Turn: Difference between revisions
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{{research|section=y|When does [[Fearful Aura]] end? (Possibly start of turn?)}} | {{research|section=y|When does [[Fearful Aura]] end? (Possibly start of turn?)}} | ||
===Start of turn=== | ===Start of turn=== | ||
#The | #The game displays the message "Your turn" (player) or "Opponent's turn" (opponent). If on the turn of the player that goes first, the turn counter also increments. | ||
#[[Badlands (BCS)|Badlands]] deals damage and [[Temporary Ammo]] disappears.<!-- the order is impossible to determine and it doesn't matter in this case --> | #[[Badlands (BCS)|Badlands]] deals damage and [[Temporary Ammo]] disappears.<!-- the order is impossible to determine and it doesn't matter in this case --> | ||
#All Monkeys perform their reload step in the order they were played, oldest first. | #All Monkeys perform their reload step in the order they were played, oldest first. | ||
#*On a Monkey's reload step, its reload counter decrements, it regains all ammo if it reaches zero, and it triggers any On Reload effect it has if it reloaded | #*On a Monkey's reload step, its reload counter decrements, it regains all ammo if it reaches zero, and it triggers any On Reload effect it has if it reloaded. | ||
#*A Monkey's reload counter does not decrement if it is [[Temporary]] or [[Stun]]ned.<!-- if a miner generates bloontonium and causes time to pause briefly while the hero's passive activates, other monkeys wait until the animation finishes before they reload --> | #*A Monkey's reload counter does not decrement if it is [[Temporary]] or [[Stun]]ned.<!-- if a miner generates bloontonium and causes time to pause briefly while the hero's passive activates, other monkeys wait until the animation finishes before they reload --> | ||
#*On Turn Start effects also trigger on this step, even if the Monkey is Stunned. | |||
#[[Doomed]] Monkeys disappear. | #[[Doomed]] Monkeys disappear. | ||
#On Turn Start effects of all [[Bloon (BCS)|Bloon]]s trigger, in their order on the Bloon track. | #On Turn Start effects of all [[Bloon (BCS)|Bloon]]s trigger, in their order on the Bloon track. | ||
#The player draws a card (if able), or loses by decking out if their [[deck]] is empty. | #The player draws a [[card]] (if able), or loses by decking out if their [[deck]] is empty (even if their hand is full). | ||
#The player can take actions. | #The player can take actions. | ||