Alchemist Monkey (BCS): Difference between revisions
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|cost =2 | |cost =2 | ||
|power = | |power =25 | ||
|ammo =1 | |ammo =1 | ||
|reload = | |reload =2 | ||
|type =Alchemist | |type =Alchemist | ||
}} | }} | ||
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==Tips== | ==Tips== | ||
{{BCS last updated|4. | {{BCS last updated|4.4|section=y}} | ||
*The Acid Pools lingering for at minimum two turns means this monkey effectively has | *The Acid Pools lingering for at minimum two turns means this monkey effectively has up to 85 damage with each attack. This makes it an incredibly powerful early game monkey, making it easy to use in almost any kind of deck. | ||
*The lingering effect of the Acid Pools also makes it strong against OTK, as the 30 damage from the Acid Pools (If placed in the frontmost spot of the track) will hurt the OTKing Bloon. This is one of the few ways to make an OTKing Bloon take damage, even if the opponent has cards like [[Return to Sender|Return To Sender]] or [[Ability Ban]]. | *The lingering effect of the Acid Pools also makes it strong against OTK, as the 30 damage from the Acid Pools (If placed in the frontmost spot of the track) will hurt the OTKing Bloon. This is one of the few ways to make an OTKing Bloon take damage, even if the opponent has cards like [[Return to Sender|Return To Sender]] or [[Ability Ban]]. | ||