Storm (BCS): Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Created page with "{{future}} {{lede image|BCS ipad screenshot 3.png|The Storm begins|size=200px}} The '''Storm''' is a game mechanic in ''Bloons Card Storm''. On some rounds, the Storm triggers an effect that . It first attacks the player that went first by spawning Bloons on the opponent's side, then attacks the opponent with the same effect on the next turn. The Storm triggers on a player's side after the opponent's turn ends. The Storm initially spawns Bloon (BCS) cards on th..."
 
Storm patterns: boring ahh storm
 
(42 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{future}}
{{lede image|BCS storm 3.0.png|The Storm begins|size=400px}}
{{lede image|BCS ipad screenshot 3.png|The Storm begins|size=200px}}
The '''Storm''' is a game mechanic in ''[[Bloons Card Storm]]'' that attacks players on some [[turn]]s. It initially attacks a player by spawning [[Bloon (BCS)|Bloon]] cards on the opponent's side (giving the opponent extra Bloons right before their turn starts), while on later turns, it can also use the [[Stunned (card)|Stunned]] card to [[stun]] [[Monkey (BCS)|Monkey]]s on the player's side. In [[Ranked]] mode, it has different patterns from the default pattern used in all other modes, and it does not appear at all in [[Boss Battle (BCS)|Boss Battle]]s.
The '''Storm''' is a game mechanic in ''[[Bloons Card Storm]]''. On some rounds, the Storm triggers an effect that . It first attacks the player that went first by spawning Bloons on the opponent's side, then attacks the opponent with the same effect on the next turn. The Storm triggers on a player's side after the opponent's turn ends.


The Storm initially spawns [[Bloon (BCS)|Bloon]] cards on the opponent's side to attack the player. The strength of Bloons and the amount it spawns increases as the game progresses. On later rounds, it can also use the [[Stunned (BCS)|Stunned]] card to attack the player directly by stunning one random [[Monkey (BCS)|Monkey]] on their side.
The Storm uses cards on specific turns and in a specific order depending on the turn counter, which is displayed in the top-left corner of the user interface, and the number of turns left until it attacks is indicated by the Storm counter next to it. The player can see what the next card will be by tapping or clicking on the Storm icon. If the Storm counter is at zero (when the icon displays no number), it attacks the player that went first, then attacks the other player with the same effect at the end of their next turn. This step occurs at the very end of each turn, right before the turn changes as indicated by the "Your turn" or "Opponent's Turn" message.


