Zany Juice: Difference between revisions
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i don't know why you would recommend blooming bloon, it's a 1-charge that's best played as soon as possible |
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'''Zany Juice''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. When played, it adds 50 Health to all charges of | '''Zany Juice''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. When played, it adds 50 Health to all charges of one random Bloon card in the player's hand. This card can be played if there's no Bloons in the player's hand, but the effect does not apply. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|5.0|section=y}} | {{BCS last updated|5.0|section=y}} | ||
*Zany Juice can be combined with a low hand of Bloons to begin aggro. It's best used with exactly 1 offensive Bloon card on the hand. Good candidates include [[ | *Zany Juice can be combined with a low hand of Bloons to begin aggro. It's best used with exactly 1 offensive Bloon card on the hand for consistency. | ||
*Good candidates include Double Attack Bloons and [[Triple Threat Bloon]]s for their synergy with health buffs, [[Steady Growth Bloon]]s, and cards with lots of charges, like [[Swarm Yellow Bloon]]s. | |||
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==Update history== | ==Update history== | ||