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{{research|section=y|When does [[Fearful Aura]] end? (Possibly start of turn?)}}
{{research|section=y|When does [[Fearful Aura]] end? (Possibly start of turn?)}}
===Start of turn===
===Start of turn===
#The turn counter increments (if on the first player's turn), and the game displays the message "Your turn" (player) or "Opponent's turn" (opponent).
#The game displays the message "Your turn" (player) or "Opponent's turn" (opponent). If on the turn of the player that goes first, the turn counter also increments.
#[[Badlands (BCS)|Badlands]] deals damage and [[Temporary Ammo]] disappears.<!-- the order is impossible to determine and it doesn't matter in this case -->
#[[Badlands (BCS)|Badlands]] deals damage and [[Temporary Ammo]] disappears.<!-- the order is impossible to determine and it doesn't matter in this case -->
#All Monkeys perform their reload step in the order they were played, oldest first.
#All Monkeys perform their reload step in the order they were played, oldest first.
#*On a Monkey's reload step, its reload counter decrements, it regains all ammo if it reaches zero, and it triggers any On Reload effect it has if it reloaded. It also triggers any On Turn Start effect at the same time.
#*On a Monkey's reload step, its reload counter decrements, it regains all ammo if it reaches zero, and it triggers any On Reload effect it has if it reloaded.
#*A Monkey's reload counter does not decrement if it is [[Temporary]] or [[Stun]]ned.<!-- if a miner generates bloontonium and causes time to pause briefly while the hero's passive activates, other monkeys wait until the animation finishes before they reload -->
#*A Monkey's reload counter does not decrement if it is [[Temporary]] or [[Stun]]ned.<!-- if a miner generates bloontonium and causes time to pause briefly while the hero's passive activates, other monkeys wait until the animation finishes before they reload -->
#*On Turn Start effects also trigger on this step, even if the Monkey is Stunned.
#[[Doomed]] Monkeys disappear.
#[[Doomed]] Monkeys disappear.
#On Turn Start effects of all [[Bloon (BCS)|Bloon]]s trigger, in their order on the Bloon track.
#On Turn Start effects of all [[Bloon (BCS)|Bloon]]s trigger, in their order on the Bloon track.
#The player draws a card (if able), or loses by decking out if their [[deck]] is empty.
#The player draws a [[card]] (if able), or loses by decking out if their [[deck]] is empty (even if their hand is full).
#The player can take actions.
#The player can take actions.