==Storm effects==
==Storm patterns==
{{hat|Note: if a Bloon is listed on one player's side, it means it spawns on their side and will attack the opponent. If [[Stunned (BCS)|Stunned]] is listed on one player's side, it means it will stun one of that player's Monkeys.}}
{|class="wikitable mw-collapsible" style="text-align:center"
{|class="wikitable" style="text-align:center"
!Turn counter
!Round #
!Effect
!Player 1
!Player 2
|-
|-
!1
!1
|—
|—
|—
|-
|-
!2
!2
|—
|—
|—
|-
|-
!3
!3
|—
|—
|—
|-
|-
!4
!4
|—
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|-
|-
!5
!5
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|—
|—
|-
|-
!6
!6
|—
|—
|—
|-
|-
!7
!7
|—
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|-
|-
!8
!8
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|—
|—
|-
|-
!9
!9
|—
|[[MOAB (BCS)|MOAB]] ×1
|[[MOAB (BCS)|MOAB]] ×1
|-
|-
!10
!10
|[[MOAB (BCS)|MOAB]] ×1
|—
|—
|-
|-
!11
!11
|—
|—
|—
|-
|-
!12
!12
|—
|[[BFB (BCS)|BFB]] ×1
|[[BFB (BCS)|BFB]] ×1
|-
|-
!13
!13
|[[BFB (BCS)|BFB]] ×1
|—
|—
|-
|-
!14
!14
|—
|—
|-
!15
|—
|-
!16
|[[ZOMG (BCS)|ZOMG]] ×1
|-
!17
|—
|-
!18
|ZOMG ×1
|-
!19
|Ceramic Bloon ×2
|-
!20
|—
|-
!21
|[[Double Rainbow Bloon]] ×2
|-
!22
|[[Stunned (card)|Stun]] random Monkey
|-
!23
|[[Pink Bloon (BCS)|Pink Bloon]] ×2
|-
!24
|Stun random Monkey
|-
!25
|ZOMG ×2
|-
!26
|Stun random Monkey
|-
!27
|[[Double Yellow Bloon]] ×4
|-
!28
|Stun random Monkey
|-
!29
|Pink Bloon ×4
|-
!30
|Stun all Monkeys
|-
!31+
|[[Double Ceramic Bloon]] ×4
|}
===[[Ranked]] seasons===
<section begin="Ranked"/>
====Season 2====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|[[Red Bloon (BCS)|Red Bloon]] ×1
|-
!3
|—
|-
!4
|[[Blue Bloon (BCS)|Blue Bloon]] ×1
|-
!5
|—
|-
!6
|[[Green Bloon (BCS)|Green Bloon]] ×1
|-
!7
|—
|-
!8
|[[Black Bloon (BCS)|Black Bloon]] ×1
|-
!9
|[[Weakening Gas Bloon]] ×1
|-
!10
|—
|-
!11
|[[Growth Gas Bloon]] ×1
|-
!12
|[[Toxic Bloon]] ×1
|-
!13
|[[MOAB (BCS)|MOAB]] ×1
|-
!14
|—
|—
|-
|-
!15
!15
|[[Stun Gas Bloon]] ×2
|-
!16
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×2
|-
!17
|—
|—
|-
!18
|[[BFB (BCS)|BFB]] ×2
|-
!19
|—
|—
|-
!20
|Ceramic Bloon ×2
|-
!21
|Growth Gas Bloon ×2
|-
!22
|—
|-
!23
|[[Pink Bloon (BCS)|Pink Bloon]] ×3
|-
!24
|—
|-
!25
|BFB ×2
|-
!26
|[[Stunned (card)|Stun]] all Monkeys
|-
!27
|[[ZOMG (BCS)|ZOMG]] ×2
|-
!28
|—
|-
!29
|[[Double Yellow Bloon]] ×4
|-
!30
|Weakening Gas Bloon ×4
|-
!31
|[[Double Ceramic Bloon]] ×4
|-
!32
|Stun all Monkeys
|-
!33+
|[[Pink Bloon (BCS)|Pink Bloon]] ×4
|}
====Season 3====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|[[Red Bloon (BCS)|Red Bloon]] ×1
|-
!3
|[[Blue Bloon (BCS)|Blue Bloon]] ×1
|-
!4
|[[Green Bloon (BCS)|Green Bloon]] ×1
|-
!5
|—
|-
!6
|—
|-
!7
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|-
!8
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|-
!9
|—
|-
!10
|—
|-
!11
|[[MOAB (BCS)|MOAB]] ×1
|-
!12
|[[BFB (BCS)|BFB]] ×1
|-
!13
|—
|-
!14
|—
|-
!15
|Ceramic Bloon ×2
|-
|-
!16
!16
|—
|[[ZOMG (BCS)|ZOMG]] ×1
|[[ZOMG (BCS)|ZOMG]] ×1
|-
|-
!17
!17
|[[ZOMG (BCS)|ZOMG]] ×1
|—
|—
|-
|-
!18
!18
|—
|—
|[[ZOMG (BCS)|ZOMG]] ×1
|-
|-
!19
!19
|[[ZOMG (BCS)|ZOMG]] ×1
|[[Stun Gas Bloon]] ×2
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×2
|-
|-
!20
!20
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×2
