Map Editor: Difference between revisions

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this is still not even close to complete, but it's good enough for the mainspace
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The '''Map Editor''' is a customization feature in ''[[Bloons TD 6]]'' introduced in {{BTD6 version|39.0}}. It allows players to create their own [[map]]s and share them in the [[Content Browser]].
{{lede image|BTD6 MapEditorShop.png}}
The '''Map Editor''' is a feature in ''[[Bloons TD 6]]'' that allows players to create their own [[map]]s and share them in the [[Content Browser]]. It was introduced in {{BTD6 version|39.0}}.


The Map Editor can be purchased for {{BTD6 mm|6000}} starting at [[level]] 50, or by purchasing the Map Editor Unlock from the [[Shop (BTD6)|Shop]] at any level.
The Map Editor is unlocked by purchasing it for {{BTD6 mm|6000}} starting at [[level]] 50, or by purchasing the Map Editor Unlock from the [[Shop (BTD6)|Shop]] at any level.


==Properties of custom maps==
==Properties of custom maps==
*All custom maps are treated as [[Intermediate]] for the purposes of [[Hero]] leveling. That is, Heroes level up 10% faster on Intermediate and custom maps than on [[Beginner]] maps.
*All custom maps are treated as [[Intermediate]] for the purposes of [[Hero]] leveling. That is, Heroes level up 10% faster on Intermediate and custom maps than on [[Beginner]] maps.
*Creators can set the default [[difficulty]], mode, and music of a map when sharing it to the [[Content Browser]]. The creator must complete the map on the default difficulty and mode in order to share it.


==Special Packs==
==Special Packs==
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===Terrain===
===Terrain===
{{see also|Terrain (map mechanic)}}
{{see also|Terrain (map mechanic)}}
Terrain determines the underlying background of the map and the type of terrain used for [[tower]] placement by default. Most terrain items are [[land]], but some change are [[water]] (indicated by a drop icon). One terrain item can be selected at a time.
'''Terrain''' determines the underlying background of the map and the type of terrain used for [[tower]] placement by default. Most terrain items are [[land]], but some change it to [[water]] (indicated by a droplet-shaped icon). One terrain item can be selected at a time.
{|class="wikitable center-col-3 mw-collapsible mw-collapsed"
{|class="wikitable center-col-3 mw-collapsible mw-collapsed"
!Icon
!Icon
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!Unlock requirements
!Unlock requirements
|-
|-
|[[File:BTD6 editor Terrain1Icon.png|50x50px]]
|[[File:BTD6 editor Terrain1Icon.png|20x20px]]
|Green grass
|Green grass
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain2Icon.png|50x50px]]
|[[File:BTD6 editor Terrain2Icon.png|20x20px]]
|Autumn leaves, similar to [[In The Loop]]
|Autumn leaves, similar to [[In The Loop]]
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain3Icon.png|50x50px]]
|[[File:BTD6 editor Terrain3Icon.png|20x20px]]
|Cracked earth, similar to [[Cracked]]
|Cracked earth, similar to [[Cracked]]
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain4Icon.png|50x50px]]
|[[File:BTD6 editor Terrain4Icon.png|20x20px]]
|Grass at night
|Grass at night
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain5Icon.png|50x50px]]
|[[File:BTD6 editor Terrain5Icon.png|20x20px]]
|Sand
|Sand
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain6Icon.png|50x50px]]
|[[File:BTD6 editor Terrain6Icon.png|20x20px]]
|Oceanic water
|Oceanic water
|Water
|Water
|—
|—
|-
|-
|[[File:BTD6 editor Terrain7Icon.png|50x50px]]
|[[File:BTD6 editor Terrain7Icon.png|20x20px]]
|Dark water
|Dark water
|Water
|Water
|—
|—
|-
|-
|[[File:BTD6 editor Terrain8Icon.png|50x50px]]
|[[File:BTD6 editor Terrain8Icon.png|20x20px]]
|Ice
|Ice
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain9Icon.png|50x50px]]
|[[File:BTD6 editor Terrain9Icon.png|20x20px]]
|Snow
|Snow
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain10Icon.png|50x50px]]
|[[File:BTD6 editor Terrain10Icon.png|20x20px]]
|Black sand
|Black sand
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain11Icon.png|50x50px]]
|[[File:BTD6 editor Terrain11Icon.png|20x20px]]
|Dark green grass
|Dark green grass
|Land
|Land
|Map Editor Candy Falls Props
|Map Editor Candy Falls Props
|-
|-
|[[File:BTD6 editor Terrain12Icon.png|50x50px]]
|[[File:BTD6 editor Terrain12Icon.png|20x20px]]
|Jungle grass
|Jungle grass
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain13Icon.png|50x50px]]
|[[File:BTD6 editor Terrain13Icon.png|20x20px]]
|Asphalt
|Asphalt
|Land
|Land
|—
|—
|-
|-
|[[File:BTD6 editor Terrain14Icon.png|50x50px]]
|[[File:BTD6 editor Terrain14Icon.png|20x20px]]
|Cracked asphalt
|Cracked asphalt
|Land
|Land
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===Overlay===
===Overlay===
Overlays add animations over the map. One overlay item can be selected at a time, or none can be selected to disable it.
'''Overlays''' add animations over the map. One overlay item can be selected at a time, or none can be selected.
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
!Icon
!Icon
!Description
!Description
|-
|-
|[[File:BTD6 editor AmbientFxButterfliesIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxButterfliesIcon.png|20x20px]]
|Butterflies
|Butterflies
|-
|-
|[[File:BTD6 editor AmbientFxDustIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxDustIcon.png|20x20px]]
|Dust clouds, similar to the ones on [[End Of The Road]]
|Dust clouds, similar to the ones on [[End Of The Road]]
|-
|-
|[[File:BTD6 editor AmbientFxDust2Icon.png|50x50px]]
|[[File:BTD6 editor AmbientFxDust2Icon.png|20x20px]]
|Dust clouds, similar to the ones on [[Cracked]]
|Dust clouds, similar to the ones on [[Cracked]]
|-
|-
|[[File:BTD6 editor AmbientFxFlowersYellowIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxFlowersYellowIcon.png|20x20px]]
|Yellow flowers, similar to [[Hedge]]
|Yellow flowers, similar to [[Hedge]]
|-
|-
|[[File:BTD6 editor AmbientFxFogBlueIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxFogBlueIcon.png|20x20px]]
|Blue fog
|Blue fog
|-
|-
|[[File:BTD6 editor AmbientFxFogGreenIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxFogGreenIcon.png|20x20px]]
|Green fog
|Green fog
|-
|-
|[[File:BTD6 editor AmbientFxLeafAutumnIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafAutumnIcon.png|20x20px]]
|Autumn leaves
|Autumn leaves
|-
|-
|[[File:BTD6 editor AmbientFxLeafBrownIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafBrownIcon.png|20x20px]]
|Brown leaves
|Brown leaves
|-
|-
|[[File:BTD6 editor AmbientFxLeafCherryBlossomIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafCherryBlossomIcon.png|20x20px]]
|Cherry blossom leaves
|Cherry blossom leaves
|-
|-
|[[File:BTD6 editor AmbientFxLeafGreenIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafGreenIcon.png|20x20px]]
|Green leaves
|Green leaves
|-
|-
|[[File:BTD6 editor AmbientFxLeafOrangeIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafOrangeIcon.png|20x20px]]
|Orange leaves
|Orange leaves
|-
|-
|[[File:BTD6 editor AmbientFxLeafPinkIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafPinkIcon.png|20x20px]]
|Pink leaves
|Pink leaves
|-
|-
|[[File:BTD6 editor AmbientFxLeafYellowIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxLeafYellowIcon.png|20x20px]]
|Yellow leaves
|Yellow leaves
|-
|-
|[[File:BTD6 editor AmbientFxRainIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxRainIcon.png|20x20px]]
|Rain
|Rain
|-
|-
|[[File:BTD6 editor AmbientFxSandyIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxSandyIcon.png|20x20px]]
|Sandy clouds
|Sandy clouds
|-
|-
|[[File:BTD6 editor AmbientFxSnowHeavyIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxSnowHeavyIcon.png|20x20px]]
|Heavy snow
|Heavy snow
|-
|-
|[[File:BTD6 editor AmbientFxSnowLightIcon.png|50x50px]]
|[[File:BTD6 editor AmbientFxSnowLightIcon.png|20x20px]]
|Light snow
|Light snow
|-
|-
|[[File:BTD6 editor AmbientFxTumbleweed.png|50x50px]]
|[[File:BTD6 editor AmbientFxTumbleweed.png|20x20px]]
|Tumbleweeds
|Tumbleweeds
|}
|}


