Druid (BTD6)

Revision as of 10:41, 13 September 2026 by Qwertyxp2000 (talk | contribs) (→Upgrades: chinese beef)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Druid iterations: BTD6 • Battles 2 • BCS
Druid
Portrait of Druid
Creates a blast of thorns for each attack. Upgrades can call forth powers of the Jungle, Storm or Wrath.
Unlock method(s) Choose at levels 15, 16, 17, 19 or 20
Category Magic
Cost $340 — Easy
$400 — Medium
$430 — Hard
$480 — Impoppable
Hotkey G
Introduced Launch

The Druid is a Magic tower in Bloons TD 6. It attacks by throwing a volley of 5 thorns at Bloons with random spread. Each thorn pops up to 1 Bloon, but cannot pop frozen Bloons or Lead Bloons. It can be upgraded to channel the powers of the storm, shooting lightning and tornadoes, channel the powers of the jungle, summoning vines and generating cash, or channel the powers of wrath, increasing its attack speed and damage.

Upgrades

Path 1

Hard Thorns
Tier 1 — 150 XP to unlock
 
Hard thorns can pop 2 Bloons each and pop any Bloon type.
$300 — Easy
$350 — Medium
$380 — Hard
$420 — Impoppable
This upgrade increases the pierce of Druid's thorns from 1 to 2, and changes damage type of its thorns, thorn piles, and vine zones from Sharp to Normal (which allows them to damage Lead and Frozen Bloons).
Heart of Thunder
Tier 2 — 750 XP to unlock
 
Unleashes regular blasts of forked lightning that arc from Bloon to Bloon.
$725 — Easy
$850 — Medium
$920 — Hard
$1,020 — Impoppable
This upgrade grants Druid an additional attack which shoots lightning at Bloons. When lightning hits a target, it quickly jumps to nearby Bloons including through obstacles. Lightning deals 2 damage, has 5 pierce, and has an attack cooldown of 2.3 seconds. When lightning hits its target, it splits into up to 2 forks within 86 units, which means each lightning attack can hit up to 31 targets (2 forks ^ 5 pierce - initial attack). Lightning cannot receive buffs to its pierce, and cannot damage Purple Bloons.
Druid of the Storm
Tier 3 — 2,500 XP to unlock
 
Gusts of wind blow Bloons off the track away from the exit.
$1,445 — Easy
$1,700 — Medium
$1,835 — Hard
$2,040 — Impoppable
This upgrade grants the Druid an additional tornado attack which blows Bloons 100–200 units backwards. Each tornado deals 0 damage, has 35 pierce, consumes 2 pierce on Ceramic Bloons, and this attack has a cooldown of 2.5 seconds. Tornadoes are able to seek targets, and cannot blow back White or Purple if they cannot damage them, nor MOAB-Class Bloons, although the tornadoes will simply ignore them, and won't target Bloons already being blown backwards. Tornadoes remove glued and frozen properties on Bloons it blows back.

With   Tiny Tornadoes, each tornado splits into three smaller tornadoes when they expire. Each mini tornado blows Bloon 33–300 units backwards and has 5 pierce, and can target all except Lead and MOAB-Class.

Both the tornado attack and the mini tornadoes can accept damage buffs such as Berserker Brew, as its damage is not capped.

Ball Lightning
Tier 4 — 12,000 XP to unlock
 
Able to perceive Camo Bloons. Creates powerful balls of lightning that can freeze Bloons. Additional lightning bolts arc off main attack to nearby Bloons.
$3,825 — Easy
$4,500 — Medium
$4,860 — Hard
$5,400 — Impoppable
This upgrade grants the Druid camo detection and an additional attack that summons a slow-moving lightning ball, which quickly zaps lightning at Bloons and freezes Bloons that touch the lightning ball. This attack is shot every 6 seconds, and generates lightning every 0.35s, forks up to 5 times (up to 31 targets total), and does 3 damage. The ball does no damage, and freezes any non-White type for 4.5s through up to 4 layers of Bloon.

