Ceasefire: Difference between revisions
Qwertyxp2000 (talk | contribs) Okay, dont underestimate the power of a ceasefire card |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 17: | Line 17: | ||
|charges=1 | |charges=1 | ||
}} | }} | ||
'''Ceasefire''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]''. It removes all ammo from all [[Monkey (BCS)|Monkey]]s on the opponent's side. It can be played | '''Ceasefire''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]''. It removes all ammo from all [[Monkey (BCS)|Monkey]]s on the opponent's side. It can be played if the opponent has no Monkeys on their side, or if their Monkeys already have no ammo. | ||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.0|section=y}} | ||
*Ceasefire is a more expensive and much rarer [[Whoops]] that affects all enemy Monkeys. It's mainly used as a counter to Defenders or Temporary Monkeys (especially [[Robo Monkey (BCS)|Robo Monkey]], [[Corvus Academy of Arts]], and [[MOAB Construction Facility]]). It is niche but effective against them. | *Ceasefire is a more expensive and much rarer [[Whoops]] that affects all enemy Monkeys. It's mainly used as a counter to Defenders or Temporary Monkeys (especially [[Robo Monkey (BCS)|Robo Monkey]], [[Corvus Academy of Arts]], and [[MOAB Construction Facility]]). It is niche but effective against them. | ||
*Unlike most removal/sabotage cards, Ceasefire affects multiple enemy Monkeys, but expensive and lacks utility. Thus, it's more of an anti-control card than Whoops, which is more versatile for all types of decks. | *Unlike most removal/sabotage cards, Ceasefire affects multiple enemy Monkeys, but expensive and lacks utility. Thus, it's more of an anti-control card than Whoops, which is more versatile for all types of decks. | ||