|[[Double Rainbow Bloon]] ×2
|—
|-
|-
!21
!21
|—
|—
|[[Double Rainbow Bloon]] ×2
|-
|-
!22
!22
|[[Double Rainbow Bloon]] ×2, [[Stunned (card)|Stunned]] ×1
|[[Stunned (card)|Stun]] all Monkeys
|—
|-
|-
!23
!23
|—
|[[Weakening Gas Bloon]] ×4
|[[Stunned (card)|Stunned]] ×1, [[Pink Bloon (BCS)|Pink Bloon]] ×2
|-
|-
!24
!24
|[[Pink Bloon (BCS)|Pink Bloon]] ×2, [[Stunned (card)|Stunned]] ×1
|—
|—
|-
|-
!25
!25
|—
|—
|[[Stunned (card)|Stunned]] ×1, [[ZOMG (BCS)|ZOMG]] ×2
|-
|-
!26
!26
|[[ZOMG (BCS)|ZOMG]] ×2, [[Stunned (card)|Stunned]] ×1
|ZOMG ×2
|-
!27
|[[Double Yellow Bloon]] ×4
|-
!28
|[[Pink Bloon (BCS)|Pink Bloon]] ×4
|-
!29
|[[Double Ceramic Bloon]] ×4
|-
!30
|Pink Bloon ×4
|-
!31+
|Double Ceramic Bloon ×4
|}
====Season 4====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|—
|—
|-
!3
|—
|-
!4
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|-
!5
|—
|-
!6
|[[Lead Bloon (BCS)|Lead Bloon]] ×1
|-
!7
|Lead Bloon ×1
|-
!8
|—
|-
!9
|—
|-
!10
|[[MOAB (BCS)|MOAB]] ×1
|-
!11
|—
|-
!12
|[[BFB (BCS)|BFB]] ×1
|-
!13
|—
|-
!14
|[[Stun Gas Bloon]] ×2
|-
!15
|—
|-
!16
|[[ZOMG (BCS)|ZOMG]] ×1
|-
!17
|—
|-
!18
|—
|-
!19
|Lead Bloon ×4
|-
!20
|ZOMG ×1
|-
!21
|[[Double Rainbow Bloon]] ×2
|-
!22
|[[Stunned (card)|Stun]] random Monkey
|-
!23
|[[Pink Bloon (BCS)|Pink Bloon]] ×2
|-
!24
|ZOMG ×2
|-
!25
|Stun random Monkey
|-
!26
|[[Pink Bloon (BCS)|Pink Bloon]] ×4
|-
|-
!27
!27
|Stun all Monkeys
|-
!28+
|[[Double Ceramic Bloon]] ×4
|}
====Season 5====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|—
|-
!3
|—
|-
!4
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|-
!5
|—
|-
!6
|—
|-
!7
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|-
!8
|—
|—
|-
!9
|Yellow Bloon ×1
|-
!10
|Yellow Bloon ×1
|-
!11
|Yellow Bloon ×1
|-
!12
|[[BFB (BCS)|BFB]] ×1
|-
!13
|—
|-
!14
|[[Pink Bloon (BCS)|Pink Bloon]] ×2
|-
!15
|—
|-
!16
|Ceramic Bloon ×2
|-
!17
|—
|-
!18
|[[ZOMG (BCS)|ZOMG]] ×1
|-
!19
|Ceramic Bloon ×2
|-
!20
|—
|-
!21
|[[Double Rainbow Bloon]] ×2
|-
!22
|Pink Bloon ×2
|-
!23
|Pink Bloon ×2
|-
!24
|Double Rainbow Bloon ×2
|-
!25
|ZOMG ×2
|-
!26
|Pink Bloon ×2
|-
!27
|[[Double Yellow Bloon]] ×4
|[[Double Yellow Bloon]] ×4
|-
|-
!28
!28
|[[Double Yellow Bloon]] ×4, [[Stunned (card)|Stunned]] ×1
|—
|—
|-
|-
!29
!29
|Pink Bloon ×4
|-
!30
|[[Stunned (card)|Stun]] all Monkeys
|-
!31+
|[[Double Ceramic Bloon]] ×4
|}
====Season 6====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|[[Red Bloon (BCS)|Red Bloon]] ×1
|-
!3
|[[Blue Bloon (BCS)|Blue Bloon]] ×1
|-
!4
|—
|-
!5
|[[Green Bloon (BCS)|Green Bloon]] ×1
|-
!6
|—
|-
!7
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|-
!8
|—
|—
|[[Stunned (card)|Stunned]] ×1, [[Pink Bloon (BCS)|Pink Bloon]] ×4
|-
|-
!30
!9
|[[Pink Bloon (BCS)|Pink Bloon]] ×4, [[Stunned (card)|Stunned]] ×5
|[[Lead Bloon (BCS)|Lead Bloon]] ×1
|-
!10
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|-
!11
|—
|-
!12
|[[MOAB (BCS)|MOAB]] ×1
|-
!13
|—
|-
!14
|Ceramic Bloon ×2
|-
!15
|—
|-
!16
|[[ZOMG (BCS)|ZOMG]] ×1
|-
!17
|—
|-
!18
|Lead Bloon ×4
|-
!19
|—
|-
!20
|[[Growth Gas Bloon]] ×2
|-
!21
|—
|-
!22
|[[Pink Bloon (BCS)|Pink Bloon]] ×4
|-
!23
|—
|-
!24
|[[Double Ceramic Bloon]] ×4
|-
!25
|ZOMG ×2
|-
!26
|[[Stunned (card)|Stun]] all Monkeys
|-
!27+
|Pink Bloon ×4
|}
 