Additionally, the ordinary Heart of Thunder lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back Bloons +50 more units backwards (150–250 units), and has its pierce increased from 35 to 60 with no pierce penalty versus Ceramic Bloons.

Monarch of Storms
Tier 5 — 35,000 XP to unlock
 
Calls forth a relentless barrage of superstorms. Blasts all Bloon types for massive damage and blows them away from the exit.
$51,000 — Easy
$60,000 — Medium
$64,800 — Hard
$72,000 — Impoppable
This upgrade allows the Druid to perform the superstorm attack and improves the Ball Lightning attack by increasing the damage of the Heart of Thunder lightning attacks from 3 to 30, and lightning produced by lightning balls from 3 to 10.

The superstorm is a slow moving projectile that does 100 damage and inflicts blowback on MOAB-Class Bloons, sending them back between 100 and 400 units (half the value if it's a ZOMG). The superstorm projectile also fires out a ball lightning projectile every 3 seconds; this ball lightning is fired in a randomized direction within 180° of the superstorm's fired direction. Superstorm projectiles ignore walls and can bounce off map borders, consume more pierce on blimps (MOAB: 3, BFB: 9, ZOMG: 33, DDT: 7), can target BADs but not Boss Bloons, have 200 pierce, can re-hit Bloons every second, and last up to 12.8571 seconds (17.1429 seconds with 5-0-1). It removes all glue and ice mutators and their effects, except Glue Strike and Glue Storm ability effects from BADs and Bosses. The attack triggers every 4 seconds, and can trigger on any target.

Path 2

Thorn Swarm
Tier 1 — 140 XP to unlock
 
Shoots 8 thorns per shot instead of 5.
$210 — Easy
$250 — Medium
$270 — Hard
$300 — Impoppable
Each shot throws 8 thorns instead of 5, with no change in angular spread.
Heart of Oak
Tier 2 — 600 XP to unlock
 
Attacks convert Regrow Bloons into normal Bloons. Gains 1% pierce for every life gained from the starting value after the upgrade. Maxes at 100% and diminishes if lives are lost.
$300 — Easy
$350 — Medium
$380 — Hard
$420 — Impoppable
All of the Druid's attacks remove the Regrow property after damaging Bloons (including from Druid of the Storm's tornadoes to targeted Bloons). Additionally, the Druid also gains +1% pierce for each life above the original life count, starting at the amount after buying the upgrade, for a max of +100% pierce.
Druid of the Jungle
Tier 3 — 2,000 XP to unlock
 
Calls a vine from the ground to entangle and crush Bloons one at a time, leaving behind a deadly thorn pile.
$895 — Easy
$1,050 — Medium
$1,135 — Hard
$1,260 — Impoppable
The Druid additionally spawns a vine that catches and pops a single Bloon target from anywhere on screen. After destroying its target, it immediately leaves a thorn pile on the track that damages Bloons that pass over it. Then, the vine undergoes a cooldown as it digests the target.

With Hard Thorns, both the vine grab and leftover vine can pop Frozen and Lead, and the vine grab is able to target Frozen and Lead. Druidic Reach improves duration of the thorn pile by +33%. Heart of Vengeance, like all speed buffs, doesn't affect the digestion time of the vine grab, but does decrease the cooldown of the attack itself and the pierce refresh interval of the thorn pile.

If Obyn Greenfoot is present on screen and at least level 5, all Druids of the Jungle gain 40% more range.

Jungle's Bounty
Tier 4 — 11,000 XP to unlock
 
Vines create stronger thorn piles. Druid generates cash and lives at the end of each round, plus extra cash per Banana Farm near the Druid. Vine Crush Ability: Vines grab many Bloons at once, following Druid's target priority.
$4,165 — Easy
$4,900 — Medium
$5,290 — Hard
$5,880 — Impoppable
This upgrade grants the Druid the Vine Crush ability, which immediately crushes 10 Bloons based on targeting priority of the Druid. Additionally, Jungle's Bounty has +10 range (35 to 45), and its leftover vines are improved. At the end of each round, it produces $120 plus extra cash per Banana Farm and its upgrades within range, plus one life at the end of the round.
Spirit of the Forest
Tier 5 — 40,000 XP to unlock
 
