Crossbow Monkey: Difference between revisions

m sniper has straight up better dpt now
This page was labeled as outdated but honestly theres really not much to say about crossbow
 
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|charges=1
|charges=1
|type  =Dart
|type  =Dart
|power  =40
|power  =50
|ammo  =2
|ammo  =2
|reload =2
|reload =2
}}
}}
'''Crossbow Monkey''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It has no additional effect.
'''Crossbow Monkey''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It has no additional effects.


==Tips==
==Tips==
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.2|section=y}}
*Despite its slightly higher damage and ammo-to-reload ratio, this card is outclassed by [[Monkey Investigator]], which costs 3 [[Gold (BCS)|Gold]] instead of 4 and has a useful On Play effect; [[Mine Supervisor]], which has the same cost and DPT but also generates [[Bloontonium]]; and [[Sniper Monkey (BCS)|Sniper Monkey]], which has better DPT and burst damage and costs 3 Gold instead of 4. Crossbow Monkey's few benefits over sniper is that it can be affected by [[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]], it has better burst buffing potential, and it has more flexible targeting.
*Crossbow Monkey does the same amount of damage as [[Night Vision Sniper]] while having more choice to pick off separate targets and better synergy with ATK buffs compared to ammo buffs.
**Crossbow Monkey does one-shot [[Red Bloon (BCS)|Red Bloon]]s outside of Dark Castle, unlike Monkey Investigator outside of Game Night.
**Crossbow dealing 100 damage allows it to pop [[Blooming Bloon (BCS)|Blooming Bloon]], outside of Zee Jay's passive plus Dark Castle, or [[Amelia (BCS)|Amelia]] buff.
**Crossbow dealing 80 damage allows it to pop [[Blooming Bloon (BCS)|Blooming Bloon]].
**On a deck that relies on [[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]] synergy to defend, Crossbow is still a questionable choice, as its buffing power isn't higher than most other Dart Monkeys. Bringing it if combined in a deck with a mid-game win condition to defend for a while before the final kill can be a decent budget strategy.
**On a deck that relies on Fan Club synergy to defend, Crossbow is still a questionable choice, as its buffing power isn't higher than most other dart monkeys. Bringing it if combined in a deck with a mid-game win condition to defend for a while before the final kill can be a decent budget strategy.


==Update history==
==Update history==
{{BCS change list by name|Crossbow Monkey}}
{{BCS change list by name|Crossbow Monkey}}
==Development==
During Version 6.2 playtests, many ideas for buffs to Crossbow Monkey circulated, but in the end, Ninja Kiwi only increased its ATK from 40 to 50,<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref><ref name="odyssey-6.2-reddit">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1pok1pk/62_beta_changes_that_didnt_make_it_into_the_game/|title=6.2 Beta Changes That Didn't Make It Into The Game (w/ tester notes)|publisher=Reddit, r/bloonscardstorm}}</ref> giving the same burst damage as [[Night Vision Sniper]] with more flexible targeting and better ATK buff synergy than ammo buffs.<ref name="odyssey-6.2-video" />


==Gallery==
==Gallery==
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|zh-tw=等等,真的有猴子會擲飛鏢?
|zh-tw=等等,真的有猴子會擲飛鏢?
}}
}}
{{clear|right}}
==References==
{{references}}
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{{clear|right}}


==Navigation==
==Navigation==
{{BCS monkey nav}}
{{BCS monkey nav}}