Pure Damage: Difference between revisions

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== Strategy ==
==Tips==
{{BTD6 last updated|53.2|section=y}}
{{BTD6 last updated|56.3|section=y}}
Pure Damage is an Artifact designed for late stages of campaigns, as the harsh attack cooldown penalty makes Magic towers extremely unreliable against small Bloons; if picked early, it is a necessity to have non-Magic towers in the Party to actually defend. After the player obtains a high amount of Artifacts, the penalty becomes less detrimental and Magic towers become able to defend by themselves using a combination of their pierce and range to handle the cleanup.
*Pure Damage is an Artifact designed for late stages of campaigns, as the harsh attack cooldown penalty makes Magic towers extremely unreliable against small Bloons; if picked early, it is a necessity to have non-Magic towers in the Party to actually defend. After the player obtains a high amount of Artifacts, the penalty becomes less detrimental and Magic towers become able to defend by themselves using a combination of their pierce and range to handle the cleanup.
 
*This Artifact is one of the most important buffs to combine with [[Essence Of Dreadbloon]], as it is a substantial increase of damage when MOAB-Class Bloons make the vast majority of the spawns so the pierce buff is also used. If the defense depends a lot on abilities, have enough ability cooldown Artifacts to compensate the slower ability cooldowns.
This Artifact is one of the most important buffs to combine with [[Essence Of Dreadbloon]], as it is a substantial increase of damage when MOAB-Class Bloons make the vast majority of the spawns so the pierce buff is also used. If the defense depends a lot on abilities, have enough ability cooldown Artifacts to compensate the slower ability cooldowns.
*Towers that heavily depend on the attack speed boost, such as class-buffed path 1 Engineers, might not benefit from this Artifact as much even with many Artifacts, but the reduced lag from not stacking so many speed buffs at once may sometimes be better.
*Towers that have a fixed cooldown between bursts, such as most class-buffed [[Desperado (BTD6)|Desperado]]s, are not as impacted from the massive speed reduction.


== Update history ==
== Update history ==

Latest revision as of 02:29, 6 September 2026

Pure Damage
Icon of Pure Damage
Type Artifact
Common Magic Monkeys attack speed and ability cooldowns are 2x slower, but pierce is increased 100% and damage is increased by 230% against Ceramic and MOAB-Class Bloons
Rare Magic Monkeys attack speed and ability cooldowns are 2x slower, but pierce is increased 100% and damage is increased by 250% against Ceramic and MOAB-Class Bloons
Legendary Magic Monkeys attack speed and ability cooldowns are 2x slower, but pierce is increased 100% and damage is increased by 300% against Ceramic and MOAB-Class Bloons
Hero parties Mountain Guardian (Common)
Introduced Version 47.0

Pure Damage is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It increases the damage that Magic Monkeys deal to Ceramics and MOAB-Class Bloons significantly and also doubles their pierce, but in exchange the attack and ability cooldowns are doubled, halving the attack speed of such Monkeys. The damage boosts increases with the rarity of the Artifact and everything else stays the same.

Stats

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Rarity Attack / ability cooldown multiplier

Pierce multiplier

Attack speed penalty Damage multiplier to MOAB-Class and Ceramics Approximate DPS increase to MOAB-Class (Single target)
Common 2.0× −50% 2.3× +15%
Rare 2.0× −50% 2.5× +25%
Legendary 2.0× −50% 3.0× +50%
This section was last updated for: version 56.3
  • Pure Damage is an Artifact designed for late stages of campaigns, as the harsh attack cooldown penalty makes Magic towers extremely unreliable against small Bloons; if picked early, it is a necessity to have non-Magic towers in the Party to actually defend. After the player obtains a high amount of Artifacts, the penalty becomes less detrimental and Magic towers become able to defend by themselves using a combination of their pierce and range to handle the cleanup.
  • This Artifact is one of the most important buffs to combine with Essence Of Dreadbloon, as it is a substantial increase of damage when MOAB-Class Bloons make the vast majority of the spawns so the pierce buff is also used. If the defense depends a lot on abilities, have enough ability cooldown Artifacts to compensate the slower ability cooldowns.
  • Towers that heavily depend on the attack speed boost, such as class-buffed path 1 Engineers, might not benefit from this Artifact as much even with many Artifacts, but the reduced lag from not stacking so many speed buffs at once may sometimes be better.
  • Towers that have a fixed cooldown between bursts, such as most class-buffed Desperados, are not as impacted from the massive speed reduction.

Update history

[edit | edit source]
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  • Buff Now also adds a pierce buff to affected towers in all rarities ― 0% → +100%
  • Description changed ― Magic Monkeys attack speed and ability cooldowns are 2x slower, but damage is increased by 230% against Ceramic and MOAB-Class Bloons → Magic Monkeys attack speed and ability cooldowns are 2x slower, but pierce is increased 100% and damage is increased by 230% against Ceramic and MOAB-Class Bloons
    • Note: Descriptions of other rarities changed accordingly

In other languages

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Language Text Notes
Arabic ضرر مباشر —
Danish Ren skade —
German Reiner Schaden —
Spanish Daño puro —
Spanish (Latin America) Puro daño —
Finnish Puhdasta vahinkoa —
French Dégâts purs —
Italian Danno puro —
Japanese ピュアダメージ —
Korean 순수 공격력 —
Dutch Pure schade —
Norwegian Ren og skjær skade —
Polish Czyste obrażenia —
Portuguese (Brazil) Dano Puro —
Russian Чистый урон —
Swedish Verklig skada —
Thai ความเสียหายบริสุทธิ์ —
Turkish Saf Hasar —
Chinese (simplified) 纯伤害 —
Chinese (traditional) 純粹傷害 —
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