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Boss Bloons are a category of MOAB-Class Bloons with several additional properties. While each boss has mechanics unique to it, all bosses share the following features.
Boss Bloons are a category of MOAB-Class Bloons with several additional properties. While each boss has mechanics unique to it, all bosses share the following features.


* Immune to insta-killing attacks such as the [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist's shrink potions]], [[Legend of the Night (BTD6)|Legend of the Night's black hole]], and the [[Pirate Lord (BTD6)|Pirate Lord's ability]]
* Immune to insta-killing attacks such as the [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist's shrink potions]] and the [[Pirate Lord (BTD6)|Pirate Lord's ability]].
* Immune to all slowing, stunning, and knockback effects such as from [[MOAB Glue (BTD6)|MOAB Glue]], [[Maim MOAB (BTD6)|Maim MOAB]], and [[MOAB Domination (BTD6)|MOAB Domination]]
* Immune to all slowing, stunning, and knockback effects such as from [[MOAB Glue (BTD6)|MOAB Glue]], [[Maim MOAB (BTD6)|Maim MOAB]], and [[MOAB Domination (BTD6)|MOAB Domination]].
** Currently the only exceptions are the Eclipse of Fimbulwinter ability from [[Herald of Everfrost]], which can reduce their speed 5% while active (25s) and will also freeze them, halving their speed for 5s, and [[Time Stop]], which reduces their speed to 30%.
* Immune to percentage based damage such as [[Ezili (BTD6)|Ezili's MOAB Hex ability]]
* Immune to percentage based damage such as [[Ezili (BTD6)|Ezili's MOAB Hex ability]]
* Causes a defeat if leaked, no matter how many [[Life|lives]] are acquired.
* Causes a defeat if leaked, even while [[Legend of the Night (BTD6)|Legend of the Night's black hole]] is active, no matter how many [[Life|lives]] are acquired.
* Vulnerable to additional damage from attacks with bonus [[Boss damage]], notably [[Paragon|Paragons]].
* Vulnerable to additional damage from attacks with bonus [[Boss damage]], notably [[Paragon|Paragons]].
* Affected by Boss Health and Boss Speed modifiers
* Affected by Boss Health and Boss Speed modifiers
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===''Bloons Card Storm''===
===''Bloons Card Storm''===
Boss Bloons function similarly to AI-controlled [[Hero (BCS)|Hero]]es, having a [[Bloontonium]] meter and three abilities, except they can also be targeted and attacked by [[Monkey (BCS)|Monkey]]s in the same way as regular [[Bloon]]s.<ref name="bcs-dev-diary">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1knlj5h/dev_diary_may_16th_2025/|title=BCS Dev Diary - May 14th 2025|publisher=Reddit|retrieved=22 may 2025}}</ref> They are not treated as Large Bloons, and cannot take status effects such as On Fire.
Boss Bloons function similarly to AI-controlled [[Hero (BCS)|Hero]]es, having a [[Bloontonium]] meter and three abilities, except they can also be targeted and attacked by [[Monkey (BCS)|Monkey]]s in the same way as regular [[Bloon]]s.<ref name="bcs-dev-diary">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1knlj5h/dev_diary_may_16th_2025/|title=BCS Dev Diary - May 14th 2025|publisher=Reddit|retrieved=22 may 2025}}</ref> They are not treated as Large Bloons, and cannot take status effects such as On Fire.
===''Bloons Blitz''===
Each level has two Boss Bloon fights (except the first level, which only has one). The boss traps the player in a small arena and the player must destroy it to progress. They have multiple health bars (represented by the number of skulls) and attack patterns that involve moving around and summoning Bloons. The second boss of a level is always different from the first, and is a harder version with more health bars and stronger Bloon spawns.


==Encountering==
==Encountering==
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====Rogue Legends====
====Rogue Legends====
{{main|Rogue Legends}}
{{Further|Mini Boss|Final Boss}}
Boss Bloons appear in the Mini-Boss and Final Boss tiles. The Mini-Boss plays similarly to Boss Rush, and the Final Boss similarly to ordinary Boss Bloon Events.
Boss Bloons appear in the Mini-Boss and Final Boss tiles. The Mini-Boss plays similarly to Boss Rush and can give Artifact rewards depending on the amount of "pops" obtained. The Final Boss is played on Boss Challenge mode at the end of a stage.
 
==== Frontier Legends ====
{{Further|Frontier Legends#Bloon Encounters|Bloon Encounter (Frontier Legends)}}
Bosses are encountered in specific Bloon Encounters, Diamondback serves as the the main antagonist and Final Boss of the DLC. Other Boss Bloons can be challenged in optional Bloon Encounters which reward a high amount of [[Bananite]].


