Targeting option: Difference between revisions
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*''Divide and Conquer'': Two drones are set to ''First'', two to ''Strong''. | *''Divide and Conquer'': Two drones are set to ''First'', two to ''Strong''. | ||
*''Zone Defense'': One drone each on ''First'', ''Last'', ''Close'' and ''Strong''. | *''Zone Defense'': One drone each on ''First'', ''Last'', ''Close'' and ''Strong''. | ||
All attacks ignore line of sight blockers | All attacks ignore line of sight blockers and he requires Level 5+ to target Camo Bloons. | ||
The drones from Drone Swarm target one ''First'', one ''Last'', and two ''Strong''. Requires Level 5+ to target Camos. | The drones from Drone Swarm target one ''First'', one ''Last'', and two ''Strong''. Requires Level 5+ to target Camos. | ||
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| | [[Biker Bones (Battles 2)|Biker Bones]] | ||
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| | [[Ocean Obyn (Battles 2)|Ocean Obyn]] | ||
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| | |[[Sentai Churchill (Battles 2)|Sentai Churchill]] | ||
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| | |[[DJ Benjammin' (Battles 2)|DJ Benjammin']] | ||
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| | |[[Smudge Catt Ezili (Battles 2)|Smudge Catt Ezili]] | ||
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| | |[[Fusty the Snowman (Battles 2)|Fusty the Snowman]] | ||
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| | |[[Agent Jericho (Battles 2)|Agent Jericho]] | ||
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| | |[[Highwayman Jericho (Battles 2)|Highwayman Jericho]] | ||
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| | |[[Star Captain Jericho (Battles 2)|Star Captain Jericho]] | ||
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| | |[[Bonnie (Battles 2)|Bonnie]] | ||
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| | |[[Fateweaver Adora (Battles 2)|Fateweaver Adora]] | ||
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| | |[[Beetienne (Battles 2)|Beetienne]] | ||
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{{incomplete|section=y|Add all the differences of BTD6 and BTDB2 for the targeting stuffs}} | {{incomplete|section=y|Add all the differences of BTD6 and BTDB2 for the targeting stuffs}} | ||
Additional differences between ''BTD6'' and ''Battles 2'': | Additional differences between ''BTD6'' and ''Battles 2'': | ||
*[[Bomb Shooter (Battles 2)|Bomb Shooter]] | |||
**[[MOAB Assassin (Battles 2)|MOAB Assassin]] and [[MOAB Eliminator (Battles 2)|MOAB Eliminator]] abilities always target ''Strong''. | |||
*[[Tack Shooter (Battles 2)|Tack Shooter]] | |||
**[[Inferno Ring (Battles 2)|Inferno Ring]] starts on ''Strong'' but still gains standard target options. | |||
*[[Spike Factory (Battles 2)|Spike Factory]]: | *[[Spike Factory (Battles 2)|Spike Factory]]: | ||
**[[Smart Spikes (Battles 2)|Smart Spikes]] has Normal-Close-Far-Smart instead of Normal-Close-Smart-Set_Target-Automatic. | **[[Smart Spikes (Battles 2)|Smart Spikes]] has Normal-Close-Far-Smart instead of Normal-Close-Smart-Set_Target-Automatic. | ||