Cyber Quincy (Battles 2): Difference between revisions

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Undo revision 50648 by Polavux (talk)
Tag: Undo
Qwertyxp2000 (talk | contribs)
Oo or oh, it is oo for rapid shoot. Hopefully it's not my crappy ears
 
(26 intermediate revisions by 6 users not shown)
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{{for|Cyber Quincy in [[Bloons TD 6]]|Cyber Quincy (BTD6)}}
{{for|Cyber Quincy in [[Bloons TD 6]]|Cyber Quincy (BTD6)}}
{{BTDB2 hero alt info
{{BTDB2 hero info
|id=CyberQuincy
|id=CyberQuincy
|order=1
|order=1
Line 12: Line 12:
|difficulty=1
|difficulty=1


|cost    =450
|cost    =550
|xp scale=1 (type 1)
|xp scale=1 (type 1)
|alt of  =[[Quincy (Battles 2)|Quincy]]
|alt of  =[[Quincy (Battles 2)|Quincy]]
}}
}}
{{quote|Bow fully powered. Arrows primed!|Cyber Quincy}}
'''Cyber Quincy''' is a [[Hero Alt]] of [[Quincy (Battles 2)|Quincy]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Quincy|name=y}} to unlock.
'''Cyber Quincy''' is a [[Hero Alt]] of [[Quincy (Battles 2)|Quincy]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Quincy|name=y}} to unlock.


Cyber Quincy [[attack]]s by firing cybernetic arrows at [[Bloon]]s that ricochet to nearby Bloons and can pass through [[line of sight]] blockers, hitting up to 4 Bloons per arrow. As he levels up, he gains access to his Cyber Shot ability, which increases his [[pierce]] and [[range]] and slightly increases his [[attack speed]] for a short time, the ability to shoot EMP arrows that deal [[damage type|plasma damage]] in a small [[projectile radius|blast radius]], and his Cyber Storm ability, which heavily [[damage]]s Bloons within a small area from anywhere on the map. Compared to Quincy, he's more focused on pierce and damage than attack speed.
Cyber Quincy's [[attack]] fires arrows that ricochet from [[Bloon]] to Bloon and can pass through [[line of sight]] blockers, hitting up to 5 at a time at level 1. His arrows cannot pop [[Lead Bloon (Battles 2)|Lead Bloon]]s or [[frozen]] Bloons. As he levels up, his arrows gain more [[pierce]] and can bounce to more Bloons, his [[range]] increases, his arrows deal more damage to [[MOAB-Class Bloon]]s, and he gains [[Camo detection]] and the ability to fire multiple arrows at a time. Starting at level 7, every third shot fires arrows that explode on the first Bloons they hit, dealing [[Damage type|plasma-type]] damage in an area and continuing to ricochet afterwards. Compared to Quincy, he focuses more on pierce, range, and damage, rather than attack speed, making him much more reliable for grouped damage rather than single-target. He has two [[Activated Ability|Activated Abilities]]:
*'''Cyber Shot''' (level 3) — Temporarily grants a massive range and pierce buff for arrows, a damage buff for EMPs, and a small [[attack speed]] buff for a short time. Its duration increases as Cyber Quincy levels up, and starting at level 15, it grants more damage and pierce.
*'''Cyber Storm''' (level 10) — Fires a storm of arrows from above that damages Bloons within an area over a short time and can target Bloons from anywhere on the [[map]].  


==Differences from Quincy==
==Differences from Quincy==
*{{change|Cyber Quincy's arrows ignore line of sight blockers.}}
*{{neutral|Cyber Quincy's arrows ignore line of sight blockers.}}
*{{change|Cyber Quincy shoots EMP arrows that deal plasma damage instead of explosive arrows that deal explosion damage. This prevents them from damaging [[Purple Bloon (Battles 2)|Purple Bloon]]s but allows them to damage [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s.}}
*{{neutral|Cyber Quincy's arrows have more projectile speed.}}
*{{Change|Cyber Quincy's level 3 Cyber Shot ability grants a significant amount of pierce and some extra range, but only a minor increase in attack speed compared to Quincy's 3x increase.}}
*{{neutral|Cyber Quincy's level 3 Cyber Shot ability grants a significant amount of pierce, range, and ricocheting range, but only a minor increase in attack speed compared to Quincy's triple attack speed.}}
*{{Change|Cyber Shot is not battle ready.}}
*{{nerf|Cyber Shot has an initial cooldown.}}
*{{Change|Cyber Quincy's level 10 Cyber Storm ability lasts half as long as Quincy's with half the radius, but deals significantly more damage. It is [[Plasma|Plasma]] type instead of [[Sharp|Sharp]], which means that it can damage DDTs.}}
*{{neutral|Cyber Quincy shoots EMP arrows that deal plasma damage instead of explosive arrows that deal explosion damage. This prevents them from damaging [[Purple Bloon (Battles 2)|Purple Bloon]]s but allows them to damage [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s.}}
*{{Change|Levels 11 and 16 increase damage instead of attack speed.}}
*{{neutral|Cyber Quincy's level 10 Cyber Storm ability lasts 1/3 as long as Quincy's with half the radius, but it deals significantly more damage with guaranteed chance at a slower rate.}}
Cyber Quincy's level 3 ability granting pierce and a small amount of attack speed instead of a substantial attack speed increase means that he is more equipped to handle large amounts of grouped Bloons, but in turn does less MOAB-class damage. Additionally, his level 7 emp blast and level 10 ability are Plasma type instead of Explosion and Sharp type respectively, which means that he is able to damage DDTs.
*{{Neutral|Cyber Storm deals plasma-type damage instead of sharp. This prevents it from damaging Purple Bloons but allows it to damage Lead Bloons, frozen Bloons, and DDTs.}}
*{{neutral|Levels 11 and 16 increase damage instead of attack speed.}}
Cyber Quincy's level 3 ability, which grants pierce and a small amount of attack speed instead of a substantial attack speed increase, means that he is more equipped to handle large amounts of grouped Bloons, but in turn does less MOAB-class damage. Additionally, his level 7 EMP blast and level 10 ability are plasma-type instead of explosion-type and sharp-type, respectively, which means that he is able to damage DDTs but not Purples.
 