===Paths===
===Paths===
Paths define both the paths the Bloons move on and the track terrain where track-placeable objects (e.g. [[Camo Trap]]s and [[Road Spikes (BTD6)|Road Spikes]]s) can be placed. Maps can have up to 8 paths. Paths are limited to a minimum length of 300 units and a maximum length of 20,000 units, and up to 50 nodes.
{{incomplete|Describe the path settings and how nodes work}}
'''Paths''' define both the paths the Bloons move on and the track terrain where track-placeable objects (such as [[Camo Trap]]s and [[Road Spikes (BTD6)|Road Spikes]]s) can be placed. Maps can have up to 8 separate paths. Paths are limited to a minimum length of 300 [[unit]]s and a maximum length of 20,000 units, and can have up to 50 nodes (counting the two nodes used by the entrance and exit).
<gallery>
<gallery>
BTD6 editor PathTile1Icon.png
BTD6 editor PathTile1Icon.png
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===Props===
===Props===
Props are decorative objects that affect placement. Some props block [[line of sight]] and/or act as platforms to see over line-of-sight blockers. Maps can have up to 1000 props.
{{incomplete|describe prop settings, like rotation and size}}
'''Props''' are decorative objects that affect placement. Some props block [[line of sight]] and/or act as platforms to see over line-of-sight blockers. Maps can have up to 1,000 props.
{|class="wikitable sortable mw-collapsible mw-collapsed"
{|class="wikitable sortable mw-collapsible mw-collapsed"
!ID
!ID
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|-
|-
!0000
!0000
|[[File:BTD6 editor Arbor.png|50x50px]]
|[[File:BTD6 editor Arbor.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0001
!0001
|[[File:BTD6 editor BalanceHedge.png|50x50px]]
|[[File:BTD6 editor BalanceHedge.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0002
!0002
|[[File:BTD6 editor Bench.png|50x50px]]
|[[File:BTD6 editor Bench.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0003
!0003
|[[File:BTD6 editor BlueBarrel.png|50x50px]]
|[[File:BTD6 editor BlueBarrel.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0004
!0004
|[[File:BTD6 editor Bouys.png|50x50px]]
|[[File:BTD6 editor Bouys.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0005
!0005
|[[File:BTD6 editor BunchTreeIcon.png|50x50px]]
|[[File:BTD6 editor BunchTreeIcon.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0006
!0006
|[[File:BTD6 editor BunchTreeIconOrange.png|50x50px]]
|[[File:BTD6 editor BunchTreeIconOrange.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0007
!0007
|[[File:BTD6 editor BunchTreeIconOrangeYellow.png|50x50px]]
|[[File:BTD6 editor BunchTreeIconOrangeYellow.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0008
!0008
|[[File:BTD6 editor BunchTreeIconPink.png|50x50px]]
|[[File:BTD6 editor BunchTreeIconPink.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0009
!0009
|[[File:BTD6 editor BunchTreeIconPinkDark.png|50x50px]]
|[[File:BTD6 editor BunchTreeIconPinkDark.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0010
!0010
|[[File:BTD6 editor BunchTreeIconYellow.png|50x50px]]
|[[File:BTD6 editor BunchTreeIconYellow.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0011
!0011
|[[File:BTD6 editor BushesRow.png|50x50px]]
|[[File:BTD6 editor BushesRow.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0012
!0012
|[[File:BTD6 editor CabinBridge.png|50x50px]]
|[[File:BTD6 editor CabinBridge.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0013
!0013
|[[File:BTD6 editor CactusFlower.png|50x50px]]
|[[File:BTD6 editor CactusFlower.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0014
!0014
|[[File:BTD6 editor CactusOneBit.png|50x50px]]
|[[File:BTD6 editor CactusOneBit.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0015
!0015
|[[File:BTD6 editor CactusTwoBits.png|50x50px]]
|[[File:BTD6 editor CactusTwoBits.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0016
!0016
|[[File:BTD6 editor CamelliaFlower.png|50x50px]]
|[[File:BTD6 editor CamelliaFlower.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0017
!0017
|[[File:BTD6 editor Candles.png|50x50px]]
|[[File:BTD6 editor Candles.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0018
!0018
|[[File:BTD6 editor CardboardBox.png|50x50px]]
|[[File:BTD6 editor CardboardBox.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0019
!0019
|[[File:BTD6 editor CauldronFire.png|50x50px]]
|[[File:BTD6 editor CauldronFire.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0020
!0020
|[[File:BTD6 editor CherryBlossomTree.png|50x50px]]
|[[File:BTD6 editor CherryBlossomTree.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0021
!0021
|[[File:BTD6 editor StringOfLights.png|50x50px]]
|[[File:BTD6 editor StringOfLights.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0022
!0022
|[[File:BTD6 editor Cobweb.png|50x50px]]
|[[File:BTD6 editor Cobweb.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0023
!0023
|[[File:BTD6 editor CobwebHalf.png|50x50px]]
|[[File:BTD6 editor CobwebHalf.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0024
!0024
|[[File:BTD6 editor CrackedArrow.png|50x50px]]
|[[File:BTD6 editor CrackedArrow.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0025
!0025
|[[File:BTD6 editor CrackedTreeBig.png|50x50px]]
|[[File:BTD6 editor CrackedTreeBig.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0026
!0026
|[[File:BTD6 editor CrackedTreeMed.png|50x50px]]
|[[File:BTD6 editor CrackedTreeMed.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0027
!0027
|[[File:BTD6 editor CrackedTreeSmall.png|50x50px]]
|[[File:BTD6 editor CrackedTreeSmall.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0028
!0028
|[[File:BTD6 editor CritterBat.png|50x50px]]
|[[File:BTD6 editor CritterBat.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0029
!0029
|[[File:BTD6 editor CritterCrab.png|50x50px]]
|[[File:BTD6 editor CritterCrab.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0030
!0030
|[[File:BTD6 editor CritterFishBlue.png|50x50px]]
|[[File:BTD6 editor CritterFishBlue.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0031
!0031
|[[File:BTD6 editor CritterFishGreen.png|50x50px]]
|[[File:BTD6 editor CritterFishGreen.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0032
!0032
|[[File:BTD6 editor CritterPigeon.png|50x50px]]
|[[File:BTD6 editor CritterPigeon.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0033
!0033
|[[File:BTD6 editor DartHouse.png|50x50px]]
|[[File:BTD6 editor DartHouse.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0034
!0034
|[[File:BTD6 editor DelphiniumFlowerBlue.png|50x50px]]
|[[File:BTD6 editor DelphiniumFlowerBlue.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0035
!0035
|[[File:BTD6 editor DelphiniumFlowerPurple.png|50x50px]]
|[[File:BTD6 editor DelphiniumFlowerPurple.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0036
!0036
|[[File:BTD6 editor EncryptedMedium.png|50x50px]]
|[[File:BTD6 editor EncryptedMedium.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0037
!0037
|[[File:BTD6 editor EncryptedTreeLarge.png|50x50px]]
|[[File:BTD6 editor EncryptedTreeLarge.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0038
!0038
|[[File:BTD6 editor EncryptedTreeSmol.png|50x50px]]
|[[File:BTD6 editor EncryptedTreeSmol.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0039
!0039
|[[File:BTD6 editor Fence.png|50x50px]]
|[[File:BTD6 editor Fence.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0040
!0040
|[[File:BTD6 editor FenceBrown.png|50x50px]]
|[[File:BTD6 editor FenceBrown.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0041
!0041
|[[File:BTD6 editor FencePostHaunted.png|50x50px]]
|[[File:BTD6 editor FencePostHaunted.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0042
!0042
|[[File:BTD6 editor Fern1.png|50x50px]]
|[[File:BTD6 editor Fern1.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0043
!0043
|[[File:BTD6 editor Fern2.png|50x50px]]
|[[File:BTD6 editor Fern2.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0044
!0044
|[[File:BTD6 editor Fern3.png|50x50px]]
|[[File:BTD6 editor Fern3.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0045
!0045
|[[File:BTD6 editor FiringRangePineTreeIcon.png|50x50px]]
|[[File:BTD6 editor FiringRangePineTreeIcon.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0046
!0046
|[[File:BTD6 editor ForestTreeIcon.png|50x50px]]
|[[File:BTD6 editor ForestTreeIcon.png|20x20px]]
|No
|No
|Yes
|Yes
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|-
|-
!0047
!0047
|[[File:BTD6 editor Fountain.png|50x50px]]
|[[File:BTD6 editor Fountain.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0048
!0048
|[[File:BTD6 editor FrogSign.png|50x50px]]
|[[File:BTD6 editor FrogSign.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0049
!0049
|[[File:BTD6 editor FWheel.png|50x50px]]
|[[File:BTD6 editor FWheel.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0050
!0050
|[[File:BTD6 editor GardenFlowerIconOrange.png|50x50px]]
|[[File:BTD6 editor GardenFlowerIconOrange.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0051
!0051
|[[File:BTD6 editor GardenFlowerIconPurple.png|50x50px]]
|[[File:BTD6 editor GardenFlowerIconPurple.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0052
!0052
|[[File:BTD6 editor GardenFlowerIconWhite.png|50x50px]]
|[[File:BTD6 editor GardenFlowerIconWhite.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0053
!0053
|[[File:BTD6 editor GardenFlowerIconYellow.png|50x50px]]
|[[File:BTD6 editor GardenFlowerIconYellow.png|20x20px]]
|No
|No
|No
|No
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|-
|-
!0054
!0054
|[[File:BTD6 editor GateWhite.png|50x50px]]
|[[File:BTD6 editor GateWhite.png|20x20px]]
|No
|No
|Yes
|Yes
Line 577: Line 581:
|-
|-
!0055
!0055
|[[File:BTD6 editor GrassIcon1.png|50x50px]]
|[[File:BTD6 editor GrassIcon1.png|20x20px]]
|No
|No
|No
|No
Line 584: Line 588:
|-
|-
!0056
!0056
|[[File:BTD6 editor GrassIcon2.png|50x50px]]
|[[File:BTD6 editor GrassIcon2.png|20x20px]]
|No
|No
|No
|No
Line 591: Line 595:
|-
|-
!0057
!0057
|[[File:BTD6 editor Grass2Blade.png|50x50px]]
|[[File:BTD6 editor Grass2Blade.png|20x20px]]
|No
|No
|No
|No
Line 598: Line 602:
|-
|-
!0058
!0058
|[[File:BTD6 editor GrassIcon3.png|50x50px]]
|[[File:BTD6 editor GrassIcon3.png|20x20px]]
|No
|No
|No
|No
Line 605: Line 609:
|-
|-
!0059
!0059
|[[File:BTD6 editor GrassIcon4.png|50x50px]]
|[[File:BTD6 editor GrassIcon4.png|20x20px]]
|No
|No
|No
|No
Line 612: Line 616:
|-
|-
!0060
!0060
|[[File:BTD6 editor GrassIcon5.png|50x50px]]
|[[File:BTD6 editor GrassIcon5.png|20x20px]]
|No
|No
|No
|No
Line 619: Line 623:
|-
|-
!0061
!0061
|[[File:BTD6 editor GrassIcon6.png|50x50px]]
|[[File:BTD6 editor GrassIcon6.png|20x20px]]
|No
|No
|No
|No
Line 626: Line 630:
|-
|-
!0062
!0062
|[[File:BTD6 editor GrassIcon7.png|50x50px]]
|[[File:BTD6 editor GrassIcon7.png|20x20px]]
|No
|No
|No
|No
Line 633: Line 637:
|-
|-
!0063
!0063
|[[File:BTD6 editor GrassIcon8.png|50x50px]]
|[[File:BTD6 editor GrassIcon8.png|20x20px]]
|No
|No
|No
|No
Line 640: Line 644:
|-
|-
!0064
!0064
|[[File:BTD6 editor GrassIcon9.png|50x50px]]
|[[File:BTD6 editor GrassIcon9.png|20x20px]]
|No
|No
|No
|No
Line 647: Line 651:
|-
|-
!0065
!0065
|[[File:BTD6 editor GrassIcon10.png|50x50px]]
|[[File:BTD6 editor GrassIcon10.png|20x20px]]
|No
|No
|No
|No
Line 654: Line 658:
|-
|-
!0066
!0066
|[[File:BTD6 editor GrassIcon11.png|50x50px]]
|[[File:BTD6 editor GrassIcon11.png|20x20px]]
|No
|No
|No
|No
Line 661: Line 665:
|-
|-
!0067
!0067
|[[File:BTD6 editor GrassIcon12.png|50x50px]]
|[[File:BTD6 editor GrassIcon12.png|20x20px]]
|No
|No
|No
|No
Line 668: Line 672:
|-
|-
!0068
!0068
|[[File:BTD6 editor GrassIcon13.png|50x50px]]
|[[File:BTD6 editor GrassIcon13.png|20x20px]]
|No
|No
|No
|No
Line 675: Line 679:
|-
|-
!0069
!0069
|[[File:BTD6 editor GrassIcon14.png|50x50px]]
|[[File:BTD6 editor GrassIcon14.png|20x20px]]
|No
|No
|No
|No
Line 682: Line 686:
|-
|-
!0070
!0070
|[[File:BTD6 editor GrassIcon15.png|50x50px]]
|[[File:BTD6 editor GrassIcon15.png|20x20px]]
|No
|No
|No
|No
Line 689: Line 693:
|-
|-
!0071
!0071
|[[File:BTD6 editor GrassIcon16.png|50x50px]]
|[[File:BTD6 editor GrassIcon16.png|20x20px]]
|No
|No
|No
|No
Line 696: Line 700:
|-
|-
!0072
!0072
|[[File:BTD6 editor GrassIcon17.png|50x50px]]
|[[File:BTD6 editor GrassIcon17.png|20x20px]]
|No
|No
|No
|No
Line 703: Line 707:
|-
|-
!0073
!0073
|[[File:BTD6 editor GraveBrown.png|50x50px]]
|[[File:BTD6 editor GraveBrown.png|20x20px]]
|No
|No
|No
|No
Line 710: Line 714:
|-
|-
!0074
!0074
|[[File:BTD6 editor GraveGrey.png|50x50px]]
|[[File:BTD6 editor GraveGrey.png|20x20px]]
|No
|No
|No
|No
Line 717: Line 721:
|-
|-
!0075
!0075
|[[File:BTD6 editor HauntedReed.png|50x50px]]
|[[File:BTD6 editor HauntedReed.png|20x20px]]
|No
|No
|No
|No
Line 724: Line 728:
|-
|-
!0076
!0076
|[[File:BTD6 editor HayBale.png|50x50px]]
|[[File:BTD6 editor HayBale.png|20x20px]]
|No
|No
|No
|No
Line 731: Line 735:
|-
|-
!0077
!0077
|[[File:BTD6 editor HedgeBush.png|50x50px]]
|[[File:BTD6 editor HedgeBush.png|20x20px]]
|No
|No
|Yes
|Yes
Line 738: Line 742:
|-
|-
!0078
!0078
|[[File:BTD6 editor HedgeEdge.png|50x50px]]
|[[File:BTD6 editor HedgeEdge.png|20x20px]]
|No
|No
|Yes
|Yes
Line 745: Line 749:
|-
|-
!0079
!0079
|[[File:BTD6 editor HedgeLeaf.png|50x50px]]
|[[File:BTD6 editor HedgeLeaf.png|20x20px]]
|No
|No
|No
|No
Line 752: Line 756:
|-
|-
!0080
!0080
|[[File:BTD6 editor HedgeRectanglularIcon.png|50x50px]]
|[[File:BTD6 editor HedgeRectanglularIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 759: Line 763:
|-
|-
!0081
!0081
|[[File:BTD6 editor HedgeRow.png|50x50px]]
|[[File:BTD6 editor HedgeRow.png|20x20px]]
|No
|No
|Yes
|Yes
Line 766: Line 770:
|-
|-
!0082
!0082
|[[File:BTD6 editor HedgeTreeLeaf.png|50x50px]]
|[[File:BTD6 editor HedgeTreeLeaf.png|20x20px]]
|No
|No
|No
|No
Line 773: Line 777:
|-
|-
!0083
!0083
|[[File:BTD6 editor HollowLogKnobIcon.png|50x50px]]
|[[File:BTD6 editor HollowLogKnobIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 780: Line 784:
|-
|-
!0084
!0084
|[[File:BTD6 editor HollowLogIcon.png|50x50px]]
|[[File:BTD6 editor HollowLogIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 787: Line 791:
|-
|-
!0085
!0085
|[[File:BTD6 editor Hurdle.png|50x50px]]
|[[File:BTD6 editor Hurdle.png|20x20px]]
|No
|No
|No
|No
Line 794: Line 798:
|-
|-
!0086
!0086
|[[File:BTD6 editor HydrangeaFlowerBlue.png|50x50px]]
|[[File:BTD6 editor HydrangeaFlowerBlue.png|20x20px]]
|No
|No
|No
|No
Line 801: Line 805:
|-
|-
!0087
!0087
|[[File:BTD6 editor HydrangeaFlowerPurple.png|50x50px]]
|[[File:BTD6 editor HydrangeaFlowerPurple.png|20x20px]]
|No
|No
|No
|No
Line 808: Line 812:
|-
|-
!0088
!0088
|[[File:BTD6 editor HydrangeaLeaf.png|50x50px]]
|[[File:BTD6 editor HydrangeaLeaf.png|20x20px]]
|No
|No
|No
|No
Line 815: Line 819:
|-
|-
!0089
!0089
|[[File:BTD6 editor Jetti.png|50x50px]]
|[[File:BTD6 editor Jetti.png|20x20px]]
|No
|No
|No
|No
Line 822: Line 826:
|-
|-
!0090
!0090
|[[File:BTD6 editor JungleBushIcon.png|50x50px]]
|[[File:BTD6 editor JungleBushIcon.png|20x20px]]
|No
|No
|No
|No
Line 829: Line 833:
|-
|-
!0091
!0091
|[[File:BTD6 editor JungleBushIconDark.png|50x50px]]
|[[File:BTD6 editor JungleBushIconDark.png|20x20px]]
|No
|No
|No
|No
Line 836: Line 840:
|-
|-
!0092
!0092
|[[File:BTD6 editor Kelp.png|50x50px]]
|[[File:BTD6 editor Kelp.png|20x20px]]
|No
|No
|No
|No
Line 843: Line 847:
|-
|-
!0093
!0093
|[[File:BTD6 editor LifeSaver.png|50x50px]]
|[[File:BTD6 editor LifeSaver.png|20x20px]]
|No
|No
|No
|No
Line 850: Line 854:
|-
|-
!0094
!0094
|[[File:BTD6 editor LillyPad.png|50x50px]]
|[[File:BTD6 editor LillyPad.png|20x20px]]
|No
|No
|No
|No
Line 857: Line 861:
|-
|-
!0095
!0095
|[[File:BTD6 editor LillyPadGroup 1.png|50x50px]]
|[[File:BTD6 editor LillyPadGroup 1.png|20x20px]]
|No
|No
|No
|No
Line 864: Line 868:
|-
|-
!0096
!0096
|[[File:BTD6 editor LillyPadGroup 2.png|50x50px]]
|[[File:BTD6 editor LillyPadGroup 2.png|20x20px]]
|No
|No
|No
|No
Line 871: Line 875:
|-
|-
!0097
!0097
|[[File:BTD6 editor LillyPadGroup.png|50x50px]]
|[[File:BTD6 editor LillyPadGroup.png|20x20px]]
|No
|No
|No
|No
Line 878: Line 882:
|-
|-
!0098
!0098
|[[File:BTD6 editor LilyFlower.png|50x50px]]
|[[File:BTD6 editor LilyFlower.png|20x20px]]
|No
|No
|No
|No
Line 885: Line 889:
|-
|-
!0099
!0099
|[[File:BTD6 editor LilyPadFlower.png|50x50px]]
|[[File:BTD6 editor LilyPadFlower.png|20x20px]]
|No
|No
|No
|No
Line 892: Line 896:
|-
|-
!0100
!0100
|[[File:BTD6 editor LogNotchedIcon.png|50x50px]]
|[[File:BTD6 editor LogNotchedIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 899: Line 903:
|-
|-
!0101
!0101
|[[File:BTD6 editor LogTwoKnobsIcon.png|50x50px]]
|[[File:BTD6 editor LogTwoKnobsIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 906: Line 910:
|-
|-
!0102
!0102
|[[File:BTD6 editor LogWithKnobIcon.png|50x50px]]
