It's All On Fire Now: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.1|section=y}} | ||
*Two charges of It's All on Fire can be used to light two bloons on fire, or chain at least 80 damage (50 damage + 1 tick of 30 damage). | *Two charges of It's All on Fire can be used to light two bloons on fire, or chain at least 80 damage (50 damage + 1 tick of 30 damage). This is enough damage to pop a [[Blooming Bloon (BCS)|Blooming Bloon]] without any buffs. | ||
*This card synergizes very well with [[Extreme Heat]], allowing the player to eliminate up to two Bloons instantly for only 5<!--1+4--> Gold each. | *This card synergizes very well with [[Extreme Heat]], allowing the player to eliminate up to two Bloons instantly for only 5<!--1+4--> Gold each. | ||
*This card works very well with [[Gwen's Choice|Gwen’s Choice]] as a way to light the first enemy Bloon on fire for a 3 gold combo that deals 130 damage. This is helpful versus Aggro strategies and does enough damage to pop [[Blooming Bloon (BCS)|Blooming Bloon]] or [[Yellow Bloon (BCS)|Yellow Bloon]]. | |||
== Update history == | == Update history == | ||