Fright Night: Difference between revisions
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|icon =BCS FrightNight Icon.png | |icon =BCS FrightNight Icon.png | ||
|image =BCS FrightNight CardArt.png | |image =BCS FrightNight CardArt.png | ||
|description=Steal up to | |description=Steal up to 2 Gold from your opponent | ||
|flavor =Stop scaring your little brother! | |flavor =Stop scaring your little brother! | ||
| Line 14: | Line 14: | ||
|introduced=6.0 | |introduced=6.0 | ||
|cost = | |cost =8 | ||
|charges=1 | |charges=1 | ||
|bloontonium=y | |bloontonium=y | ||
}} | }} | ||
'''Fright Night''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|6.0}}. It steals up to | '''Fright Night''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|6.0}}. It steals up to 2 [[Gold (BCS)|Gold]] from the opponent. It can be activated even if the opponent has no Gold. | ||
The card artwork portrays a trick-or-treat night at a residential neighborhood, with a monkey dressed as a [[Red Bloon]] scaring another monkey dressed as a vampire, who is crying. Four gold coins are discarded to the air. | The card artwork portrays a trick-or-treat night at a residential neighborhood, with a monkey dressed as a [[Red Bloon]] scaring another monkey dressed as a vampire, who is crying. Four gold coins are discarded to the air. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.4|section=y}} | ||
*Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which typically gain a steady production of Bloontonium primarily from Bloons. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup. | *Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which typically gain a steady production of Bloontonium primarily from Bloons. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup. | ||
**As a Common, it's easy to unlock and use for new players. | **As a Common, it's easy to unlock and use for new players. | ||
**Check the opponent's cash combined with the current eco to predict what they're saving up for, to weaken the opponent the most with this card. | **Check the opponent's cash combined with the current eco to predict what they're saving up for, to weaken the opponent the most with this card. | ||
* | *On Bloontonium Refinery, Its possible to play [[Blooming Bloon (BCS)|Blooming Bloon]] and immediately use this card to prevent any 5 or 6 cost answers to it as player 2 on turn 2. | ||
==Update history== | ==Update history== | ||
{{BCS change list by name|Fright Night}} | {{BCS change list by name|Fright Night}} | ||
==Development== | ==Development== | ||
Initially, Fright Night was proposed by community playtesters to be reworked to cost 7 Bloontonium instead of 9 but steal only 2 Gold instead of 4.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> This change was reverted by Ninja Kiwi for unknown reasons,<ref name="odyssey-6.2-video" /> despite Fright Night being a banned card in the Ninja Kiwi official sponsored tournament hosted several months before then.<ref name="odyssey-6.2-video" /> | Initially, Fright Night was proposed by community playtesters to be reworked to cost 7 Bloontonium instead of 9 but steal only 2 Gold instead of 4.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> This change was reverted by Ninja Kiwi for unknown reasons,<ref name="odyssey-6.2-video" /> despite Fright Night being a banned card in the Ninja Kiwi official sponsored tournament hosted several months before then.<ref name="odyssey-6.2-video" /> | ||
This balance change returned for Version 6.4 but with the cost being 8 Bloontonium instead.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> The main reason was to limit the swing of this Bloontonium power but make it a bit easier to afford; it still retains the swing but is less immediately impactful for winning the game, especially in aggro.<ref name="odysseyTOS-6.4" /> Tests for the original proposal were performed by community testers, but found that increasing it to 8 will prevent Player 2 on Turn 3 from playing Fright Night outside of Bloontonium Refinery and Player 1 on Turn 2 in Bloontonium Refinery, to improve Player 1 vs 2 dynamics.<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> | |||
==Gallery== | ==Gallery== | ||
Latest revision as of 18:42, 23 September 2026
| Steal up to 2 Gold from your opponent |
| Stop scaring your little brother! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Common | |
| Keywords | — | |
| Introduced | Version 6.0 | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Charges | 1 | |||||||
Fright Night is a Basic Power card in Bloons Card Storm introduced in version 6.0. It steals up to 2 Gold from the opponent. It can be activated even if the opponent has no Gold.
The card artwork portrays a trick-or-treat night at a residential neighborhood, with a monkey dressed as a Red Bloon scaring another monkey dressed as a vampire, who is crying. Four gold coins are discarded to the air.
Tips
[edit | edit source]- Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which typically gain a steady production of Bloontonium primarily from Bloons. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup.
- As a Common, it's easy to unlock and use for new players.
- Check the opponent's cash combined with the current eco to predict what they're saving up for, to weaken the opponent the most with this card.
- On Bloontonium Refinery, Its possible to play Blooming Bloon and immediately use this card to prevent any 5 or 6 cost answers to it as player 2 on turn 2.
Update history
[edit | edit source]Gold steal decreased ― 4 → 2
Bloontonium cost decreased ― 9 → 8
Development
[edit | edit source]Initially, Fright Night was proposed by community playtesters to be reworked to cost 7 Bloontonium instead of 9 but steal only 2 Gold instead of 4.[1] This change was reverted by Ninja Kiwi for unknown reasons,[1] despite Fright Night being a banned card in the Ninja Kiwi official sponsored tournament hosted several months before then.[1]
This balance change returned for Version 6.4 but with the cost being 8 Bloontonium instead.[2] The main reason was to limit the swing of this Bloontonium power but make it a bit easier to afford; it still retains the swing but is less immediately impactful for winning the game, especially in aggro.[2] Tests for the original proposal were performed by community testers, but found that increasing it to 8 will prevent Player 2 on Turn 3 from playing Fright Night outside of Bloontonium Refinery and Player 1 on Turn 2 in Bloontonium Refinery, to improve Player 1 vs 2 dynamics.[3]
Gallery
[edit | edit source]-
Icon
-
Pre-release image
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Frygtens Nat | — |
| German | Schreckensnacht | — |
| Spanish (Latin America) | Noche de miedo | — |
| French | Nuit d’épouvante | — |
| Italian | Notte spaventosa | — |
| Japanese | 恐怖の夜 | — |
| Korean | 공포의 밤 | — |
| Norwegian | Skrekkens natt | — |
| Polish | Noc grozy | — |
| Portuguese (Brazil) | Noite Assustadora | — |
| Russian | Ночь страха | — |
| Swedish | Skräcknatt | — |
| Chinese (traditional) | 驚魂夜 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Stop med at skræmme din lillebror! | — |
| German | Hör auf, deinen kleinen Bruder zu erschrecken! | — |
| Spanish (Latin America) | ¡Deja de asustar a tu hermanito! | — |
| French | Arrête d’effrayer ton petit frère ! | — |
| Italian | Smetti di spaventare tuo fratellino! | — |
| Japanese | 弟を怖がらせるのをやめて! | — |
| Korean | 네 동생을 겁주지 마! | — |
| Norwegian | Slutt å skremme lillebroren din! | — |
| Polish | Przestań straszyć swojego młodszego brata! | — |
| Portuguese (Brazil) | Pare de assustar o seu irmãozinho! | — |
| Russian | Хватит пугать своего младшего брата! | — |
| Swedish | Sluta skräm din lillebror! | — |
| Chinese (traditional) | 別再嚇唬你的小弟了! | — |
References
[edit | edit source]- ↑ 1.0 1.1 1.2 "BCS 6.2 Tester Commentary". YouTube, Odyssey.
- ↑ 2.0 2.1 OdysseyTOS. "6.4 Tester Commentary - Bloons Card Storm". YouTube.
- ↑ u/SmartPersan. [1]. Reddit, r/bloonscardstorm.