List of unused content in BCS

This is list of content in Bloons Card Storm that exists in the game's data, but cannot be seen normally. This includes data that was unused in the Firstlook test and Full Playable test and no longer exists in the final game.

Cards

edit

Implemented cards

edit

These cards were functional in the beta tests, but were removed in the full release. Most of their text still exists in the localization files of the current version.

Monkeys

edit
ID Art Icon Name Description Rarity Cost Attack Power Ammo Reload Notes
50     Monkey Town Hall Can't Attack
Draw a Card each time you play a Monkey
Rare 5 Despite being removed, the description was updated to uncapitalize "card" in version 4.4.
92     Juggernaut On Pop: Deals 30 Damage to the next Bloon, if this kills the Bloon, repeat Super Rare 8 50 1 2 Despite being removed, the description was updated to uncapitalize "damage" in version 4.4.
99     Ring of Fire +10 Defender
On Pop while Defending: Reload 1 Ammo
Uncommon 5 25 3 2 Despite being removed, the description was updated to uncapitalize "ammo" in version 4.4.
105     Artillery Battery Does not attack normally
On Turn End: Randomly attacks an enemy Bloon
Uncommon 7 50 3 1
110     Summon Phoenix On Play: Deal 50 damage to enemy Bloons Ultra Rare 8 60 1 1 Despite being removed, its description was updated to make the keyword text bold in version 4.0.
112     Robo Monkey On Attack: attacks a second random Bloon Super Rare 10 60 3 4 Despite being removed, its description was updated to make the keyword text bold in version 4.0. A card with the same name was later released in version 5.0, though it has a different internal ID and different mechanics and stats. The description was overwritten with the new card's description in version 5.0.
114     Avatar of Wrath On Own Hero Damaged: Draw a Card Super Rare 8 50 3 2
116     Monkey Bank Can't manually target Bloons
On Turn Start: Gain Gold equal to the number of friendly Monkeys
Rare 4 Description and stats were blanked in the Full Playable test (the data listed here is from the Firstlook test), presumably due to its effect being given to the Marketplace instead. Despite having finalized card art, this card used the placeholder art.
118     Monkey Training Academy Can't Attack
Reduce Cost of Monkeys by 1
Common 4

Bloons

edit
ID Art Icon Name Description Rarity Cost Charges Health Delay Notes
8     Heavy Green Bloon Uncommon 2 2 140 2
12     Heavy Yellow Bloon Uncommon 3 2 180 2
121     Heavy Blue Bloon Uncommon 1 2 80 2

Partially implemented cards

edit

These cards are not functional in any officially released build, but have text and numeric IDs. Note that some of these cards' descriptions use tags that are meant to be replaced with numbers from their in-game stats, but due to their stats being missing, the numbers that these tags were supposed to be replaced with is unknown.