====Season 7====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|—
|-
!3
|[[Green Bloon (BCS)|Green Bloon]] ×1
|-
!4
|—
|-
!5
|[[Yellow Bloon (BCS)|Yellow Bloon]] ×1
|-
!6
|Yellow Bloon ×1
|-
!7
|Green Bloon ×1
|-
!8
|Yellow Bloon ×1
|-
!9
|—
|-
!10
|[[MOAB (BCS)|MOAB]] ×1
|-
!11
|[[Lead Bloon (BCS)|Lead Bloon]] ×1
|-
!12
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|-
!13
|—
|-
!14
|[[BFB (BCS)|BFB]] ×1
|-
!15
|[[Stun Gas Bloon]] ×2
|-
!16
|[[Weakening Gas Bloon]] ×2
|-
!17
|—
|—
|-
|-
!31
!18
|[[ZOMG (BCS)|ZOMG]] ×1
|-
!19
|[[Growth Gas Bloon]] ×2
|-
!20
|[[Pink Bloon (BCS)|Pink Bloon]] ×2
|-
!21
|—
|—
|[[Stunned (card)|Stunned]] ×5, [[Double Ceramic Bloon]] ×4
|-
|-
!32+
!22
|[[Stunned (card)|Stun]] all Monkeys
|-
!23
|[[Double Ceramic Bloon]] ×4
|[[Double Ceramic Bloon]] ×4
|-
!24
|ZOMG ×2
|-
!25+
|[[Pink Bloon (BCS)|Pink Bloon]] ×2
|}
====Season 8====
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
!Turn counter
!Effect
|-
!1
|—
|-
!2
|[[Red Bloon (BCS)|Red Bloon]]  ×1
|-
!3
|[[Blue Bloon (BCS)|Blue Bloon]]  ×1
|-
!4
|[[Green Bloon (BCS)|Green Bloon]]  ×1
|-
!5
|—
|-
!6
|—
|-
!7
||[[Yellow Bloon (BCS)|Yellow Bloon]]  ×1
|-
!8
|[[Ceramic Bloon (BCS)|Ceramic Bloon]] ×1
|-
!9
|—
|-
!10
|—
|-
!11
|[[MOAB (BCS)|MOAB]]  ×1
|-
!12
|[[BFB (BCS)|BFB]]  ×1
|-
!13
|—
|-
!14
| —
|-
!15
|Ceramic Bloon ×2
|-
!16
|—
|-
!17
|—
|-
!18
|—
|-
!19
|[[Stun Gas Bloon]] ×2
|-
!20
|[[Double Rainbow Bloon]] ×2
|-
!21
|—
|-
!22
|[[Stunned (card)|Stun]] all Monkeys
|-
!23
|[[Weakening Gas Bloon]] ×4
|-
!24
|—
|-
!25
|—
|-
!26
|[[ZOMG (BCS)|ZOMG]] ×2
|-
!27
|[[Double Yellow Bloon]] ×4
|-
!28
|[[Pink Bloon (BCS)|Pink Bloon]] ×4
|-
!29
|[[Double Ceramic Bloon]] ×4
|[[Double Ceramic Bloon]] ×4
|-
!30
|Pink Bloon ×4
|-
!31+
|Double Ceramic Bloon ×4
|}
|}
==== Season 9 ====
Season 9's storm is identical to the non-ranked storm.
<section end="Ranked"/>
==Strategy==
{{BCS last updated|5.1|section=y}}
The Storm can be an advantage or a disadvantage depending on how each player handles it. On one hand, this allows the offensive player to keep piling up pressure, while on the other hand it harms the ability to hold off the bloons. Memorizing the rounds for the Storm will ensure you'll tactically better take advantage of the Storm.
Know if you're Player 1 or 2; Player 2 always receives the Storm Bloons first, and Player 1 is always the first to have their Monkey(s) stunned. Naturally, Player 1 should be more aggressive.
===Tips===
*The natural pinks, especially the turn 29-30 pinks, are a good opportunity to pile up 0 delay bloons, removal (if the opponent has defenders), or bloon buffs for finishing the opponent off.
*The naturally spawning bloons will take up space; sometimes, this harms the ability to pile up bloons for chaining hero abilities or using bloons for a different purpose.
*[[Quick Ready]] and [[Hastening Bloon]] can be used to speed up the natural Double Rainbows and Double Ceramics later on without needing them in a deck.
*After the four double yellows spawn for the opponent, [[Glue Storm (BCS)|Glue Storm]], [[Powerful Slowing Totem]], or [[ARBITR]] can be used for clogging up the opponent's board on Round 27-28 so that only some of the round 29-30 pinks spawn. Note that if only one use of glue storm or slowing totem is used, then the double yellows will still attack the player.
== Update history ==
{{BCS change list by name|Storm}}