==Mechanics==
===Arrows===
Cyber Quincy's base attack fires ricocheting arrows every 0.95 seconds that deal 1 [[damage type|sharp-type]] [[damage]] and have 5 [[pierce]]. Each time an arrow hits a Bloon, the arrow changes its direction in mid-air towards the [[close]]st Bloon within 50 [[distance unit]]s of itself. If no Bloons are within distance, the arrow continues moving in the same direction as before hitting the Bloon. His arrows move faster than normal Quincy, and Cyber Quincy and his arrows<!--note: the attacker and the projs are not the same; take BTD6 Ricochet for instance--> naturally ignore blockers.
{|class="wikitable"
|+Levels
!Level
!Effect
|-
!2
|Pierce increases from 5 to 7.
|-
!4
|Range increases from 50 units to 52 units.
|-
!5
|Gains [[Camo detection]] and [[Camo Prioritization]].
|-
!6
|Now fires two arrows at a time instead of one, spread 10° apart from each other.
|-
!8
|Now deals +2 damage to [[MOAB-Class Bloon]]s.
|-
!9
|Pierce increases to 9.
|-
!11
|Damage increases to 3.
|-
!12
|Pierce increases to 10.
|-
!13
|Range increases to 54 units.
|-
!14
|Now deals +8 damage to MOAB-Class Bloons.
|-
!16
|Damage increases to 8.
|-
!17
|Arrows can travel 25% further before expiring on their own.
|-
!18
|Attack cooldown reduces to 0.59375s, effectively increasing attack speed by 60%.
|-
!19
|Now fires three arrows at a time. Pierce increases to 12.
|-
!20
|Damage increases to 35.
|}
 
===EMP arrows===
Starting at level 7, on every third shot, Cyber Quincy fires arrows that explode on contact with the first Bloon, then continue to ricochet afterwards. The explosions deal 1<!--test: Leads; he EMPed them to Black layers--> [[damage type|plasma-type]] [[damage]] to up to 10 Bloons in a small area, and can hit the same Bloons as the arrows.
{|class="wikitable"
|+Levels
!Level
!Effect
|-
!8
|Now deals +2 damage to [[MOAB-Class Bloon]]s.
|-
!14
|Now deals +8 damage to MOAB-Class Bloons.
|-
!17
|Now fires EMP arrows every two shots instead of three.
|}


==Abilities==
==Abilities==
===Cyber Shot===
===Cyber Shot===
[[File:BTDB2 cyber quincy rapid shot aa.png|50px|right]]This ability increases Cyber Quincy's main attack pierce by 15 (to 21 pierce). It also grants +5 range and a minor increase in attack speed. The ability has a 45 second cooldown, and has a duration of 6.5 seconds at level 3, which increases by 0.5 seconds per level (5 + 0.5 * level number). It is not battle ready unlike Quincy, with an initial cooldown of 11.25 seconds.
{{research|Confirm if the blimp bonus is not multiplied when cyber shot is active}}
[[File:BTDB2 cyber quincy rapid shot aa.png|50px|right]]
'''Cyber Shot''' is unlocked at level 3. It applies the following temporary [[buff]]s to Cyber Quincy:
*+200 [[range]] (almost global map range)
*+200 ricochet targeting distance
*+15 arrow [[pierce]] (does not affect EMPs)
*+1 [[damage]] dealt by EMPs (more specifically 2× base damage from EMPs)<!--assuming it doesn't include blimp bonuses-->
*-15% attack cooldown (effectively increasing [[attack speed]] by ~17.8%)
It lasts for 6.5 seconds at level 3 and increases by 0.5 seconds per level (up to 15 seconds at level 20). It has a 45-second cooldown and a 11.25-second initial cooldown.


* Level 15 reduces the cooldown to 35 seconds, grants +30 pierce instead of +15, and increases the EMP explosion damage by 5x.
At level 15, it grants +30 pierce instead of +15, +2 damage for EMPs instead of +1, and has a cooldown of 35 seconds.


===Cyber Storm===
===Cyber Storm===
[[File:BTDB2 cyber quincy storm of arrows aa.png|50px|right]]This ability creates an attack in a location based on Quincy's current targeting. Bloons within its 50r range have a 7.5% of being hit per frame, and they can be hit again after 0.05s. When hit, Bloons take 25 damage, with a +25 damage bonus for [[MOAB-class]] Bloons with a [[Plasma]] type attack. The ability is battle ready, has a 60 second cooldown, and lasts 1.5 seconds.
[[File:BTDB2 cyber quincy storm of arrows aa.png|50px|right]]
 
'''Cyber Storm''' is unlocked at level 10. Upon activation, Cyber Quincy targets a Bloon from anywhere on the map according to his targeting priority (so he will target the first Bloon if set to [[First]], strongest Bloon if set to [[Strong]], etc) and fires a shower of arrows centered on the target, which has a radius of 50 [[unit]]s and lasts for 1 second. Despite appearing to rain multiple arrows, the storm is actually one giant [[projectile]] that hits each Bloon inside it every 0.05 seconds, dealing 15 [[damage type|plasma-type]] [[damage]] per hit and +15 to [[MOAB-Class Bloon]]s. It has a 60-second cooldown and no initial cooldown.
* Level 18 reduces the cooldown to 50 seconds, increases damage to 35 and the MOAB-class damage bonus to +35, and increases the chance to hit per frame to 10%.
{|class="wikitable"
* Level 20 increases damage to 60, the MOAB-class damage bonus to +60, and the chance to hit per frame to 15%.
|+Levels
!Level
!Effect
|-
!14
|Damage increases to 25. Damage to MOAB-Class increases to +25.
|-
!18
|Damage increases to 40. Damage to MOAB-Class increases to +40. Cooldown reduces to 50 seconds.
|-
!20
|Damage increases to 60. Damage to MOAB-Class increases to +120.
|}


