Hawk's Eye: Difference between revisions
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{{BTD6 artifact info | {{BTD6 artifact info | ||
|id=HawksEye | |id=HawksEye | ||
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|introduced=48.0 | |introduced=48.0 | ||
}} | }} | ||
'''Hawk's Eye''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. | '''Hawk's Eye''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[range]] and [[projectile lifespan]] of all Monkeys, while also removing the projectile deviation (e.g.[[Dartling Gunner (BTD6)|Dartling Gunner]], [[Sun Avatar (BTD6)|Sun Avatar]]). This doesn't mean that all the projectiles that a tower launches will be on the same straight line, but that each projectile will travel on a straight line from the point on the tower's model it was generated, this is evident in towers like [[Buckshot (BTD6)|Buckshot]] where instead of launching the projectiles in a cone, they travel next to each other in a small clump. The bonus to range and projectile lifespan increases with the rarity of the Artifact. | ||
== Strategy == | |||
{{Strategy needed}} | |||
== Update history == | |||
{{BTD6 change list by name|Hawk's Eye}} | |||
==In other languages== | ==In other languages== | ||
Revision as of 21:39, 30 July 2025
Hawk's Eye
| Type | Artifact | |
|---|---|---|
| Common | All Monkeys have 5% more range. Projectiles last 10% longer and shot spread reduced to 0 | |
| Rare | All Monkeys have 9% more range. Projectiles last 18% longer and shot spread reduced to 0 | |
| Legendary | All Monkeys have 15% more range. Projectiles last 30% longer and shot spread reduced to 0 | |
| Hero parties | — | |
| Introduced | Version 48.0 | |
Hawk's Eye is a type of Artifact in the Rogue Legends DLC for Bloons TD 6, introduced in version 48.0. It increases the range and projectile lifespan of all Monkeys, while also removing the projectile deviation (e.g.Dartling Gunner, Sun Avatar). This doesn't mean that all the projectiles that a tower launches will be on the same straight line, but that each projectile will travel on a straight line from the point on the tower's model it was generated, this is evident in towers like Buckshot where instead of launching the projectiles in a cone, they travel next to each other in a small clump. The bonus to range and projectile lifespan increases with the rarity of the Artifact.
Strategy
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Update history
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In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | عين الصقر | — |
| Danish | Høgens øje | — |
| German | Falkenauge | — |
| Spanish | Ojo de halcón | — |
| Spanish (Latin America) | Ojo de halcón | — |
| Finnish | Haukansilmä | — |
| French | Œil de lynx | — |
| Italian | Occhio di falco | — |
| Japanese | ホークアイ | — |
| Korean | 매의 눈 | — |
| Dutch | Haviksoog | — |
| Norwegian | Haukeøye | — |
| Polish | Sokole Oko | — |
| Portuguese (Brazil) | Olho de Águia | — |
| Russian | Ястребиный глаз | — |
| Swedish | Hököga | — |
| Thai | ตาเหยี่ยว | — |
| Turkish | Şahin Gözü | — |
| Chinese (simplified) | 鹰眼 | — |
| Chinese (traditional) | 鷹眼 | — |