Revision as of 12:38, 17 December 2025 by Qwertyxp2000(talk | contribs)(remind me: update the Boomerang Monkey's description and say that it's been updated as so (only a minor change, just a stat change, nothing special otherwise)
Boomerang Monkey (simply named the Boomerang in the beta tests) is a PrimaryMonkeycard in Bloons Card Storm. It deals 15 damage to the previous Bloon of the target Bloon on the opponent's Bloon track, if one exists. The second hit's damage is independent from its ATK and is unaffected by ATK modifiers, such as Divination or Weakening Gas Bloon.
Three Boomerang Monkey cards unlock upon completing Card Storm 101. Rang Bloons can generate Boomerang Monkey cards during a match.
Boomerang Monkey heavily relies on its back hit to compete against other early-game options, by default dealing 10 damage more than its main attack. In optimal conditions, it does 50 damage per turn when two or more Bloons are on screen. If possible, always let it attack one square behind the Bloon that should take the most damage.
The Boomerang Monkey is much weaker than other early-game Monkeys. Its biggest rival is Triple Shot, which for the same cost does 10 more total damage against 3 targets while doing the same total damage versus 1, but 10 less against 2.
Rang Bloon can help build up Boomerang Monkeys, but generally not advised because Boomerang Monkeys are expensive to place early on.