Update history:Bloons TD 6/Version 28.0
Version 28.0 is the sixth major update to Bloons TD 6 of 2021. This update introduced the Ascended Shadow Paragon for Ninja Monkey, the new boss Lych, Co-op Boss Bloon Events, Ranked Boss Leaderboards, the map The Cabin, and the Viking Sauda skin for Sauda.
Additions
edit| Perfect Paragon Paragon of Paragons Reward(s): 1,000 |
Cosmetics
edit| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― Bloon Skins | ||
| Bloons ― MOAB Skins | ||
| Co-op ― Standard Emotes | ||
| Co-op ― Standard Emotes | ||
| Game & UI ― Avatars | ||
| Game & UI ― Avatars | ||
| Game & UI ― Avatars | ||
| Game & UI ― Avatars | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners | ||
| Heroes ― Pets | ||
| Monkeys ― Flags | ||
| Monkeys ― Pets | ||
| Monkeys ― Pets | ||
| Monkeys ― Projectiles | ||
| Monkeys ― Upgrade FX |
General changes
edit| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: General changes for v28.0 |
Desktop version
editBalance changes
edit| “ | Instead of saying the same thing each time; many specific crosspaths that add a ‘camo specialty’ to a tower end up being viewed as rather inferior crosspaths due to camo being quite available to pick up through other methods. To give these upgrades more use even with other forms of camo reveal in play, we have added a brand new Camo Prioritization option that is added to the towers when taking this crosspath. When enabled this filter combines the selected target method with Camo Prioritization (e.g. Strong Camo would work through all Camos in strength order, then revert to normal Strong until any new Camos show up). Individual Monkeys are called out below. | ” |
Stall Farming
edit| “ | Farming methods involving stalling out games for theoretically infinite amounts of time have been around since previous games in the series, and we set out to stop a few of them with BTD6’s launch but still allowed some to linger on due to how difficult they were to perform. Nevertheless these time-consuming methods don’t fit the spirit of the game and while tedious to perform they have sparked certain mindsets that they need to be used when things get too hard. We have chosen to now add in a 3 minute timeout preventing further use of any Cash Generating abilities within any single round to end any remaining cash value in this ‘infinite stalling’ of any single round. This allows players to continue to use this strategy, but only to a specific, limited extent, so strategies can be planned around this; we hope players will agree this is a fair compromise. | ” |
Towers
edit| Tiers | Changes |
|---|---|
| X-X-2 Enhanced Eyesight and all crosspaths X-X-3 Crossbow and further upgrades |
|
| Paragon |
|
| “ | While the higher tiers are quite good, Bionic Boomerang does not feel like a strong stepping ston,[sic] and 052 is still mostly considered an inferior crosspath due to base tower damage already being high, so Bionic’s ability increase to damage has been increased further. MOAB Domination’s MOAB damage has been increased to give it a little more power than just stalling & finally we’re[sic] tweaked up some of the numbers on Boomerang Paragon’s damage to even out some parts of it that were not contributing effectively — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-0-2 Glaive Lord + Red Hot Rangs |
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| X-3-X Bionic Boomerang and further upgrades |
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| 0-5-2 Perma Charge + Red Hot Rangs |
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| X-X-5 MOAB Domination |
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| Paragon |
|
| “ | While MOAB Maulers are a current popular meta the base bomb shooter is unaffordable early on for the little contribution it can make at early levels when not much pierce is really needed, so some cost has been moved out of the base upgrade and into the Mauler with an overall price increase to Mauler. We’ve acknowledged that Frag Bombs have felt like an inconsistent crosspath both in what they add to the tower and what they lose when upgraded further on their own path, so now in addition to frags popping Black Bloons xx2+ will allow all attacks from the tower to pop Black. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
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| X-3-X MOAB Mauler |
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| X-X-2 Frag Bombs and all crosspaths X-X-3 Cluster Bombs X-X-4 Recursive Cluster |
|
| “ | Embrittlement being a ‘camo reveal’ has not been viable due to the price, so T2 Metal Freeze has been granted camo detection to allow this tower to somewhat hold off camos while it saves up to become a reveal. Additionally Embrittlement will now be able to target and debuff MOAB Bloons for the smaller damage bonus without needing to be upgraded to T5. Additionally some smaller price nerfs have been made along the lower tiers of bottom path as each of these upgrades has been standing out a little much. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 2-X-X Cold Snap |
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| 2-X-X Cold Snap and all crosspaths 3-X-X Ice Shards |
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| 4-X-X Embrittlement |
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| X-X-1 Larger Radius |
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| X-X-2 Re-Freeze |
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| X-X-3 Cryo Cannon |
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| “ | No wrist enjoys spamming cash drops, so sniper’s random cash drop has been standardized around a higher amount with slower cooldown for an overall buff. As middle path sniper has been feeling to be in a good spot with alchemist buffs, but other uses of sniper shrapnel weak due to lack of alchemist buff, we have decided to swap alchemist buffability over from the number of bounces to the power of the shrapnel itself. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-1-X Night Vision Goggles and all crosspaths X-2-X Shrapnel Shot and all crosspaths X-3-X Bouncing Bullet and further upgrades |