Grows thorned vines along the path that deal constant damage and bonus damage to ceramics. Vines nearest the Spirit of the Forest do more damage. Activated ability grabs more Bloons.
$29,750 — Easy
$35,000 — Medium
$37,800 — Hard
$42,000 — Impoppable
After buying this upgrade, this Druid immediately spawns thick vines on nearby path around itself, which grow over time to spread beyond its base range. These thick vine zones constantly damage passing Bloons, dealing greater damage if spawn near the Druid. With   Vine Rupture, Druid also gain an ability to rupture all the vines on the track.

Additionally, the Druid passively generates more Cash and Life at the end of the round. The Vine Crush ability grabs and crushes even more Bloons and spawns thorn piles on the track. All its attacks, excluding Heart of Thunder's lightning, deal extra damage.

Path 3

Druidic Reach
Tier 1 — 120 XP to unlock
 
Increases range by a large amount.
$85 — Easy
$100 — Medium
$110 — Hard
$120 — Impoppable
This upgrade increases the range of the Druid by 10 units, from 35 to 45, and increases lifespan of all its attacks by 33%.
Heart of Vengeance
Tier 2 — 550 XP to unlock
 
Gains 10% attack speed and 1% for every life lost from the starting value after the upgrade. Maxes at 50% and diminishes if lives are restored.
$255 — Easy
$300 — Medium
$325 — Hard
$360 — Impoppable
With this upgrade, the Druid get +10% attack speed, plus additional +1% attack speed for every 1 life lost from when purchasing the upgrade. Maxes at +50%, diminishes if gaining lives, and lives above the starting life does not count.
Druid of Wrath
Tier 3 — 1,700 XP to unlock
 
Gains attack speed during the round as long as the Druid is attacking Bloons.
$510 — Easy
$600 — Medium
$650 — Hard
$720 — Impoppable
With this upgrade, the Druid gains +5% attack speed for every 10 damage dealt. This effect stacks up to 20 times, which maxes at +100% attack speed, and expires after the round ends or if the Druid does not deal any damage within 2 seconds. Level 18+ Obyn Greenfoot causes all Druids of Wrath to start each round with max wrath that persists until it stops attacking again.
Poplust
Tier 4 — 14,000 XP to unlock
 
Boosts attack speed and pierce for other Druids in the radius. Can stack up to 5 times on any single Druid.
$2,000 — Easy
$2,350 — Medium
$2,540 — Hard
$2,820 — Impoppable
This upgrade provides an attack speed and pierce buff to all Druids in range excluding itself by 15%. This effect stacks additively and up to 5 times, for a maximum of +75% attack speed and pierce.
Avatar of Wrath
Tier 5 — 33,000 XP to unlock
 
The more Bloons there are, the more damage it does!
$38,250 — Easy
$45,000 — Medium
$48,600 — Hard
$54,000 — Impoppable
With this upgrade, the Druid gains +5 range, +3 damage, and double attack speed (every 0.55 seconds). Additionally, its damage is increased by 1 for every 3,000 leak damage (not RBE) on screen, maxes at +30 damage, including the lightning attack if crosspathed with Heart of Thunder upgrade, which also gains double attack speed.

Paragon

Root of all Nature
Tier 6 — 750,000 XP to unlock
 
That from which all life branches.
$403,750 — Easy
$475,000 — Medium
$513,000 — Hard
$570,000 — Impoppable
The Root of all Nature's basic attack fires Electrified Thorns that ricochet between Bloons, dealing Normal damage. Its attack speed increases the longer it attacks continuously, similar to Druid of Wrath. The Paragon prevents Regrow Bloons from regenerating map-wide and deals massive damage against them. At the end of the round, when a BAD Bloon is popped, or Boss Skull is defeated, Root of all Nature provides Cash depend on the amount of Banana Farms on the map plus 1 Life. The base damage dealt by all of Root of all Nature's attacks scales with the amount of Cash that the player has.