==Gallery==
==Gallery==
Line 147: Line 785:
BCS StormIconMoab.png|Large Bloon icon
BCS StormIconMoab.png|Large Bloon icon
BCS StormIconMonkey.png|Stunned icon
BCS StormIconMonkey.png|Stunned icon
BCS r32Storm.png|A game in BCS at turn 32, where 4 Double Ceramics spawned on both sides.
</gallery>
===Pre-release===
<gallery>
BCS full playable StormIcon.png|Storm icon
BCS firstlook StormIconBloon.png|Basic / Advanced Bloon icon
BCS firstlook StormIconMonkey.png|Stunned icon
</gallery>
</gallery>


Line 154: Line 800:
==Navigation==
==Navigation==
{{BCS nav}}
{{BCS nav}}
[[Category:Game mechanics in Bloons Card Storm]]
[[Category:Game mechanics in BCS]]

Latest revision as of 14:56, 17 February 2026

The Storm begins

The Storm is a game mechanic in Bloons Card Storm that attacks players on some turns. It initially attacks a player by spawning Bloon cards on the opponent's side (giving the opponent extra Bloons right before their turn starts), while on later turns, it can also use the Stunned card to stun Monkeys on the player's side. In Ranked mode, it has different patterns from the default pattern used in all other modes, and it does not appear at all in Boss Battles.

The Storm uses cards on specific turns and in a specific order depending on the turn counter, which is displayed in the top-left corner of the user interface, and the number of turns left until it attacks is indicated by the Storm counter next to it. The player can see what the next card will be by tapping or clicking on the Storm icon. If the Storm counter is at zero (when the icon displays no number), it attacks the player that went first, then attacks the other player with the same effect at the end of their next turn. This step occurs at the very end of each turn, right before the turn changes as indicated by the "Your turn" or "Opponent's Turn" message.