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| X-2-X Shrapnel Shot and all crosspaths X-3-X Bouncing Bullet and further upgrades |
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| X-3-X Bouncing Bullet and further upgrades |
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| X-4-X Supply Drop |
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| X-4-X Supply Drop X-5-X Elite Sniper |
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| X-5-X Elite Sniper |
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| 0-2-3 Semi-Automatic + Shrapnel Shot and further upgrades |
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| X-X-4 Full Auto Rifle |
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| X-X-4 Full Auto Rifle X-X-5 Elite Defender |
|
| “ | Bottom crosspath feels behind compared to others here, so in addition to the new Camo Prioritization filter Longer Range on this path will now also grant bonus pierce. Favored Trades stacking was never intended to be a feature but we previously updated the description to support the stacking instead of changing functionality, so this has now been corrected. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-X-1 Long Range and further upgrades 1-0-1 Faster Shooting + Long Range and further upgrades 0-1-1 Grape Shot + Long Range and further upgrades |
|
| X-X-2 Crow's Nest and all crosspaths X-X-3 Merchantman and further upgrades |
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| X-X-4 Favored Trades X-X-5 Trade Empire |
|
| “ | Monkey Ace has had an overall rework to a lot of different upgrades in order to highlight the x1x Exploding Pineapples upgrade as a buff to all explosives, in addition to this Spectre has been reworked to have less base pierce but a higher damage bonus to Ceramic Bloons in order to make the new option of a pierce crosspath more viable while also allowing it to carry on better into the endgame against Super Ceramics. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-0-0 Fighter Plane |
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| 3-1-0 Fighter Plane + Exploding Pineapple 3-2-0 Fighter Plane + Spy Plane |
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| 3-1-0 Fighter Plane + Exploding Pineapple and further upgrades |
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| 4-1-0 Operation: Dart Storm + Exploding Pineapple 4-2-0 Operation: Dart Storm + Spy Plane |
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| 5-1-0 Sky Shredder + Exploding Pineapple 5-2-0 Sky Shredder + Spy Plane |
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| X-X-4 Spectre |
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| 0-1-4 Spectre + Exploding Pineapple 0-2-4 Spectre + Spy Plane |
|
| “ | For similar reasons to Sniper, Chinook is a pretty annoying tower to farm with, so its ability has been standardized into a single producing both a life & a cash crate on a longer cooldown; the cash production of this has gone up while the life generation has been reduced as the power stood out too much compared to any other life generation method. MOAB Shove has had a missile attack similar to xx4’s mini comanches added to provide this path something extra for when the mini comanche are not active. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-4-X Support Chinook |
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| X-4-X Support Chinook X-5-X Special Poperations |
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| X-5-X Special Poperations |
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| X-X-3 MOAB Shove |
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| X-X-4 Comanche Defense X-X-5 Comanche Commander |
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| “ | Bottom path Mortar burns have been reworked to burn faster and last longer at all upgrades; the Extra Burny Stuff MK has been tweaked in order to keep it’s benefit the same comparatively to the new & improved base values. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-X-2 Burny Stuff and all crosspaths X-X-3 Signal Flare X-X-4 Shattering Shells |
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| X-X-3 Signal Flare X-X-4 Shattering Shells |
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| X-X-5 Blooncineration |
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| “ | Even though we like the theme of the slow hitting upgrade, Buckshot has struggled to live up to its potential, so attack speed has been further increased through all tiers. Ray of Doom’s damage bonuses have been shuffled around in order to not be so weak against Super Ceramics as by the time anyone reasonably affords this SCs are the only ones you’ll be seeing. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Ray of Doom |
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| X-X-3 Buckshot and further upgrades |
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| “ | Some general buffs have been made to Wizard’s abilities to give it a small boost. Prince of Darkness has been performing extremely well after all its buffs and this is nice after it underperformed for so long, but the round 81 change to counter reduced Bloon Children with bonus Graveyard per pop has made it sustain high levels of graveyard too easily, this bonus has been lowered a little. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-4-X Summon Phoenix |
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| X-4-X Summon Phoenix X-5-X Wizard Lord Phoenix |
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| X-5-X Wizard Lord Phoenix |
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| X-X-2 Monkey Sense and all crosspaths X-X-3 Shimmer and further upgrades |
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| X-X-4 Necromancer: Unpopped Army X-X-5 Prince of Darkness |
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| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Details of military sacrifice. Someone may need to do some research about the +25% to +15% thing... |
