Eerie Lifeforce: Difference between revisions

Changed development (some errors in here were touched up, thank you qwerty for the framework)
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Qwertyxp2000 (talk | contribs)
i saw that eerie lifeforce otk post with the storm
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==Tips==
==Tips==
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.2|section=y}}
*With enough Bloons in the graveyard, Eerie Lifeforce on a friendly Bloon can act as an alternative to [[Improved Fortification]] for less cost, but the affected Bloon will not be able to attack. Using it on the opponent's Bloons can be done, but the Health gain means that doing so should be only as a last resort to stall the Bloon before a card such as [[Return to Sender]].
*With enough Bloons in the graveyard, Eerie Lifeforce on a friendly Bloon can act as an alternative to [[Improved Fortification]] for less cost. Using it on the opponent's Bloons can be done, but the Health gain means that doing so should be only as a last resort to stall the Bloon before a card such as [[Return to Sender]].
*Like with Improved Fortification's extra delay, Immobile Bloons don't care about the stun effect. [[ARBITR]] can be used if the opponent lacks anything strong enough to stop it.
*Like with Improved Fortification's extra delay, Immobile Bloons don't care about the effect
**[[ARBITR]] can be used if the opponent lacks anything strong enough to stop it.
**Similar tactics to strengthen a friendly [[Double Yellow Bloon]] before using two [[Quick Ready]] can be done. Double Yellows from the [[Storm (BCS)|Storm]] are still easier; playing a Double Yellow plus those cards would cost 21 Gold.<!--5+2+7*2=21-->
*Before using this card, check how many Bloons are currently in your graveyard by tapping the deck icon on the bottom-left corner to view it.
*Before using this card, check how many Bloons are currently in your graveyard by tapping the deck icon on the bottom-left corner to view it.
*Eerie Lifeforce can be held for a long period of time to give late game Bloons an obscene amount of health for 2 gold.
*Eerie Lifeforce can be held for a long period of time to give late game Bloons an obscene amount of health for 2 Gold.


==Update history==
==Update history==