Storm patterns

[edit | edit source]
Turn counter Effect
1
2
3
4 Yellow Bloon ×1
5
6
7 Ceramic Bloon ×1
8
9 MOAB ×1
10
11
12 BFB ×1
13
14
15
16 ZOMG ×1
17
18 ZOMG ×1
19 Ceramic Bloon ×2
20
21 Double Rainbow Bloon ×2
22 Stun random Monkey
23 Pink Bloon ×2
24 Stun random Monkey
25 ZOMG ×2
26 Stun random Monkey
27 Double Yellow Bloon ×4
28 Stun random Monkey
29 Pink Bloon ×4
30 Stun all Monkeys
31+ Double Ceramic Bloon ×4

Season 2

[edit | edit source]
Turn counter Effect
1
2 Red Bloon ×1
3
4 Blue Bloon ×1
5
6 Green Bloon ×1
7
8 Black Bloon ×1
9 Weakening Gas Bloon ×1
10
11 Growth Gas Bloon ×1
12 Toxic Bloon ×1
13 MOAB ×1
14
15 Stun Gas Bloon ×2
16 Ceramic Bloon ×2
17
18 BFB ×2
19
20 Ceramic Bloon ×2
21 Growth Gas Bloon ×2
22
23 Pink Bloon ×3
24
25 BFB ×2
26 Stun all Monkeys
27 ZOMG ×2
28
29 Double Yellow Bloon ×4
30 Weakening Gas Bloon ×4
31 Double Ceramic Bloon ×4
32 Stun all Monkeys
33+ Pink Bloon ×4

Season 3

[edit | edit source]
Turn counter Effect
1
2 Red Bloon ×1
3 Blue Bloon ×1
4 Green Bloon ×1
5
6
7 Yellow Bloon ×1
8 Ceramic Bloon ×1
9
10
11 MOAB ×1
12 BFB ×1
13
14
15 Ceramic Bloon ×2
16 ZOMG ×1
17
18
19 Stun Gas Bloon ×2
20 Double Rainbow Bloon ×2
21
22 Stun all Monkeys
23 Weakening Gas Bloon ×4
24
25
26 ZOMG ×2
27 Double Yellow Bloon ×4
28 Pink Bloon ×4
29 Double Ceramic Bloon ×4
30 Pink Bloon ×4
31+ Double Ceramic Bloon ×4

Season 4

[edit | edit source]
Turn counter Effect
1
2
3
4 Yellow Bloon ×1
5
6 Lead Bloon ×1
7 Lead Bloon ×1
8
9
10 MOAB ×1
11
12 BFB ×1
13
14 Stun Gas Bloon ×2
15
16 ZOMG ×1
17
18
19 Lead Bloon ×4
20 ZOMG ×1
21 Double Rainbow Bloon ×2
22 Stun random Monkey
23 Pink Bloon ×2
24 ZOMG ×2
25 Stun random Monkey
26 Pink Bloon ×4
27 Stun all Monkeys
28+ Double Ceramic Bloon ×4

Season 5

[edit | edit source]
Turn counter Effect
1
2
3
4 Yellow Bloon ×1
5
6
7 Ceramic Bloon ×1
8
9 Yellow Bloon ×1
10 Yellow Bloon ×1
11 Yellow Bloon ×1
12 BFB ×1
13
14 Pink Bloon ×2
15
16 Ceramic Bloon ×2
17
18 ZOMG ×1
19 Ceramic Bloon ×2
20
21 Double Rainbow Bloon ×2
22 Pink Bloon ×2
23 Pink Bloon ×2
24 Double Rainbow Bloon ×2
25 ZOMG ×2
26 Pink Bloon ×2
27 Double Yellow Bloon ×4
28
29 Pink Bloon ×4
30 Stun all Monkeys
31+ Double Ceramic Bloon ×4