| “ | In an attempt to reduce visual clutter, we have reworked the formula for Temple projectile size scaling to come out overall being smaller by roughly 25%. Dark Knights have been feeling strong with their stalling power but we don’t want to hit this too hard just yet so have reduced the slow amount slightly and restored it at the T4. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 4-X-X Sun Temple 5-X-X True Sun God |
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| X-X-2 Ultravision and all crosspaths X-X-3 Dark Knight and further upgrades |
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| X-X-3 Dark Knight |
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| “ | As ninja is the ‘Camo Specialist’ and has been since inception, it is the only tower that will unlock Camo Prioritization on the base tower. Master Bomber’s main flash bomb has also been buffed in damage slightly leading into the new Ninja Paragon. — Update notes |
” |
| Tiers | Changes |
|---|---|
| All tiers |
|
| X-X-5 Master Bomber |
|
| “ | Acidic Mixture Dip did nothing for Glue Gunners but alchemist would waste it on them — Update notes |
” |
| Tiers | Changes |
|---|---|
| 2-X-X Acidic Mixture Dip and further upgrades |
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| X-3-X Unstable Concoction and further upgrades |
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| “ | As an underused crosspath on this tower, Druid’s Hard Thorns will now allow them to counter all of its weaknesses instead of just frozen targets. Druid of the Storm has been reworked to more consistently blow targets back due to being stationary and slower firing compared to other upgrades that do a similar task. Jungle Druids have been reworked to have more offensive power at both T3 and the T4 while not being quite so good at farming — Update notes |
” |
| Tiers | Changes |
|---|---|
| 1-X-X Hard Thorns and all crosspaths 2-X-X Heart of Thunder and all crosspaths 3-X-X Druid of the Storm and further upgrades |
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| 3-X-X Druid of the Storm and further upgrades |
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| 5-X-X Superstorm |
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| X-3-X Druid of the Jungle and further upgrades |
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| X-4-X Jungle's Bounty X-5-X Spirit of the Forest |
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| X-5-X Spirit of the Forest |
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| “ | Banana Farm’s xx2 upgrade is the inferior crosspath, so we’ve amped up the utility with the lazy aspect so that if it’s going to be inferior for production, it’s at least going to be extra lazy & less far behind. Additionally, as Monkey Wall Street is the least interesting T5 Banana Farm & doesn’t benefit from the Healthy Bananas MK it will now produce a base amount of lives each round — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Monkey Bank and further upgrades |
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| 0-3-2 Monkey Bank + Banana Salvage and further upgrades |
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| X-X-1 EZ Collect and all crosspaths X-X-2 Banana Salvage and all crosspaths |
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| X-X-2 Banana Salvage and all crosspaths |
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| X-X-2 Banana Salvage and all crosspaths X-X-3 Marketplace and further upgrades |
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| X-X-5 Monkey Wall Street |
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| “ | Some minor changes to a few upgrades on Spike Factory evening out some aspects of it. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Super Mines |
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| 1-0-5 Perma-Spike + Bigger Stacks |
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| “ | Further enhancing the cooldown buff that is initially added by the T4 — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
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| “ | Alright, Sentry Paragon is now a Champion — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Sentry Champion |
|
Heroes
edit| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: I would assume this issue is related to 26.0 buff to Gwen's lv17 heat it up but I need some confirmation |
| Levels | Changes |
|---|---|
| 17+ |
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| Levels | Changes |
|---|---|
| All |
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| “ | Biohack would attempt to buff/debuff Paragons but do nothing. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
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| 7+ |
|
| “ | Ezili’s main attack was causing large problems behind the scenes due to it applying a stacking dot, but as stacks do not play nicely with other root level mechanics we’ve streamlined her attack into a much simpler DoT with some additional stat changes. — Update notes |
” |
| Levels | Changes |
|---|---|
| All |
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| 8–11 |
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| 10+ |
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| 12–19 |
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| 15–20 |
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| 19–20 |
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| 20 |
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| Levels | Changes |
|---|---|
| 3+ |
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| Levels | Changes |
|---|---|
| 10+ |
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| Levels | Changes |
|---|---|
| 3+ |
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| Levels | Changes |
|---|---|
| All |
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Monkey Knowledge
edit- Buff to tic rate decreased ― 0.5s → 0.25s