Red Bloon Storm: Difference between revisions
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Planterror (talk | contribs) 4 cost is CRAZY |
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|introduced=Firstlook test | |introduced=Firstlook test | ||
|cost = | |cost =4 | ||
|charges=1 | |charges=1 | ||
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==Tips== | ==Tips== | ||
{{BCS last updated|4.4}} | {{BCS last updated|4.4}} | ||
{{Outdated|4 cost likely makes the card very viable now}} | |||
*Unlike [[Red Bloon Apopalypse]] which has the goal of clogging the opponent's Bloon queue at the cost of clogging your own, Red Bloon Storm accomplishes virtually nothing and puts the user at a direct disadvantage for 6 gold. Due to the nerf to Red Bloon increasing its delay from 1 to 2, the reds serve little purpose on your side of the board, clog the [[Storm (BCS)|Storm]], and are easily popped with splash damage or other cheap board clearing powers like [[Spike Storm!]] or [[Firestorm (BCS)|Firestorm]]. | *Unlike [[Red Bloon Apopalypse]] which has the goal of clogging the opponent's Bloon queue at the cost of clogging your own, Red Bloon Storm accomplishes virtually nothing and puts the user at a direct disadvantage for 6 gold. Due to the nerf to Red Bloon increasing its delay from 1 to 2, the reds serve little purpose on your side of the board, clog the [[Storm (BCS)|Storm]], and are easily popped with splash damage or other cheap board clearing powers like [[Spike Storm!]] or [[Firestorm (BCS)|Firestorm]]. | ||
**It still pairs well with [[Bloon Embiggen]], however, spamming Greens and Yellows is more viable in aggro since Reds and Blues got a delay nerf in 3.4. | **It still pairs well with [[Bloon Embiggen]], however, spamming Greens and Yellows is more viable in aggro since Reds and Blues got a delay nerf in 3.4. | ||