==Levels==
==Levels==
{{BTDB2 hero levels
{|class="wikitable"
|level 1 =Cyber Quincy's arrows fly through obstacles and bounce to up to 4 different targets.
!Level
|level 2 =Base attack bounces to up to 6 targets.
!Description
|level 3 =Cyber Shot: Pierce, speed, and range increase for a short time
|-
|level 4 =Slightly longer range.
!1
|level 5 =Uses his sharp eye sight to shoot Camo bloons.
|Cyber Quincy's arrows fly through obstacles and bounce to up to 5 different targets.
|level 6 =Shoots 2 arrows at a time.
|-
|level 7 =Fires EMP arrows every 3rd shot that explode with plasma damage.
!2
|level 8 =Arrows do 3 damage to MOAB class bloons.
|Base attack bounces to up to 7 targets.
|level 9 =Base attack bounces to up to 8 targets.
|-
|level 10=Cyber Storm: A concentrated surge of cyber arrows rains down from above.
!3
|level 11=Arrows do increased damage.
|Cyber Shot: Fires faster and gains a massive increase to range and pierce for a short time.
|level 12=Each arrow gets +1 pierce
|-
|level 13=Small range increase.
!4
|level 14=Arrows do more damage to MOAB class bloons.
|Slightly longer range.
|level 15=Cyber Shot gains an extra 15 pierce and cooldown is reduced.
|-
|level 16=Arrows do increased damage.
!5
|level 17=Arrows last 25% longer, fires EMP arrows every 2nd shot.
|Uses his sharp eye sight to shoot Camo bloons.
|level 18=Cyber Quincy attacks faster and Cyber Storm has a reduced cooldown and more damaging arrows.
|-
|level 19=Shoots 3 arrows at a time, each with more popping power.
!6
|level 20=Cyber Storm deals significantly more damage per arrow.
|Shoots 2 arrows at a time.
}}
|-
!7
|Fires EMP arrows every 3rd shot that explode with plasma damage.
|-
!8
|Arrows do 3 damage to MOAB class bloons.
|-
!9
|Base attack bounces to up to 9 targets.
|-
!10
|Cyber Storm: A concentrated surge of cyber arrows rains down from above, dealing 2x damage to MOABs.
|-
!11
|Arrows do increased damage.
|-
!12
|Each arrow gets +1 pierce
|-
!13
|Small range increase.
|-
!14
|Arrows do more damage to MOAB class bloons. Cyberstorm{{sic}} deals more damage per hit.
|-
!15
|Cyber Shot gains an extra 15 pierce and cooldown is reduced.
|-
!16
|Arrows do increased damage.
|-
!17
|Arrows last 25% longer, fires exploding arrows every 2nd shot.
|-
!18
|Cyber Quincy attacks faster and Cyber Storm has reduced cooldown and more damaging arrows.
|-
!19
|Shoots 3 arrows at a time, each with more popping power.
|-
!20
|Cyber Storm deals significantly more damage per arrow and 3x as much to MOABs.
|}


===XP requirements===
===XP requirements===
{{BTDB2 hero xp|1}}
{{BTDB2 hero xp|1|1}}
 
==Update history==
{{BTDB2 change list by name|Cyber Quincy}}


==Strategy==
==Strategy==
{{main strategy}}
{{main strategy}}
{{BTDB2 popular loadout list by hero|Cyber Quincy}}
{{BTDB2 popular loadout list by hero|Cyber Quincy}}
{{strategy needed}}
{{strategy needed|More distinctions of Cyber over normal Quincy, and how to just use Cyber efficiently (also he will be nerfed, but we'll get to that later)}}
{{BTDB2 last updated|4.9|section=y}}
Cyber Quincy is better at group-popping than normal Quincy, however he's somewhat less reliable against single and spaced rushes and has a minor Purple weakness (neither his EMPs nor Cyber Storm affect them). Later on, he catches up his weak single-target and excels at demolishing large clumps of MOAB-class Bloons with his abilities active. Cyber Storm is better against Tight MOAB-class rushes than Tight Ceramic rushes, due to its shorter lifespan and tighter area but much higher damage overall, however Cyber Storm can naturally beat Tight Leads. He's a better choice than normal Quincy if concerned about grouped rushes, with Cyber Shot having longer lifespan and significantly more overall DPS against groups than Quincy's Rapid Shot. Also, because his arrows ignore obstacles, he excels early-game on maps with intrusive obstacles (e.g. [[Banana Depot]]) compared to other Heroes.
 
==Update history==
{{BTDB2 change list by name|Cyber Quincy}}


==Cosmetic items==
==Cosmetic items==
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{{BTDB2 hero reward list by id
{{BTDB2 hero reward list by id
|hero=Cyber Quincy
|hero=Cyber Quincy
|item 1=mastery_quincy_cyber_digital_placement
|item 1 =mastery_quincy_cyber_digital_placement
|item 2=mastery_quincy_cyber_anim_taunt_hologram
|item 2 =mastery_quincy_cyber_anim_taunt_hologram
|item 3=mastery_quincy_cyber_trophy_victory
|item 3 =mastery_quincy_cyber_trophy_victory
|item 4=emote_visual_cyber_happy
|item 4 =emote_visual_cyber_happy
|item 5=mastery_quincy_cyber_digital_upgrade
|item 5 =mastery_quincy_cyber_digital_upgrade
|item 6=mastery_quincy_cyber_matrixavatar
|item 6 =mastery_quincy_cyber_matrixavatar
|item 7=cyber_quincy_glitch_trail
|item 7 =cyber_quincy_glitch_trail
|item 8=mastery_quincy_cyber_bow_matchup
|item 8 =mastery_quincy_cyber_bow_matchup
|item 9=cyber_quincy_wireframe_bow
|item 9 =cyber_quincy_wireframe_bow
|item 10=mastery_quincy_cyber_playertitle
}}
}}


Line 99: Line 238:
|defeat =default_quincy_cyber_anim_defeat
|defeat =default_quincy_cyber_anim_defeat
|matchup=default_quincy_cyber_anim_matchup
|matchup=default_quincy_cyber_anim_matchup
|title  =default_quincy_cyber_playertitle
}}
}}


