korean 진짜 몸 밖의 체험 —
Norwegian En virkelig ut-av-kroppen-opplevelse —
Polish Prawdziwe doświadczenie poza ciałem —
Portuguese (Brazil) Uma verdadeira experiência fora do corpo —
Russian Настоящий внетелесный опыт —
Swedish En verklig utomkroppslig upplevelse —
Chinese (traditional) 真正的出體經驗 —