Lych: Difference between revisions

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===Tombstones===
===Tombstones===
{{Main|Bloon Tomb}}
10 seconds after appearing and every 18 seconds afterwards, Lych spawns a Tombstone 50 units behind its position. 3 seconds after being created and every 9 seconds afterwards, the Tombstone will spawn 1 undead MOAB-class Bloon based on the current tier. As the Tombstone summons Bloons, it will gradually increase the strength of the spawned Bloon; if not destroyed by the time it spawns for the seventh time, it will self destruct and spawn a large group of the highest tier Bloon it has available. In addition, Tombstones reduce the [[pierce]] of attacks that hit them by 99,999, and have the highest priority bracket for [[Targeting option|strong]] targeting, meaning all towers that target strong will target them before anything else.
10 seconds after appearing and every 18 seconds afterwards, Lych spawns a Tombstone 50 units behind its position. 3 seconds after being created and every 9 seconds afterwards, the Tombstone will spawn 1 undead MOAB-class Bloon based on the current tier. As the Tombstone summons Bloons, it will gradually increase the strength of the spawned Bloon; if not destroyed by the time it spawns for the seventh time, it will self destruct and spawn a large group of the highest tier Bloon it has available. In addition, Tombstones reduce the [[pierce]] of attacks that hit them by 99,999, and have the highest priority bracket for [[Targeting option|strong]] targeting, meaning all towers that target strong will target them before anything else.


Tombstones are considered [[Boss Bloon|Boss Bloons]] for the purpose of damage bonuses and immunities, and are also affected by bonus damage against MOAB-class bloons.
Tombstones are considered [[Boss Bloon|Boss Bloons]] for the purpose of damage bonuses and immunities, and are also affected by bonus damage against MOAB-class bloons.


=== Undead MOAB-class Bloons ===
=== Zombie MOAB-class Bloons ===
Undead MOAB-Class Bloons spawned by Lych are visually dull green in appearance (resembling those resurrected by the [[Prince of Darkness (BTD6)|Prince of Darkness]]), and have green chains wrapped around themselves. They share the traits, resistances, and leak damage of their normal version, but generally have much more HP, move faster, and do not spawn children when popped. Lych is able to spawn all MOAB-class Bloons except for [[DDT (BTD6)|DDTs]] and [[BAD (BTD6)|BADs]].
Zombie MOAB-Class Bloons spawned by Lych are visually dull green in appearance (resembling those resurrected by the [[Prince of Darkness (BTD6)|Prince of Darkness]]), and have green chains wrapped around themselves. Lych is able to spawn Zombie [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]], and [[ZOMG (BTD6)|ZOMGs]]. With the exception of Zombie MOABs, which have a reduced base speed of 20 (0.8x [[Red Bloon (BTD6)|Red Bloon]] speed) and only deduct 70 lives on leak, Zombie MOAB-Class Bloons share the traits, resistances, and leak damage of their normal version, but generally have much more HP, have boosted speed, and do not spawn children when popped.


===Skulls===
===Skulls===
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While ethereal, Lych cannot be targeted nor take damage, but has its movement speed reduced by 50% and cannot regenerate health. It will immediately stop being ethereal as soon as all Lych-souls are popped.
While ethereal, Lych cannot be targeted nor take damage, but has its movement speed reduced by 50% and cannot regenerate health. It will immediately stop being ethereal as soon as all Lych-souls are popped.


Normal Lych spawns 3 Lych-souls at 12.5%, 47.5%, and 72.5% along the length of the track, with a random variance of 2.5%. Elite Lych spawns 2 more at 32.5% and 62.5%, for a total of 5.
Normal Lych spawns 3 Lych-souls at 12.5%, 47.5%, and 72.5% along the length of the track, with a random variance of 2.5%; Normal Tier 1 only spawns 2 Lych-souls, omitting the furthest one. Elite Lych spawns 2 more at 32.5% and 62.5%, for a total of 5.


===[[Boss Rush]]===
===[[Boss Rush]]===
{{incomplete|May need correction or further elaboration}}
{{#lst:Boss Rush|Lych}}
In Boss Rush, <section begin="Boss Rush"/>Lych has Regrow properties, and buff-absorbing mechanics, as well as passively reducing sellback by 35%. Lych moves at a speed value of about 2 (0.08× Red Bloon speed), reduced by 50% while ethereal. Every time Lych pops, it spawns a tombstone at its current location, which spawns Zombie MOABs regularly, increased to Zombie BFBs and Zombie ZOMGs at higher tiers. Every 10 pops, Lych will become ethereal and spawn three Lych-souls (five Lych-souls at 50+<!--or write "at Elite phase" or something--> pops).<section end="Boss Rush"/>


==Stats==
==Stats==
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|350
|350
|2,000
|2,000
|1,000
|750
|-
|-
!2
!2
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|700
|700
|4,000
|4,000
|1,600
|1,400
|-
|-
!2
!2
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==Round changes==
==Round changes==
When facing Lych, several rounds are changed from the [[List of rounds in BTD6|standard roundset]].
When facing Lych, some rounds are modified from the [[List of rounds in BTD6|standard roundset]].
{|class="wikitable"
{{BTD6 rounds modified|original=DefaultRoundSet|modifier=lych}}
!Round
!Change
|-
|40
|[[MOAB (BTD6)|MOAB]] replaced with 6 [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s
|-
|60
|[[BFB (BTD6)|BFB]] replaced with 6 [[MOAB (BTD6)|MOABs]]
|-
|80
|[[ZOMG (BTD6)|ZOMG]] replaced with 6 [[BFB (BTD6)|BFBs]]
|-
|100
|[[BAD (BTD6)|BAD]] replaced with 4 [[ZOMG (BTD6)|ZOMGs]] and 6 [[DDT (BTD6)|DDTs]]
|}


==Strategy==
==Strategy==