Targeting option: Difference between revisions

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*''Divide and Conquer'': Two drones are set to ''First'', two to ''Strong''.
*''Divide and Conquer'': Two drones are set to ''First'', two to ''Strong''.
*''Zone Defense'': One drone each on ''First'', ''Last'', ''Close'' and ''Strong''.
*''Zone Defense'': One drone each on ''First'', ''Last'', ''Close'' and ''Strong''.
All attacks ignore line of sight blockers ande requires Level 5+ to target Camo Bloons.
All attacks ignore line of sight blockers and he requires Level 5+ to target Camo Bloons.


The drones from Drone Swarm target one ''First'', one ''Last'', and two ''Strong''. Requires Level 5+ to target Camos.
The drones from Drone Swarm target one ''First'', one ''Last'', and two ''Strong''. Requires Level 5+ to target Camos.
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[[Biker Bones (Battles 2)|Biker Bones]]
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[[Ocean Obyn (Battles 2)|Ocean Obyn]]
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|[[Sentai Churchill (Battles 2)|Sentai Churchill]]
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|[[DJ Benjammin' (Battles 2)|DJ Benjammin']]
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|[[Smudge Catt Ezili (Battles 2)|Smudge Catt Ezili]]
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|[[Fusty the Snowman (Battles 2)|Fusty the Snowman]]
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|[[Agent Jericho (Battles 2)|Agent Jericho]]
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|[[Highwayman Jericho (Battles 2)|Highwayman Jericho]]
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|[[Star Captain Jericho (Battles 2)|Star Captain Jericho]]
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|[[Bonnie (Battles 2)|Bonnie]]
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|[[Fateweaver Adora (Battles 2)|Fateweaver Adora]]
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|[[Beetienne (Battles 2)|Beetienne]]
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{{incomplete|section=y|Add all the differences of BTD6 and BTDB2 for the targeting stuffs}}
{{incomplete|section=y|Add all the differences of BTD6 and BTDB2 for the targeting stuffs}}
Additional differences between ''BTD6'' and ''Battles 2'':
Additional differences between ''BTD6'' and ''Battles 2'':
*[[Bomb Shooter (Battles 2)|Bomb Shooter]]
**[[MOAB Assassin (Battles 2)|MOAB Assassin]] and [[MOAB Eliminator (Battles 2)|MOAB Eliminator]] abilities always target ''Strong''.
*[[Tack Shooter (Battles 2)|Tack Shooter]]
**[[Inferno Ring (Battles 2)|Inferno Ring]] starts on ''Strong'' but still gains standard target options.
*[[Spike Factory (Battles 2)|Spike Factory]]:
*[[Spike Factory (Battles 2)|Spike Factory]]:
**[[Smart Spikes (Battles 2)|Smart Spikes]] has Normal-Close-Far-Smart instead of Normal-Close-Smart-Set_Target-Automatic.
**[[Smart Spikes (Battles 2)|Smart Spikes]] has Normal-Close-Far-Smart instead of Normal-Close-Smart-Set_Target-Automatic.