The Paragon passively covers the track in a sentient forest that damages Bloons, and similar to Spirit of the Forest's vines, they deal higher damage if spawn near the Paragon. Every few seconds, Root of all Nature throws a seed to grow storm trees. They attack and blowback nearby Bloons with Vinenados and are treated as Banana Farms.

Root of all Nature's Activated Ability, Primordial Wrath, allows it to toggle its wrathful state, which increases its damage but drains cash over time and prevents other towers from generating cash until toggled off. This Paragon also has a special interaction with Obyn Greenfoot, giving him a variety of buffs.


Stats

For a complete list of Druid stats, see Stats:Druid (BTD6).
This data was last updated for: version 55.1
Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
This list does not include Monkey Knowledge that affects all Magic towers.
Monkey Knowledge Cost Prerequisites Introduced
 
Lingering Magic
Longer projectile lifespan for Wizard Monkey, Super Monkey, Skywarden, and Druid.
Free — Launch
 
Warm Oak
Heart of Oak cost reduced by 100.
Free   4 invested
Hot Magic
Launch
 
Cold Front
Ball Lightning's additional lightning bolts also freeze Bloons.
  250   4 invested
Warm Oak
Launch
 
Vine Rupture
Grants Spirit of the Forest Druid a new ability to burst all track vines, doing big damage to all non-Lead Bloons. New vines will regrow after each Rupture.
  500   8 invested
Cold Front
Version 17.0
 
Tiny Tornadoes
Druid tornadoes spawn 3 smaller tornadoes when they expire.
  1,000   8 invested
Deadly Tranquility
Cold Front
Vine Rupture
Version 15.0

Rogue Legends

Starter parties with Druids

Hero Insta Monkey 1 Insta Monkey 2 Artifact
  0-2-0 Druid   0-0-3 Druid   BB Gatling Gun Rare
  0-0-2 Monkey Ace   0-2-0 Druid   Starting Strong Legendary
  0-2-0 Beast Handler   0-0-1 Druid   Cornered Beasts Common (adds   0-1-1 Beast Handler)
  0-2-0 Ninja Monkey   0-0-2 Druid   Dream Teams Common
  0-2-0 Druid   0-0-3 Druid   BB Gatling Gun Rare
This list does not include Artifacts that affect all Magic towers.
Artifact Common effect Rare effect Legendary effect
 
Dream Teams
Monkey Subs, Ninja Monkeys, Druids, Wizards, and Beast Handlers attack speed and ability cooldowns are 11% faster, get 20% more range, and placement cooldown reduced 1 round(s) Monkey Subs, Ninja Monkeys, Druids, Wizards, and Beast Handlers attack speed and ability cooldowns are 11% faster, get 25% more range, and placement cooldown reduced 1 round(s) Monkey Subs, Ninja Monkeys, Druids, Wizards, and Beast Handlers attack speed and ability cooldowns are 11% faster, get 35% more range, and placement cooldown reduced 2 round(s)
 
Follow Me
Dart Monkeys, Boomerang Monkeys, Bomb Shooters, Tack Shooters, Super Monkeys, Druids, and Mermonkeys follow cursor like a Dartling Gunner with a turn rate of 180, and constantly fire as long as Bloons are on screen. Attack speed reduced by 17% Dart Monkeys, Boomerang Monkeys, Bomb Shooters, Tack Shooters, Super Monkeys, Druids, and Mermonkeys follow cursor like a Dartling Gunner with a turn rate of 300, and constantly fire as long as Bloons are on screen. Attack speed reduced by 9% Dart Monkeys, Boomerang Monkeys, Bomb Shooters, Tack Shooters, Super Monkeys, Druids, and Mermonkeys follow cursor like a Dartling Gunner with a turn rate of 500, and constantly fire as long as Bloons are on screen. Attack speed reduced by 5%
 
Growing Steady
Druids attack 17% slower, but every round Druid damage is increased by 0.15, even Druids placed later! Adds a 1-0-1 Druid to your Party Druids attack 17% slower, but every round Druid damage is increased by 0.20, even Druids placed later! Adds a 1-0-2 Druid to your Party Druids attack 17% slower, but every round Druid damage is increased by 0.35, even Druids placed later! Adds a 0-0-2 Druid to your Party
 