|[[File:BTD6 editor LogWithKnobIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 913: Line 917:
|-
|-
!0103
!0103
|[[File:BTD6 editor LotusBoat.png|50x50px]]
|[[File:BTD6 editor LotusBoat.png|20x20px]]
|Yes
|Yes
|No
|No
Line 920: Line 924:
|-
|-
!0104
!0104
|[[File:BTD6 editor LotusTreePad.png|50x50px]]
|[[File:BTD6 editor LotusTreePad.png|20x20px]]
|No
|No
|No
|No
Line 927: Line 931:
|-
|-
!0105
!0105
|[[File:BTD6 editor MesaBoulderLarge.png|50x50px]]
|[[File:BTD6 editor MesaBoulderLarge.png|20x20px]]
|No
|No
|No
|No
Line 934: Line 938:
|-
|-
!0106
!0106
|[[File:BTD6 editor MesaBoulderMedium.png|50x50px]]
|[[File:BTD6 editor MesaBoulderMedium.png|20x20px]]
|No
|No
|No
|No
Line 941: Line 945:
|-
|-
!0107
!0107
|[[File:BTD6 editor MesaBoulderSmall.png|50x50px]]
|[[File:BTD6 editor MesaBoulderSmall.png|20x20px]]
|No
|No
|No
|No
Line 948: Line 952:
|-
|-
!0108
!0108
|[[File:BTD6 editor MesaRock.png|50x50px]]
|[[File:BTD6 editor MesaRock.png|20x20px]]
|No
|No
|No
|No
Line 955: Line 959:
|-
|-
!0109
!0109
|[[File:BTD6 editor MesaRock1.png|50x50px]]
|[[File:BTD6 editor MesaRock1.png|20x20px]]
|No
|No
|No
|No
Line 962: Line 966:
|-
|-
!0110
!0110
|[[File:BTD6 editor MesaRock2.png|50x50px]]
|[[File:BTD6 editor MesaRock2.png|20x20px]]
|No
|No
|No
|No
Line 969: Line 973:
|-
|-
!0111
!0111
|[[File:BTD6 editor MesaRock3.png|50x50px]]
|[[File:BTD6 editor MesaRock3.png|20x20px]]
|No
|No
|No
|No
Line 976: Line 980:
|-
|-
!0112
!0112
|[[File:BTD6 editor MesaRock4.png|50x50px]]
|[[File:BTD6 editor MesaRock4.png|20x20px]]
|No
|No
|No
|No
Line 983: Line 987:
|-
|-
!0113
!0113
|[[File:BTD6 editor MesaTree.png|50x50px]]
|[[File:BTD6 editor MesaTree.png|20x20px]]
|No
|No
|Yes
|Yes
Line 990: Line 994:
|-
|-
!0114
!0114
|[[File:BTD6 editor MesaTreeMedium.png|50x50px]]
|[[File:BTD6 editor MesaTreeMedium.png|20x20px]]
|No
|No
|Yes
|Yes
Line 997: Line 1,001:
|-
|-
!0115
!0115
|[[File:BTD6 editor MesaTreeSmol.png|50x50px]]
|[[File:BTD6 editor MesaTreeSmol.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,004: Line 1,008:
|-
|-
!0116
!0116
|[[File:BTD6 editor MushroomIcon.png|50x50px]]
|[[File:BTD6 editor MushroomIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,011: Line 1,015:
|-
|-
!0117
!0117
|[[File:BTD6 editor MushrromIconPurple.png|50x50px]]
|[[File:BTD6 editor MushrromIconPurple.png|20x20px]]
|No
|No
|No
|No
Line 1,018: Line 1,022:
|-
|-
!0118
!0118
|[[File:BTD6 editor PuddleIcon.png|50x50px]]
|[[File:BTD6 editor PuddleIcon.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,025: Line 1,029:
|-
|-
!0119
!0119
|[[File:BTD6 editor PalmTrees.png|50x50px]]
|[[File:BTD6 editor PalmTrees.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,032: Line 1,036:
|-
|-
!0120
!0120
|[[File:BTD6 editor ParkTree.png|50x50px]]
|[[File:BTD6 editor ParkTree.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,039: Line 1,043:
|-
|-
!0121
!0121
|[[File:BTD6 item MountainObynBalfrogPetIcon.png|50x50px]]
|[[File:BTD6 item MountainObynBalfrogPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,046: Line 1,050:
|-
|-
!0122
!0122
|[[File:BTD6 item SuperMonkeyBatPetIcon.png|50x50px]]
|[[File:BTD6 item SuperMonkeyBatPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,053: Line 1,057:
|-
|-
!0123
!0123
|[[File:BTD6 item PsiBisonPetIcon.png|50x50px]]
|[[File:BTD6 item PsiBisonPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,060: Line 1,064:
|-
|-
!0124
!0124
|[[File:BTD6 item ObynBunnyPetIcon.png|50x50px]]
|[[File:BTD6 item ObynBunnyPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,067: Line 1,071:
|-
|-
!0125
!0125
|[[File:BTD6 item SniperMonkeyChameleonPetIcon.png|50x50px]]
|[[File:BTD6 item SniperMonkeyChameleonPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,074: Line 1,078:
|-
|-
!0126
!0126
|[[File:BTD6 item BananaFarmChickenPetIcon.png|50x50px]]
|[[File:BTD6 item BananaFarmChickenPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,081: Line 1,085:
|-
|-
!0127
!0127
|[[File:BTD6 item SaudaCranePetIcon.png|50x50px]]
|[[File:BTD6 item SaudaCranePetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,088: Line 1,092:
|-
|-
!0128
!0128
|[[File:BTD6 item DadOfQuincyPetIcon.png|50x50px]]
|[[File:BTD6 item DadOfQuincyPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,095: Line 1,099:
|-
|-
!0129
!0129
|[[File:BTD6 item AdoraPetDragonIcon.png|50x50px]]
|[[File:BTD6 item AdoraPetDragonIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,102: Line 1,106:
|-
|-
!0130
!0130
|[[File:BTD6 item MonkeyAcePetDragonflyIcon.png|50x50px]]
|[[File:BTD6 item MonkeyAcePetDragonflyIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,109: Line 1,113:
|-
|-
!0131
!0131
|[[File:BTD6 item MonkeyVillageElfPetIcon.png|50x50px]]
|[[File:BTD6 item MonkeyVillageElfPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,116: Line 1,120:
|-
|-
!0132
!0132
|[[File:BTD6 item GwendolinFirefoxPetIcon.png|50x50px]]
|[[File:BTD6 item GwendolinFirefoxPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,123: Line 1,127:
|-
|-
!0133
!0133
|[[File:BTD6 item EziliFrogPetIcon.png|50x50px]]
|[[File:BTD6 item EziliFrogPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,130: Line 1,134:
|-
|-
!0134
!0134
|[[File:BTD6 item TackShooterPetHedgehogIcon.png|50x50px]]
|[[File:BTD6 item TackShooterPetHedgehogIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,137: Line 1,141:
|-
|-
!0135
!0135
|[[File:BTD6 item HeliPilotPetHummingbirdIcon.png|50x50px]]
|[[File:BTD6 item HeliPilotPetHummingbirdIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,144: Line 1,148:
|-
|-
!0136
!0136
|[[File:BTD6 item MonkeyBuccaneerNarwhalIcon.png|50x50px]]
|[[File:BTD6 item MonkeyBuccaneerNarwhalIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,151: Line 1,155:
|-
|-
!0137
!0137
|[[File:BTD6 item NinjaMonkeyPetKiwiIcon.png|50x50px]]
|[[File:BTD6 item NinjaMonkeyPetKiwiIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,158: Line 1,162:
|-
|-
!0138
!0138
|[[File:BTD6 item GeraldoPackMulePet.png|50x50px]]
|[[File:BTD6 item GeraldoPackMulePet.png|20x20px]]
|No
|No
|No
|No
Line 1,165: Line 1,169:
|-
|-
!0139
!0139
|[[File:BTD6 item BrickellParrotPet.png|50x50px]]
|[[File:BTD6 item BrickellParrotPet.png|20x20px]]
|No
|No
|No
|No
Line 1,172: Line 1,176:
|-
|-
!0140
!0140
|[[File:BTD6 item PatPenguinPet.png|50x50px]]
|[[File:BTD6 item PatPenguinPet.png|20x20px]]
|No
|No
|No
|No
Line 1,179: Line 1,183:
|-
|-
!0141
!0141
|[[File:BTD6 item GlueGunnerPetRatIcon.png|50x50px]]
|[[File:BTD6 item GlueGunnerPetRatIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,186: Line 1,190:
|-
|-
!0142
!0142
|[[File:BTD6 item EtienneRoombaPetIcon.png|50x50px]]
|[[File:BTD6 item EtienneRoombaPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,193: Line 1,197:
|-
|-
!0143
!0143
|[[File:BTD6 item MonkeySubRubberDuckIcon.png|50x50px]]
|[[File:BTD6 item MonkeySubRubberDuckIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,200: Line 1,204:
|-
|-
!0144
!0144
|[[File:BTD6 item ChurchillSentaiSkinPetDroneIcon.png|50x50px]]
|[[File:BTD6 item ChurchillSentaiSkinPetDroneIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,207: Line 1,211:
|-
|-
!0145
!0145
|[[File:BTD6 item AlchemistSlimeCubePetIcon.png|50x50px]]
|[[File:BTD6 item AlchemistSlimeCubePetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,214: Line 1,218:
|-
|-
!0146
!0146
|[[File:BTD6 item IceMonkeyPetSnowmanIcon.png|50x50px]]
|[[File:BTD6 item IceMonkeyPetSnowmanIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,221: Line 1,225:
|-
|-
!0147
!0147
|[[File:BTD6 item ObynWolfPetIcon.png|50x50px]]
|[[File:BTD6 item ObynWolfPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,228: Line 1,232:
|-
|-
!0148
!0148
|[[File:BTD6 editor PinkFlower.png|50x50px]]
|[[File:BTD6 editor PinkFlower.png|20x20px]]
|No
|No
|No
|No
Line 1,235: Line 1,239:
|-
|-
!0149
!0149
|[[File:BTD6 editor PinkLeafLoose.png|50x50px]]
|[[File:BTD6 editor PinkLeafLoose.png|20x20px]]
|No
|No
|No
|No
Line 1,242: Line 1,246:
|-
|-
!0150
!0150
|[[File:BTD6 editor PotBushFlower.png|50x50px]]
|[[File:BTD6 editor PotBushFlower.png|20x20px]]
|No
|No
|No
|No
Line 1,249: Line 1,253:
|-
|-
!0159
!0159
|[[File:BTD6 editor Pumpkin.png|50x50px]]
|[[File:BTD6 editor Pumpkin.png|20x20px]]
|No
|No
|No
|No
Line 1,256: Line 1,260:
|-
|-
!0160
!0160
|[[File:BTD6 editor Pumpkin1.png|50x50px]]
|[[File:BTD6 editor Pumpkin1.png|20x20px]]
|No
|No
|No
|No
Line 1,263: Line 1,267:
|-
|-
!0161
!0161
|[[File:BTD6 editor Pumpkin2.png|50x50px]]
|[[File:BTD6 editor Pumpkin2.png|20x20px]]
|No
|No
|No
|No
Line 1,270: Line 1,274:
|-
|-
!0162
!0162
|[[File:BTD6 editor PumpkinLeaf.png|50x50px]]
|[[File:BTD6 editor PumpkinLeaf.png|20x20px]]
|No
|No
|No
|No
Line 1,277: Line 1,281:
|-
|-
!0163
!0163
|[[File:BTD6 editor PumpkinMedium.png|50x50px]]
|[[File:BTD6 editor PumpkinMedium.png|20x20px]]
|No
|No
|No
|No
Line 1,284: Line 1,288:
|-
|-
!0164
!0164
|[[File:BTD6 editor PumpkinPatch1.png|50x50px]]
|[[File:BTD6 editor PumpkinPatch1.png|20x20px]]
|No
|No
|No
|No
Line 1,291: Line 1,295:
|-
|-
!0165
!0165
|[[File:BTD6 editor PumpkinPatch2.png|50x50px]]
|[[File:BTD6 editor PumpkinPatch2.png|20x20px]]
|No
|No
|No
|No
Line 1,298: Line 1,302:
|-
|-
!0166
!0166
|[[File:BTD6 editor PumpkinSmall.png|50x50px]]
|[[File:BTD6 editor PumpkinSmall.png|20x20px]]
|No
|No
|No
|No
Line 1,305: Line 1,309:
|-
|-
!0167
!0167
|[[File:BTD6 editor PumpkinXL.png|50x50px]]
|[[File:BTD6 editor PumpkinXL.png|20x20px]]
|No
|No
|No
|No
Line 1,312: Line 1,316:
|-
|-
!0168
!0168
|[[File:BTD6 editor QuadLeaf.png|50x50px]]
|[[File:BTD6 editor QuadLeaf.png|20x20px]]
|No
|No
|No
|No
Line 1,319: Line 1,323:
|-
|-
!0169
!0169
|[[File:BTD6 editor QuadLeafDark.png|50x50px]]
|[[File:BTD6 editor QuadLeafDark.png|20x20px]]
|No
|No
|No
|No
Line 1,326: Line 1,330:
|-
|-
!0170
!0170
|[[File:BTD6 editor QuietStreetLamppost.png|50x50px]]
|[[File:BTD6 editor QuietStreetLamppost.png|20x20px]]
|No
|No
|No
|No
Line 1,333: Line 1,337:
|-
|-
!0171
!0171
|[[File:BTD6 editor RaceTyreBlack.png|50x50px]]
|[[File:BTD6 editor RaceTyreBlack.png|20x20px]]
|No
|No
|No
|No
Line 1,340: Line 1,344:
|-
|-
!0172
!0172
|[[File:BTD6 editor SubmergedPlank2.png|50x50px]]
|[[File:BTD6 editor SubmergedPlank2.png|20x20px]]
|No
|No
|No
|No
Line 1,347: Line 1,351:
|-
|-
!0173
!0173
|[[File:BTD6 editor ResortUmbrella.png|50x50px]]
|[[File:BTD6 editor ResortUmbrella.png|20x20px]]
|No
|No
|No
|No
Line 1,354: Line 1,358:
|-
|-
!0174
!0174
|[[File:BTD6 editor RiverRockL.png|50x50px]]
|[[File:BTD6 editor RiverRockL.png|20x20px]]
|No
|No
|No
|No
Line 1,361: Line 1,365:
|-
|-
!0175
!0175
|[[File:BTD6 editor RiverRockM.png|50x50px]]
|[[File:BTD6 editor RiverRockM.png|20x20px]]
|No
|No
|No
|No
Line 1,368: Line 1,372:
|-
|-
!0176
!0176
|[[File:BTD6 editor RiverRockMossL.png|50x50px]]
|[[File:BTD6 editor RiverRockMossL.png|20x20px]]
|No
|No
|No
|No
Line 1,375: Line 1,379:
|-
|-
!0177
!0177
|[[File:BTD6 editor RiverRockMossM.png|50x50px]]
|[[File:BTD6 editor RiverRockMossM.png|20x20px]]
|No
|No
|No
|No
Line 1,382: Line 1,386:
|-
|-
!0178
!0178
|[[File:BTD6 editor RiverRockMossS.png|50x50px]]
|[[File:BTD6 editor RiverRockMossS.png|20x20px]]
|No
|No
|No
|No
Line 1,389: Line 1,393:
|-
|-
!0179
!0179
|[[File:BTD6 editor RiverRockMossXL.png|50x50px]]
|[[File:BTD6 editor RiverRockMossXL.png|20x20px]]
|No
|No
|No
|No
Line 1,396: Line 1,400:
|-
|-
!0180
!0180
|[[File:BTD6 editor RiverRockS.png|50x50px]]
|[[File:BTD6 editor RiverRockS.png|20x20px]]
|No
|No
|No
|No
Line 1,403: Line 1,407:
|-
|-
!0181
!0181
|[[File:BTD6 editor RiverRockXL.png|50x50px]]
|[[File:BTD6 editor RiverRockXL.png|20x20px]]
|No
|No
|No
|No
Line 1,410: Line 1,414:
|-
|-
!0182
!0182
|[[File:BTD6 editor RockPointyFlatIcon.png|50x50px]]
|[[File:BTD6 editor RockPointyFlatIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,417: Line 1,421:
|-
|-
!0183
!0183
|[[File:BTD6 editor RockPointyFlatSmallIcon.png|50x50px]]
|[[File:BTD6 editor RockPointyFlatSmallIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,424: Line 1,428:
|-
|-
!0184
!0184
|[[File:BTD6 editor RockPointyFlatTallIcon.png|50x50px]]
|[[File:BTD6 editor RockPointyFlatTallIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,431: Line 1,435:
|-
|-
!0185
!0185
|[[File:BTD6 editor RockPointyFlatVShapeIcon.png|50x50px]]
|[[File:BTD6 editor RockPointyFlatVShapeIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,438: Line 1,442:
|-
|-
!0186
!0186
|[[File:BTD6 editor RockPointyFlatWingShapeIcon.png|50x50px]]
|[[File:BTD6 editor RockPointyFlatWingShapeIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,445: Line 1,449:
|-
|-
!0187
!0187
|[[File:BTD6 editor RoundGrass.png|50x50px]]
|[[File:BTD6 editor RoundGrass.png|20x20px]]
|No
|No
|No
|No
Line 1,452: Line 1,456:
|-
|-
!0188
!0188
|[[File:BTD6 editor RoundGrassDark.png|50x50px]]
|[[File:BTD6 editor RoundGrassDark.png|20x20px]]
|No
|No
|No
|No
Line 1,459: Line 1,463:
|-
|-
!0189
!0189
|[[File:BTD6 editor Route66Sign.png|50x50px]]
|[[File:BTD6 editor Route66Sign.png|20x20px]]
|No
|No
|No
|No
Line 1,466: Line 1,470:
|-
|-
!0190
!0190
|[[File:BTD6 editor SanctuaryIvy01.png|50x50px]]
|[[File:BTD6 editor SanctuaryIvy01.png|20x20px]]
|No
|No
|No
|No
Line 1,473: Line 1,477:
|-
|-
!0191
!0191
|[[File:BTD6 editor SanctuaryIvy02.png|50x50px]]
|[[File:BTD6 editor SanctuaryIvy02.png|20x20px]]
|No
|No
|No
|No
Line 1,480: Line 1,484:
|-
|-
!0192
!0192
|[[File:BTD6 editor ScrapPile.png|50x50px]]
|[[File:BTD6 editor ScrapPile.png|20x20px]]
|No
|No
|No
|No
Line 1,487: Line 1,491:
|-
|-
!0193
!0193
|[[File:BTD6 editor ScrapyardCrate.png|50x50px]]
|[[File:BTD6 editor ScrapyardCrate.png|20x20px]]
|Yes
|Yes
|Yes
|Yes
Line 1,494: Line 1,498:
|-
|-
!0194
!0194
|[[File:BTD6 editor ScrapyardCrate2.png|50x50px]]
|[[File:BTD6 editor ScrapyardCrate2.png|20x20px]]
|No
|No
|No
|No
Line 1,501: Line 1,505:
|-
|-
!0195
!0195
|[[File:BTD6 editor ScrapyardIronFence.png|50x50px]]
|[[File:BTD6 editor ScrapyardIronFence.png|20x20px]]
|No
|No
|No
|No
Line 1,508: Line 1,512:
|-
|-
!0196
!0196
|[[File:BTD6 editor SeaRock.png|50x50px]]
|[[File:BTD6 editor SeaRock.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,515: Line 1,519:
|-
|-
!0197
!0197
|[[File:BTD6 editor SeaweedRock.png|50x50px]]
|[[File:BTD6 editor SeaweedRock.png|20x20px]]
|No
|No
|No
|No
Line 1,522: Line 1,526:
|-
|-
!0198
!0198
|[[File:BTD6 editor SmallCrate.png|50x50px]]
|[[File:BTD6 editor SmallCrate.png|20x20px]]
|No
|No
|No
|No
Line 1,529: Line 1,533:
|-
|-
!0199
!0199
|[[File:BTD6 editor SmallCrateOpen.png|50x50px]]
|[[File:BTD6 editor SmallCrateOpen.png|20x20px]]
|No
|No
|No
|No
Line 1,536: Line 1,540:
|-
|-
!0200
!0200
|[[File:BTD6 editor SpiderWeb.png|50x50px]]
|[[File:BTD6 editor SpiderWeb.png|20x20px]]
|No
|No
|No
|No
Line 1,543: Line 1,547:
|-
|-
!0201
!0201
|[[File:BTD6 editor SpiderWebHalf.png|50x50px]]
|[[File:BTD6 editor SpiderWebHalf.png|20x20px]]
|No
|No
|No
|No
Line 1,550: Line 1,554:
|-
|-
!0202
!0202
|[[File:BTD6 editor StreambedRock.png|50x50px]]
|[[File:BTD6 editor StreambedRock.png|20x20px]]
|No
|No
|No
|No
Line 1,557: Line 1,561:
|-
|-
!0203
!0203
|[[File:BTD6 editor StreetLamp.png|50x50px]]
|[[File:BTD6 editor StreetLamp.png|20x20px]]
|No
|No
|No
|No
Line 1,564: Line 1,568:
|-
|-
!0204
!0204
|[[File:BTD6 editor SubmergedPlank.png|50x50px]]
|[[File:BTD6 editor SubmergedPlank.png|20x20px]]
|No
|No
|No
|No
Line 1,571: Line 1,575:
|-
|-
!0205
!0205
|[[File:BTD6 editor TopiaryRound.png|50x50px]]
|[[File:BTD6 editor TopiaryRound.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,578: Line 1,582:
|-
|-
!0206
!0206
|[[File:BTD6 editor TopiaryTall.png|50x50px]]
|[[File:BTD6 editor TopiaryTall.png|20x20px]]
|No
|No
|No
|No
Line 1,585: Line 1,589:
|-
|-
!0207
!0207
|[[File:BTD6 editor TownHall.png|50x50px]]
|[[File:BTD6 editor TownHall.png|20x20px]]
|No
|No
|No
|No
Line 1,592: Line 1,596:
|-
|-
!0208
!0208
|[[File:BTD6 editor TreeStumpIcon.png|50x50px]]
|[[File:BTD6 editor TreeStumpIcon.png|20x20px]]
|No
|No
|No
|No
Line 1,599: Line 1,603:
|-
|-
!0209
!0209
|[[File:BTD6 editor TreeTrunk1Icon.png|50x50px]]
|[[File:BTD6 editor TreeTrunk1Icon.png|20x20px]]
|No
|No
|No
|No
Line 1,606: Line 1,610:
|-
|-
!0210
!0210
|[[File:BTD6 editor TreeTrunk2Icon.png|50x50px]]
|[[File:BTD6 editor TreeTrunk2Icon.png|20x20px]]
|No
|No
|No
|No
Line 1,613: Line 1,617:
|-
|-
!0211
!0211
|[[File:BTD6 editor TulipFlower.png|50x50px]]
|[[File:BTD6 editor TulipFlower.png|20x20px]]
|No
|No
|No
|No
Line 1,620: Line 1,624:
|-
|-
!0212
!0212
|[[File:BTD6 editor TulipLeaves.png|50x50px]]
|[[File:BTD6 editor TulipLeaves.png|20x20px]]
|No
|No
|No
|No
Line 1,627: Line 1,631:
|-
|-
!0213
!0213
|[[File:BTD6 editor UndergroundRockSmall.png|50x50px]]
|[[File:BTD6 editor UndergroundRockSmall.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,634: Line 1,638:
|-
|-
!0214
!0214
|[[File:BTD6 editor VinePathLeaf01.png|50x50px]]
