Quest (BCS)

Revision as of 03:42, 27 October 2025 by Qwertyxp2000 (talk | contribs) (Daily Quests: despite being exotic, avalanche doesn't count for quest progress, dang, the counter didn't go up from 0)
For other uses, see Quest (disambiguation).
Quests menu

Quests are objectives in Bloons Card Storm that can be completed to earn rewards. Quests are accessed from the main menu. The game tracks progress towards all active quests and displays any quests that the player has made progress on at the end of a match. Once completed, the player can claim a quest's rewards. The player cannot make progress towards quests in the Tutorial, Training, or Private Matches. Quests were introduced in the Full Playable test.

There are two types of quests: Daily Quests and Weekly Quests. Each quest type has three slots, and the player can have up to two quests per slot (one active quest and a second quest that replaces it once completed). If a quest slot has two quests, the player can remove the active quest (even if it is already complete) to replace it with the next quest. Daily Quests are unlocked each day at 8:00 AM UTC and reward Monkey Money 20 Monkey Money and 150 Tokens of a random type (prior to Full Playable test, each Daily Quest rewarded amounts of Monkey Money, but the same amount of Tokens). Weekly Quests are unlocked every Monday at 8:00 AM UTC and reward Monkey Money 150 Monkey Money and 1,000 Tokens of a random type.

List of quests

Daily Quests

Icon Description Introduced Notes
  Win 3 Games Full Playable test
  Complete 5 Games Full Playable test
  Deal 1200 Damage to Opposing Heroes Full Playable test Map rules (e.g. Badlands reducing Hero health each turn) also count.
  Play 20 Monkey Cards Full Playable test
  Play 5 Primary Monkey Cards Full Playable test
  Play 5 Magic Monkey Cards Full Playable test
  Play 5 Support Monkey Cards Full Playable test
  Play 5 Military Monkey Cards Full Playable test
  Play 30 Bloon Cards Full Playable test
  Play 12 Basic Bloon Cards Full Playable test
  Play 10 Advanced Bloon Cards Full Playable test
  Play 6 Large Bloon Cards Full Playable test
  Pop 60 Bloons Full Playable test Destroying a Boss does not count.
  Play 20 Power Cards Full Playable test
  Play 10 Basic Power Cards Full Playable test
  Play 8 Advanced Power Cards Full Playable test
  Play 5 Exotic Power Cards Full Playable test Avalanche does not count.

Weekly Quests

Icon Description Introduced Notes
  Draw 250 Cards Full Playable test Generating new cards (e.g. Obyn Greenfoot's Summon Wolf ability, Arcane Master's On Reload effect, The Eternal's On Destroyed effect), does not count as drawing cards.
  Gain 2000 Gold Full Playable test
  Win 15 Games Full Playable test
  Win 5 Games with Gwendolin Full Playable test
  Win 5 Games with Quincy Full Playable test
  Use 1000 Bloontonium Full Playable test
  Pop 25 Bloons with Hero Abilities Full Playable test
  Pop 50 Bloons with Magic Monkeys Full Playable test Popping Bloons with lingering effects caused by a Monkey (such as an Acid Pool or On Fire) does not count. Destroying a Boss does not count.
  Pop 50 Bloons with Military Monkeys Full Playable test
  Pop 50 Bloons with Primary Monkeys Full Playable test

Tips

The general strategy for completing quests is to grind multiple games on Prologue of Amelia's Adventure or the Daily Challenge; those game modes have more leniency to focus on grinding quests, unlike in Duels or Ranked. Create decks specifically catered to grinding quests, and adapt them based on the type of quest(s) available. Striker's Adventure can also work for quests that involve grinding general quests.

