Arcane Master: Difference between revisions

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{{stub|lede should explain how it works in detail}}
{{BCS monkey info
{{BCS monkey info
|id=ArcaneMastery
|id=ArcaneMastery
|numeric id=108


|name      =Arcane Master
|name      =Arcane Master
|image      =BCS ArcaneMaster CardArt.png
|image      =BCS ArcaneMaster CardArt.png
|description=On Attack: Attack 2 other enemy Bloons.<br>On Reload: Add a Yellow Bloon to your hand.
|icon      =BCS ArcaneMastery Icon.png
|description='''On Attack''': Attack 2 other enemy Bloons.<br>'''On Reload''': Add a Yellow Bloon to your hand.
|flavor    =My magic cannot be contained!
|flavor    =My magic cannot be contained!


|pack      =Classic
|class    =Magic
|class    =Magic
|type      =Wizard
|creates  =Yellow Bloon
|rarity    =Super Rare
|rarity    =Super Rare
|keywords  =
|keywords  =On Attack;On Reload
|introduced=
|introduced=


|cost =9
|cost   =9
|power =50
|charges=1
|ammo =2
|type  =Wizard
|reload=3
|power =50
|ammo   =2
|reload =3
}}
}}
The '''Arcane Master''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''.
{{research|Can the Arcane Master's secondary attacks damage Dreadbloon?}}
'''Arcane Master''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it attacks, it fires two additional projectiles at up to two random [[Bloon (BCS)|Bloon]]s on the opponent's side. Additionally, when this Monkey reloads and if the player's hand is not full, it creates a [[Yellow Bloon (BCS)|Yellow Bloon]] card with only one charge in the player's hand. The created Bloon is added before the start of turn card draw.
 
The secondary projectiles are considered "attacks" and thus can have their Attack Power be modified by effects like [[Gwendolin (BCS)|Gwendolin]]'s Heat It Up or [[Weakening Gas Bloon]]s, though if given Armor Piercing by an [[Acidic Mix Alchemist]], only the main projectile can remove Armor. Multiple projectiles cannot target the same Bloon, and if there are fewer than three Bloons on the opponent's side, it will only fire as many projectiles as there are Bloons it can target. While the main attack can target [[Boss Bloon]]s as normal, the additional projectiles cannot.
 
The card artwork depicts the Arcane Master standing in a dark cavern cobbled with purple-blue hexagonal tiles. The staff's orb illuminates the vicinity as the Arcane Master begins to cast a spell.
 
==Tips==
{{BCS last updated|6.0|section=y}}
*Like [[Triple Shot (BCS)|Triple Shot]] and [[Frag Bomb Shooter]], Arcane Master is best used if there are multiple bloons on screen. However, unless there are three or fewer Bloons on the opponent's side, you must account for randomness. Target the Bloon that you want to guarantee gets hit.
**If there's only one target on screen, it might be useful to still let it attack, but not unless there's going to be another Bloon coming soon.
*Because all its projectiles benefit from ATK buffs, it synergizes well with damage boosts such as [[Gwendolin (BCS)|Gwendolin]]'s Heat It Up, Zee Jay’s [[Zee Jay (BCS)|Rad Enhancements]], [[Stylish Finish]], and other damage buffers.
*The extra [[Yellow Bloon (BCS)|Yellow Bloon]] upon reloading the Arcane Master can allow you to constantly supply your hand with Bloon cards. You can use that Yellow Bloon to apply minor pressure to the opponent and/or give Bloontonium for your Hero.
**Be sure to have 6 or fewer cards in your hand in advance before Arcane Master reloads in order to get both the Yellow and a new card. 7 in a hand will only grant the Yellow.
**The Yellow can be used to clog your hand to prevent decking out.
**The Yellow can be used by [[Zee Jay (BCS)|Zee Jay]] to generate a Rad Token without using up a deckslot for it.
**Avoid bringing this card with [[The Eternal]], as The Eternal can provide an alternative, much stronger infinite Bloon supply to keep pressure up.
 
== Update history ==
{{BCS change list by name|Arcane Master}}
 
==Development==
This card existed in the data of ''[[Bloons Card Storm]]'' since the [[Bloons Card Storm Firstlook test|Firstlook test]], and was originally named "Arcane Mastery", though it went unused until the full release. The full release changed its effect and stats.
{|class="wikitable center-col-5 center-col-6 center-col-7 center-col-8 center-col-9"
!
!Art
!Name
!Description
!Rarity
!Cost
!Attack Power
!Ammo
!Reload
|-
!Beta builds
|[[File:BCS beta ArcaneMastery.png|50px]]
|Arcane Mastery
|Gain +20 Attack Power for the turn it is played
|Uncommon
|7
|40
|2
|1
|-
!Version 1.0
|[[File:BCS ArcaneMaster CardArt.png|50px]]
|Arcane Master
|On Attack: Attack 2 other enemy Bloons.<br>On Reload: Add a Yellow Bloon to your hand.
|Super Rare
|9
|50
|2
|3
|}