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{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTDB2 quincy_cyber portrait.png|Levels 1–2
BTDB2 quincy_cyber portrait.png|Levels 1–2
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BTDB2 cyber quincy rapid shot aa.png|Cyber Shot icon
BTDB2 cyber quincy rapid shot aa.png|Cyber Shot icon
BTDB2 cyber quincy storm of arrows aa.png|Cyber Storm icon
BTDB2 cyber quincy storm of arrows aa.png|Cyber Storm icon
BTDB2 cyber wall penetrating.png|Arrow icon
</gallery>
</gallery>
==Voice lines==
{{hero voice clips
|unlock=BTDB2 select quincy tron 01.ogg
|unlock caption="Yes?"
|place 1=BTDB2 place quincy tron 01.ogg
|place 2=BTDB2 place quincy tron 02.ogg
|place 1 caption="Bow fully powered. Arrows primed."
|place 2 caption="Scanning for targets."
|select 1=BTDB2 select quincy tron 01.ogg
|select 2=BTDB2 select quincy tron 02.ogg
|select 3=BTDB2 select quincy tron 03.ogg
|select 4=BTDB2 select quincy tron 04.ogg
|select 5=BTDB2 select quincy tron 05.ogg
|select 6=BTDB2 select quincy tron 06.ogg
|select 1 caption="Yes?"
|select 2 caption="Yeah?"
|select 3 caption="What's up?"
|select 4 caption="What next?"
|select 5 caption="I am Quincy, evolved from [[Quincy (Battles 2)|Quincy]]."
|select 6 caption="You want some?"
|upgrade 1=BTDB2 upgrade quincy tron 01.ogg
|upgrade 2=BTDB2 upgrade quincy tron 02.ogg
|upgrade 3=BTDB2 upgrade quincy tron 03.ogg
|upgrade 4=BTDB2 upgrade quincy tron 04.ogg
|upgrade 5=BTDB2 upgrade quincy tron 05.ogg
|upgrade 6=BTDB2 upgrade quincy tron 06.ogg
|upgrade 7=BTDB2 upgrade quincy tron 07.ogg
|upgrade 8=BTDB2 upgrade quincy tron 08.ogg
|upgrade 1 caption="Awesome!"
|upgrade 2 caption="Sweet!"
|upgrade 3 caption="Hah-hah!"
|upgrade 4 caption="Hah!"
|upgrade 5 caption="Oh yeah!"
|upgrade 6 caption="Alright!"
|upgrade 7 caption="Yes!"
|upgrade 8 caption="Nice!"
|upgrade max=BTDB2 upgrade quincy tron max level.ogg
|upgrade max caption="Apex power achieved."
|l3 ability name=Cyber Shot
|l3 ability 1=BTDB2 activated rapid fire tron.ogg
|l3 ability 1 caption="Rapid shoot."
|l10 ability name=Cyber Storm
|l10 ability 1=BTDB2 activated storm of arrows tron.ogg
|l10 ability 1 caption="Storm protocol alpha."
|moab warning=BTDB2 moab warning quincy tron.ogg
|bfb warning=BTDB2 bfb warning quincy tron.ogg
|zomg warning=BTDB2 zomg warning quincy tron.ogg
|ddt warning=BTDB2 ddt warning quincy tron.ogg
|bad warning=BTDB2 bad warning quincy tron.ogg
|moab warning caption="Incoming!"
|bfb warning caption="BFB incoming!"
|zomg warning caption="ZOMG incoming!"
|ddt warning caption="DDT incoming!"
|bad warning caption="BAD incoming!"
|leak 1=BTDB2 leak quincy tron 01.ogg
|leak 2=BTDB2 leak quincy tron 02.ogg
|leak 1 caption="Oh, come on!"
|leak 2 caption="Seriously?"
}}
===Cosmetic items===
{{BTDB2 cosmetic voice clips
|taunt 1=BTDB2 taunt cyber scan.ogg
|taunt 1 name=Scan
|taunt 1 caption="Scanning for challenge."
|taunt 2=BTDB2 taunt cyber hologram.ogg
|taunt 2 name=Hologram
|taunt 2 caption="Taunt protocol activated."
|taunt 3=BTDB2 quincy cyber taunt cybercrimes.ogg
|taunt 3 name=Antagonistic Art
|taunt 3 caption="Read it and weep."
|taunt 4=BTDB2_quincy_cyber_taunt_armored.ogg
|taunt 4 name=Flight Hack
|taunt 4 caption="I have a few tricks up my sleeve."
|matchup 1=BTDB2 matchup cyber powerup.ogg
|matchup 1 name=Power Up
|matchup 1 caption="Powered and ready."
|matchup 2=BTDB2 matchup cyber conjurebow.ogg
|matchup 2 name=DLC Bow
|matchup 2 caption="Bow fully powered. Arrows primed."
|matchup 3=BTDB2 quincy cyber matchup armored.ogg
|matchup 3 name=Liftoff!
|matchup 3 caption="You're not quite at my level."
|victory 1=BTDB2 victory cyber summonarrow.ogg
|victory 1 name=Summon Arrow
|victory 1 caption="Apex power achieved."
|victory 2=BTDB2 victory cyber trophy.ogg
|victory 2 name=Bit-Trophy
|victory 2 caption="Oh yeah!"
|victory 3=BTDB2 victory cyber finalform.ogg
|victory 3 name=Final Form
|victory 3 caption="I battled. I conquered."
|victory 4=BTDB2 quincy cyber victory cybercrimes.ogg
|victory 4 name=Digi-Tagged
|victory 4 caption="That's how we roll in cyberspace."
|victory 5=BTDB2 quincy cyber victory armored.ogg
|victory 5 name=Too Slow!
|victory 5 caption="Mind if I... Drop in?"
}}


==Trivia==
==Trivia==
*Despite being replaced with Cyber Shot, Cyber Quincy's voice line still calls it "Rapid Shot".
*Despite being replaced with Cyber Shot, Cyber Quincy's voice line still says "rapid shoot".


