Sheriff (BTD6)

(Redirected from Old Poncho)
Sheriff iterations: BTD6
Sheriff portrait

Sheriff is a tower[fn 1] exclusive to the Frontier Legends DLC for Bloons TD 6. He is controlled by the player while exploring the DLC's setting and can be deployed as a tower during Bloon Encounters. While deployed in battle, his attacks and abilities depend on his equipment. Players can also change the in-game name of Sheriff and choose a Pet to follow him. Some of his stats, such as damage and range, can be improved by buying upgrades at the General Store in Sandytown.

Giddy Up

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The editor who added this notice elaborates: Determine how Sheriff's Morale increases stack with each other
 

Giddy Up is the Sheriff's exclusive ability which doubles the attack speed of himself and all other Monkeys in range, but in exchange the members of his Posse consume 1 more point of Stamina per round. It can gain additional effects based on the equipment of the Sheriff. Unlike other abilities, it does not have fixed duration and instead it consumes a type of energy called Morale while is active at a rate of 4% per second. The players can turn on and off the effect of Giddy Up at any moment by clicking on the ability button (the activation has a cooldown of 3s). This is similar to the mana system for Magus Perfectus where players can switch between its regular attacks which drains mana and a drain beam to recharge it.

The amount of morale that Sheriff has to use his ability is shown in a bar above his portrait and players can increase the maximum amount by buying upgrades at the General Store. Morale will recharge passively while the ability is off at a rate of 0.5% per second.

Internally, Sheriff's Morale is an integer between 0 and 1,000 which translates to 0% to 100% in the UI. When Sherif has an equipment or General Store upgrade that increases his Morale, the internal maximum Morale amount will be increased accordingly, but will still be shown as 100% in-game and for the player it will seem to be draining slower. For example, if Sheriff has the Recreational Horse Toy equipped, his maximum Morale will be increased to 1,500 and Giddy Up will still drain 40 units per second, but to the player, it will now appear as it is draining 2.7% Morale per second.

Equipment

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As the player progresses on the Frontier Legends storyline, they can obtain pieces of equipment from certain NPCs or find them inside loot chests. The equipment can grant him different attacks and passive buffs when used as a Tower during a Bloon Encounter. The player can change this equipment at a Campfire or at the Homestead in Sandytown.

Head equipment

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Icon Text Obtained
  A Hat Most Fowl
BUH-GAWK! Cluck-cluck-cluck... scritch... BUK-AWWW! Bruck-bruck-bruck-brrrr-SCREE! SQUAWK!

Chickens run down the track to destroy your enemies.
Inside a chest in Furlong Fields
  Blackened Tinfoil Hat
All stamina costs reduced 5%. When Posse members retreat, they create an explosion that damages nearby Bloons.
Given by Rocko in Mountain's End
  Bloon-proof Helm
Sheriff gains +35% maximum morale and attacks up to 100% faster the closer Bloons are to exit. Nothing is more dangerous than a cornered legend.
Purchase at the General Store for   4,999
  Blue Bowler Hat
Sheriff and Monkeys in radius have extra range. Monkeys in radius have 50% faster projectile speed.
Inside a chest in Sandytown
  Frosted Hat
Towers in Sheriff range can pop Frozen Bloons and deal 50% more damage to Frozen, Glued & Stunned Bloons during Giddy Up. Water around Sheriff can freeze for Monkey placement.
Inside a chest in Sanctuary Overlook
  Futuristic Spectacles
Allows Sheriff and Monkeys in radius to target Camo Bloons. Giddy Up gives bonus damage to Camo Bloons.
Inside a chest in Spice Islands
  Golden Hat
Divine Intervention for Sheriff and Posse. 1 in 1000 chance to call upon the Sun God to smite Bloons for 100x damage.
Inside a chest in Inner Temple
  Green Hat
Abilities trigger automatically. Abilities in Sheriff radius cooldown 15% faster.
Inside a chest in Ridgefall
  Hat and 'Stache
Monkeys in Sheriff radius do 2 damage to MOABs. Sheriff does 50% more damage to Boss Bloons.
Inside a chest in Sunken Desert
  Lead 'Stache
Sheriff attacks have a chance to release a flame burst, burning up to 60 Bloons and negating Lead immunity for 6 seconds.
Inside a chest in The Coast
  Massive 'Stache
Your charisma and luscious moustache earn you 10% extra Bananite from all sources.
Inside a chest in The Sunken Columns
  Old Hat
It's had a few tumbles through the dirt but it does the job.
Start of the campaign
  Target Glasses
Sheriff's projectiles have a 5% chance to Crit for 5x damage. Crit chance increases the further away the target is. Projectiles gain slight homing.
Inside a chest in Luminous Cove
  Tin Foil Hat
Giddy Up allows Monkeys in Sheriff radius to ignore Bloon damage immunities. Stamina costs are reduced 10%
Inside a chest in Frozen Peak
  Tiny 'Stache
All projectiles bounce off map borders and blocking objects. Projectiles have 25% longer lifespan and 50% more pierce.
Inside a chest in Sulfur Springs
  Waterlogged Hat
A river-soaked relic that refuses to dry. Being near it feels like moving through molasses, slowing all projectiles by 40%. Even the air feels soggy.
Fishing (Junk)

