Quantum Leap: Difference between revisions

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Qwertyxp2000 (talk | contribs)
would mention anti-synergy with some artifacts like Homing Projectiles, but the first sentence just says this implicitly anyway...
 
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'''Quantum Leap''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It changes the travel behavior of the projectiles of most Towers to instantly reach their targets, in a similar way to a [[Sniper Monkey (BTD6)|Sniper Monkey]] and after reaching their target, they keep moving on their corresponding trajectory, but with their [[Projectile Speed|projectile speed]] reduced 95%. The Common variant only affects Monkeys up to Tier 2 and higher rarity versions increases the Tier cap, and [[Hero|Heroes]] are always affected regardless of their level.
'''Quantum Leap''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It changes the travel behavior of the projectiles of most Towers to instantly reach their targets, in a similar way to a [[Sniper Monkey (BTD6)|Sniper Monkey]] and after reaching their target, they keep moving on their corresponding trajectory, but with their [[Projectile Speed|projectile speed]] reduced 95%. The Common variant only affects Monkeys up to Tier 2 and higher rarity versions increases the Tier cap, and [[Hero|Heroes]] are always affected regardless of their level.


The following towers and attacks are not affected by this Artifact:
The following towers and projectiles are not affected by this Artifact:


* [[Monkey Ace (BTD6)|Monkey Aces]]
* [[Monkey Ace (BTD6)|Monkey Aces]]
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* [[Admiral Brickell (BTD6)|Admiral Brickell]]
* [[Admiral Brickell (BTD6)|Admiral Brickell]]
* [[Dan D'Monke (BTD6)|Dan D'Monke]]
* [[Dan D'Monke (BTD6)|Dan D'Monke]]
* Attacks that already reach their target instantly like like Snipers or [[Ezili (BTD6)|Ezili]].
* Projectiles that reach their target instantly like Snipers or [[Ezili (BTD6)|Ezili]].
* Attacks that travel along the Bloons path like [[Necromancer: Unpopped Army (BTD6)|Necromancer's]] Zombie Bloons.
* Projectiles that travel along the Bloons path like [[Necromancer: Unpopped Army (BTD6)|Necromancer's]] Zombie Bloons.
* Attacks that don't target Bloons directly on the map like [[Spike Factory (BTD6)|Spike Factory]] or [[Cleansing Foam (BTD6)|Cleansing Foam]].
* Projectiles that don't target Bloons directly like [[Spike Factory (BTD6)|Spike Factory]] or [[Cleansing Foam (BTD6)|Cleansing Foam]].<!--actually it's ArriveAtTargetModel-->


[[Boomerang Monkey (BTD6)|Boomerang Monkeys]] are affected by the speed reduction but their projectiles are not teleported.
[[Boomerang Monkey (BTD6)|Boomerang Monkeys]] are affected by the speed reduction but their projectiles are not teleported.


==Tips==
==Tips==
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{BTD6 last updated|56.3|section=y}}
{{BTD6 last updated|53.2|section=y}}
*Projectiles can reach the target instantly but essentially become dead in the air. This makes projectiles reliant on pierce and homing less effective.
Using this Artifact completely changes the behavior of projectiles; players can think of them as a combination of Sniper (reaching their target instantly) plus Spike Factory (remains on the track for a while). Recommended buffs that have synergy with Quantum Leap are projectile lifespan and range, for example [[Heightened Perception]] or [[Added Preservatives]].
:*[[Striker Jones (BTD6)|Striker Jones]] and [[Bomb Shooter (BTD6)|Bomb Shooter]]s explode on impact, negating the projectile speed reduction.
 
*Players can utilize the dead airtime of projectiles with [[Essence Of Diamondback]] and some Bloon slowdown to rehit large [[MOAB-Class Bloon]]s multiple times.
However, this Artifact has a glaring weakness to spaced and MOAB-Class Bloons because most projectiles can only hit a Bloon once and will expire before the next Bloon on the track collides with it, making it waste most of its pierce, so any slowdown is important to group Bloons together.
:*Lifespan and range buffs like [[Heightened Perception]] and [[Added Preservatives]] allow more flexibility.
:*Players not abusing this may encounter problems with spaced Bloons and MOAB-Class, as projectiles can usually only hit once.


== Update history ==
== Update history ==

Latest revision as of 05:04, 27 September 2026

Quantum Leap
Icon of Quantum Leap
Type Artifact
Common For Heroes and Monkeys up to tier 2, projectile speed is reduced 95%, but quantum tech sends most projectiles to their target instantly! (results may vary)
Rare For Heroes and Monkeys up to tier 3, projectile speed is reduced 95%, but quantum tech sends most projectiles to their target instantly! (results may vary)
Legendary For Heroes and Monkeys up to tier 5, projectile speed is reduced 95%, but quantum tech sends most projectiles to their target instantly! (results may vary)
Hero parties Galaxili (Common)
Introduced Version 48.0

Quantum Leap is a type of Artifact in the Rogue Legends DLC for Bloons TD 6, introduced in version 48.0. It changes the travel behavior of the projectiles of most Towers to instantly reach their targets, in a similar way to a Sniper Monkey and after reaching their target, they keep moving on their corresponding trajectory, but with their projectile speed reduced 95%. The Common variant only affects Monkeys up to Tier 2 and higher rarity versions increases the Tier cap, and Heroes are always affected regardless of their level.

The following towers and projectiles are not affected by this Artifact:

Boomerang Monkeys are affected by the speed reduction but their projectiles are not teleported.

This section was last updated for: version 56.3
  • Projectiles can reach the target instantly but essentially become dead in the air. This makes projectiles reliant on pierce and homing less effective.
  • Lifespan and range buffs like Heightened Perception and Added Preservatives allow more flexibility.
  • Players not abusing this may encounter problems with spaced Bloons and MOAB-Class, as projectiles can usually only hit once.

Update history

[edit | edit source]
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  • Neutral No longer affects Sauda or Pat Fusty (bug)
    • Note: Affects all rarities
  • Neutral No longer affects Admiral Brickell (bug fix)
    • Note: Affects all rarities
  • Buff No longer reduces the lifespan of supply crates from Support Chinooks

In other languages

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Language Text Notes
Arabic القفزة الكمية —
Danish Kvantespring —
German Quantensprung —
Spanish Salto cuántico —
Spanish (Latin America) Salto cuántico —
Finnish Kvanttihyppy —
French Saut quantique —
Italian Salto quantico —
Japanese 量子的跳躍 —
Korean 양자역학적 도약 —
Dutch Kwantumsprong —
Norwegian Kvantehopp —
Polish Kwantowy Skok —
Portuguese (Brazil) Salto Quântico —
Russian Квантовый скачок —
Swedish Kvantsprång —
Thai การก้าวกระโดดของควอนตัม —
Turkish Kuantum Sıçrayışı —
Chinese (simplified) 量子跃迁 —
Chinese (traditional) 量子躍遷 —
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