|[[File:BTD6 editor VinePathLeaf01.png|20x20px]]
|No
|No
|No
|No
Line 1,641: Line 1,645:
|-
|-
!0215
!0215
|[[File:BTD6 editor Vines01.png|50x50px]]
|[[File:BTD6 editor Vines01.png|20x20px]]
|No
|No
|No
|No
Line 1,648: Line 1,652:
|-
|-
!0216
!0216
|[[File:BTD6 editor Vines02.png|50x50px]]
|[[File:BTD6 editor Vines02.png|20x20px]]
|No
|No
|No
|No
Line 1,655: Line 1,659:
|-
|-
!0217
!0217
|[[File:BTD6 editor WaterTank.png|50x50px]]
|[[File:BTD6 editor WaterTank.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,662: Line 1,666:
|-
|-
!0218
!0218
|[[File:BTD6 editor WesternBarrel.png|50x50px]]
|[[File:BTD6 editor WesternBarrel.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,669: Line 1,673:
|-
|-
!0219
!0219
|[[File:BTD6 editor WesternPoleFence.png|50x50px]]
|[[File:BTD6 editor WesternPoleFence.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,676: Line 1,680:
|-
|-
!0220
!0220
|[[File:BTD6 editor WesternWaterTub.png|50x50px]]
|[[File:BTD6 editor WesternWaterTub.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,683: Line 1,687:
|-
|-
!0221
!0221
|[[File:BTD6 editor WesternWindmill.png|50x50px]]
|[[File:BTD6 editor WesternWindmill.png|20x20px]]
|No
|No
|No
|No
Line 1,690: Line 1,694:
|-
|-
!0222
!0222
|[[File:BTD6 editor Wheelbarrow.png|50x50px]]
|[[File:BTD6 editor Wheelbarrow.png|20x20px]]
|No
|No
|No
|No
Line 1,697: Line 1,701:
|-
|-
!0223
!0223
|[[File:BTD6 editor WhiteFlower.png|50x50px]]
|[[File:BTD6 editor WhiteFlower.png|20x20px]]
|No
|No
|No
|No
Line 1,704: Line 1,708:
|-
|-
!0224
!0224
|[[File:BTD6 editor Windmill.png|50x50px]]
|[[File:BTD6 editor Windmill.png|20x20px]]
|No
|No
|No
|No
Line 1,711: Line 1,715:
|-
|-
!0225
!0225
|[[File:BTD6 editor WisteriaFlower.png|50x50px]]
|[[File:BTD6 editor WisteriaFlower.png|20x20px]]
|No
|No
|No
|No
Line 1,718: Line 1,722:
|-
|-
!0226
!0226
|[[File:BTD6 editor WoodenBarrel.png|50x50px]]
|[[File:BTD6 editor WoodenBarrel.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,725: Line 1,729:
|-
|-
!0227
!0227
|[[File:BTD6 editor WoodFenceIcon.png|50x50px]]
|[[File:BTD6 editor WoodFenceIcon.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,732: Line 1,736:
|-
|-
!0228
!0228
|[[File:BTD6 editor YellowFlower.png|50x50px]]
|[[File:BTD6 editor YellowFlower.png|20x20px]]
|No
|No
|No
|No
Line 1,739: Line 1,743:
|-
|-
!0229
!0229
|[[File:BTD6 editor CabinBridgeMini.png|50x50px]]
|[[File:BTD6 editor CabinBridgeMini.png|20x20px]]
|No
|No
|No
|No
Line 1,746: Line 1,750:
|-
|-
!0230
!0230
|[[File:BTD6 editor BaubleBlue.png|50x50px]]
|[[File:BTD6 editor BaubleBlue.png|20x20px]]
|No
|No
|No
|No
Line 1,753: Line 1,757:
|-
|-
!0231
!0231
|[[File:BTD6 editor BaubleGold.png|50x50px]]
|[[File:BTD6 editor BaubleGold.png|20x20px]]
|No
|No
|No
|No
Line 1,760: Line 1,764:
|-
|-
!0232
!0232
|[[File:BTD6 editor BaubleGreen.png|50x50px]]
|[[File:BTD6 editor BaubleGreen.png|20x20px]]
|No
|No
|No
|No
Line 1,767: Line 1,771:
|-
|-
!0233
!0233
|[[File:BTD6 editor BaubleRed.png|50x50px]]
|[[File:BTD6 editor BaubleRed.png|20x20px]]
|No
|No
|No
|No
Line 1,774: Line 1,778:
|-
|-
!0234
!0234
|[[File:BTD6 editor BrickFountain.png|50x50px]]
|[[File:BTD6 editor BrickFountain.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,781: Line 1,785:
|-
|-
!0235
!0235
|[[File:BTD6 editor CandyCane.png|50x50px]]
|[[File:BTD6 editor CandyCane.png|20x20px]]
|No
|No
|No
|No
Line 1,788: Line 1,792:
|-
|-
!0236
!0236
|[[File:BTD6 editor ChristmasLight.png|50x50px]]
|[[File:BTD6 editor ChristmasLight.png|20x20px]]
|No
|No
|No
|No
Line 1,795: Line 1,799:
|-
|-
!0237
!0237
|[[File:BTD6 editor ChristmasTree.png|50x50px]]
|[[File:BTD6 editor ChristmasTree.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,802: Line 1,806:
|-
|-
!0238
!0238
|[[File:BTD6 editor CritterPenguin.png|50x50px]]
|[[File:BTD6 editor CritterPenguin.png|20x20px]]
|No
|No
|No
|No
Line 1,809: Line 1,813:
|-
|-
!0239
!0239
|[[File:BTD6 editor CritterPolarBear.png|50x50px]]
|[[File:BTD6 editor CritterPolarBear.png|20x20px]]
|No
|No
|No
|No
Line 1,816: Line 1,820:
|-
|-
!0240
!0240
|[[File:BTD6 editor GiftBlue.png|50x50px]]
|[[File:BTD6 editor GiftBlue.png|20x20px]]
|No
|No
|No
|No
Line 1,823: Line 1,827:
|-
|-
!0241
!0241
|[[File:BTD6 editor GiftGreen.png|50x50px]]
|[[File:BTD6 editor GiftGreen.png|20x20px]]
|No
|No
|No
|No
Line 1,830: Line 1,834:
|-
|-
!0242
!0242
|[[File:BTD6 editor GiftLavender.png|50x50px]]
|[[File:BTD6 editor GiftLavender.png|20x20px]]
|No
|No
|No
|No
Line 1,837: Line 1,841:
|-
|-
!0243
!0243
|[[File:BTD6 editor GiftPink.png|50x50px]]
|[[File:BTD6 editor GiftPink.png|20x20px]]
|No
|No
|No
|No
Line 1,844: Line 1,848:
|-
|-
!0244
!0244
|[[File:BTD6 editor GiftPurple.png|50x50px]]
|[[File:BTD6 editor GiftPurple.png|20x20px]]
|No
|No
|No
|No
Line 1,851: Line 1,855:
|-
|-
!0245
!0245
|[[File:BTD6 editor GiftRed.png|50x50px]]
|[[File:BTD6 editor GiftRed.png|20x20px]]
|No
|No
|No
|No
Line 1,858: Line 1,862:
|-
|-
!0246
!0246
|[[File:BTD6 editor GiftYellow.png|50x50px]]
|[[File:BTD6 editor GiftYellow.png|20x20px]]
|No
|No
|No
|No
Line 1,865: Line 1,869:
|-
|-
!0247
!0247
|[[File:BTD6 editor GingerbreadPerson.png|50x50px]]
|[[File:BTD6 editor GingerbreadPerson.png|20x20px]]
|No
|No
|No
|No
Line 1,872: Line 1,876:
|-
|-
!0248
!0248
|[[File:BTD6 editor HedgeSnowy.png|50x50px]]
|[[File:BTD6 editor HedgeSnowy.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,879: Line 1,883:
|-
|-
!0249
!0249
|[[File:BTD6 editor Holly.png|50x50px]]
|[[File:BTD6 editor Holly.png|20x20px]]
|No
|No
|No
|No
Line 1,886: Line 1,890:
|-
|-
!0250
!0250
|[[File:BTD6 editor PeppermintCandy.png|50x50px]]
|[[File:BTD6 editor PeppermintCandy.png|20x20px]]
|No
|No
|No
|No
Line 1,893: Line 1,897:
|-
|-
!0251
!0251
|[[File:BTD6 editor QuietStreetHouse.png|50x50px]]
|[[File:BTD6 editor QuietStreetHouse.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,900: Line 1,904:
|-
|-
!0252
!0252
|[[File:BTD6 editor SantaSleigh.png|50x50px]]
|[[File:BTD6 editor SantaSleigh.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,907: Line 1,911:
|-
|-
!0253
!0253
|[[File:BTD6 editor SkateFishSign.png|50x50px]]
|[[File:BTD6 editor SkateFishSign.png|20x20px]]
|No
|No
|No
|No
Line 1,914: Line 1,918:
|-
|-
!0254
!0254
|[[File:BTD6 editor SkateHutA.png|50x50px]]
|[[File:BTD6 editor SkateHutA.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,921: Line 1,925:
|-
|-
!0255
!0255
|[[File:BTD6 editor SkateHutB.png|50x50px]]
|[[File:BTD6 editor SkateHutB.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,928: Line 1,932:
|-
|-
!0256
!0256
|[[File:BTD6 editor SkateHutC.png|50x50px]]
|[[File:BTD6 editor SkateHutC.png|20x20px]]
|No
|No
|Yes
|Yes
Line 1,935: Line 1,939:
|-
|-
!0257
!0257
|[[File:BTD6 editor SnowFolks.png|50x50px]]
|[[File:BTD6 editor SnowFolks.png|20x20px]]
|No
|No
|No
|No
Line 1,942: Line 1,946:
|-
|-
!0258
!0258
|[[File:BTD6 editor SnowMonkey.png|50x50px]]
|[[File:BTD6 editor SnowMonkey.png|20x20px]]
|No
|No
|No
|No
Line 1,949: Line 1,953:
|-
|-
!0259
!0259
|[[File:BTD6 editor SnowRock4.png|50x50px]]
|[[File:BTD6 editor SnowRock4.png|20x20px]]
|No
|No
|No
|No
Line 1,956: Line 1,960:
|-
|-
!0260
!0260
|[[File:BTD6 editor SnowRock3.png|50x50px]]
|[[File:BTD6 editor SnowRock3.png|20x20px]]
|No
|No
|No
|No
Line 1,963: Line 1,967:
|-
|-
!0261
!0261
|[[File:BTD6 editor SnowRock2.png|50x50px]]
|[[File:BTD6 editor SnowRock2.png|20x20px]]
|No
|No
|No
|No
Line 1,970: Line 1,974:
|-
|-
!0262
!0262
|[[File:BTD6 editor SnowRock1.png|50x50px]]
|[[File:BTD6 editor SnowRock1.png|20x20px]]
|No
|No
|No
|No
Line 1,977: Line 1,981:
|-
|-
!0263
!0263
|[[File:BTD6 editor IceWing.png|50x50px]]
|[[File:BTD6 editor IceWing.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,984: Line 1,988:
|-
|-
!0264
!0264
|[[File:BTD6 editor IceTriangle.png|50x50px]]
|[[File:BTD6 editor IceTriangle.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,991: Line 1,995:
|-
|-
!0265
!0265
|[[File:BTD6 editor IceSquare.png|50x50px]]
|[[File:BTD6 editor IceSquare.png|20x20px]]
|Yes
|Yes
|No
|No
Line 1,998: Line 2,002:
|-
|-
!0266
!0266
|[[File:BTD6 editor IceRoundedTriangle.png|50x50px]]
|[[File:BTD6 editor IceRoundedTriangle.png|20x20px]]
|Yes
|Yes
|No
|No
Line 2,005: Line 2,009:
|-
|-
!0267
!0267
|[[File:BTD6 editor QuietStreetTree.png|50x50px]]
|[[File:BTD6 editor QuietStreetTree.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,012: Line 2,016:
|-
|-
!0268
!0268
|[[File:BTD6 editor PineTreeVariationSnow.png|50x50px]]
|[[File:BTD6 editor PineTreeVariationSnow.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,019: Line 2,023:
|-
|-
!0269
!0269
|[[File:BTD6 editor PineTreeSnowyTop.png|50x50px]]
|[[File:BTD6 editor PineTreeSnowyTop.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,026: Line 2,030:
|-
|-
!0270
!0270
|[[File:BTD6 editor AdventTreeBackground.png|50x50px]]
|[[File:BTD6 editor AdventTreeBackground.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,033: Line 2,037:
|-
|-
!0271
!0271
|[[File:BTD6 editor SnowPatch1.png|50x50px]]
|[[File:BTD6 editor SnowPatch1.png|20x20px]]
|No
|No
|No
|No
Line 2,040: Line 2,044:
|-
|-
!0272
!0272
|[[File:BTD6 editor SnowPatch2.png|50x50px]]
|[[File:BTD6 editor SnowPatch2.png|20x20px]]
|No
|No
|No
|No
Line 2,047: Line 2,051:
|-
|-
!0273
!0273
|[[File:BTD6 editor SnowPatch3.png|50x50px]]
|[[File:BTD6 editor SnowPatch3.png|20x20px]]
|No
|No
|No
|No
Line 2,054: Line 2,058:
|-
|-
!0274
!0274
|[[File:BTD6 editor SnowPatch4.png|50x50px]]
|[[File:BTD6 editor SnowPatch4.png|20x20px]]
|No
|No
|No
|No
Line 2,061: Line 2,065:
|-
|-
!0275
!0275
|[[File:BTD6 editor SnowPatch5.png|50x50px]]
|[[File:BTD6 editor SnowPatch5.png|20x20px]]
|No
|No
|No
|No
Line 2,068: Line 2,072:
|-
|-
!0276
!0276
|[[File:BTD6 editor SnowPatch6.png|50x50px]]
|[[File:BTD6 editor SnowPatch6.png|20x20px]]
|No
|No
|No
|No
Line 2,075: Line 2,079:
|-
|-
!0277
!0277
|[[File:BTD6 editor SnowPatch7.png|50x50px]]
|[[File:BTD6 editor SnowPatch7.png|20x20px]]
|No
|No
|No
|No
Line 2,082: Line 2,086:
|-
|-
!0278
!0278
|[[File:BTD6 editor GrassChristmas1.png|50x50px]]
|[[File:BTD6 editor GrassChristmas1.png|20x20px]]
|No
|No
|No
|No
Line 2,089: Line 2,093:
|-
|-
!0279
!0279
|[[File:BTD6 editor GrassChristmas2.png|50x50px]]
|[[File:BTD6 editor GrassChristmas2.png|20x20px]]
|No
|No
|No
|No
Line 2,096: Line 2,100:
|-
|-
!0280
!0280
|[[File:BTD6 editor GrassChristmas3.png|50x50px]]
|[[File:BTD6 editor GrassChristmas3.png|20x20px]]
|No
|No
|No
|No
Line 2,103: Line 2,107:
|-
|-
!0281
!0281
|[[File:BTD6 editor SantalessSleigh.png|50x50px]]
|[[File:BTD6 editor SantalessSleigh.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,110: Line 2,114:
|-
|-
!0284
!0284
|[[File:BTD6 editor GlacialIcicle1.png|50x50px]]
|[[File:BTD6 editor GlacialIcicle1.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,117: Line 2,121:
|-
|-
!0285
!0285
|[[File:BTD6 editor GlacialIcicle2.png|50x50px]]
|[[File:BTD6 editor GlacialIcicle2.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,124: Line 2,128:
|-
|-
!0286
!0286
|[[File:BTD6 editor GlacialIcicle3.png|50x50px]]
|[[File:BTD6 editor GlacialIcicle3.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,131: Line 2,135:
|-
|-
!0287
!0287
|[[File:BTD6 editor GlacialIcicle4.png|50x50px]]
|[[File:BTD6 editor GlacialIcicle4.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,138: Line 2,142:
|-
|-
!0288
!0288
|[[File:BTD6 item DruidCapybaraPetIcon.png|50x50px]]
|[[File:BTD6 item DruidCapybaraPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 2,145: Line 2,149:
|-
|-
!0289
!0289
|[[File:BTD6 editor JellyBeanBrown.png|50x50px]]
|[[File:BTD6 editor JellyBeanBrown.png|20x20px]]
|No
|No
|No
|No
Line 2,152: Line 2,156:
|-
|-
!0290
!0290
|[[File:BTD6 editor JellyBeanBlue.png|50x50px]]
|[[File:BTD6 editor JellyBeanBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,159: Line 2,163:
|-
|-
!0291
!0291
|[[File:BTD6 editor JellyBeanChocolate.png|50x50px]]
|[[File:BTD6 editor JellyBeanChocolate.png|20x20px]]
|No
|No
|No
|No
Line 2,166: Line 2,170:
|-
|-
!0292
!0292
|[[File:BTD6 editor JellyBeanGreen.png|50x50px]]
|[[File:BTD6 editor JellyBeanGreen.png|20x20px]]
|No
|No
|No
|No
Line 2,173: Line 2,177:
|-
|-
!0293
!0293
|[[File:BTD6 editor JellyBeanLavender.png|50x50px]]
|[[File:BTD6 editor JellyBeanLavender.png|20x20px]]
|No
|No
|No
|No
Line 2,180: Line 2,184:
|-
|-
!0294
!0294
|[[File:BTD6 editor JellyBeanLightPink.png|50x50px]]
|[[File:BTD6 editor JellyBeanLightPink.png|20x20px]]
|No
|No
|No
|No
Line 2,187: Line 2,191:
|-
|-
!0295
!0295
|[[File:BTD6 editor JellyBeanOrange.png|50x50px]]
|[[File:BTD6 editor JellyBeanOrange.png|20x20px]]
|No
|No
|No
|No
Line 2,194: Line 2,198:
|-
|-
!0296
!0296
|[[File:BTD6 editor JellyBeanPink.png|50x50px]]
|[[File:BTD6 editor JellyBeanPink.png|20x20px]]
|No
|No
|No
|No
Line 2,201: Line 2,205:
|-
|-
!0297
!0297
|[[File:BTD6 editor JellyBeanPurple.png|50x50px]]
|[[File:BTD6 editor JellyBeanPurple.png|20x20px]]
|No
|No
|No
|No
Line 2,208: Line 2,212:
|-
|-
!0298
!0298
|[[File:BTD6 editor JellyBeanRed.png|50x50px]]
|[[File:BTD6 editor JellyBeanRed.png|20x20px]]
|No
|No
|No
|No
Line 2,215: Line 2,219:
|-
|-
!0299
!0299
|[[File:BTD6 editor JellyBeanYellow.png|50x50px]]
|[[File:BTD6 editor JellyBeanYellow.png|20x20px]]
|No
|No
|No
|No
Line 2,222: Line 2,226:
|-
|-
!0300
!0300
|[[File:BTD6 editor CandyBlue.png|50x50px]]
|[[File:BTD6 editor CandyBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,229: Line 2,233:
|-
|-
!0301
!0301
|[[File:BTD6 editor CandyGreen.png|50x50px]]
|[[File:BTD6 editor CandyGreen.png|20x20px]]
|No
|No
|No
|No
Line 2,236: Line 2,240:
|-
|-
!0302
!0302
|[[File:BTD6 editor CandyOrange.png|50x50px]]
|[[File:BTD6 editor CandyOrange.png|20x20px]]
|No
|No
|No
|No
Line 2,243: Line 2,247:
|-
|-
!0303
!0303
|[[File:BTD6 editor CandyPink.png|50x50px]]
|[[File:BTD6 editor CandyPink.png|20x20px]]
|No
|No
|No
|No
Line 2,250: Line 2,254:
|-
|-
!0304
!0304
|[[File:BTD6 editor CandyPurple.png|50x50px]]
|[[File:BTD6 editor CandyPurple.png|20x20px]]
|No
|No
|No
|No
Line 2,257: Line 2,261:
|-
|-
!0305
!0305
|[[File:BTD6 editor CandyRed.png|50x50px]]
|[[File:BTD6 editor CandyRed.png|20x20px]]
|No
|No
|No
|No
Line 2,264: Line 2,268:
|-
|-
!0306
!0306
|[[File:BTD6 editor ChocolateBlue.png|50x50px]]
|[[File:BTD6 editor ChocolateBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,271: Line 2,275:
|-
|-
!0307
!0307
|[[File:BTD6 editor ChocolateBrown.png|50x50px]]
|[[File:BTD6 editor ChocolateBrown.png|20x20px]]
|No
|No
|No
|No
Line 2,278: Line 2,282:
|-
|-
!0308
!0308
|[[File:BTD6 editor ChocolateChocolate.png|50x50px]]
|[[File:BTD6 editor ChocolateChocolate.png|20x20px]]
|No
|No
|No
|No
Line 2,285: Line 2,289:
|-
|-
!0309
!0309
|[[File:BTD6 editor ChocolateDarkBlue.png|50x50px]]
|[[File:BTD6 editor ChocolateDarkBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,292: Line 2,296:
|-
|-
!0310
!0310
|[[File:BTD6 editor ChocolateGreen.png|50x50px]]
|[[File:BTD6 editor ChocolateGreen.png|20x20px]]
|No
|No
|No
|No
Line 2,299: Line 2,303:
|-
|-
!0311
!0311
|[[File:BTD6 editor ChocolateOrange.png|50x50px]]
|[[File:BTD6 editor ChocolateOrange.png|20x20px]]
|No
|No
|No
|No
Line 2,306: Line 2,310:
|-
|-
!0312
!0312
|[[File:BTD6 editor ChocolatePink.png|50x50px]]
|[[File:BTD6 editor ChocolatePink.png|20x20px]]
|No
|No
|No
|No
Line 2,313: Line 2,317:
|-
|-
!0313
!0313
|[[File:BTD6 editor ChocolatePink1.png|50x50px]]
|[[File:BTD6 editor ChocolatePink1.png|20x20px]]
|No
|No
|No
|No
Line 2,320: Line 2,324:
|-
|-
!0314
!0314
|[[File:BTD6 editor ChocolatePurple.png|50x50px]]
|[[File:BTD6 editor ChocolatePurple.png|20x20px]]
|No
|No
|No
|No
Line 2,327: Line 2,331:
|-
|-
!0315
!0315
|[[File:BTD6 editor ChocolateRed.png|50x50px]]
|[[File:BTD6 editor ChocolateRed.png|20x20px]]
|No
|No
|No
|No
Line 2,334: Line 2,338:
|-
|-
!0316
!0316
|[[File:BTD6 editor ChocolateYellow.png|50x50px]]
|[[File:BTD6 editor ChocolateYellow.png|20x20px]]
|No
|No
|No
|No
Line 2,341: Line 2,345:
|-
|-
!0317
!0317
|[[File:BTD6 editor LollypopBlue.png|50x50px]]
|[[File:BTD6 editor LollypopBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,348: Line 2,352:
|-
|-
!0318
!0318
|[[File:BTD6 editor LollypopOrange.png|50x50px]]
|[[File:BTD6 editor LollypopOrange.png|20x20px]]
|No
|No
|No
|No
Line 2,355: Line 2,359:
|-
|-
!0319
!0319
|[[File:BTD6 editor LollypopPurple.png|50x50px]]
|[[File:BTD6 editor LollypopPurple.png|20x20px]]
|No
|No
|No
|No
Line 2,362: Line 2,366:
|-
|-
!0320
!0320
|[[File:BTD6 editor LollypopRed.png|50x50px]]
|[[File:BTD6 editor LollypopRed.png|20x20px]]
|No
|No
|No
|No
Line 2,369: Line 2,373:
|-
|-
!0321
!0321
|[[File:BTD6 editor CandySwirlBlue.png|50x50px]]
|[[File:BTD6 editor CandySwirlBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,376: Line 2,380:
|-
|-
!0322
!0322
|[[File:BTD6 editor CandySwirlPink.png|50x50px]]
|[[File:BTD6 editor CandySwirlPink.png|20x20px]]