Body equipment

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Icon Text Obtained
  Bananabags
Finely tailored for the Monkey who has everything and wants to keep it. Places Banana Bags on nearby track that allow Bloons to pass for a small fee of Rubber, holds up to 500 Capacity.
Purchase at the General Store for   1,999
  Bloon Suit
Disguised Sheriff will not be chased by Wandering Bloons. Gains 1 Morale for every Bloon pop and Giddy Up activates automatically for 12 seconds upon reaching 100%
Dropped by MOAB-Class Bloons after a Quick Draw mini game
  Bloon-proof Armor
Sheriff ignores negative Bloon effects and intimidates every 4th Bloon to enter radius. Gains a small chance to send Bloons fleeing in the opposite direction on hit.
Dropped by MOAB-Class Bloons after a Quick Draw mini game
  Glue Splatter Poncho
Posse explodes burning Bloons by popping with fire damage. Posse explodes glued Bloons by popping with explosive damage. Sheriff has chance to apply glue on hit.
Inside a chest in Underground Cave
  Golden Gun Belt
Sheriff gains 25% range, and damage increased 50%
Inside a chest in Windy Pass
  Gun Belt
Sheriff attack reload time reduced 35% and Sheriff projectiles can ricochet into other Bloons.
Inside a chest in Abandoned Settlement
  High Noon Suit
Bloons in radius of the Sheriff are slowed by 10% which goes up to 20% while Giddy Up is active.
Inside a chest in Lost Coast
  Old Poncho
Worn but warm. Has a nice drape to it.
Start of the campaign
  Red Gun Belt
Sheriff projectiles move slower, but spin, able to hit targets multiple times. Sheriff projectiles pierce increased 150%
Inside a chest in Abandoned Settlement
  Snowy Poncho
Sheriff and Posse deal 25% more damage to Bloons that are Frozen, Glued, or Stunned. Freeze duration of Posse in Sheriff radius increased 50%. Water around Sheriff can freeze for Monkey placement.
Inside a chest in The Sanctuary
  Waders
Fishing Minigames are easier. Monkey projectiles have a chance to release fishy fish and water monkeys can be placed on land near the Sheriff.
Inside a chest in Mountain's End
  Waterlogged Poncho
This soggy specimen of questionable hygiene somehow lasted underwater for so long that it now makes all nearby towers fire 150% longer lasting projectiles too
Fishing (Junk)
  White Poncho
All Stamina costs are reduced 25% and Sheriff Morale is increased 25%
Inside a chest in Sunset Gulch

Weapons

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Icon Text Obtained
  Basic Pistol
Just a regular pistol.
Start of the campaign
  Bucky the Bloon Slayer
A shotgun. Distinctively Bloon Proof, but he can be anything proof if you pull the trigger enough. Prefers to be called by name and speaks only in concussive bursts.
Purchase at the General Store for   7,999
  Marshmallow Stick
Attacks by throwing flaming Marshmallows, slowing Bloons and setting them on fire
Inside a chest in the Crypts
  Peacepopper
Pistol deals more damage and Stuns Bloons on hit. Wandering Bloons are easier to defeat.
Given by Dirk after beating Chutes in Inner Temple
  Recreational Horse Toy
A majestic companion that doesn't need food or water, but has a wicked headbutt. We had no migrating coconuts but it greatly raises morale all the same, 50% to be exact.
Purchase at the General Store for   9,999
  Returning Pistolarang
Throwable pistol that flies back to the Sheriff.
Inside a chest in Wagon's Way
  Sticky Dynamite
Attacks with slower long range sticks of Dynamite that explode dealing damage to an area.
Given by Dirk after beating Scrapyard in Boulder Falls.
  The Zigweaver
Fires 2 criss-cross projectiles with each shot that zig and zag like they missed their morning coffee
Inside a chest in Great Oak Village
  Thwactus
A masterclass in hostile botany. Swings like a club but ejects 8 cactus spikes on impact. Remarkably effective, but hates you as much as the enemy.
Purchase at the General Store for   2,999
  Trusty Pickaxe
A multipurpose tool that stuns Bloons with a chance to gain 5 Bananite when popping. Favoured weapon of some hunters, but who wouldn't pick this axe?
Purchase at the General Store for   4,999
  Wavey Water Pistol
Soaks the Bloons with icy water to freeze them!
Inside a chest in Great Oak Village

Deputy Badges

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Sheriff can also collect Deputy Badges throughout the campaign, each one allows the player to have an additional Hero in the Posse. At the start of the story Scout gives to Sheriff his Badge, which also serves as the first Deputy Badge, Mr Mayor gives the second as the story progresses and the rest are found in certain loot chests. The locations of all badges are:

This list contains minor spoilers, proceed with caution
  • Given by Scout after Mr. Mayor announces the appointment of the new Sheriff to the town.
  • Given by Mr. Mayor after beating Resort in Boulder Falls.
  • In a chest found in the cornfield near Resort in Boulder Falls.
  • In a chest found in the top left area of Town Sinkhole.
  • In a chest found in the top area of Sodden Field.
  • In a chest found in the innermost section (top left) of Lost Crevasse.

Stats

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This section was last updated for: version 53.0

Base stats

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Tower
Display range50 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Basic Pistol
Burst count6
Burst interval0.2s
Cooldown2.5s
Offset (X, Y, Z)
-0.8, 18,3, 7
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Pierce2
Damage2
Damage typeNormal
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Giddy Up
Cooldown3s
Buff
Cooldown modifier×0.5
Stamina use per round+1
Effect range50 units
  • Applies to self

Notes:

  • Giddy Up deactivation does not have a cooldown.
  • Ability consumes 4% of morale per second and is recharged at a rate of 0.5% per second.

Update history

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  •   Morale recovery increased ― 0.5%/s → 1%/s
  •   Pressing Sheriff's info button now displays their first time pop-up again
  •   Morale bar is now also displayed on Sheriff's icon on the tower sidebar

Trivia

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Screenshots

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Assets

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Footnotes

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  1. Internally, Sheriff is considered a Hero.
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