ID Art Name Description Card type Notes
60   Brambles Deals {DamageAmount} to all Enemy Bloons Power ID was repurposed for Extreme Heat in the Full Playable test. Likely similar to Mountain Obyn's Brambles ability.
76   Camo Gas Bloon On Popped: Random friendly Bloon gains Camo Bloon ID was repurposed for The Prestige in the Full Playable test. Despite being removed, its name was changed from "Camo Spore Bloon" in version 1.0, and its description was changed to make the keyword text bold in version 4.0.
77   Jungle Druid Has +{DamageAmount} damage per friendly Banana Farm in play Monkey ID was removed in the Full Playable test.
79   Chain Lightning Druid On Play: Deals {DamageAmount} damage to a random enemy Bloon. If it pops it, repeat Monkey ID was removed in the Full Playable test. Despite being removed, its description was updated to replace "opposing" with "enemy" in version 1.0, and its description was changed to make the keyword text bold in version 4.0.
85   Vacation Time Target enemy Monkey gains "If this monkey does not attack by the end of the next turn, it is removed" Power ID was removed in the Full Playable test. Despite being removed, its description was updated to uncapitalize "Enemy" in version 1.0.
88   Camo Blue Bloon Bloon ID was removed in the Full Playable test. A card with the same name was later released in version 6.0.
117   Radar Scanner On Play: Remove Camo from enemy Bloons. On Enemy Bloon Played: Remove Camo from played Bloon Monkey ID was removed in the Full Playable test. Despite being removed, its description was updated to make "On Play" and "On Enemy Bloon Played" bold in version 4.0. A card with a similar name was later released in version 6.0.
119   Camo Green Bloon Bloon ID was removed in the Full Playable test. A card with the same name was later released in version 6.0.
120   Camo Yellow Bloon Bloon ID was removed in the Full Playable test.
134 Sneak Peek Look at top 5 cards from deck, pick 2 then shuffle rest back into deck Power Was usable, but with blanked stats and no effect. ID was removed in version 1.0.
141 Healing Foresight Pick 3. If it's a Monkey, heal your Hero by the ATK of the Monkey Power Was usable, but with blanked stats and no effect. ID was removed in version 1.0. Despite being unused, its description was updated to replace "Attack Power" with "ATK" in version 4.4.

Glue Factory

edit
 

Glue Factory is an unused map that existed in the beta tests. It had the description "Increase the delay of Bloons by 1." It had its own icon, but used Monkey Meadow's map model in-game. The map's icon and ID were removed in the full release, but the code for its gameplay modifier still exists.

Textures

edit

Placeholder card art

edit

Many cards have placeholder art, most of which only existed in the beta tests and was removed in the final game. Most of the placeholder art was not used in any publicly released build, though Return to Sender used it in the Firstlook test and Baby Monkey used it in the Full Playable test.

Unimplemented cards

edit

The beta tests also contained placeholder images for cards with no corresponding text or IDs. Bomb Shooter and DDT cards were added in post-launch updates, and the card art of Grand Saboteur appears to be based on the card art of the unused "BloonSaboteur" card. Concussive Shell was also introduced to the game in version 4.0, but as an ability of Striker Jones rather than a card.

Placeholder card icons

edit

Unimplemented cards

edit

Text

edit

Several cards that are not available in the Collection have flavor text. Since flavor text is only visible in the Collection, it is impossible to see this text in-game.

Card Flavor text
Armored You might need to bring bigger darts
Avalanche Hmm, what's that rumbling sound?
Baby Monkey Now you know where Monkey babies come from.
Dread Shield You want a piece of me?
Echoes of Avalanche Plan your escape route now
Fearful Aura Sometimes my strength is simply your weakness
Immunity Don't waste your time
Rad Bloon Party on, radical Bloon dude!
Repercussions You really shouldn't point that at me
Rock Bloon Rock on!
Transformed Monkey Send more Bloons!
Wolf Bark at the moon.
Wrath of Dread None shall pass!

Decks

edit

Full Playable test decks

edit

There is an unused script in the game files named "AllDecks" that contains the following pre-made decks. In the Firstlook test, this script contained the five premade decks that all players and AI opponents used, but in the Full Playable test, it was replaced with these, and it remains unchanged in the final game. Some of them include unused cards.

Quincy Starter and Gwen Starter are the same as the ones in the Firstlook test, which are slightly different from the final game, while the other decks are unique. Fullsend's Hero used the numeric ID 6, which is assigned to Zee Jay in the current game, but considering this deck existed in the Full Playable test, it was likely created with Zoom-Jam in mind.