Homing Projectiles
— — Grants homing projectiles for Dart Monkey, Bomb Shooter, Tack Shooter, Super Monkey, Druid, Engineer, Dartling Gunner and all Heroes

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-0-0 $340 $400 $430 $480 $238 $280 $301 $336
1-0-0 $640 $750 $810 $900 $448 $525 $567 $630
1-1-0 $850 $1,000 $1,080 $1,200 $595 $700 $756 $840
1-0-1 $725 $850 $920 $1,020 $508 $595 $644 $714
0-1-0 $550 $650 $700 $780 $385 $455 $490 $546
0-1-1 $635 $750 $810 $900 $445 $525 $567 $630
0-0-1 $425 $500 $540 $600 $298 $350 $378 $420
2-0-0 $1,365 $1,600 $1,730 $1,920 $956 $1,120 $1,211 $1,344
2-1-0 $1,575 $1,850 $2,000 $2,220 $1,103 $1,295 $1,400 $1,554
2-2-0 $1,875 $2,200 $2,380 $2,640 $1,313 $1,540 $1,666 $1,848
2-0-1 $1,450 $1,700 $1,840 $2,040 $1,015 $1,190 $1,288 $1,428
2-0-2 $1,705 $2,000 $2,165 $2,400 $1,194 $1,400 $1,516 $1,680
0-2-0 $850 $1,000 $1,080 $1,200 $595 $700 $756 $840
1-2-0 $1,150 $1,350 $1,460 $1,620 $805 $945 $1,022 $1,134
0-2-1 $935 $1,100 $1,190 $1,320 $655 $770 $833 $924
0-2-2 $1,190 $1,400 $1,515 $1,680 $833 $980 $1,061 $1,176
0-0-2 $680 $800 $865 $960 $476 $560 $606 $672
1-0-2 $980 $1,150 $1,245 $1,380 $686 $805 $872 $966
0-1-2 $890 $1,050 $1,135 $1,260 $623 $735 $795 $882
3-0-0 $2,810 $3,300 $3,565 $3,960 $1,967 $2,310 $2,496 $2,772
3-1-0 $3,020 $3,550 $3,835 $4,260 $2,114 $2,485 $2,685 $2,982
3-2-0 $3,320 $3,900 $4,215 $4,680 $2,324 $2,730 $2,951 $3,276
3-0-1 $2,895 $3,400 $3,675 $4,080 $2,027 $2,380 $2,573 $2,856
3-0-2 $3,150 $3,700 $4,000 $4,440 $2,205 $2,590 $2,800 $3,108
0-3-0 $1,745 $2,050 $2,215 $2,460 $1,222 $1,435 $1,551 $1,722
1-3-0 $2,045 $2,400 $2,595 $2,880 $1,432 $1,680 $1,817 $2,016
2-3-0 $2,770 $3,250 $3,515 $3,900 $1,939 $2,275 $2,461 $2,730
0-3-1 $1,830 $2,150 $2,325 $2,580 $1,281 $1,505 $1,628 $1,806
0-3-2 $2,085 $2,450 $2,650 $2,940 $1,460 $1,715 $1,855 $2,058
0-0-3 $1,190 $1,400 $1,515 $1,680 $833 $980 $1,061 $1,176
1-0-3 $1,490 $1,750 $1,895 $2,100 $1,043 $1,225 $1,327 $1,470
2-0-3 $2,215 $2,600 $2,815 $3,120 $1,551 $1,820 $1,971 $2,184
0-1-3 $1,400 $1,650 $1,785 $1,980 $980 $1,155 $1,250 $1,386