|No
|No
|No
|No
Line 2,383: Line 2,387:
|-
|-
!0323
!0323
|[[File:BTD6 editor CandySwirlRed.png|50x50px]]
|[[File:BTD6 editor CandySwirlRed.png|20x20px]]
|No
|No
|No
|No
Line 2,390: Line 2,394:
|-
|-
!0324
!0324
|[[File:BTD6 editor CandySwirlYellow.png|50x50px]]
|[[File:BTD6 editor CandySwirlYellow.png|20x20px]]
|No
|No
|No
|No
Line 2,397: Line 2,401:
|-
|-
!0325
!0325
|[[File:BTD6 editor ChocolateCube.png|50x50px]]
|[[File:BTD6 editor ChocolateCube.png|20x20px]]
|No
|No
|No
|No
Line 2,404: Line 2,408:
|-
|-
!0326
!0326
|[[File:BTD6 editor ChocolateRock.png|50x50px]]
|[[File:BTD6 editor ChocolateRock.png|20x20px]]
|No
|No
|No
|No
Line 2,411: Line 2,415:
|-
|-
!0327
!0327
|[[File:BTD6 editor WaferStick.png|50x50px]]
|[[File:BTD6 editor WaferStick.png|20x20px]]
|No
|No
|No
|No
Line 2,418: Line 2,422:
|-
|-
!0328
!0328
|[[File:BTD6 editor WaffleHouse.png|50x50px]]
|[[File:BTD6 editor WaffleHouse.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,425: Line 2,429:
|-
|-
!0329
!0329
|[[File:BTD6 editor WaffleHouseStep.png|50x50px]]
|[[File:BTD6 editor WaffleHouseStep.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,432: Line 2,436:
|-
|-
!0330
!0330
|[[File:BTD6 editor CandyFlossTreeBlue.png|50x50px]]
|[[File:BTD6 editor CandyFlossTreeBlue.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,439: Line 2,443:
|-
|-
!0331
!0331
|[[File:BTD6 editor CandyFlossTreeGreen.png|50x50px]]
|[[File:BTD6 editor CandyFlossTreeGreen.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,446: Line 2,450:
|-
|-
!0332
!0332
|[[File:BTD6 editor CandyFlossTreeOrange.png|50x50px]]
|[[File:BTD6 editor CandyFlossTreeOrange.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,453: Line 2,457:
|-
|-
!0333
!0333
|[[File:BTD6 editor CandyFlossTreePink.png|50x50px]]
|[[File:BTD6 editor CandyFlossTreePink.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,460: Line 2,464:
|-
|-
!0334
!0334
|[[File:BTD6 editor CandyFlossTreePurple.png|50x50px]]
|[[File:BTD6 editor CandyFlossTreePurple.png|20x20px]]
|No
|No
|Yes
|Yes
Line 2,467: Line 2,471:
|-
|-
!0335
!0335
|[[File:BTD6 editor ButterflyBlack.png|50x50px]]
|[[File:BTD6 editor ButterflyBlack.png|20x20px]]
|No
|No
|No
|No
Line 2,474: Line 2,478:
|-
|-
!0336
!0336
|[[File:BTD6 editor ButterflyBlue.png|50x50px]]
|[[File:BTD6 editor ButterflyBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,481: Line 2,485:
|-
|-
!0337
!0337
|[[File:BTD6 editor ButterflyGreen.png|50x50px]]
|[[File:BTD6 editor ButterflyGreen.png|20x20px]]
|No
|No
|No
|No
Line 2,488: Line 2,492:
|-
|-
!0338
!0338
|[[File:BTD6 editor ButterflyPurple.png|50x50px]]
|[[File:BTD6 editor ButterflyPurple.png|20x20px]]
|No
|No
|No
|No
Line 2,495: Line 2,499:
|-
|-
!0339
!0339
|[[File:BTD6 editor ButterflyRed.png|50x50px]]
|[[File:BTD6 editor ButterflyRed.png|20x20px]]
|No
|No
|No
|No
Line 2,502: Line 2,506:
|-
|-
!0340
!0340
|[[File:BTD6 editor ButterflyYellow.png|50x50px]]
|[[File:BTD6 editor ButterflyYellow.png|20x20px]]
|No
|No
|No
|No
Line 2,509: Line 2,513:
|-
|-
!0341
!0341
|[[File:BTD6 editor EasterLeaf.png|50x50px]]
|[[File:BTD6 editor EasterLeaf.png|20x20px]]
|No
|No
|No
|No
Line 2,516: Line 2,520:
|-
|-
!0342
!0342
|[[File:BTD6 editor EasterNest.png|50x50px]]
|[[File:BTD6 editor EasterNest.png|20x20px]]
|No
|No
|No
|No
Line 2,523: Line 2,527:
|-
|-
!0343
!0343
|[[File:BTD6 editor FlowerRing.png|50x50px]]
|[[File:BTD6 editor FlowerRing.png|20x20px]]
|No
|No
|No
|No
Line 2,530: Line 2,534:
|-
|-
!0344
!0344
|[[File:BTD6 editor HedgeStatue.png|50x50px]]
|[[File:BTD6 editor HedgeStatue.png|20x20px]]
|No
|No
|No
|No
Line 2,537: Line 2,541:
|-
|-
!0345
!0345
|[[File:BTD6 editor Rake.png|50x50px]]
|[[File:BTD6 editor Rake.png|20x20px]]
|No
|No
|No
|No
Line 2,544: Line 2,548:
|-
|-
!0346
!0346
|[[File:BTD6 editor RakeRock.png|50x50px]]
|[[File:BTD6 editor RakeRock.png|20x20px]]
|No
|No
|No
|No
Line 2,551: Line 2,555:
|-
|-
!0347
!0347
|[[File:BTD6 editor LadyBug1.png|50x50px]]
|[[File:BTD6 editor LadyBug1.png|20x20px]]
|No
|No
|No
|No
Line 2,558: Line 2,562:
|-
|-
!0348
!0348
|[[File:BTD6 editor LadyBug2.png|50x50px]]
|[[File:BTD6 editor LadyBug2.png|20x20px]]
|No
|No
|No
|No
Line 2,565: Line 2,569:
|-
|-
!0349
!0349
|[[File:BTD6 editor PropEgg0.png|50x50px]]
|[[File:BTD6 editor PropEgg0.png|20x20px]]
|No
|No
|No
|No
Line 2,572: Line 2,576:
|-
|-
!0350
!0350
|[[File:BTD6 editor PropEgg2.png|50x50px]]
|[[File:BTD6 editor PropEgg2.png|20x20px]]
|No
|No
|No
|No
Line 2,579: Line 2,583:
|-
|-
!0351
!0351
|[[File:BTD6 editor PropEgg3.png|50x50px]]
|[[File:BTD6 editor PropEgg3.png|20x20px]]
|No
|No
|No
|No
Line 2,586: Line 2,590:
|-
|-
!0352
!0352
|[[File:BTD6 editor PropEgg1.png|50x50px]]
|[[File:BTD6 editor PropEgg1.png|20x20px]]
|No
|No
|No
|No
Line 2,593: Line 2,597:
|-
|-
!0353
!0353
|[[File:BTD6 item BenjaminMousePetIcon.png|50x50px]]
|[[File:BTD6 item BenjaminMousePetIcon.png|20x20px]]
|No
|No
|No
|No
Line 2,600: Line 2,604:
|-
|-
!0354
!0354
|[[File:BTD6 editor RemovableMonkeyBobcat.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyBobcat.png|20x20px]]
|No
|No
|No
|No
Line 2,607: Line 2,611:
|-
|-
!0355
!0355
|[[File:BTD6 editor RemovableMonkeyPickaxe.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyPickaxe.png|20x20px]]
|No
|No
|No
|No
Line 2,614: Line 2,618:
|-
|-
!0359
!0359
|[[File:BTD6 editor CautionSign.png|50x50px]]
|[[File:BTD6 editor CautionSign.png|20x20px]]
|No
|No
|No
|No
Line 2,621: Line 2,625:
|-
|-
!0360
!0360
|[[File:BTD6 editor CautionStand.png|50x50px]]
|[[File:BTD6 editor CautionStand.png|20x20px]]
|No
|No
|No
|No
Line 2,628: Line 2,632:
|-
|-
!0361
!0361
|[[File:BTD6 editor WarningSign.png|50x50px]]
|[[File:BTD6 editor WarningSign.png|20x20px]]
|No
|No
|No
|No
Line 2,635: Line 2,639:
|-
|-
!0362
!0362
|[[File:BTD6 editor IceWarningSign.png|50x50px]]
|[[File:BTD6 editor IceWarningSign.png|20x20px]]
|No
|No
|No
|No
Line 2,642: Line 2,646:
|-
|-
!0363
!0363
|[[File:BTD6 editor LampCoveredGarden.png|50x50px]]
|[[File:BTD6 editor LampCoveredGarden.png|20x20px]]
|No
|No
|No
|No
Line 2,649: Line 2,653:
|-
|-
!0364
!0364
|[[File:BTD6 editor MopIcon.png|50x50px]]
|[[File:BTD6 editor MopIcon.png|20x20px]]
|No
|No
|No
|No
Line 2,656: Line 2,660:
|-
|-
!0365
!0365
|[[File:BTD6 editor RoadCone.png|50x50px]]
|[[File:BTD6 editor RoadCone.png|20x20px]]
|No
|No
|No
|No
Line 2,663: Line 2,667:
|-
|-
!0366
!0366
|[[File:BTD6 editor TruckBlack.png|50x50px]]
|[[File:BTD6 editor TruckBlack.png|20x20px]]
|No
|No
|No
|No
Line 2,670: Line 2,674:
|-
|-
!0367
!0367
|[[File:BTD6 editor TruckBlackOpen.png|50x50px]]
|[[File:BTD6 editor TruckBlackOpen.png|20x20px]]
|No
|No
|No
|No
Line 2,677: Line 2,681:
|-
|-
!0368
!0368
|[[File:BTD6 editor TruckBlue.png|50x50px]]
|[[File:BTD6 editor TruckBlue.png|20x20px]]
|No
|No
|No
|No
Line 2,684: Line 2,688:
|-
|-
!0369
!0369
|[[File:BTD6 editor TruckBlueOpen.png|50x50px]]
|[[File:BTD6 editor TruckBlueOpen.png|20x20px]]
|No
|No
|No
|No
Line 2,691: Line 2,695:
|-
|-
!0370
!0370
|[[File:BTD6 editor DumpTruck.png|50x50px]]
|[[File:BTD6 editor DumpTruck.png|20x20px]]
|No
|No
|No
|No
Line 2,698: Line 2,702:
|-
|-
!0371
!0371
|[[File:BTD6 editor TruckRed.png|50x50px]]
|[[File:BTD6 editor TruckRed.png|20x20px]]
|No
|No
|No
|No
Line 2,705: Line 2,709:
|-
|-
!0372
!0372
|[[File:BTD6 editor TruckRedOpen.png|50x50px]]
|[[File:BTD6 editor TruckRedOpen.png|20x20px]]
|No
|No
|No
|No
Line 2,712: Line 2,716:
|-
|-
!0373
!0373
|[[File:BTD6 editor TruckYellow.png|50x50px]]
|[[File:BTD6 editor TruckYellow.png|20x20px]]
|No
|No
|No
|No
Line 2,719: Line 2,723:
|-
|-
!0374
!0374
|[[File:BTD6 editor TruckYellowOpen.png|50x50px]]
|[[File:BTD6 editor TruckYellowOpen.png|20x20px]]
|No
|No
|No
|No
Line 2,726: Line 2,730:
|-
|-
!0375
!0375
|[[File:BTD6 editor Building1.png|50x50px]]
|[[File:BTD6 editor Building1.png|20x20px]]
|No
|No
|No
|No
Line 2,733: Line 2,737:
|-
|-
!0376
!0376
|[[File:BTD6 editor Building2.png|50x50px]]
|[[File:BTD6 editor Building2.png|20x20px]]
|No
|No
|No
|No
Line 2,740: Line 2,744:
|-
|-
!0377
!0377
|[[File:BTD6 editor Building3.png|50x50px]]
|[[File:BTD6 editor Building3.png|20x20px]]
|No
|No
|No
|No
Line 2,747: Line 2,751:
|-
|-
!0378
!0378
|[[File:BTD6 editor Building4.png|50x50px]]
|[[File:BTD6 editor Building4.png|20x20px]]
|No
|No
|No
|No
Line 2,754: Line 2,758:
|-
|-
!0379
!0379
|[[File:BTD6 editor Building5.png|50x50px]]
|[[File:BTD6 editor Building5.png|20x20px]]
|No
|No
|No
|No
Line 2,761: Line 2,765:
|-
|-
!0380
!0380
|[[File:BTD6 editor Building6.png|50x50px]]
|[[File:BTD6 editor Building6.png|20x20px]]
|No
|No
|No
|No
Line 2,768: Line 2,772:
|-
|-
!0381
!0381
|[[File:BTD6 editor Building7.png|50x50px]]
|[[File:BTD6 editor Building7.png|20x20px]]
|No
|No
|No
|No
Line 2,775: Line 2,779:
|-
|-
!0382
!0382
|[[File:BTD6 editor Building8.png|50x50px]]
|[[File:BTD6 editor Building8.png|20x20px]]
|No
|No
|No
|No
Line 2,782: Line 2,786:
|-
|-
!0383
!0383
|[[File:BTD6 editor Building9.png|50x50px]]
|[[File:BTD6 editor Building9.png|20x20px]]
|No
|No
|No
|No
Line 2,789: Line 2,793:
|-
|-
!0384
!0384
|[[File:BTD6 editor Building10.png|50x50px]]
|[[File:BTD6 editor Building10.png|20x20px]]
|No
|No
|No
|No
Line 2,796: Line 2,800:
|-
|-
!0385
!0385
|[[File:BTD6 editor Building11.png|50x50px]]
|[[File:BTD6 editor Building11.png|20x20px]]
|No
|No
|No
|No
Line 2,803: Line 2,807:
|-
|-
!0386
!0386
|[[File:BTD6 editor Window1.png|50x50px]]
|[[File:BTD6 editor Window1.png|20x20px]]
|No
|No
|No
|No
Line 2,810: Line 2,814:
|-
|-
!0387
!0387
|[[File:BTD6 editor Window2.png|50x50px]]
|[[File:BTD6 editor Window2.png|20x20px]]
|No
|No
|No
|No
Line 2,817: Line 2,821:
|-
|-
!0388
!0388
|[[File:BTD6 editor Window3.png|50x50px]]
|[[File:BTD6 editor Window3.png|20x20px]]
|No
|No
|No
|No
Line 2,824: Line 2,828:
|-
|-
!0389
!0389
|[[File:BTD6 editor Window4.png|50x50px]]
|[[File:BTD6 editor Window4.png|20x20px]]
|No
|No
|No
|No
Line 2,831: Line 2,835:
|-
|-
!0390
!0390
|[[File:BTD6 editor Window5.png|50x50px]]
|[[File:BTD6 editor Window5.png|20x20px]]
|No
|No
|No
|No
Line 2,838: Line 2,842:
|-
|-
!0391
!0391
|[[File:BTD6 editor BuildingAdd1.png|50x50px]]
|[[File:BTD6 editor BuildingAdd1.png|20x20px]]
|No
|No
|No
|No
Line 2,845: Line 2,849:
|-
|-
!0392
!0392
|[[File:BTD6 editor BuildingAdd2.png|50x50px]]
|[[File:BTD6 editor BuildingAdd2.png|20x20px]]
|No
|No
|No
|No
Line 2,852: Line 2,856:
|-
|-
!0393
!0393
|[[File:BTD6 editor BuildingAdd3.png|50x50px]]
|[[File:BTD6 editor BuildingAdd3.png|20x20px]]
|No
|No
|No
|No
Line 2,859: Line 2,863:
|-
|-
!0394
!0394
|[[File:BTD6 editor RoofPiece1.png|50x50px]]
|[[File:BTD6 editor RoofPiece1.png|20x20px]]
|No
|No
|No
|No
Line 2,866: Line 2,870:
|-
|-
!0395
!0395
|[[File:BTD6 editor RoofPiece2.png|50x50px]]
|[[File:BTD6 editor RoofPiece2.png|20x20px]]
|No
|No
|No
|No
Line 2,873: Line 2,877:
|-
|-
!0396
!0396
|[[File:BTD6 editor BuildingMuseum.png|50x50px]]
|[[File:BTD6 editor BuildingMuseum.png|20x20px]]
|No
|No
|No
|No
Line 2,880: Line 2,884:
|-
|-
!0397
!0397
|[[File:BTD6 editor Bridge.png|50x50px]]
|[[File:BTD6 editor Bridge.png|20x20px]]
|No
|No
|No
|No
Line 2,887: Line 2,891:
|-
|-
!0398
!0398
|[[File:BTD6 editor BuildingFan.png|50x50px]]
|[[File:BTD6 editor BuildingFan.png|20x20px]]
|No
|No
|No
|No
Line 2,894: Line 2,898:
|-
|-
!0399
!0399
|[[File:BTD6 editor WoodBeam1.png|50x50px]]
|[[File:BTD6 editor WoodBeam1.png|20x20px]]
|No
|No
|No
|No
Line 2,901: Line 2,905:
|-
|-
!0400
!0400
|[[File:BTD6 editor WoodBeam2.png|50x50px]]
|[[File:BTD6 editor WoodBeam2.png|20x20px]]
|No
|No
|No
|No
Line 2,908: Line 2,912:
|-
|-
!0401
!0401
|[[File:BTD6 editor MetalBeam1.png|50x50px]]
|[[File:BTD6 editor MetalBeam1.png|20x20px]]
|No
|No
|No
|No
Line 2,915: Line 2,919:
|-
|-
!0402
!0402
|[[File:BTD6 editor RoadCone2.png|50x50px]]
|[[File:BTD6 editor RoadCone2.png|20x20px]]
|No
|No
|No
|No
Line 2,922: Line 2,926:
|-
|-
!0403
!0403
|[[File:BTD6 editor Chimney1.png|50x50px]]
|[[File:BTD6 editor Chimney1.png|20x20px]]
|No
|No
|No
|No
Line 2,929: Line 2,933:
|-
|-
!0404
!0404
|[[File:BTD6 editor Barrier1.png|50x50px]]
|[[File:BTD6 editor Barrier1.png|20x20px]]
|No
|No
|No
|No
Line 2,936: Line 2,940:
|-
|-
!0405
!0405
|[[File:BTD6 editor WaterTower1.png|50x50px]]
|[[File:BTD6 editor WaterTower1.png|20x20px]]
|No
|No
|No
|No
Line 2,943: Line 2,947:
|-
|-
!0406
!0406
|[[File:BTD6 editor Crane.png|50x50px]]
|[[File:BTD6 editor Crane.png|20x20px]]
|No
|No
|No
|No
Line 2,950: Line 2,954:
|-
|-
!0413
!0413
|[[File:BTD6 editor Window6.png|50x50px]]
|[[File:BTD6 editor Window6.png|20x20px]]
|No
|No
|No
|No
Line 2,957: Line 2,961:
|-
|-
!0414
!0414
|[[File:BTD6 editor Window7.png|50x50px]]
|[[File:BTD6 editor Window7.png|20x20px]]
|No
|No
|No
|No
Line 2,964: Line 2,968:
|-
|-
!0415
!0415
|[[File:BTD6 item CorvusPetOwlIcon.png|50x50px]]
|[[File:BTD6 item CorvusPetOwlIcon.png|20x20px]]
|No
|No
|No
|No
Line 2,971: Line 2,975:
|-
|-
!0416
!0416
|[[File:BTD6 item EngineerPalbotPetIcon.png|50x50px]]
|[[File:BTD6 item EngineerPalbotPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 2,978: Line 2,982:
|-
|-
!0417
!0417
|[[File:BTD6 editor BeachBridge.png|50x50px]]
|[[File:BTD6 editor BeachBridge.png|20x20px]]
|No
|No
|No
|No
Line 2,985: Line 2,989:
|-
|-
!0418
!0418
|[[File:BTD6 editor BeachPillar.png|50x50px]]
|[[File:BTD6 editor BeachPillar.png|20x20px]]
|No
|No
|No
|No
Line 2,992: Line 2,996:
|-
|-
!0419
!0419
|[[File:BTD6 editor BeachTower.png|50x50px]]
|[[File:BTD6 editor BeachTower.png|20x20px]]
|No
|No
|No
|No
Line 2,999: Line 3,003:
|-
|-
!0420
!0420
|[[File:BTD6 editor PoolLadder.png|50x50px]]
|[[File:BTD6 editor PoolLadder.png|20x20px]]
|No
|No
|No
|No
Line 3,006: Line 3,010:
|-
|-
!0421
!0421
|[[File:BTD6 editor ResortChair.png|50x50px]]
|[[File:BTD6 editor ResortChair.png|20x20px]]
|No
|No
|No
|No
Line 3,013: Line 3,017:
|-
|-
!0422
!0422
|[[File:BTD6 editor ResortTable.png|50x50px]]
|[[File:BTD6 editor ResortTable.png|20x20px]]
|No
|No
|No
|No
Line 3,020: Line 3,024:
|-
|-
!0423
!0423
|[[File:BTD6 editor ResortUmbrellaBlue.png|50x50px]]
|[[File:BTD6 editor ResortUmbrellaBlue.png|20x20px]]
|No
|No
|No
|No
Line 3,027: Line 3,031:
|-
|-
!0424
!0424
|[[File:BTD6 editor ResortUmbrellaPink.png|50x50px]]
|[[File:BTD6 editor ResortUmbrellaPink.png|20x20px]]
|No
|No
|No
|No
Line 3,034: Line 3,038:
|-
|-
!0425
!0425
|[[File:BTD6 editor ResortUmbrellaYellow.png|50x50px]]
|[[File:BTD6 editor ResortUmbrellaYellow.png|20x20px]]
|No
|No
|No
|No
Line 3,041: Line 3,045:
|-
|-
!0426
!0426
|[[File:BTD6 editor Slide.png|50x50px]]
|[[File:BTD6 editor Slide.png|20x20px]]
|No
|No
|No
|No
Line 3,048: Line 3,052:
|-
|-
!0427
!0427
|[[File:BTD6 editor TowelGreen.png|50x50px]]
|[[File:BTD6 editor TowelGreen.png|20x20px]]
|No
|No
|No
|No
Line 3,055: Line 3,059:
|-
|-
!0428
!0428
|[[File:BTD6 editor TowelPink.png|50x50px]]
|[[File:BTD6 editor TowelPink.png|20x20px]]
|No
|No
|No
|No
Line 3,062: Line 3,066:
|-
|-
!0429
!0429
|[[File:BTD6 editor WaterParkBeachball.png|50x50px]]
|[[File:BTD6 editor WaterParkBeachball.png|20x20px]]
|No
|No
|No
|No
Line 3,069: Line 3,073:
|-
|-
!0430
!0430
|[[File:BTD6 editor WaterParkFence.png|50x50px]]
|[[File:BTD6 editor WaterParkFence.png|20x20px]]
|No
|No
|No
|No
Line 3,076: Line 3,080:
|-
|-
!0431
!0431
|[[File:BTD6 editor WaterParkFloatiePink.png|50x50px]]
|[[File:BTD6 editor WaterParkFloatiePink.png|20x20px]]
|No
|No
|No
|No
Line 3,083: Line 3,087:
|-
|-
!0432
!0432
|[[File:BTD6 editor WaterParkFloatiePurple.png|50x50px]]
|[[File:BTD6 editor WaterParkFloatiePurple.png|20x20px]]
|No
|No
|No
|No
Line 3,090: Line 3,094:
|-
|-
!0433
!0433
|[[File:BTD6 editor WaterParkFloatieYellow.png|50x50px]]
|[[File:BTD6 editor WaterParkFloatieYellow.png|20x20px]]
|No
|No
|No
|No
Line 3,097: Line 3,101:
|-
|-
!0434
!0434
|[[File:BTD6 editor WaterParkLifeguardChair.png|50x50px]]
|[[File:BTD6 editor WaterParkLifeguardChair.png|20x20px]]
|No
|No
|No
|No
Line 3,104: Line 3,108:
|-
|-
!0435
!0435
|[[File:BTD6 editor WaterParkPlatform.png|50x50px]]
|[[File:BTD6 editor WaterParkPlatform.png|20x20px]]
|No
|No
|No
|No
Line 3,111: Line 3,115:
|-
|-
!0436
!0436
|[[File:BTD6 editor WaterParkStool.png|50x50px]]
|[[File:BTD6 editor WaterParkStool.png|20x20px]]
|No
|No
|No
|No
Line 3,118: Line 3,122:
|-
|-
!0437
!0437
|[[File:BTD6 editor WaterParkTable.png|50x50px]]
|[[File:BTD6 editor WaterParkTable.png|20x20px]]
|No
|No
|No
|No
Line 3,125: Line 3,129:
|-
|-
!0438
!0438
|[[File:BTD6 editor Wave.png|50x50px]]
|[[File:BTD6 editor Wave.png|20x20px]]
|No
|No
|No
|No
Line 3,132: Line 3,136:
|-
|-
!0439
!0439
|[[File:BTD6 item BoomerangKangarooPetIcon.png|50x50px]]
|[[File:BTD6 item BoomerangKangarooPetIcon.png|20x20px]]
|No
|No
|No
|No
Line 3,139: Line 3,143:
|-
|-
!0440
!0440
|[[File:BTD6 item MortarMonkeyMolePetIcon.png|50x50px]]
|[[File:BTD6 item MortarMonkeyMolePetIcon.png|20x20px]]
|No
|No
|No
|No
Line 3,147: Line 3,151:


===Stamps===
===Stamps===
Stamps are 2D decorations that can be placed on top of terrain. There is a limit of 10 stamp layers and 1000 stamps across all layers.
'''Stamps''' are 2D decorations that can be placed on top of terrain, which do not affect placement. Maps are limited to 10 stamp layers and 1,000 stamps in total.
<gallery>
<gallery>
BTD6 editor Stamp1.png
BTD6 editor Stamp1.png
Line 3,229: Line 3,233:


===Areas===
===Areas===
Areas define additional areas for placement. Maps can have up to 50 area layers and 50 nodes per area.
'''Areas''' control the places where towers can or cannot be placed. Maps can have up to 50 area layers and each area can have up to 50 nodes.
<gallery>
<gallery>
BTD6 editor LandTile2Icon.png
BTD6 editor LandTile2Icon.png
Line 3,264: Line 3,268:
|-
|-
!20015
!20015
|[[File:BTD6 editor FxRemovableExplosion1.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion1.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20016
!20016
|[[File:BTD6 editor FxRemovableExplosion2.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion2.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20017
!20017
|[[File:BTD6 editor FxRemovableExplosion3.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion3.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20018
!20018
|[[File:BTD6 editor FxRemovableExplosion4.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion4.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20019
!20019
|[[File:BTD6 editor FxRemovableExplosion5.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion5.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20020
!20020
|[[File:BTD6 editor FxRemovableExplosion6.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion6.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20021
!20021
|[[File:BTD6 editor FxRemovableExplosion7.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion7.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20022
!20022
|[[File:BTD6 editor FxRemovableExplosion8.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion8.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20023
!20023
|[[File:BTD6 editor FxRemovableExplosion9.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion9.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20024
!20024
|[[File:BTD6 editor FxRemovableExplosion10.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion10.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20025
!20025
|[[File:BTD6 editor FxRemovableExplosion11.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion11.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20026
!20026
|[[File:BTD6 editor FxRemovableExplosion12.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion12.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20027
!20027
|[[File:BTD6 editor FxRemovableExplosion13.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion13.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20028
!20028
|[[File:BTD6 editor FxRemovableExplosion14.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion14.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!20029
!20029
|[[File:BTD6 editor FxRemovableExplosion15.png|50x50px]]
|[[File:BTD6 editor FxRemovableExplosion15.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30354
!30354
|[[File:BTD6 editor RemovableMonkeyBobcat.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyBobcat.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30355
!30355
|[[File:BTD6 editor RemovableMonkeyPickaxe.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyPickaxe.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30407
!30407
|[[File:BTD6 editor RemovableMonkeyBobcat2.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyBobcat2.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30408
!30408
|[[File:BTD6 editor RemovableMonkeyHammer.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyHammer.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30409
!30409
|[[File:BTD6 editor RemovableMonkeyScytheFarmer.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyScytheFarmer.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30410
!30410
|[[File:BTD6 editor RemovableMonkeySurfer.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeySurfer.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30411
!30411
|[[File:BTD6 editor RemovableMonkeyWelding.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyWelding.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|-
|-
!30412
!30412
|[[File:BTD6 editor RemovableMonkeyAxe.png|50x50px]]
|[[File:BTD6 editor RemovableMonkeyAxe.png|20x20px]]
|Action Prop
|Action Prop
|—
|—
|}
|}
==Update history==
{{BTD6 change list by name|Map Editor}}
==Gallery==
{{screenshot needed}}