Name Hero Cards
Quincy Starter Quincy Monkeys: Dart Monkey ×3, Sniper Monkey ×3, Super Monkey ×1, Tack Shooter ×3, Triple Shot ×3
Bloons: BFB ×1, Black Bloon ×2, Blue Bloon ×3, Ceramic Bloon ×1, Green Bloon ×3, MOAB ×3, Pink Bloon ×3, Red Bloon ×3, White Bloon ×2
Powers: Storm Of Arrows ×3, Supply Drop ×3
Gwen Starter Gwendolin Monkeys: Boomerang Monkey ×3, Crossbow Monkey ×2, Dart Monkey ×3, Sniper Monkey ×2
Bloons: Black Bloon ×3, Blue Bloon ×3, Golden Bloon ×3, MOAB ×3, Rainbow Bloon ×2, Red Bloon ×3, Yellow Bloon ×2
Powers: Firestorm ×3, Quick Break ×3, Restock ×3, Supply Drop ×2
Facepunch Quincy Monkeys: Dart Monkey ×3
Bloons: Blue Bloon ×3, Pink Bloon ×3, Red Bloon ×3, Swarm Blue Bloon ×3, Swarm Red Bloon ×3, White Bloon ×3
Powers: Bloon Embiggen ×3, Bloon Strike ×3, Cash Drop ×3, Fortify ×3, MOAB Strike ×1, Restock ×3, Supply Drop ×3
AdoraControl Adora, High Priestess Monkeys: Avatar of Wrath ×3, Banana Farm ×3, Druid ×3, Prince of Darkness ×1, Ring of Fire ×2
Bloons: Ceramic Bloon ×3, Hastening Bloon ×2, MOAB ×3, Pink Bloon ×3, Steady Growth Bloon ×3, White Bloon ×3, ZOMG ×1
Powers: Cash Drop ×3, Expert Negotiator ×1, MOAB Strike ×1, Restock ×3, Sticky Bomb ×1, Super Monkey Storm ×1
OtK Adora, High Priestess Monkeys: Banana Farm ×3, Boomerang Monkey ×3, Mortar Monkey ×2, Wizard Monkey ×2
Bloons: Double Ceramic Bloon ×3, Double Rainbow Bloon ×1, Hastening Bloon ×3, White Bloon ×3
Powers: Bed Time ×1, Cash Drop ×3, Fortify ×3, Quick Ready ×3, Restock ×2, Return to Sender ×2, Shrink ×2, Super Monkey Storm ×1, Supply Drop ×3
QuickDefence Gwendolin Monkeys: Artillery Battery ×2, Boomerang Monkey ×3, Glaive Ricochet ×1, Monkey Village ×3, Ring of Fire ×3, Triple Shot ×3
Bloons: Ceramic Bloon ×3, Double Rainbow Bloon ×3, Swarm Blue Bloon ×3, Swarm Green Bloon ×3
Powers: Bloontonium Cache ×3, Cash Drop ×3, Firestorm ×3, Rapid Shot ×3, Super Monkey Storm ×1
Fullsend Zee Jay (Zoom-Jam) Monkeys: Dart Monkey ×3, Mortar Monkey ×3, Summon Phoenix ×1, Tack Shooter ×3
Bloons: Pink Bloon ×3, Steady Growth Bloon ×2, Swarm Blue Bloon ×3, Swarm Green Bloon ×3
Powers: Bloon Embiggen ×3, Bloon Strike ×3, Cash Drop ×3, Fortify ×2, MOAB Strike ×1, Red Bloon Storm ×3, Restock ×3, Super Monkey Storm ×1
Slobyn Obyn Greenfoot Monkeys: Banana Farm ×3, Druid ×3, Necromancer ×3, Prince of Darkness ×1
Bloons: Ceramic Bloon ×3, Golden Bloon ×3, Steady Growth Bloon ×3, White Bloon ×3, ZOMG ×1
Powers: Bloontonium Cache ×3, Cash Drop ×3, Powerful Slowing Totem ×2, Quick Break ×3, Supply Drop ×3, Wall Of Trees ×3

Tutorial decks

edit

In Tutorial stages, both the player and the AI opponent are assigned a deck with cards in a predetermined order. Since there is no point in the tutorial where either player can draw more cards than necessary, it's impossible to see most of the cards in these decks. The number of cards in some of these decks differs from the number of cards displayed in-game because it uses a separate variable.