==Gallery==
==Gallery==
{{screenshot needed}}
{{Screenshot needed|The Exneg Arcane Master's different card back that is not identical to the new owner}}
<gallery>
<gallery>
BCS ArcaneMastery Icon.png|Icon
BCS ArcaneMastery Icon.png|Icon
BCS firstlook ArcaneMastery Icon.png|Placeholder icon
BCS beta ArcaneMastery.png|Placeholder art
BCS beta ArcaneMastery.png|Placeholder art
BCS ArcaneMasterScreenshot.png|Arcane Master in-game
BCS ArcaneMaster Pointing.png|Arcane Master pointing while reloading
BCS ArcaneMasterTargeting.png|Arcane Master targeting a bloon
BCS ArcaneMasterAttack1.png|Arcane Master attacking 1 Bloon
BCS ArcaneMasterAttack2.png|Arcane Master attacking 2 Bloons
BCS ArcaneMasterAttack3.png|Arcane Master attacking 3 Bloons
BCS ArcaneMasterReload.png|Arcane Master waiting for reload
BCS ArcaneMaster Point Animation.png|Arcane Master pointing during attack
</gallery>
</gallery>
==Trivia==
*If an [[Expert Negotiator]] steals an Arcane Master, the card back for its generated Yellow Bloons will inherit its original owner.


==In other languages==
==In other languages==
{{BCS langs
{{BCS last updated|3.2|section=y}}
|da name          =Mystisk mester
{{langlist
|da description  =Ved angreb: Angreb 2 andre fjendtlige bloons.<br>Ved genladning: Tilføj en gul bloon til din hånd.
|label=Name
|de name          =Arkanmeister
|key=ArcaneMastery.Name
|de description   =Beim Angriff: Greift 2 weitere gegnerische Bloons an.<br>Beim Nachladen: Fügt deiner Hand einen gelben Bloon hinzu.
|da  =Mystisk mester
|es-la name      =Maestro arcano
|de  =Arkanmeister
|es-la description=Al atacar: ataca a otros 2 bloons enemigos.<br>Al recargar: agrega un bloon amarillo a tu mano.
|es-la=Maestro arcano
|fr name          =Maître ésotérique
|fr   =Maître ésotérique
|fr description   =À l’attaque : attaque 2 autres Bloons ennemis.<br>Au rechargement : ajoute un Bloon jaune à ta main.
|it   =Maestro arcano
|it name          =Maestro arcano
|ja  =奥義マスター
|it description   =Quando attacca: attacchi 2 altri bloon nemici.<br>Quando ricarica: aggiungi un Bloon giallo alla tua mano
|ko   =마법의 대가
|ja name          =奥義マスター
|no  =Mystisk mester
|ja description   =攻撃時:他の敵ブルーン2体を攻撃する。<br>リロード時:黄ブルーン1体を手札に加える
|pl   =Mistrz tajemnic
|ko name          =마법의 대가
|pt-br=Mestre Arcano
|ko description   =공격 시: 다른 적 풍선 2개를 공격합니다.<br>재장전 시: 손패에 노란 풍선 한 개를 추가합니다.
|ru  =Мастер-мистик
|no name          =Mystisk mester
|sv   =Mystikmästare
|no description  =Ved angrep: Angrip 2 andre fiendtlige bloons.<br>Ved lading: Legg en gul bloon til hånden din.
|zh-tw=奧術大師
|po name          =Mistrz tajemnic
}}
|po description   =Po ataku: Zaatakuj 2 inne wrogie blony.<br>Po przeładowaniu: Dodaj do swoich kart żółtego blona.
{{langlist
|pt-br name      =Mestre Arcano
|label=Flavor
|pt-br description=Ao atacar: ataca outros 2 Bloons inimigos.<br>Ao recarregar: adiciona um Bloon Amarelo à sua mão.
|key=ArcaneMastery.Flavor
|ru name          =Мастер-мистик
|da  =Min magi kan ikke holdes tilbage!
|ru description   =При атаке: атакует 2 других вражеских шара.<br>При перезарядке: добавляет вам в руку желтый шар.
|de   =Meine Magie lässt sich nicht einsperren!
|sv name          =Mystikmästare
|es-la=¡Mi magia no se puede contener!
|sv description   =Vid attack: Attackera 2 andra fiendebloons.<br>Vid omladdning: Lägg till en Gul Bloon till din hand.
|fr  =Ma magie ne peut être confinée !
|zh-tw name      =奧術大師
|it  =La mia magia non può essere arginata!
|zh-tw description=攻擊時:同時攻擊另外2顆敵方氣球。<br>裝彈時:向手牌加入1顆黃氣球。
|ja  =私の魔法を封じ込めることはできない!
|ko   =내 마법은 아무도 못 막아!
|no  =Magien min kan ikke temmes!
|pl   =Tej magii nie da się okiełznać!
|pt-br=Minha magia é implacável!
|ru  =Мою магию не сдержать!
|sv  =Min magi kan inte stoppas!
|zh-tw=我的魔法勢不可擋!
}}
}}
{{clear|right}}
==Navigation==
==Navigation==
{{BCS monkey nav}}
{{BCS monkey nav}}

Latest revision as of 04:28, 4 April 2026

Arcane Master
Card art of Arcane Master
On Attack: Attack 2 other enemy Bloons.
On Reload: Add a Yellow Bloon to your hand.
My magic cannot be contained!
Class Magic
Card Pack Classic
Rarity Super Rare
Keywords On Attack, On Reload
Introduced Launch
Stats
Cost Gold 9 Ammo 2
Charges 1 ATK 50
Type Wizard Reload 3
This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Can the Arcane Master's secondary attacks damage Dreadbloon?