==Navigation==
==Navigation==
{{BTD6 nav}}
{{BTD6 nav}}
<!--[[Category:Social features in BTD6]][[Category:Level editors]]-->
[[Category:Social features in BTD6]][[Category:Level editors]]

Revision as of 22:16, 11 February 2025

The Map Editor is a feature in Bloons TD 6 that allows players to create their own maps and share them in the Content Browser. It was introduced in version 39.0.

The Map Editor is unlocked by purchasing it for Monkey Money 6,000 starting at level 50, or by purchasing the Map Editor Unlock from the Shop at any level.

Properties of custom maps

  • All custom maps are treated as Intermediate for the purposes of Hero leveling. That is, Heroes level up 10% faster on Intermediate and custom maps than on Beginner maps.
  • Creators can set the default difficulty, mode, and music of a map when sharing it to the Content Browser. The creator must complete the map on the default difficulty and mode in order to share it.

Special Packs

Icon Name / description Introduced
Map Editor Candy Falls Props Map Editor Candy Falls Props
Show people you care and reward them with some sweet treats on your maps! Contains delicious, colorful props and a healthy dose of sweetness!
Version 41.0
Map Editor Holiday Props Map Editor Holiday Props
Spread some joy these holidays! A pack of fun, festive props to deck the halls and your maps with!
Version 40.0

Objects

Terrain

Terrain determines the underlying background of the map and the type of terrain used for tower placement by default. Most terrain items are land, but some change it to water (indicated by a droplet-shaped icon). One terrain item can be selected at a time.

Icon Description Type Unlock requirements
Green grass Land
Autumn leaves, similar to In The Loop Land
Cracked earth, similar to Cracked Land
Grass at night Land
Sand Land
Oceanic water Water
Dark water Water
Ice Land
Snow Land
Black sand Land
Dark green grass Land Map Editor Candy Falls Props
Jungle grass Land
Asphalt Land
Cracked asphalt Land

Overlay

Overlays add animations over the map. One overlay item can be selected at a time, or none can be selected.

Icon Description
Butterflies
Dust clouds, similar to the ones on End Of The Road
Dust clouds, similar to the ones on Cracked
Yellow flowers, similar to Hedge
Blue fog
Green fog
Autumn leaves
Brown leaves
Cherry blossom leaves
Green leaves
Orange leaves
Pink leaves
Yellow leaves
Rain
Sandy clouds
Heavy snow
Light snow
Tumbleweeds

Paths

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Describe the path settings and how nodes work

Paths define both the paths the Bloons move on and the track terrain where track-placeable objects (such as Camo Traps and Road Spikess) can be placed. Maps can have up to 8 separate paths. Paths are limited to a minimum length of 300 units and a maximum length of 20,000 units, and can have up to 50 nodes (counting the two nodes used by the entrance and exit).

Props

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: describe prop settings, like rotation and size

Props are decorative objects that affect placement. Some props block line of sight and/or act as platforms to see over line-of-sight blockers. Maps can have up to 1,000 props.