===''Bloons Pop!''===
===''Bloons Pop!''===
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BSM2M achievement heating up icon.png|link=BFB (BSM2)|[[BFB (BSM2)|BFB]]
BSM2M achievement heating up icon.png|link=BFB (BSM2)|[[BFB (BSM2)|BFB]]
BSM2M achievement bump in the night icon.png|link=Ghost|[[Ghost]]
BSM2M achievement bump in the night icon.png|link=Ghost|[[Ghost]]
BSM2M achievement broken bones icon.png|link=Radadactyl (BSM2)|[[Radadactyl (BSM2)|Radadactyl]]
BSM2M achievement broken bones icon.png|link=Radadactyl (Boss Bloon)|[[Radadactyl (Boss Bloon)|Radadactyl]]
BSM2M achievement drill bits icon.png|link=Dreadbloon (BSM2)|[[Dreadbloon (BSM2)|Dreadbloon]]
BSM2M achievement drill bits icon.png|link=Dreadbloon (BSM2)|[[Dreadbloon (BSM2)|Dreadbloon]]
BSM2M achievement top of the heap icon.png|link=ZOMG (BSM2)|[[ZOMG (BSM2)|ZOMG]]
BSM2M achievement top of the heap icon.png|link=ZOMG (BSM2)|[[ZOMG (BSM2)|ZOMG]]
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===''Bloons TD 6''===
===''Bloons TD 6''===
<gallery>
<section begin="btd6-bosses" />{{generic cargo compact list|table=btd6_boss_bloons
BTD6 BloonariusPortrait.png|link=Bloonarius (BTD6)|[[Bloonarius (BTD6)|Bloonarius]]
|image field=image_normal
BTD6 LychPortrait.png|link=Lych|[[Lych]]
|extra col 1=skulls_normal=Skulls (normal)
BTD6 VortexPortrait.png|link=Vortex (BTD6)|[[Vortex (BTD6)|Vortex]]
|extra col 2=skulls_elite=Skulls (elite)
BTD6 DreadbloonPortrait.png|link=Dreadbloon (BTD6)|[[Dreadbloon (BTD6)|Dreadbloon]]
|introduced col game name=Bloons TD 6
BTD6 PhayzePortrait.png|link=Phayze|[[Phayze]]
|order by=introduced
BTD6 BlastapopoulosPortrait.png|link=Blastapopoulos (BTD6)|[[Blastapopoulos (BTD6)|Blastapopoulos]]
|col 1 name=Boss
</gallery>
|image size=50px
}}<section end="btd6-bosses" />


===''Bloons Pop!''===
===''Bloons Pop!''===
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BCS DreadbloonPortrait.png|link=Dreadbloon (BCS)|[[Dreadbloon (BCS)|Dreadbloon]]
BCS DreadbloonPortrait.png|link=Dreadbloon (BCS)|[[Dreadbloon (BCS)|Dreadbloon]]
</gallery>
</gallery>
===''Bloons Blitz''===
<gallery>
BB bloon intro icon moar.png|link=MOAR|[[MOAR]]
BB bloon intro icon ctrl.png|link=CTRL|[[CTRL]]
BB bloon intro icon zebra.png|link=Wild Zebra|[[Wild Zebra]]
BB bloon intro icon ceramic.png|link=Super Ceramic (Bloons Blitz)|[[Super Ceramic (Bloons Blitz)|Super Ceramic]]
BB bloon intro icon moab.png|link=Mini MOAB (Bloons Blitz)|[[Mini MOAB (Bloons Blitz)|Mini MOAB]]
missing image.png|link=BFB (Bloons Blitz)|[[BFB (Bloons Blitz)|BFB]]
</gallery>


==Related achievements==
==Related achievements==
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===''Bloons TD 6''===
===''Bloons TD 6''===
{{BTD6 achievement list by name|What is this new bloonery?;Like A Boss;Who's the boss?;I'm the boss;Davids vs Goliath}}
{{BTD6 achievement list|exclude others=y|include=What is this new bloonery?;Like A Boss;Who's the boss?;I'm the boss;Davids vs Goliath}}


==Footnotes==
==Footnotes==
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==Navigation==
==Navigation==
{{bloon mechanics nav}}
{{BSM2 bloon nav}}
{{BMC bloon nav}}
{{BTD5 bloon nav}}
{{BTD6 bloon nav}}
{{BTD6 bloon nav}}
{{BP bloon nav}}
{{BP bloon nav}}
[[Category:Boss Bloons|*]]
{{BCS hero nav}}
{{BB bloon nav}}
[[Category:Boss Bloons|*]][[Category:Game mechanics in BSM2]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Bloons Pop!]][[Category:Game mechanics in BCS]][[Category:Game mechanics in Bloons Blitz]]