==In other languages==
==In other languages==
{{BTDB2 langs
{{BTDB2 last updated|4.6|section=y}}
|da name          =Cyber-Quincy
{{langlist
|da description   =Cyber Quincys forbedrede målretningsprogrammer sørger for, at hvert af hans omhyggeligt placerede skud rammer målet.
|label=Name
|de name          =Cyber Quincy
|key=LOC_HERO_NAME_CyberQuincy
|de description   =Cyber Quincys verbesserte Zielerfassungsprogramme sorgen dafür, dass jeder seiner sorgfältig platzierten Schüsse sein Ziel trifft.
|da   =Cyber-Quincy
|es name          =Quincy Biónico
|de  =Cyber Quincy
|es description   =Los programas de puntería mejorados de Quincy Biónico se aseguran de que cada uno de sus disparos, realizados con sumo cuidado, dé en el blanco.
|es  =Quincy Biónico
|fi name          =Kyber-Quincy
|fi  =Cyber-Quincy
|fi description   =Kyber-Quincyn tehostetut kohdistusohjelmat varmistavat, että kaikki hänen laukauksensa osuvat kohteeseen.
|fr  =Cyber-Quincy
|fr name          =Cyber-Quincy
|it  =Cyber Quincy
|fr description   =Les systèmes de ciblage amélioré de Cyber-Quincy lui permettent de s'assurer que tous ses tirs soigneusement étudiés touchent leur cible.
|ja  =サイバークインシー
|it name          =Cyber Quincy
|ko  =사이버 퀸시
|it description   =I programmi per la mira potenziati di Cyber Quincy garantiscono che ogni suo colpo ben studiato colpisca il bersaglio.
|nl  =Cyber Quincy
|ja name          =サイバークインシー
|no  =Cyber-Quincy
|ja description   =サイバークインシーの強力なターゲットプログラムで、慎重に放った全ての矢が命中する。
|pt-br=Ciber Quincy
|ko name          =사이버 퀸시
|ru  =Кибер-Квинси
|ko description   =사이버 퀸시의 개량된 표적 지정 프로그램은 신중한 한 발 한 발이 절대 목표를 놓치지 않도록 해주지요.
|sv  =Cyber-Quincy
|nl name          =Cyber Quincy
|tr  =Siber Quincy
|nl description   =Cyber Quincy's verbeterde richtprogramma's zorgen ervoor dat elk zorgvuldig geplaatst schot raak is.
|zh-tw=網路昆西
|no name          =Cyber-Quincy
}}
|no description   =Cyber Quincys forbedrede målsøkingsprogrammer sørger for at alle skuddene hans treffer mål.
{{langlist
|pt-br name      =Ciber Quincy
|label=Description
|pt-br description=Os programas melhorados de mira do Ciber Quincy garantem que cada um de seus tiros chegue ao alvo.
|key=LOC_HERO_DESC_CyberQuincy
|ru name          =Кибер-Квинси
|da  =Cyber Quincys forbedrede målretningsprogrammer sørger for, at hvert af hans omhyggeligt placerede skud rammer målet.
|ru description   =Улучшенные прицельные программы Киберквинси проследят, чтобы каждый его аккуратный выстрел пришелся в цель.
|de  =Cyber Quincys verbesserte Zielerfassungsprogramme sorgen dafür, dass jeder seiner sorgfältig platzierten Schüsse sein Ziel trifft.
|sv name          =Cyber-Quincy
|es  =Los programas de puntería mejorados de Quincy Biónico se aseguran de que cada uno de sus disparos, realizados con sumo cuidado, dé en el blanco.
|sv description   =Cyber Quincys förbättrade målsökningsprogram ser till att vart och ett av hans noggrant placerade skott träffar rätt.
|fi  =Les systèmes de ciblage amélioré de Cyber-Quincy lui permettent de s'assurer que tous ses tirs soigneusement étudiés touchent leur cible.
|tr name          =Siber Quincy
|fr  =Les systèmes de ciblage amélioré de Cyber-Quincy lui permettent de s'assurer que tous ses tirs soigneusement étudiés touchent leur cible.
|tr description   =Siber Quincy'nin gelişmiş hedefleme programları özenle yaptığı atışların isabetli olmasını sağlıyor.
|it  =I programmi per la mira potenziati di Cyber Quincy garantiscono che ogni suo colpo ben studiato colpisca il bersaglio.
|zh-tw name      =網路昆西
|ja  =サイバークインシーの強力なターゲットプログラムで、慎重に放った全ての矢が命中する。
|zh-tw description=網路昆西經過優化的瞄準程式能確保每一次審慎的射擊都能精準命中。
|ko  =사이버 퀸시의 개량된 표적 지정 프로그램은 신중한 한 발 한 발이 절대 목표를 놓치지 않도록 해주지요.
 
|nl  =Cyber Quincy's verbeterde richtprogramma's zorgen ervoor dat elk zorgvuldig geplaatst schot raak is.
|last updated=4.3.1
|no  =Cyber Quincys forbedrede målsøkingsprogrammer sørger for at alle skuddene hans treffer mål.
|pt-br=Os programas melhorados de mira do Ciber Quincy garantem que cada um de seus tiros chegue ao alvo.
|ru  =Улучшенные прицельные программы Киберквинси проследят, чтобы каждый его аккуратный выстрел пришелся в цель.
|sv  =Cyber Quincys förbättrade målsökningsprogram ser till att vart och ett av hans noggrant placerade skott träffar rätt.
|tr  =Siber Quincy'nin gelişmiş hedefleme programları özenle yaptığı atışların isabetli olmasını sağlıyor.
|zh-tw=網路昆西經過優化的瞄準程式能確保每一次審慎的射擊都能精準命中。
}}
}}



Latest revision as of 11:25, 3 July 2026

For Cyber Quincy in Bloons TD 6, see Cyber Quincy (BTD6).
Cyber Quincy
Digital Archer
Cyber Quincy's enhanced targeting programs make sure that each of his carefully placed shots hit the mark.
Cost $550
XP curve ×1 (type 1)
Role Defender icon Defender
Difficulty 1/5
Hero Alt of Quincy
Introduced Launch

Cyber Quincy is a Hero Alt of Quincy in Bloons TD Battles 2. He costs  2,000 Monkey Money and Hero PointsQuincy Hero Points 40,000 Quincy Hero Points to unlock.

Cyber Quincy's attack fires arrows that ricochet from Bloon to Bloon and can pass through line of sight blockers, hitting up to 5 at a time at level 1. His arrows cannot pop Lead Bloons or frozen Bloons. As he levels up, his arrows gain more pierce and can bounce to more Bloons, his range increases, his arrows deal more damage to MOAB-Class Bloons, and he gains Camo detection and the ability to fire multiple arrows at a time. Starting at level 7, every third shot fires arrows that explode on the first Bloons they hit, dealing plasma-type damage in an area and continuing to ricochet afterwards. Compared to Quincy, he focuses more on pierce, range, and damage, rather than attack speed, making him much more reliable for grouped damage rather than single-target. He has two Activated Abilities:

  • Cyber Shot (level 3) — Temporarily grants a massive range and pierce buff for arrows, a damage buff for EMPs, and a small attack speed buff for a short time. Its duration increases as Cyber Quincy levels up, and starting at level 15, it grants more damage and pierce.
  • Cyber Storm (level 10) — Fires a storm of arrows from above that damages Bloons within an area over a short time and can target Bloons from anywhere on the map.