ID Icon Platform? Blocking? Categories Unlock requirements
0000 No No Meadow, Decoration
0001 No Yes Meadow, Shrub
0002 No No Meadow, Decoration
0003 No No Plains, Decoration
0004 No No Ocean, Decoration
0005 No Yes Meadow, Tree
0006 No Yes Meadow, Tree
0007 No Yes Meadow, Tree
0008 No Yes Meadow, Tree
0009 No Yes Meadow, Tree
0010 No Yes Meadow, Tree
0011 No No Meadow, Shrub
0012 No No Swamp, Decoration
0013 No No Desert, Decoration
0014 No No Desert, Decoration
0015 No No Desert, Decoration
0016 No No Meadow, Decoration, Plant
0017 No No Halloween, Decoration
0018 No No Decoration
0019 No No Halloween, Decoration
0020 No Yes Meadow, Tree
0021 No No Decoration
0022 No No Halloween, Decoration
0023 No No Halloween, Decoration
0024 No No Desert, Decoration
0025 No Yes Desert, Tree
0026 No Yes Desert, Tree
0027 No Yes Desert, Tree
0028 No No Halloween, Swamp, Critter, Interactable
0029 No No Ocean, Critter
0030 No No Ocean, Critter
0031 No No Ocean, Critter
0032 No No Meadow, Critter, Interactable
0033 No Yes Meadow, Building
0034 No No Meadow, Plant
0035 No No Meadow, Plant
0036 No Yes Halloween, Swamp, Tree
0037 No Yes Halloween, Swamp, Tree
0038 No Yes Halloween, Swamp, Tree
0039 No Yes Meadow, Fence
0040 No Yes Desert, Fence
0041 No Yes Halloween, Swamp, Fence
0042 No No Forest, Plant
0043 No No Forest, Plant
0044 No No Forest, Plant
0045 No Yes Forest, Tree
0046 No Yes Forest, Tree
0047 No No Snow, Decoration
0048 No No Halloween, Swamp, Decoration
0049 No No Plains, Decoration
0050 No No Meadow, Plant
0051 No No Meadow, Plant
0052 No No Meadow, Plant
0053 No No Meadow, Plant
0054 No Yes Meadow, Decoration
0055 No No Meadow, Plant
0056 No No Meadow, Plant
0057 No No Plains, Plant
0058 No No Meadow, Plant
0059 No No Meadow, Plant
0060 No No Meadow, Plant
0061 No No Meadow, Plant
0062 No No Plains, Plant
0063 No No Meadow, Plant
0064 No No Meadow, Plant
0065 No No Plains, Plant
0066 No No Plains, Plant
0067 No No Plains, Plant
0068 No No Plains, Plant
0069 No No Meadow, Plant
0070 No No Meadow, Plant
0071 No No Meadow, Plant
0072 No No Meadow, Plant
0073 No No Halloween, Decoration
0074 No No Halloween, Decoration
0075 No No Swamp, Plant
0076 No No Meadow, Decoration
0077 No Yes Meadow, Shrub
0078 No Yes Meadow, Shrub
0079 No No Forest, Plant
0080 No Yes Meadow, Shrub
0081 No Yes Meadow, Shrub
0082 No No Forest, Plant
0083 No Yes Swamp, Decoration
0084 No Yes Swamp, Decoration
0085 No No Plains, Decoration
0086 No No Meadow, Plant
0087 No No Meadow, Plant
0088 No No Meadow, Plant
0089 No No Ocean, Decoration
0090 No No Forest, Shrub
0091 No No Forest, Shrub
0092 No No Ocean, Plant
0093 No No Ocean, Decoration
0094 No No Swamp, Plant
0095 No No Swamp, Plant
0096 No No Swamp, Plant
0097 No No Swamp, Plant
0098 No No Swamp, Plant
0099 No No Swamp, Plant
0100 No Yes Meadow, Decoration
0101 No Yes Meadow, Decoration
0102 No Yes Meadow, Decoration
0103 Yes No Ocean, Decoration
0104 No No Ocean, Plant
0105 No No Plains, Rock
0106 No No Plains, Rock
0107 No No Plains, Rock
0108 No No Plains, Rock
0109 No No Plains, Rock
0110 No No Plains, Rock
0111 No No Plains, Rock
0112 No No Plains, Rock
0113 No Yes Plains, Tree
0114 No Yes Plains, Tree
0115 No Yes Plains, Tree
0116 No No Meadow, Plant
0117 No No Meadow, Plant
0118 Yes No Meadow, Decoration
0119 No Yes Ocean, Tree
0120 No Yes Meadow, Tree
0121 No No Pet
0122 No No Halloween, Pet
0123 No No Pet
0124 No No Meadow, Pet
0125 No No Pet
0126 No No Pet
0127 No No Pet
0128 No No Pet
0129 No No Pet
0130 No No Pet
0131 No No Pet
0132 No No Pet
0133 No No Pet
0134 No No Pet
0135 No No Pet
0136 No No Pet
0137 No No Pet
0138 No No Pet
0139 No No Pet
0140 No No Pet
0141 No No Pet
0142 No No Pet
0143 No No Pet
0144 No No Pet
0145 No No Pet
0146 No No Pet
0147 No No Pet
0148 No No Meadow, Plant
0149 No No Forest, Plant
0150 No No Forest, Plant
0159 No No Halloween, Decoration
0160 No No Halloween, Decoration
0161 No No Halloween, Decoration
0162 No No Meadow, Plant
0163 No No Halloween, Decoration
0164 No No Halloween, Decoration
0165 No No Halloween, Decoration
0166 No No Halloween, Decoration
0167 No No Halloween, Decoration
0168 No No Meadow, Plant
0169 No No Meadow, Plant
0170 No No Snow, Decoration
0171 No No Plains, Decoration
0172 No No Urban, Decoration
0173 No No Ocean, Decoration
0174 No No Plains, Rock
0175 No No Plains, Rock
0176 No No Plains, Rock
0177 No No Plains, Rock
0178 No No Plains, Rock
0179 No No Plains, Rock
0180 No No Plains, Rock
0181 No No Plains, Rock
0182 No No Plains, Rock
0183 No No Plains, Rock
0184 No No Plains, Rock
0185 No No Plains, Rock
0186 No No Plains, Rock
0187 No No Plains, Plant
0188 No No Plains, Plant
0189 No No Desert, Decoration
0190 No No Meadow, Shrub
0191 No No Meadow, Plant
0192 No No Urban, Decoration
0193 Yes Yes Urban, Decoration
0194 No No Urban, Decoration
0195 No No Urban, Fence, Decoration
0196 Yes No Ocean, Rock
0197 No No Ocean, Rock
0198 No No Urban, Decoration
0199 No No Urban, Decoration
0200 No No Halloween, Forest, Decoration
0201 No No Halloween, Forest, Decoration
0202 No No Plains, Rock
0203 No No Urban, Decoration
0204 No No Urban, Decoration
0205 No Yes Meadow, Shrub
0206 No No Meadow, Shrub
0207 No No Urban, Building
0208 No No Forest, Tree
0209 No No Forest, Tree
0210 No No Forest, Tree
0211 No No Meadow, Plant
0212 No No Meadow, Plant
0213 No Yes Swamp, Rock
0214 No No Forest, Plant
0215 No No Forest, Plant
0216 No No Forest, Plant
0217 No Yes Urban, Building
0218 No Yes Urban, Decoration
0219 No Yes Urban, Fence, Decoration
0220 Yes No Urban, Decoration
0221 No No Urban, Decoration
0222 No No Meadow, Decoration
0223 No No Meadow, Plant
0224 No No Meadow, Building
0225 No No Meadow, Plant
0226 No Yes Urban, Decoration
0227 No Yes Urban, Fence, Decoration
0228 No No Meadow, Plant
0229 No No Swamp, Decoration
0230 No No Christmas, Snow, Decoration
0231 No No Christmas, Snow, Decoration
0232 No No Christmas, Snow, Decoration
0233 No No Christmas, Snow, Decoration
0234 Yes No Snow
0235 No No Christmas, Snow, Decoration
0236 No No Christmas, Snow, Decoration
0237 No Yes Christmas, Snow
0238 No No Snow, Critter
0239 No No Snow, Critter
0240 No No Christmas, Snow, Decoration
0241 No No Christmas, Snow, Decoration
0242 No No Christmas, Snow, Decoration
0243 No No Christmas, Snow, Decoration
0244 No No Christmas, Snow, Decoration
0245 No No Christmas, Snow, Decoration
0246 No No Christmas, Snow, Decoration
0247 No No Christmas, Snow, Decoration
0248 No Yes Snow, Plant
0249 No No Christmas, Snow, Decoration
0250 No No Christmas, Snow, Decoration
0251 No Yes Snow, Building
0252 No Yes Christmas, Snow
0253 No No Snow
0254 No Yes Snow, Building
0255 No Yes Snow, Building
0256 No Yes Snow, Building
0257 No No Snow
0258 No No Snow
0259 No No Snow
0260 No No Snow
0261 No No Snow
0262 No No Snow
0263 Yes No Snow
0264 Yes No Snow
0265 Yes No Snow
0266 Yes No Snow
0267 No Yes Snow, Tree
0268 No Yes Snow, Tree
0269 No Yes Snow, Tree
0270 No Yes Snow, Tree
0271 No No Snow
0272 No No Snow
0273 No No Snow
0274 No No Snow
0275 No No Snow
0276 No No Snow
0277 No No Snow
0278 No No Snow, Plant
0279 No No Snow, Plant
0280 No No Snow, Plant
0281 No Yes Christmas, Snow
0284 No Yes Snow
0285 No Yes Snow
0286 No Yes Snow
0287 No Yes Snow
0288 No No Pet
0289 No No Candy
0290 No No Candy
0291 No No Candy
0292 No No Candy
0293 No No Candy
0294 No No Candy
0295 No No Candy
0296 No No Candy
0297 No No Candy
0298 No No Candy
0299 No No Candy
0300 No No Candy
0301 No No Candy
0302 No No Candy
0303 No No Candy
0304 No No Candy
0305 No No Candy
0306 No No Candy
0307 No No Candy
0308 No No Candy
0309 No No Candy
0310 No No Candy
0311 No No Candy
0312 No No Candy
0313 No No Candy
0314 No No Candy
0315 No No Candy
0316 No No Candy
0317 No No Candy
0318 No No Candy
0319 No No Candy
0320 No No Candy
0321 No No Candy
0322 No No Candy
0323 No No Candy
0324 No No Candy
0325 No No Candy
0326 No No Candy
0327 No No Candy
0328 No Yes Candy
0329 No Yes Candy
0330 No Yes Candy
0331 No Yes Candy
0332 No Yes Candy
0333 No Yes Candy
0334 No Yes Candy
0335 No No Spring
0336 No No Spring
0337 No No Spring
0338 No No Spring
0339 No No Spring
0340 No No Spring
0341 No No Spring
0342 No No Easter, Spring
0343 No No Easter, Spring
0344 No No Spring
0345 No No Spring
0346 No No Spring
0347 No No Spring
0348 No No Spring
0349 No No Easter, Spring
0350 No No Easter, Spring
0351 No No Easter, Spring
0352 No No Easter, Spring
0353 No No Pet
0354 No No Action Prop
0355 No No Action Prop
0359 No No Urban
0360 No No Urban
0361 No No Urban
0362 No No Urban
0363 No No Urban
0364 No No Urban
0365 No No Urban
0366 No No Urban
0367 No No Urban
0368 No No Urban
0369 No No Urban
0370 No No Urban
0371 No No Urban
0372 No No Urban
0373 No No Urban
0374 No No Urban
0375 No No Urban
0376 No No Urban
0377 No No Urban
0378 No No Urban
0379 No No Urban
0380 No No Urban
0381 No No Urban
0382 No No Urban
0383 No No Urban
0384 No No Urban
0385 No No Urban
0386 No No Urban
0387 No No Urban
0388 No No Urban
0389 No No Urban
0390 No No Urban
0391 No No Urban
0392 No No Urban
0393 No No Urban
0394 No No Urban
0395 No No Urban
0396 No No Urban
0397 No No Urban
0398 No No Urban
0399 No No Urban
0400 No No Urban
0401 No No Urban
0402 No No Urban
0403 No No Urban
0404 No No Urban
0405 No No Urban
0406 No No Urban
0413 No No Urban
0414 No No Urban
0415 No No Pet
0416 No No Pet
0417 No No Ocean
0418 No No Ocean
0419 No No Ocean
0420 No No Ocean
0421 No No Ocean
0422 No No Ocean
0423 No No Ocean
0424 No No Ocean
0425 No No Ocean
0426 No No Ocean
0427 No No Ocean
0428 No No Ocean
0429 No No Ocean
0430 No No Ocean
0431 No No Ocean
0432 No No Ocean
0433 No No Ocean
0434 No No Ocean
0435 No No Ocean
0436 No No Ocean
0437 No No Ocean
0438 No No Ocean, Effect
0439 No No Pet
0440 No No Pet

Stamps

Stamps are 2D decorations that can be placed on top of terrain, which do not affect placement. Maps are limited to 10 stamp layers and 1,000 stamps in total.

Areas

Areas control the places where towers can or cannot be placed. Maps can have up to 50 area layers and each area can have up to 50 nodes.

Action Props

ID Icon Categories Notes
20015 Action Prop
20016 Action Prop
20017 Action Prop
20018 Action Prop
20019 Action Prop
20020 Action Prop
20021 Action Prop
20022 Action Prop
20023 Action Prop
20024 Action Prop
20025 Action Prop
20026 Action Prop
20027 Action Prop
20028 Action Prop
20029 Action Prop
30354 Action Prop
30355 Action Prop
30407 Action Prop
30408 Action Prop
30409 Action Prop
30410 Action Prop
30411 Action Prop
30412 Action Prop

Update history

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To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
  • Added a ‘Copy Prop’ option to props
  • Canceling prop movement in map editor will no longer duplicate that prop
  • Resolved a number of device specific visual issues in Map Editor
  • Resolved inconsistencies with game mode of saves on custom maps
  • Fixed the missing texture on Prop 0600
  • Resolved a crash spawning stamps on a disabled layer
  • Fixed Reverse mode for Custom Maps
  • CHIMPS games on custom maps can no longer be continued or allow selling for $0
  • When loading a custom map props will no longer play an initial placement animations
  • Line of sight blocking areas will now also block projectiles from passing through them
  • While editing Areas in a custom map, selected area now have a direct delete option instead of needing to finalize it first before deleting from the main areas menu
  • Path width setting is now hidden when no paths are present
  • Song setting for Custom Maps will no longer reset to default every 2nd time the map is loaded into edit mode
  • Resolved an issue in which different areas could have slightly different layering in custom maps when playing compared to in the editor creation mode
  • Clearing the custom map should no longer sometimes fail to clear the map thumbnail
  • Over 80 more items available for use in the Map Editor, including a new Dark Terrain/Area and an entire Winter collection featuring tons of new winter Terrain, Areas, Effects, Paths, Stamps, and Props available for everyone to use!
  • New Xmas Pack containing 12 extra special seasonal items that can be unlocked with Monkey Money or via direct IAP
  • Added New prop tags for Christmas & Interactable
  • Sandbox sending Bloons and placing towers features can now be accessed during map editing
  • Enabled more base game props for use in map editor
  • Added a ‘Sharp Corners’ toggle for all Areas
  • New tag for interactable props to distinguish them (e.g. Bat, Pigeons)
  • Added desktop hotkey support for ‘Sell’ hotkey to delete selected props and CTRL+C to duplicate a selected prop
  • Implemented a slider to raise/lower props. Fair warning, due to how 3D renders in the game this may not appear exactly how you would expect.
  • Resolved a case in which Pat Fusty would not correctly submerge in custom map water terrain
  • Opening a map share code should correctly launch the game & navigate to the map
  • Dropdown menus in map editor should no longer display on top of 'pause' menu
  • Added more Helper Popups to Map Editor
  • Entering eraser mode will now un-hide stamps layer
  • Buff Custom maps are now considered Intermediate instead of Beginner
    • Note: This means Heroes now level up 10% faster on custom maps
  • Players can no longer still search up and find their own deleted maps for a short time after deleting them
  • Buff For Custom Maps the maximum number of ‘Areas’ has been increased ― 10 → 20
  • Buff Retry Last Round should now work correctly when loading saved custom maps (bug fix)
  • Buff Resolved an issue where custom maps validated in CHIMPS would not be shareable (bug fix)
  • Buff Max Area Layer count increased to support the new Interactive Areas ― 20 → 50
  • Map Editor Beach items
    • Beach water path x1
    • Areas x2
    • Stamps x3
    • Props x22
  • Map Editor ‘full path’ settings to modify how entire paths work
    • Set paths to be alternating, sequential, or a specific pattern
  • Map Editor ‘path node’ settings to modify small sections within a path
    • Invulnerable MOABs: MOABs will not be targetable until the next node
    • Invulnerable Bloons: Bloons will not be targetable until the next node
    • All Bloon Speed: Speed modified by a set multiplier until the next node
    • Scale Bloon: Bloons will increase in visual size until the next node
    • Scale MOAB: MOABs will increase in visual size until the next node
  • Nerf Mortar Mole & Boomer Roo can no longer be used in custom maps without being owned (bug fix)
  • Now supports up to eight paths (instead of five)
  • Pips will now appear that lead players to paths that have errors
  • Paths and areas are now placeable using Drop and Lock mode
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