Season 6

[edit | edit source]
Turn counter Effect
1
2 Red Bloon ×1
3 Blue Bloon ×1
4
5 Green Bloon ×1
6
7 Yellow Bloon ×1
8
9 Lead Bloon ×1
10 Ceramic Bloon ×1
11
12 MOAB ×1
13
14 Ceramic Bloon ×2
15
16 ZOMG ×1
17
18 Lead Bloon ×4
19
20 Growth Gas Bloon ×2
21
22 Pink Bloon ×4
23
24 Double Ceramic Bloon ×4
25 ZOMG ×2
26 Stun all Monkeys
27+ Pink Bloon ×4

Season 7

[edit | edit source]
Turn counter Effect
1
2
3 Green Bloon ×1
4
5 Yellow Bloon ×1
6 Yellow Bloon ×1
7 Green Bloon ×1
8 Yellow Bloon ×1
9
10 MOAB ×1
11 Lead Bloon ×1
12 Ceramic Bloon ×1
13
14 BFB ×1
15 Stun Gas Bloon ×2
16 Weakening Gas Bloon ×2
17
18 ZOMG ×1
19 Growth Gas Bloon ×2
20 Pink Bloon ×2
21
22 Stun all Monkeys
23 Double Ceramic Bloon ×4
24 ZOMG ×2
25+ Pink Bloon ×2

Season 8

[edit | edit source]
Turn counter Effect
1
2 Red Bloon ×1
3 Blue Bloon ×1
4 Green Bloon ×1
5
6
7 Yellow Bloon ×1
8 Ceramic Bloon ×1
9
10
11 MOAB ×1
12 BFB ×1
13
14
15 Ceramic Bloon ×2
16
17
18
19 Stun Gas Bloon ×2
20 Double Rainbow Bloon ×2
21
22 Stun all Monkeys
23 Weakening Gas Bloon ×4
24
25
26 ZOMG ×2
27 Double Yellow Bloon ×4
28 Pink Bloon ×4
29 Double Ceramic Bloon ×4
30 Pink Bloon ×4
31+ Double Ceramic Bloon ×4

Season 9

[edit | edit source]

Season 9's storm is identical to the non-ranked storm.


Strategy

[edit | edit source]
This section was last updated for: version 5.1

The Storm can be an advantage or a disadvantage depending on how each player handles it. On one hand, this allows the offensive player to keep piling up pressure, while on the other hand it harms the ability to hold off the bloons. Memorizing the rounds for the Storm will ensure you'll tactically better take advantage of the Storm.

Know if you're Player 1 or 2; Player 2 always receives the Storm Bloons first, and Player 1 is always the first to have their Monkey(s) stunned. Naturally, Player 1 should be more aggressive.

  • The natural pinks, especially the turn 29-30 pinks, are a good opportunity to pile up 0 delay bloons, removal (if the opponent has defenders), or bloon buffs for finishing the opponent off.
  • The naturally spawning bloons will take up space; sometimes, this harms the ability to pile up bloons for chaining hero abilities or using bloons for a different purpose.
  • Quick Ready and Hastening Bloon can be used to speed up the natural Double Rainbows and Double Ceramics later on without needing them in a deck.
  • After the four double yellows spawn for the opponent, Glue Storm, Powerful Slowing Totem, or ARBITR can be used for clogging up the opponent's board on Round 27-28 so that only some of the round 29-30 pinks spawn. Note that if only one use of glue storm or slowing totem is used, then the double yellows will still attack the player.

Update history

[edit | edit source]
  • Neutral Storm stun is now permanent (bug)
  • Neutral Storm stun is no longer permanent (bug fix)
  • Change The Storm tooltip text is now phrased "<Bloon> will be summoned!" instead of "<Bloon> will spawn!" for Bloons
[edit | edit source]

Pre-release

[edit | edit source]

References

[edit | edit source]
[edit | edit source]