Boomerang Monkey (BCS): Difference between revisions

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remind me: update the Boomerang Monkey's description and say that it's been updated as so (only a minor change, just a stat change, nothing special otherwise
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'''Boomerang Monkey''' (simply named the '''Boomerang''' in the beta tests) is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It deals 15 damage to the previous [[Bloon (BCS)|Bloon]] of the target Bloon on the opponent's Bloon track, if one exists. The second hit's damage is independent from its ATK and is unaffected by ATK modifiers, such as [[Divination]] or [[Weakening Gas Bloon]].
'''Boomerang Monkey''' (simply named the '''Boomerang''' in the beta tests) is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It deals 30 damage to the previous [[Bloon (BCS)|Bloon]] of the target Bloon on the opponent's Bloon track, if one exists. The second hit's damage is independent from its ATK and is unaffected by ATK modifiers, such as [[Divination]] or [[Weakening Gas Bloon]].


Three Boomerang Monkey cards unlock upon completing [[Card Storm 101]]. [[Rang Bloon (BCS)|Rang Bloon]]s can generate Boomerang Monkey cards during a match.
Three Boomerang Monkey cards unlock upon completing [[Card Storm 101]]. [[Rang Bloon (BCS)|Rang Bloon]]s can generate Boomerang Monkey cards during a match.
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{{BCS last updated|6.2|section=y}}
{{BCS last updated|6.2|section=y}}
*Boomerang Monkey heavily relies on its back hit to compete against other early-game options, by default dealing 10 damage more than its main attack. In optimal conditions, it does 50 damage per turn when two or more Bloons are on screen. If possible, always let it attack one square behind the Bloon that should take the most damage.
*Boomerang Monkey heavily relies on its back hit to compete against other early-game options, by default dealing 10 damage more than its main attack. In optimal conditions, it does 50 damage per turn when two or more Bloons are on screen. If possible, always let it attack one square behind the Bloon that should take the most damage.
*The Boomerang Monkey is much weaker than other early-game Monkeys. Its biggest rival is [[Triple Shot (BCS)|Triple Shot]], which for the same cost does 10 more total damage against 3 targets while doing the same total damage versus 1, but 10 less against 2.
*The Boomerang Monkey is much weaker than other early-game Monkeys, and much weaker against exactly one Bloon. Its biggest rival is [[Triple Shot (BCS)|Triple Shot]], which for the same cost does 10 more total damage against 3 targets while doing the same total damage versus 1, but 10 less against 2.
*[[Rang Bloon (BCS)|Rang Bloon]] can help build up Boomerang Monkeys, but generally not advised because Boomerang Monkeys are expensive to place early on.
*[[Rang Bloon (BCS)|Rang Bloon]] can help build up Boomerang Monkeys, but generally not advised because Boomerang Monkeys are expensive to place early on.



Revision as of 12:39, 17 December 2025

For the Boomerang Monkey in general, see Boomerang Monkey.
Boomerang Monkey
Boomerang Monkey card art
On Attack: Deal 30 damage to the next adjacent Bloon
What goes around comes around.
Class Primary
Card Pack Classic
Rarity Uncommon
Keywords On Attack
Introduced Firstlook test
Stats
Cost Gold 3 Ammo 1
Charges 1 ATK 20
Type Boomerang Reload 1

Boomerang Monkey (simply named the Boomerang in the beta tests) is a Primary Monkey card in Bloons Card Storm. It deals 30 damage to the previous Bloon of the target Bloon on the opponent's Bloon track, if one exists. The second hit's damage is independent from its ATK and is unaffected by ATK modifiers, such as Divination or Weakening Gas Bloon.

Three Boomerang Monkey cards unlock upon completing Card Storm 101. Rang Bloons can generate Boomerang Monkey cards during a match.

Tips

This section was last updated for: version 6.2
  • Boomerang Monkey heavily relies on its back hit to compete against other early-game options, by default dealing 10 damage more than its main attack. In optimal conditions, it does 50 damage per turn when two or more Bloons are on screen. If possible, always let it attack one square behind the Bloon that should take the most damage.
  • The Boomerang Monkey is much weaker than other early-game Monkeys, and much weaker against exactly one Bloon. Its biggest rival is Triple Shot, which for the same cost does 10 more total damage against 3 targets while doing the same total damage versus 1, but 10 less against 2.
  • Rang Bloon can help build up Boomerang Monkeys, but generally not advised because Boomerang Monkeys are expensive to place early on.

Update history

Version 0.8 (build 144)

  • Buff Attack Power increased ― 15 → 25
  • Nerf Ammo reduced ― 2 → 1
  • Change Name changed
Before After
Boomerang Boomerang Monkey
  • Change Added On Attack keyword
  • Change Description changed ― "On Attack: Deal 15 Damage to the next Bloon" → "On Attack: Deal 15 Damage to the next adjacent Bloon" (undocumented)
  • Change The word "damage" is no longer capitalized in the card description
  • Nerf ATK decreased ― 25 → 20
  • Buff Back hit damage increased ― 15 → 30

In other languages

This section was last updated for: version 3.2
Name
Language Text Notes
Danish Boomerang-abe
German Bumerangaffe
Spanish (Latin America) Mono bumeranero
French Singe à boomerang
Italian Scimmia boomerang
Japanese ブーメランモンキー
Korean 부메랑 원숭이
Norwegian Bumerang-ape
Polish Bumerangowa małpka
Portuguese (Brazil) Macaco Bumerangue
Russian Обезьяна с бумерангом
Swedish Bumerangapa
Chinese (traditional) 迴旋鏢猴
Flavor
Language Text Notes
Danish Det man gør mod andre, sker mod en selv.
German Alles rächt sich irgendwann.
Spanish (Latin America) Lo que va, vuelve.
French C’est le retour de bâton.
Italian Torna sempre all'ovile.
Japanese 投げたものは必ず自分に返ってくる。
Korean 가는 게 있으면 오는 게 있는 법.
Norwegian Som man reder, så ligger man.
Polish Co ma wrócić, nie zostanie.
Portuguese (Brazil) O que vai fácil, volta fácil.
Russian Что посеешь, то и пожнешь.
Swedish Som man bäddar får man ligga.
Chinese (traditional) 鏢去鏢回,循環往復。