0-2-3 $1,700 $2,000 $2,165 $2,400 $1,190 $1,400 $1,516 $1,680
4-0-0 $6,635 $7,800 $8,425 $9,360 $4,645 $5,460 $5,898 $6,552
4-1-0 $6,845 $8,050 $8,695 $9,660 $4,792 $5,635 $6,087 $6,762
4-2-0 $7,145 $8,400 $9,075 $10,080 $5,002 $5,880 $6,353 $7,056
4-0-1 $6,720 $7,900 $8,535 $9,480 $4,704 $5,530 $5,975 $6,636
4-0-2 $6,975 $8,200 $8,860 $9,840 $4,883 $5,740 $6,202 $6,888
0-4-0 $5,910 $6,950 $7,505 $8,340 $4,137 $4,865 $5,254 $5,838
1-4-0 $6,210 $7,300 $7,885 $8,760 $4,347 $5,110 $5,520 $6,132
2-4-0 $6,935 $8,150 $8,805 $9,780 $4,855 $5,705 $6,164 $6,846
0-4-1 $5,995 $7,050 $7,615 $8,460 $4,197 $4,935 $5,331 $5,922
0-4-2 $6,250 $7,350 $7,940 $8,820 $4,375 $5,145 $5,558 $6,174
0-0-4 $3,190 $3,750 $4,055 $4,500 $2,233 $2,625 $2,839 $3,150
1-0-4 $3,490 $4,100 $4,435 $4,920 $2,443 $2,870 $3,105 $3,444
2-0-4 $4,215 $4,950 $5,355 $5,940 $2,951 $3,465 $3,749 $4,158
0-1-4 $3,400 $4,000 $4,325 $4,800 $2,380 $2,800 $3,028 $3,360
0-2-4 $3,700 $4,350 $4,705 $5,220 $2,590 $3,045 $3,294 $3,654
5-0-0 $57,635 $67,800 $73,225 $81,360 $40,345 $47,460 $51,258 $56,952
5-1-0 $57,845 $68,050 $73,495 $81,660 $40,492 $47,635 $51,447 $57,162
5-2-0 $58,145 $68,400 $73,875 $82,080 $40,702 $47,880 $51,713 $57,456
5-0-1 $57,720 $67,900 $73,335 $81,480 $40,404 $47,530 $51,335 $57,036
5-0-2 $57,975 $68,200 $73,660 $81,840 $40,583 $47,740 $51,562 $57,288
0-5-0 $35,660 $41,950 $45,305 $50,340 $24,962 $29,365 $31,714 $35,238
1-5-0 $35,960 $42,300 $45,685 $50,760 $25,172 $29,610 $31,980 $35,532
2-5-0 $36,685 $43,150 $46,605 $51,780 $25,680 $30,205 $32,624 $36,246
0-5-1 $35,745 $42,050 $45,415 $50,460 $25,022 $29,435 $31,791 $35,322
0-5-2 $36,000 $42,350 $45,740 $50,820 $25,200 $29,645 $32,018 $35,574
0-0-5 $41,440 $48,750 $52,655 $58,500 $29,008 $34,125 $36,859 $40,950
1-0-5 $41,740 $49,100 $53,035 $58,920 $29,218 $34,370 $37,125 $41,244
2-0-5 $42,465 $49,950 $53,955 $59,940 $29,726 $34,965 $37,769 $41,958
0-1-5 $41,650 $49,000 $52,925 $58,800 $29,155 $34,300 $37,048 $41,160
0-2-5 $41,950 $49,350 $53,305 $59,220 $29,365 $34,545 $37,314 $41,454