Feat Tips
Win X Games / Win X Games with <hero> / Complete X Games
  • Battle 3 of the Prologue of Amelia's Adventure can be played repeatedly to get this feat quickly.
  • For the fastest results, use an aggro deck, which ends games quickly (regardless of winning/losing).
    • For the Quincy/Gwendolin quests, using an aggro deck dedicated to these heroes is recommended for the quickest results.
Draw X Cards
  • Pick a deck that heavily involves draw cards and plenty of card spending.
  • To allow stalling of rounds to draw so many cards, playing Battle 1 or 2 of Prologue of Amelia's Adventure is recommended.
Play X Bloon cards / Play X <type> Bloon cards
  • The method of completing this quest depends on the type.
    • Bloons: Bloons with multiple charges are recommended. Aggro swarm decks help complete this quest quickly.
    • Basic: Similar to Bloons, but focus only on aggro swarm decks.
    • Advanced: Bloons with multiple charges are recommended. Not many Advanced Bloons have more than 2 charges, and most are not Common. However, Discount Bloon offers the most Bloons per card, and there are plenty of Uncommon Advanced Bloons. Midrange decks may support a deck with plenty of Advanced Bloon cards.
    • Large: Play a deck that heavily involves Large Bloon spam, such as MOABs and BFBs.
  • Battle 3 of Prologue of Amelia's Adventure is recommended for the Bloons and Basic quests, while Battle 2 should be done for the others.
Play X <type> Monkey cards
  • The method of completing this quest depends on the type.
  • Battles 1-2 of Prologue of Amelia's Adventure can be played long enough to draw and play enough Monkeys.
Play X <type> Power cards
Deal 1200 Damage to Opposing Heroes
  • Because AI heroes will never surrender, always play Prologue of Amelia's Adventure or Daily Challenge. Human opponents may surrender pre-emptively if they know they'll be beaten after your turn.
  • If a Boss Battle is available, beating at least the third phase of a boss always gains enough progress to complete this quest.
Pop X Bloons / Pop X Bloons with <Monkey type> / Pop 25 Bloons with Hero Abilities
  • The method of completing this quest for specific Monkeys depends on the type. If the quest is for Monkey type or Hero Abilities, prioritize a Monkey or Hero Ability to do the final pop.
    • Hero Abilities: Recommended to only use Quincy or Adora for this achievement. Gwen's Flame Striker, Obyn's Spirit Strike, and Mountain Obyn's Rise are the only direct abilities of themselves to count. Striker's Concussive Shell is slow and unreliable. Ezili's Hex is also unreliable except versus Immobile Bloons. Amelia and Zee Jay should never be used, since they can never directly damage Bloons.
    • Primary: Use a deck that focuses on Primary Monkeys. Blade Maelstrom helps pop large amounts for later rounds, while Dart Monkey Twins deals with early-game. Boss Battles with Bomb-centric strategies also help.
    • Military: Use a deck that focuses on Military Monkeys. There are not many Military Monkeys with 1 reload and lack randomness, and few have grouped damage. However, The Big One is fairly reliable at one-shotting bloons. Use Striker, especially his final passive and Orders Received.
    • Magic: Thunder Druid is a board clear that is very suitable for this achievement. Sun Temple against Battle 2 of Prologue of Amelia's Adventure is also recommended.
  • Battles 1-3 of Prologue of Amelia's Adventure can be played to pop as many bloons for long enough or as many times as possible.
Use X Bloontonium
  • Try a Bloontonium-heavy hero such as Adora, and use a hybrid Miner + Bloon deck to build up Bloontonium from as many sources as possible.
  • Battles 1-2 of Prologue of Amelia's Adventure can be played to use up Bloontonium for as long as possible.
Gain X Gold
  • Use a loadout that depends largely on early investment with Farms and spending a lot on mid-game Bloon spam.
  • Battles 1-2 of Prologue of Amelia's Adventure can be played to spend Gold for as long as possible.

Update history

  • "Corrected issues with Pop 50 Bloons with X Monkey quests" (bug fix)
  • Several Quest related fixes when completing quests, showing "time till next quest" (bug fix)
  • Negative values no longer show on the Quests/Feats menu when switching devices (bug fix)
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