Ring Of Fire (BMC): Difference between revisions

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'''Ring Of Fire''' (parsed '''Ring of Fire''' in the {{Flash version|Bloons Monkey City}}) is the [[Tack Shooter (BMC)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons Monkey City]]''. Instead of tacks, it shoots flame rings quicker that pop many more Bloons.
'''Ring Of Fire''' (parsed '''Ring of Fire''' in the {{Flash version|Bloons Monkey City}}) is the [[Tack Shooter (BMC)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons Monkey City]]''. Instead of tacks, it shoots flame rings quicker that pop up to 60 Bloons per shot. In the {{multiplat version of|Bloons Monkey City}}, each shot does 2 damage but doesn't soak multiple Bloon layers, while in the {{Flash version of|Bloons Monkey City}} it does 1 damage.


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{Strategy needed|Test viability on flash as a cleanup tower, as its much better there.}}
{{Strategy needed|Test viability on flash as a cleanup tower, as its much better there. Check use case of RoF over MIB for Lead masses mixed with Ceramics (pineapples won't really help here)}}
{{Research|Check use case of RoF over MIB for Lead masses mixed with Ceramics (pineapples won't really help here)}}
On the {{Multiplat version of|Bloons Monkey City}}, due to the damage not passing through layers and the much slower attack speed, plus higher cost, this tower simply worse at cleanup than buffed [[Tack Sprayer (BMC)|Tack Sprayer]]s and [[Blade Maelstrom (BMC)|Blade Maelstrom]] if Leads are handled elsewhere. It falls apart against Ceramics, lacks pierce against dense rushes, and can only hit Bloons 4–5 times before they leave its range on most lane formats. Versus Leads, much cheaper options like [[Rapid Reload (BMC)|Rapid Reload]] Mortar are far more efficient. Its only use case here is when [[Monkey Teams (BMC)|Monkey Teams]] has no other option on restrictive terrains (e.g. Ninja-Engi-Tack on [[River Terrain]]) or no other member has reliable Lead popping (e.g. Tack-Ace), but, until then, road item Pineapples are a better option against early Leads.
On the {{Multiplat version of|Bloons Monkey City}}, due to the damage not passing through layers and the much slower attack speed, plus higher cost, this tower is simply not viable for cleanup. It is only able to chip up to about 5 times before Bloons leave its range, and its limited pierce prevents it from wiping out masses of blimp insides. It is also too expensive to be useful as a lead counter, when other towers like a [[Rapid Reload (BMC)|Rapid Reload]] Mortar can pop all leads for much cheaper. Its only major use case in this version is when [[Monkey Teams (BMC)|Monkey Teams]] has no other option on restrictive terrains (e.g. Ninja-Engi-Tack on [[River Terrain]]).


The range crosspaths are helpful for Ring of Fire to potentially hit Bloons more times.
The range crosspaths are helpful for Ring of Fire to potentially hit Bloons more times, except on the Flash version where they don't improve the radius of the fire attack, which makes them redundant.
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{{clear|right}}