Attack With Bloons

edit
Quincy's deck Gwendolin's deck
  1. Pink Bloon
  2. Red Bloon
  3. Supply Drop
  4. Green Bloon
  5. Sniper Monkey
  6. Ceramic Bloon
  7. Reinflated
  8. Blue Bloon
  9. Pink Bloon
  10. Pink Bloon
  11. Pink Bloon
  12. Blue Bloon
  13. Dart Monkey
  14. Sniper Monkey
  15. Tack Shooter
  16. Sniper Monkey
  17. MOAB
  18. Tack Shooter
  19. Storm Of Arrows
  20. BFB
  21. Red Bloon
  22. MOAB
  23. Black Bloon
  24. Tack Shooter
  25. Supply Drop
  26. Black Bloon
  27. Storm Of Arrows
  28. Dart Monkey
  29. White Bloon
  30. Reinflated
  31. Dart Monkey
  32. Green Bloon
  33. Red Bloon
  34. Supply Drop
  35. Green Bloon
  1. Red Bloon
  2. Red Bloon
  3. Red Bloon
  4. Rainbow Bloon
  5. Yellow Bloon
  6. Boomerang Monkey
  7. Sniper Monkey
  8. Restock
  9. Rainbow Bloon
  10. MOAB
  11. Blue Bloon
  12. Supply Drop
  13. Dart Monkey
  14. Golden Bloon
  15. Quick Break
  16. Golden Bloon
  17. Crossbow Monkey
  18. Blue Bloon
  19. Crossbow Monkey
  20. Dart Monkey
  21. Black Bloon
  22. Sniper Monkey
  23. Restock
  24. Firestorm
  25. Supply Drop
  26. Golden Bloon
  27. Boomerang
  28. Quick Break
  29. Quick Break
  30. MOAB
  31. Black Bloon
  32. Firestorm
  33. Firestorm
  34. Blue Bloon
  35. Black Bloon

Defend With Monkeys

edit
Quincy's deck Gwendolin's deck
  1. Super Monkey
  2. Fortify
  3. Green Bloon
  4. Quick Ready
  5. Pink Bloon
  6. Pink Bloon
  7. MOAB
  8. Green Bloon
  9. Black Bloon
  10. Red Bloon
  11. Dart Monkey
  12. Green Bloon
  13. Blue Bloon
  14. Storm Of Arrows
  15. Sniper Monkey
  16. Black Bloon
  17. Black Bloon
  18. Supply Drop
  19. White Bloon
  20. Ceramic Bloon
  21. Tack Shooter
  22. Storm Of Arrows
  23. Dart Monkey
  24. Pink Bloon
  25. Reinflated
  26. Sniper Monkey
  27. MOAB
  28. Red Bloon
  29. Super Monkey
  30. Blue Bloon
  31. Supply Drop
  32. BFB
  33. Storm Of Arrows
  34. White Bloon
  35. Tack Shooter
  36. Dart Monkey
  1. Yellow Bloon
  2. Dart Monkey
  3. Blue Bloon (with only one charge)
  4. Blue Bloon (with only one charge)
  5. Blue Bloon (with only one charge)
  6. Red Bloon
  7. Yellow Bloon
  8. Quick Break
  9. Blue Bloon
  10. Boomerang Monkey
  11. Boomerang Monkey
  12. Rainbow Bloon
  13. Red Bloon
  14. Crossbow Monkey
  15. Yellow Bloon
  16. Restock
  17. Crossbow Monkey
  18. Black Bloon
  19. Sniper Monkey
  20. Golden Bloon
  21. Boomerang Monkey
  22. Restock
  23. Dart Monkey
  24. MOAB
  25. Blue Bloon
  26. MOAB
  27. Quick Break
  28. Firestorm
  29. Sniper Monkey
  30. Dart Monkey
  31. Black Bloon
  32. Golden Bloon
  33. Red Bloon
  34. Blue Bloon

