Update history:Bloons TD 6/Version 15.0
Version 15.0 is the first major update to Bloons TD 6 of 2020. It introduced the Wolfpack Quincy skin, the Infernal map, and new Monkey Knowledge, and raised the player level cap to 155.
Additions
edit| Knowledge | Category |
|---|---|
| Heroes | |
| Magic | |
| Military | |
| Primary | |
| Support |
Changes
edit| Tiers | Changes |
|---|---|
| 2-5-0 Perma Charge + Glaives |
|
| 0-5-2 Perma Charge + Red Hot Rangs |
|
| Tiers | Changes |
|---|---|
| X-3-X MOAB Mauler |
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| X-4-X MOAB Assassin X-5-X MOAB Eliminator |
|
| Tiers | Changes |
|---|---|
| 3-X-X Submerge and Support and further upgrades |
|
| X-5-X Pre-emptive Strike |
|
| Tiers | Changes |
|---|---|
| X-4-X Monkey Pirates |
|
| X-4-X Monkey Pirates X-5-X Pirate Lord |
|
| Tiers | Changes |
|---|---|
| X-X-4 Comanche Defense |
|
| Tiers | Changes |
|---|---|
| All tiers |
|
| Tiers | Changes |
|---|---|
| X-X-5 Prince of Darkness |
|
| Tiers | Changes |
|---|---|
| 5-X-X True Sun God |
|
| Tiers | Changes |
|---|---|
| 2-X-X Acidic Mixture Dip and further upgrades |
|
| Tiers | Changes |
|---|---|
| X-5-X Spirit of the Forest |
|
| Tiers | Changes |
|---|---|
| X-3-X Monkey Bank |
|
| X-X-2 Banana Salvage |
|
| Tiers | Changes |
|---|---|
| X-X-5 Perma-Spike |
|
| Tiers | Changes |
|---|---|
| 1-X-X Sentry Gun 2-X-X Faster Engineering 3-X-X Sprockets |
|
| 4-X-X Sentry Expert |
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| 5-X-X Sentry Paragon |
|
| “ | Pat Fusty at level 1 was unintentionally worse than the level 2 — Update notes |
” |
| Levels | Changes |
|---|---|
| 1 |
|
| “ | Pat Fusty’s main hit at level 11 was unintentionally dealing too little damage — Update notes |
” |
| Levels | Changes |
|---|---|
| 11 |
|
- "Resolved issues with Monkey Knowledge not applying correctly"
- The Insta Monkeys button on the Powers screen has been redesigned and moved to the top-right corner
- "Insta Monkeys should no longer come only in 032 and 042 variations"
- "Placing Insta Monkeys should correctly play all sounds & animations again"
| “ | Why we changed it: we’ve always intended Monkey Knowledge to grow, so that means more cumulative power, and some strong new Knowledges. The current one point per Knowledge with light sequential requirements and nothing else to do with Knowledge Points doesn’t do a good enough job of governing or guiding the varying strength of the Knowledge trees. The Monkey Money requirement provides both, asking players to make a considered choice by using a resource that has value in many other places in the game. As we add tougher modes and Bloons, we can add more and better Knowledge, and this gives the team a better way to indicate and to govern that power according to that value. — Update notes |
” |
- Added Monkey Money costs to tier 4+ Monkey Knowledge
- Respec confirmation text changed ― "Resets all Monkey Knowledge so you can assign all Monkey Knowledge points again." → "Resets all Monkey Knowledge so you can reassign all points. Monkey Money spent unlocking a given Knowledge remains invested there."
Miscellaneous
edit- Maximum level raised to 155
- "Resolved an issue when loading save or co-op resync that would not save any cash gains from the very last attack in each round"
- "Resolved a co-op desync that could cause some players to never see the defeat screen or be able to continue playing"
- "Resolved a co-op desync that could kick every other player from the match"
- "Resolved a co-op issue causing some lower end devices to crash when viewing options"
- "Round hints should display again if enabled"
- "Resolved some minor Localization issues"
- "Added a download confirmation to the game launch when an update needs to apply, for player clarity and for platform requirements"
- "Stylus should work correctly again for all mobile versions, hope Note players are happy again!"
- "The top of the Windmill on Town Center should no longer block placement under it"
- "Tapping too quickly on losing in a race should no longer pay twice for one ‘Try again’"
- "Empowered Heroes Knowledge should no longer make that level 3 ability disappear in that incredibly frustrating way that it did"
- "All For One And One For One achievement should be awarded correctly again"
- "Added sound to Monkey Knowledge arrow buttons"
- "Added sound to Insta Monkey tower screen"
- "Player zones in non-FFA co-op should no longer shuffle when a desync occurs"
- "Changing the resolution should no longer require a game restart every time"
- "In-game UI & Buttons should be more user-friendly on larger game resolutions"
Gallery
edit-
Social media cover
Video
editDescription
editIn-game patch notes
editApp Store
editNotes
edit- The update video's thumbnail refers to Infernal as "Inferno".
- Internally, this update also changed the description of Soulbind's Activated Ability to match the new description of Prince of Darkness, despite it being unused in every version of the game. (Internally, all Activated Abilities have their own descriptions separate from the descriptions of upgrades, similar to the Flash version of Bloons TD 5, though only the Hero Abilities were ever used, and only in older versions.)