Strategy

For more in-depth strategies, see Strategy:Druid (BTD6).
  This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

Update history

For a complete list of Druid changes, see Update history:Druid (BTD6).
  This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
“
Druid base price has been reduced slightly to fit it in a little better as a starter choice.
— Update notes
”
  •   Cost reduced ― $425 → $400
“
Druid projectile lifespans are being shifted from many base weapons into the xx1 range crosspath, this is a nerf to top path lifespan when not taking the crosspath and a buff to 031 druids
— Update notes
”
  •   Main attack: Max projectile distance reduced ― 136 units → 102 units
  •   Main attack: Projectile spread can now be affected by accuracy buffs

Cosmetic items

Item Category Unlock method(s) Introduced
  Druid Capybara Pet Monkeys — Pets Trophy Store —   120 Version 40.0
  Druid Holiday Projectiles Monkeys — Projectiles Trophy Store —   50 Version 46.0
For more Druid images, see Gallery:Druid.

Screenshots

  This section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

In other languages

This section was last updated for: version 49.2
Name
Language Text Notes
Arabic درويد/تلميذ الكاهن —
Danish Druide —
German Druide —
Spanish Druida —
Spanish (Latin America) Druida —
Finnish Druidi —
French Druide —
Italian Druido —
Japanese ドルイド —
Korean 드루이드 —
Dutch Druïde —
Norwegian Druide —
Polish Druid —
Portuguese (Brazil) Druida —
Russian Друид —
Swedish Druid —
Thai ลิงดรูอิด —
Turkish Medyum —
Chinese (simplified) 德鲁伊 —
Chinese (traditional) 督伊德 —
Description
Language Text Notes
Arabic يقوم بتحضير انفجار الأشواك لكل هجوم. يمكن أن تجتذب الترقيات قوى الغابة أو العاصفة أو الغضب الشديد. —
Danish Skaber en eksplosion af torne for hvert angreb. Opgraderinger kan hidkalde junglens, stormens og vredens kræfter. —
German Verursacht bei jedem Angriff einen Dornensturm. Verbesserungen können die Kräfte des Dschungels, Sturms oder Zorns herbeirufen. —
Spanish Lanza una ráfaga de espinas en cada ataque. Las mejoras invocan poderes de la selva, la tormenta o la furia. —
Spanish (Latin America) Lanza una ráfaga de espinas en cada ataque. Las mejoras invocan poderes de la selva, la tormenta o la furia. —
Finnish Luo okaräjähdyksen kullakin hyökkäyksellä. Päivitykset voivat kutsua viidakon, myrskyn tai vihan voimia. —
French Crée une explosion d'épines à chaque attaque. Les améliorations peuvent lui permettre invoquer les pouvoirs de la jungle, de la tempête et du courroux. —
Italian È in grado di creare, con ogni attacco, un'esplosione di aculei. Quando viene potenziata, può adoperare i poteri della giungla, della tempesta o dell'ira. —
Japanese 各攻撃でトゲの爆破を作りだす。アップグレードすると、ジャングル、ストーム、ラスの力を召喚できる。 —
Korean 공격할 때마다 가시를 잔뜩 방출합니다. 업그레이드하면 정글, 폭풍, 또는 분노의 힘을 방출할 수 있게 됩니다. —
Dutch Creëert een doornenvlaag voor elke aanval. Upgrades kunnen krachten van de Jungle, Storm of Toorn oproepen. —
Norwegian Lager en eksplosjon av torner for hvert angrep. Oppgraderinger kan fremkalle krefter fra Jungelen, Storm og Vrede. —
Polish Każdy atak to wybuch kolców. Ulepszenia pozwalają wzywać moce dżungli, burzy i gniewu. —
Portuguese (Brazil) Cria um estouro de espinhos a cada ataque. Evoluções podem invocar os poderes da Selva, da Tempestade ou da Fúria. —
Russian При каждой атаке стреляет пучком колючек. Улучшения могут придать силы джунглей, шторма или ярости. —
Swedish Skapar en svärm med taggar för varje attack. Uppgraderingar kan utnyttja djungel-, storm- eller vredeskraft. —
Thai สร้างหนามจำนวนมากในการโจมตีแต่ละครั้ง เมื่ออัปเกรดแล้วสามารถใช้พลังพฤกษา วายุ หรือโทสะ —
Turkish Her bir saldırı için bir diken dalgası oluşturur. Yükseltmeler Orman, Fırtına veya Gazap güçlerini ortaya çıkarabilir. —
Chinese (simplified) 每次攻击发射一束利刺。升级可召唤丛林、风暴或愤怒的力量。 —
Chinese (traditional) 為每次攻擊增加一波荊棘。升級可召喚叢林、風暴或憤怒的力量。 —