Make Strategic Choices

edit
Quincy's deck Gwendolin's deck
  1. Swarm Blue Bloon
  2. Pink Bloon
  3. Cash Drop
  4. Pink Bloon
  5. Pink Bloon
  6. Pink Bloon
  7. Pink Bloon
  8. Pink Bloon
  9. Pink Bloon
  10. MOAB
  11. Green Bloon
  12. Black Bloon
  13. Red Bloon
  14. Dart Monkey
  15. Green Bloon
  16. Blue Bloon
  17. Storm Of Arrows
  18. Sniper Monkey
  19. Black Bloon
  20. Supply Drop
  21. White Bloon
  22. Ceramic Bloon
  23. Tack Shooter
  24. Storm Of Arrows
  25. Pink Bloon
  26. Reinflated
  27. Sniper Monkey
  28. MOAB
  29. Red Bloon
  30. Super Monkey
  31. Blue Bloon
  32. Supply Drop
  33. BFB
  34. Storm Of Arrows
  35. White Bloon
  36. Tack Shooter
  37. Dart Monkey
  1. Swarm Red Bloon
  2. Firestorm
  3. MOAB (with 455 health)
  4. MOAB (with 455 health)
  5. MOAB (with 455 health)
  6. MOAB (with 455 health)
  7. Yellow Bloon
  8. Quick Break
  9. Blue Bloon
  10. Boomerang Monkey
  11. Boomerang Monkey
  12. Rainbow Bloon
  13. Red Bloon
  14. Crossbow Monkey
  15. Yellow Bloon
  16. Restock
  17. Crossbow Monkey
  18. Black Bloon
  19. Sniper Monkey
  20. Golden Bloon
  21. Boomerang Monkey
  22. Restock
  23. Dart Monkey
  24. MOAB
  25. Blue Bloon
  26. MOAB
  27. Quick Break
  28. Firestorm
  29. Sniper Monkey
  30. Dart Monkey
  31. Black Bloon
  32. Golden Bloon
  33. Red Bloon
  34. Blue Bloon

Ride the Storm!

edit
Quincy's deck Gwendolin's deck
  1. Elite Defender
  2. Whoops
  3. Pink Bloon
  4. Red Bloon
  5. Quick Ready
  6. Quick Ready
  7. Pink Bloon
  8. Pink Bloon
  9. MOAB
  10. Green Bloon
  11. Black Bloon
  12. Red Bloon
  13. Dart Monkey
  14. Green Bloon
  15. Blue Bloon
  16. Storm Of Arrows
  17. Sniper Monkey
  18. Black Bloon
  19. Supply Drop
  20. White Bloon
  21. Ceramic Bloon
  22. Tack Shooter
  23. Storm Of Arrows
  24. Pink Bloon
  25. Reinflated
  26. Sniper Monkey
  27. MOAB
  28. Super Monkey
  29. Super Monkey
  30. Blue Bloon
  31. Supply Drop
  32. BFB
  33. Storm Of Arrows
  34. White Bloon
  35. Tack Shooter
  36. Dart Monkey
  1. Fortify
  2. Tack Sprayer
  3. Super Monkey
  4. Super Monkey
  5. Yellow Bloon
  6. Quick Break
  7. Blue Bloon
  8. Boomerang Monkey
  9. Boomerang Monkey
  10. Rainbow Bloon
  11. Super Monkey
  12. Crossbow Monkey
  13. Yellow Bloon
  14. Restock
  15. Crossbow Monkey
  16. Black Bloon
  17. Sniper Monkey
  18. Golden Bloon
  19. Boomerang Monkey
  20. Restock
  21. Dart Monkey
  22. MOAB
  23. Blue Bloon
  24. MOAB
  25. Quick Break
  26. Firestorm
  27. Sniper Monkey
  28. Dart Monkey
  29. Black Bloon
  30. Golden Bloon
  31. Super Monkey
  32. Blue Bloon
edit
edit