Double Trouble (BCS)
Double Trouble
| Create a copy of target friendly Bloon |
| I could really use another one of these. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | — | |
| Introduced | Launch | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Charges | 1 | |||||||
Double Trouble is an Exotic Power card in Bloons Card Storm. It creates a copy of a Bloon on the player's side. The clone will inherit the same Health and Delay as the original, plus Shield and/or On Fire if it has them. If the original bloon is sent by a player, and not from the Storm, it generates Bloontonium equal to its cost and triggers any On Play effects when it spawns.
Tips
- Double Trouble generally works best on the healthiest bloon and/or with 0 delay.
- Playing on an expensive Bloon spawned by you (but not the Storm) generates Bloontonium as if you sent the bloon again. You can use this as another source of Bloontonium while applying more pressure to your opponent.
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Double Troubling basic (preferrably Pinks) and advanced bloons, Bloontonium gained from Double Troubling a bloon (with comparison), and inherited On Fire (shield is done, surely saw fire one too) |
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Icon
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Placeholder icon
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Placeholder art
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Duplicating a shielded BFB