Differences from Quincy

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  • Neutral Cyber Quincy's arrows ignore line of sight blockers.
  • Neutral Cyber Quincy's arrows have more projectile speed.
  • Neutral Cyber Quincy's level 3 Cyber Shot ability grants a significant amount of pierce, range, and ricocheting range, but only a minor increase in attack speed compared to Quincy's triple attack speed.
  • Nerf Cyber Shot has an initial cooldown.
  • Neutral Cyber Quincy shoots EMP arrows that deal plasma damage instead of explosive arrows that deal explosion damage. This prevents them from damaging Purple Bloons but allows them to damage Black Bloons, Zebra Bloons, and DDTs.
  • Neutral Cyber Quincy's level 10 Cyber Storm ability lasts 1/3 as long as Quincy's with half the radius, but it deals significantly more damage with guaranteed chance at a slower rate.
  • Neutral Cyber Storm deals plasma-type damage instead of sharp. This prevents it from damaging Purple Bloons but allows it to damage Lead Bloons, frozen Bloons, and DDTs.
  • Neutral Levels 11 and 16 increase damage instead of attack speed.

Cyber Quincy's level 3 ability, which grants pierce and a small amount of attack speed instead of a substantial attack speed increase, means that he is more equipped to handle large amounts of grouped Bloons, but in turn does less MOAB-class damage. Additionally, his level 7 EMP blast and level 10 ability are plasma-type instead of explosion-type and sharp-type, respectively, which means that he is able to damage DDTs but not Purples.

Mechanics

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Arrows

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Cyber Quincy's base attack fires ricocheting arrows every 0.95 seconds that deal 1 sharp-type damage and have 5 pierce. Each time an arrow hits a Bloon, the arrow changes its direction in mid-air towards the closest Bloon within 50 distance units of itself. If no Bloons are within distance, the arrow continues moving in the same direction as before hitting the Bloon. His arrows move faster than normal Quincy, and Cyber Quincy and his arrows naturally ignore blockers.

Levels
Level Effect
2 Pierce increases from 5 to 7.
4 Range increases from 50 units to 52 units.
5 Gains Camo detection and Camo Prioritization.
6 Now fires two arrows at a time instead of one, spread 10° apart from each other.
8 Now deals +2 damage to MOAB-Class Bloons.
9 Pierce increases to 9.
11 Damage increases to 3.
12 Pierce increases to 10.
13 Range increases to 54 units.
14 Now deals +8 damage to MOAB-Class Bloons.
16 Damage increases to 8.
17 Arrows can travel 25% further before expiring on their own.
18 Attack cooldown reduces to 0.59375s, effectively increasing attack speed by 60%.
19 Now fires three arrows at a time. Pierce increases to 12.
20 Damage increases to 35.

EMP arrows

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Starting at level 7, on every third shot, Cyber Quincy fires arrows that explode on contact with the first Bloon, then continue to ricochet afterwards. The explosions deal 1 plasma-type damage to up to 10 Bloons in a small area, and can hit the same Bloons as the arrows.

Levels
Level Effect
8 Now deals +2 damage to MOAB-Class Bloons.
14 Now deals +8 damage to MOAB-Class Bloons.
17 Now fires EMP arrows every two shots instead of three.

Abilities

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Cyber Shot

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This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Confirm if the blimp bonus is not multiplied when cyber shot is active

Cyber Shot is unlocked at level 3. It applies the following temporary buffs to Cyber Quincy:

  • +200 range (almost global map range)
  • +200 ricochet targeting distance
  • +15 arrow pierce (does not affect EMPs)
  • +1 damage dealt by EMPs (more specifically 2× base damage from EMPs)
  • -15% attack cooldown (effectively increasing attack speed by ~17.8%)

It lasts for 6.5 seconds at level 3 and increases by 0.5 seconds per level (up to 15 seconds at level 20). It has a 45-second cooldown and a 11.25-second initial cooldown.

At level 15, it grants +30 pierce instead of +15, +2 damage for EMPs instead of +1, and has a cooldown of 35 seconds.

Cyber Storm

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Cyber Storm is unlocked at level 10. Upon activation, Cyber Quincy targets a Bloon from anywhere on the map according to his targeting priority (so he will target the first Bloon if set to First, strongest Bloon if set to Strong, etc) and fires a shower of arrows centered on the target, which has a radius of 50 units and lasts for 1 second. Despite appearing to rain multiple arrows, the storm is actually one giant projectile that hits each Bloon inside it every 0.05 seconds, dealing 15 plasma-type damage per hit and +15 to MOAB-Class Bloons. It has a 60-second cooldown and no initial cooldown.

Levels
Level Effect
14 Damage increases to 25. Damage to MOAB-Class increases to +25.
18 Damage increases to 40. Damage to MOAB-Class increases to +40. Cooldown reduces to 50 seconds.
20 Damage increases to 60. Damage to MOAB-Class increases to +120.

Levels

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Level Description
1 Cyber Quincy's arrows fly through obstacles and bounce to up to 5 different targets.
2 Base attack bounces to up to 7 targets.
3 Cyber Shot: Fires faster and gains a massive increase to range and pierce for a short time.
4 Slightly longer range.
5 Uses his sharp eye sight to shoot Camo bloons.
6 Shoots 2 arrows at a time.
7 Fires EMP arrows every 3rd shot that explode with plasma damage.
8 Arrows do 3 damage to MOAB class bloons.
9 Base attack bounces to up to 9 targets.
10 Cyber Storm: A concentrated surge of cyber arrows rains down from above, dealing 2x damage to MOABs.
11 Arrows do increased damage.
12 Each arrow gets +1 pierce
13 Small range increase.
14 Arrows do more damage to MOAB class bloons. Cyberstorm[sic] deals more damage per hit.
15 Cyber Shot gains an extra 15 pierce and cooldown is reduced.
16 Arrows do increased damage.
17 Arrows last 25% longer, fires exploding arrows every 2nd shot.
18 Cyber Quincy attacks faster and Cyber Storm has reduced cooldown and more damaging arrows.
19 Shoots 3 arrows at a time, each with more popping power.
20 Cyber Storm deals significantly more damage per arrow and 3x as much to MOABs.

