Update history:Bloons TD 6/Version 42.1
Version 42.1 is a minor update to version 42.0. It is primarily made up of bug fixes and minor changes to the Map Editor.
Fixes
edit- Resolved a number of locs issues introduced for double byte languages in v42.0
- Layer selection no longer lost upon selecting a same type layer then closing the panel
- Terrain textures no longer appear squished on x axis when viewed on Create Map menu
- Resolved an issue where save games on custom maps could fail to render some items
- Resolved an issue with Magenta backgrounds appearing for custom map previews
- Interactable areas with OnTrigger's can now also be clicked in sandbox
- Resolved an issue with the Sorting Order for Interactable Areas
- Max Area Layer count increased to support the new Interactive Areas ― 20 → 50
UI
edit- Resolved an issue with Monkey portraits cropping slightly on some resolutions
- Extended dropdown for Content Browser filters so scrolling the list is not required
- Resolved an issue with CT and Co-Op Daily icons not loading correctly in some cases
- Linked quests for Heroes are no longer hidden after viewing the quest and backing out
- level 30 level up screen should no longer show for users above 30 when buying IAP
- Resolved an issue with the Double Cash sale banner not providing touch feedback
- Resolved an issue hiding the Nexus Button from the store when ‘no code’ is set
- Resolved Benjamin’s incorrect skill descriptions for English
- Resolved a typo in the Space Phayze avatar description
Other
edit- Resolved a crash that would occur on setting Lives/Health to a blank value in sandbox
- Resolved a crash that could occur with slimed subtowers in the Bloonarius quest
- Resolved an issue allowing players to load incomplete custom maps in sandbox
- Resolved a crash that could occur with Etienne
- Not very much extra top secret stuff
- Possibly a reference to the addition of the Encrypted secret
- Small Bloons no longer applies to Boss Bloons
- Phayze One kill requirement increased ― 20 → 40
- Lv16 Ezili main attack no longer defortifies DDTs and MOABs (bug fix)
- Note: Splash still defortifies DDTs and MOABs