Arcane Master is a Magic Monkey card in Bloons Card Storm. When it attacks, it fires two additional projectiles at up to two random Bloons on the opponent's side. Additionally, when this Monkey reloads and if the player's hand is not full, it creates a Yellow Bloon card with only one charge in the player's hand. The created Bloon is added before the start of turn card draw.

The secondary projectiles are considered "attacks" and thus can have their Attack Power be modified by effects like Gwendolin's Heat It Up or Weakening Gas Bloons, though if given Armor Piercing by an Acidic Mix Alchemist, only the main projectile can remove Armor. Multiple projectiles cannot target the same Bloon, and if there are fewer than three Bloons on the opponent's side, it will only fire as many projectiles as there are Bloons it can target. While the main attack can target Boss Bloons as normal, the additional projectiles cannot.

The card artwork depicts the Arcane Master standing in a dark cavern cobbled with purple-blue hexagonal tiles. The staff's orb illuminates the vicinity as the Arcane Master begins to cast a spell.

This section was last updated for: version 6.0
  • Like Triple Shot and Frag Bomb Shooter, Arcane Master is best used if there are multiple bloons on screen. However, unless there are three or fewer Bloons on the opponent's side, you must account for randomness. Target the Bloon that you want to guarantee gets hit.
    • If there's only one target on screen, it might be useful to still let it attack, but not unless there's going to be another Bloon coming soon.
  • Because all its projectiles benefit from ATK buffs, it synergizes well with damage boosts such as Gwendolin's Heat It Up, Zee Jay’s Rad Enhancements, Stylish Finish, and other damage buffers.
  • The extra Yellow Bloon upon reloading the Arcane Master can allow you to constantly supply your hand with Bloon cards. You can use that Yellow Bloon to apply minor pressure to the opponent and/or give Bloontonium for your Hero.
    • Be sure to have 6 or fewer cards in your hand in advance before Arcane Master reloads in order to get both the Yellow and a new card. 7 in a hand will only grant the Yellow.
    • The Yellow can be used to clog your hand to prevent decking out.
    • The Yellow can be used by Zee Jay to generate a Rad Token without using up a deckslot for it.
    • Avoid bringing this card with The Eternal, as The Eternal can provide an alternative, much stronger infinite Bloon supply to keep pressure up.

Update history

[edit | edit source]
  • Nerf Yellow Bloon: Health reduced ― 140 → 130
  • Change Added On Attack keyword
  • Change Added On Reload keyword
  • Neutral If reloaded at the start of a round, the generated Yellow Bloon now occurs before drawing from the deck. (undocumented)

Development

[edit | edit source]

This card existed in the data of Bloons Card Storm since the Firstlook test, and was originally named "Arcane Mastery", though it went unused until the full release. The full release changed its effect and stats.

Art Name Description Rarity Cost Attack Power Ammo Reload
Beta builds Arcane Mastery Gain +20 Attack Power for the turn it is played Uncommon 7 40 2 1
Version 1.0 Arcane Master On Attack: Attack 2 other enemy Bloons.
On Reload: Add a Yellow Bloon to your hand.
Super Rare 9 50 2 3
[edit | edit source]
Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

The editor that added this notice elaborates: The Exneg Arcane Master's different card back that is not identical to the new owner

Trivia

[edit | edit source]
  • If an Expert Negotiator steals an Arcane Master, the card back for its generated Yellow Bloons will inherit its original owner.

In other languages

[edit | edit source]
This section was last updated for: version 3.2
Name
Language Text Notes
Danish Mystisk mester —
German Arkanmeister —
Spanish (Latin America) Maestro arcano —
French Maître ésotérique —
Italian Maestro arcano —
Japanese 奥義マスター —
Korean 마법의 대가 —
Norwegian Mystisk mester —
Polish Mistrz tajemnic —
Portuguese (Brazil) Mestre Arcano —
Russian Мастер-мистик —
Swedish Mystikmästare —
Chinese (traditional) 奧術大師 —
Flavor
Language Text Notes
Danish Min magi kan ikke holdes tilbage! —
German Meine Magie lässt sich nicht einsperren! —
Spanish (Latin America) ¡Mi magia no se puede contener! —
French Ma magie ne peut être confinée ! —
Italian La mia magia non può essere arginata! —
Japanese 私の魔法を封じ込めることはできない! —
Korean 내 마법은 아무도 못 막아! —
Norwegian Magien min kan ikke temmes! —
Polish Tej magii nie da się okiełznać! —
Portuguese (Brazil) Minha magia é implacável! —
Russian Мою магию не сдержать! —
Swedish Min magi kan inte stoppas! —
Chinese (traditional) 我的魔法勢不可擋! —
[edit | edit source]