XP requirements

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Level XP required Rounds to level up
From round 1 From round 2
2 680 (680) 1 (start of round 2) 1 (start of round 3)
3 960 (1,640) 2 (start of round 4) 1 (start of round 4)
4 1,500 (3,140) 1 (start of round 5) 2 (start of round 6)
5 2,160 (5,300) 2 (start of round 7) 2 (start of round 8)
6 2,780 (8,080) 2 (start of round 9) 2 (start of round 10)
7 3,920 (12,000) 3 (start of round 12) 2 (start of round 12)
8 5,120 (17,120) 3 (start of round 15) 3 (start of round 15)
9 6,180 (23,300) 2 (start of round 17) 3 (start of round 18)
10 6,460 (29,760) 3 (start of round 20) 2 (start of round 20)
11 7,020 (36,780) 2 (start of round 22) 2 (start of round 22)
12 7,140 (43,920) 2 (start of round 24) 2 (start of round 24)
13 7,320 (51,240) 2 (start of round 26) 2 (start of round 26)
14 7,280 (58,520) 2 (start of round 28) 2 (start of round 28)
15 7,560 (66,080) 1 (start of round 29) 2 (start of round 30)
16 7,440 (73,520) 2 (start of round 31) 1 (start of round 31)
17 7,320 (80,840) 1 (start of round 32) 1 (start of round 32)
18 7,680 (88,520) 1 (start of round 33) 1 (start of round 33)
19 7,520 (96,040) 1 (start of round 34) 2 (start of round 35)
20 7,840 (103,880) 2 (start of round 36) 1 (start of round 36)

Strategy

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For more in-depth strategies, see Strategy:Cyber Quincy (Battles 2).
Popular loadouts
This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: More distinctions of Cyber over normal Quincy, and how to just use Cyber efficiently (also he will be nerfed, but we'll get to that later)
This section was last updated for: version 4.9

Cyber Quincy is better at group-popping than normal Quincy, however he's somewhat less reliable against single and spaced rushes and has a minor Purple weakness (neither his EMPs nor Cyber Storm affect them). Later on, he catches up his weak single-target and excels at demolishing large clumps of MOAB-class Bloons with his abilities active. Cyber Storm is better against Tight MOAB-class rushes than Tight Ceramic rushes, due to its shorter lifespan and tighter area but much higher damage overall, however Cyber Storm can naturally beat Tight Leads. He's a better choice than normal Quincy if concerned about grouped rushes, with Cyber Shot having longer lifespan and significantly more overall DPS against groups than Quincy's Rapid Shot. Also, because his arrows ignore obstacles, he excels early-game on maps with intrusive obstacles (e.g. Banana Depot) compared to other Heroes.

Update history

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To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
Levels Changes
3–14
  • Buff Rapid shot: cooldown reduced ― 60s → 45s
15+
  • Buff Rapid shot: cooldown reduced ― 45s → 35s
Levels Changes
17+
  • Buff Main attack: explosive shot frequency increased ― every 3 shots → every 2 shots
7–14
  • Buff Cyber Shot: arrow explosions' pierce increased ― 10 → 20
  • Buff Cyber Shot: arrow explosions' damage increased ― 1 → 2
15+
  • Buff Cyber Shot: arrow explosions' pierce increased ― 10 → 20
  • Buff Cyber Shot: arrow explosions' damage increased ― 1 → 3
We are changing up Cyber Quincy's abilities somewhat to help distinguish him from Quincy. Cyberstorm's shorter but more consistent damage output should make it effective at dealing with tight MOAB class rushes and the functionally infinite range of his Cyber Shot ability works well with Cyber Quincy's innate ability to shoot through walls.
— Update notes
Levels Changes
All
  • Buff Pierce increased by 1 at all levels
3+
  • Buff Cyber Shot: now gives +200 range and +200 retargeting range for ricochets
10+
  • Buff Cyber Storm: damage to MOAB-Class increased ― ×1 → ×2
  • Neutral Cyber Storm: hit chance changed from 7.5% (Lvl 18-19: 10%, Lvl20: 15%) to 100%, but rate changed from 0.01667s to 0.05s and duration from 1.5s to 1s
    • Note: Lvl 10-17 damage remains 25 per tick
18+
  • Buff Cyber Storm: base damage increased ― 35 → 40
20
  • Buff Cyber Storm: damage to MOAB-Class increased ― ×2 → ×3
Cyber quincy has very quickly become the most popular hero. This decrease in his initial damage should bring it back in line with the other heroes.
— Update notes
Levels Changes
10-13
  • Nerf Cyber Storm: damage per 0.05s reduced ― 25 → 15
  • Nerf Cyber Storm: damage to MOAB-Class per 0.05s reduced ― +25 → +15 (undocumented)
    • Note: Levels 14+ are unaffected for both base and bonus MOAB-class damage
Cyber Quincy has had a very high pick rate compared to the other heroes, these nerfs should bring him back in line with the others
— Update notes
Levels Changes
All
  • Nerf Placement cost increased ― $450 → $550
3+
  • Nerf Cyber Shot: duration reduced by 1 second at all levels
7+
  • Nerf EMP explosion: damage relative to main arrow damage from Cyber Shot reduced at all levels ― ×3 → ×2
    • Note: Level 7-13 decreased from +2 to +1, level 14+ decreased from +4 to +2
Cyber Quincy is still performing too well after his recent nerfs. This should keep him strong but not dominant
— Update notes
Levels Changes
3-14
  • Nerf Cyber Shot: Pierce bonus decreased ― +15 → +10
10-13
  • Nerf Storm of Arrows: Damage reduced ― 30 → 20

Cosmetic items

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Icon Text Category Cost
Upload
Loaded for battle
Placement Animation Monkey Money 150
Hero Points 12,000
Hologram
Hi-tech yet lowbrow
Taunt Monkey Money 200
Hero Points 15,000
Bit-Trophy
Is this a crypto currency?
Victory Animation Monkey Money 200
Hero Points 15,000
Activate Emotions
Dispensing Good Vibes
Emote Monkey Money 80
Hero Points 6,000
Software Update
Downloading additional files...
Level Up Animation Monkey Money 400
Hero Points 24,000
Glitch Trails
It's a feature!
Trail Effect Monkey Money 300
Hero Points 18,000
DLC Bow
Downloaded directly to his hand
Match Up Animation Monkey Money 150
Hero Points 12,000
Wireframe Bow
Textures loading...
Weapon Skin Monkey Money 400
Hero Points 24,000
Not a robot, honest!
Show the world your favorite hero with this title!
Player Title Monkey Money 160
Hero Points 12,000
Item Category Unlock method(s) Introduced
Icon of Glitch Glitch Defeat Animation Defeat Animation Default Cyber Quincy item Launch
Icon of Losing a life Losing a life Defeat Animation Defeat Animation Season Video Games Showcase, Video Games Showcase, Daily Offers Launch
Icon of Tagged For Improvement Tagged For Improvement Level Up Animation Level Up Animation Season Cyber Crimes Showcase, Season XVII, Cyber Crimes Showcase, Daily Offers Version 3.2
Icon of Level Up! Level Up! Level Up Animation Level Up Animation Season Video Games Showcase, Video Games Showcase, Daily Offers Launch
Icon of Software Update Software Update Level Up Animation Level Up Animation Cyber Quincy Hero Rewards Launch
Icon of Upload Upload Placement Animation Placement Animation Cyber Quincy Hero Rewards Launch
Icon of Jetting In Jetting In Placement Animation Placement Animation Season XXVII, Daily Offers Version 4.4
Icon of Antagonistic Art Antagonistic Art Taunt Taunt Season Cyber Crimes Showcase, Season XVII, Cyber Crimes Showcase, Daily Offers Version 3.2
Icon of Flight Hack Flight Hack Taunt Taunt Season XXVII, Daily Offers Version 4.4
Icon of Scan Scan Taunt Taunt Default Cyber Quincy item Launch
Icon of Hologram Hologram Taunt Taunt Cyber Quincy Hero Rewards Launch
Icon of Glitch Trails Glitch Trails Trail Effect Trail Effect Cyber Quincy Hero Rewards Launch
Icon of Power Up Power Up Match Up Animation Match Up Animation Default Cyber Quincy item Launch
Icon of Liftoff! Liftoff! Match Up Animation Match Up Animation Season XXVII, Daily Offers Version 4.4
Icon of DLC Bow DLC Bow Match Up Animation Match Up Animation Cyber Quincy Hero Rewards Launch
Icon of Wireframe Bow Wireframe Bow Weapon Skin Weapon Skin Cyber Quincy Hero Rewards Launch
Icon of Too Slow! Too Slow! Victory Animation Victory Animation Season XXVII, Daily Offers Version 4.4
Icon of Digi-Tagged Digi-Tagged Victory Animation Victory Animation Season XVII, Season Cyber Crimes Showcase, Cyber Crimes Showcase, Daily Offers Version 3.2
Icon of Final Form Final Form Victory Animation Victory Animation Season Video Games Showcase, Video Games Showcase, Daily Offers Launch
Icon of Summon Arrow Summon Arrow Victory Animation Victory Animation Default Cyber Quincy item Launch
Icon of Bit-Trophy Bit-Trophy Victory Animation Victory Animation Cyber Quincy Hero Rewards Launch
[edit | edit source]
For more Cyber Quincy images, see Gallery:Quincy.

Screenshots

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Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

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Voice lines

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When selected in the Heroes menu
When placed
  • "Bow fully powered. Arrows primed."
  • "Scanning for targets."
When selected
When activating Cyber Shot
  • "Rapid shoot."
When activating Cyber Storm
  • "Storm protocol alpha."
When leveling up
When leveling up to level 20
  • "Apex power achieved."
When a MOAB appears
  • "Incoming!"
When a BFB appears
  • "BFB incoming!"
When a ZOMG appears
  • "ZOMG incoming!"
When a DDT appears
  • "DDT incoming!"
When a BAD appears
  • "BAD incoming!"
When a Bloon leaks
  • "Oh, come on!"
  • "Seriously?"

Cosmetic items

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Taunts
  • "Scanning for challenge." — Scan
  • "Taunt protocol activated." — Hologram
  • "Read it and weep." — Antagonistic Art
  • "I have a few tricks up my sleeve." — Flight Hack
Match Up Animations
  • "Powered and ready." — Power Up
  • "Bow fully powered. Arrows primed." — DLC Bow
  • "You're not quite at my level." — Liftoff!
Victory Animations
  • "Apex power achieved." — Summon Arrow
  • "Oh yeah!" — Bit-Trophy
  • "I battled. I conquered." — Final Form
  • "That's how we roll in cyberspace." — Digi-Tagged
  • "Mind if I... Drop in?" — Too Slow!

Trivia

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  • Despite being replaced with Cyber Shot, Cyber Quincy's voice line still says "rapid shoot".

In other languages

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This section was last updated for: version 4.6
Name
Language Text Notes
Danish Cyber-Quincy
German Cyber Quincy
Spanish Quincy Biónico
Finnish Cyber-Quincy
French Cyber-Quincy
Italian Cyber Quincy
Japanese サイバークインシー
Korean 사이버 퀸시
Dutch Cyber Quincy
Norwegian Cyber-Quincy
Portuguese (Brazil) Ciber Quincy
Russian Кибер-Квинси
Swedish Cyber-Quincy
Turkish Siber Quincy
Chinese (traditional) 網路昆西
Description
Language Text Notes
Danish Cyber Quincys forbedrede målretningsprogrammer sørger for, at hvert af hans omhyggeligt placerede skud rammer målet.
German Cyber Quincys verbesserte Zielerfassungsprogramme sorgen dafür, dass jeder seiner sorgfältig platzierten Schüsse sein Ziel trifft.
Spanish Los programas de puntería mejorados de Quincy Biónico se aseguran de que cada uno de sus disparos, realizados con sumo cuidado, dé en el blanco.
Finnish Les systèmes de ciblage amélioré de Cyber-Quincy lui permettent de s'assurer que tous ses tirs soigneusement étudiés touchent leur cible.
French Les systèmes de ciblage amélioré de Cyber-Quincy lui permettent de s'assurer que tous ses tirs soigneusement étudiés touchent leur cible.
Italian I programmi per la mira potenziati di Cyber Quincy garantiscono che ogni suo colpo ben studiato colpisca il bersaglio.
Japanese サイバークインシーの強力なターゲットプログラムで、慎重に放った全ての矢が命中する。
Korean 사이버 퀸시의 개량된 표적 지정 프로그램은 신중한 한 발 한 발이 절대 목표를 놓치지 않도록 해주지요.
Dutch Cyber Quincy's verbeterde richtprogramma's zorgen ervoor dat elk zorgvuldig geplaatst schot raak is.
Norwegian Cyber Quincys forbedrede målsøkingsprogrammer sørger for at alle skuddene hans treffer mål.
Portuguese (Brazil) Os programas melhorados de mira do Ciber Quincy garantem que cada um de seus tiros chegue ao alvo.
Russian Улучшенные прицельные программы Киберквинси проследят, чтобы каждый его аккуратный выстрел пришелся в цель.
Swedish Cyber Quincys förbättrade målsökningsprogram ser till att vart och ett av hans noggrant placerade skott träffar rätt.
Turkish Siber Quincy'nin gelişmiş hedefleme programları özenle yaptığı atışların isabetli olmasını sağlıyor.
Chinese (traditional) 網路昆西經過優化的瞄準程式能確保每一次審慎的射擊都能精準命中。
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