Bloonsday Device (BCS): Difference between revisions
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'''Bloonsday Device''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It destroys all [[Bloon (BCS)|Bloon]]s on both sides. Only one of this card can be in the [[Card|Collection]]. | '''Bloonsday Device''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It destroys all [[Bloon (BCS)|Bloon]]s on both sides. Only one of this card can be in the [[Card|Collection]]. | ||
The card artwork depicts a Bloonsday Device striking a thick blue beam onto a [[ZOMG]] from above, breaking it in half, during a dark evening. The ZOMG has X pupils. | |||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.2|section=y}} | ||
*Bloonsday Device is designed with control decks in mind | *Bloonsday Device is designed with control decks in mind and is a counter to midrange or tempo decks. Bloonsday is the most expensive Bloon removal, and is the only removal that affects both players. | ||
*[[Obyn Greenfoot (BCS)|Obyn Greenfoot]] and [[Mountain Obyn (BCS)|Mountain Obyn]] gain a | *[[Obyn Greenfoot (BCS)|Obyn Greenfoot]] and [[Mountain Obyn (BCS)|Mountain Obyn]] gain a massive 270 [[Shield (BCS)|Shield]] when pulling this with [[Nature's Clarity]], which helps greatly in defending. | ||
* | *Although technically possible to use in Tempo, the nature of the deck wanting to attack the opponent means that Bloonsday Device may often get stuck in your hand and find very little use. | ||
*As an Ultra Rare,<!--yes, must specify the ultra rare status as a strategy tip; it explains why it's important--> it can be drawn by [[ULTRA Rare Power]] | *Since OTK decks don't really care about the Bloons they have on the board until they win the game, Bloonsday Device works well against opposing Tempo decks. | ||
*Bloonsday Device can be used to cancel a [[Red Bloon Apopalypse]] | *Bloonsday Device shuts down pushes designed to kill with one giant push, such as [[Golden Blimp]] + [[Double Trouble]] or any push that relies on slow, high powered Bloons such as [[The Regenerator]]. | ||
*[[Dreadbloon (BCS)|Dreadbloon]] has a tendency to build up and string constant pushes of high delay Bloons, supported by its 80 card [[Deck]], powerful [[Repercussions|removal]], and [[Rock Bloon (BCS)|Rock Bloons]]. Moreover, its playstyle disincentivizes playing offensive Bloons (except the [[The Eternal|Eternal]], which is fine with Bloonsday Device). Because of this, using a Bloonsday Device will break Dreadbloon's momentum, allowing time to attack with [[Monkey (BCS)|Monkeys]] or recover from a board-wide Monkey removal. This is more useful for players who do not care about getting a high score. | |||
*Bloonsday is immensely expensive and can be very difficult to afford. Make sure to be wary of your own Gold alongside the opponent's Gold before using it. | |||
*As an Ultra Rare,<!--yes, must specify the ultra rare status as a strategy tip; it explains why it's important--> it can be drawn by [[ULTRA Rare Power]] as a reliable way to obtain it. At max Gold, it's still too expensive to use both the same turn, making it not really a great strategy. | |||
*Bloonsday Device can be used to cancel a [[Red Bloon Apopalypse]] or to clear space for [[Storm (BCS)|Storm]] Bloons. Using it this way should only be done in a pinch, as your opponent will likely capitalize off of the Gold you have spent. | |||
== Update history == | == Update history == | ||
{{BCS change list by name|Bloonsday Device}}--> | {{BCS change list by name|Bloonsday Device}} | ||
==Development== | |||
During Version 6.2 playtesting, the nerfed Gold cost from 15 to 18 was decided due to its impact at limiting the choice to play other cards before affording the hard counter that would "destroy all Bloons", making it more predictable to anticipate and more risky to use early on.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> | |||
==Gallery== | ==Gallery== | ||
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|zh-tw=古老力量,配合現代猴子知識 | |zh-tw=古老力量,配合現代猴子知識 | ||
}} | }} | ||
==References== | |||
{{references}} | |||
{{clear|right}} | |||
==References== | ==References== | ||
Latest revision as of 11:28, 15 March 2026
For the Bloonsday Device in Bloons TD 5, see Bloonsday Device (BTD5).
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Bloonsday Device is an Exotic Power card in Bloons Card Storm, introduced in version 4.0. It destroys all Bloons on both sides. Only one of this card can be in the Collection.
The card artwork depicts a Bloonsday Device striking a thick blue beam onto a ZOMG from above, breaking it in half, during a dark evening. The ZOMG has X pupils.
Tips
[edit | edit source]This section was last updated for: version 6.2
- Bloonsday Device is designed with control decks in mind and is a counter to midrange or tempo decks. Bloonsday is the most expensive Bloon removal, and is the only removal that affects both players.
- Obyn Greenfoot and Mountain Obyn gain a massive 270 Shield when pulling this with Nature's Clarity, which helps greatly in defending.
- Although technically possible to use in Tempo, the nature of the deck wanting to attack the opponent means that Bloonsday Device may often get stuck in your hand and find very little use.
- Since OTK decks don't really care about the Bloons they have on the board until they win the game, Bloonsday Device works well against opposing Tempo decks.
- Bloonsday Device shuts down pushes designed to kill with one giant push, such as Golden Blimp + Double Trouble or any push that relies on slow, high powered Bloons such as The Regenerator.
- Dreadbloon has a tendency to build up and string constant pushes of high delay Bloons, supported by its 80 card Deck, powerful removal, and Rock Bloons. Moreover, its playstyle disincentivizes playing offensive Bloons (except the Eternal, which is fine with Bloonsday Device). Because of this, using a Bloonsday Device will break Dreadbloon's momentum, allowing time to attack with Monkeys or recover from a board-wide Monkey removal. This is more useful for players who do not care about getting a high score.
- Bloonsday is immensely expensive and can be very difficult to afford. Make sure to be wary of your own Gold alongside the opponent's Gold before using it.
- As an Ultra Rare, it can be drawn by ULTRA Rare Power as a reliable way to obtain it. At max Gold, it's still too expensive to use both the same turn, making it not really a great strategy.
- Bloonsday Device can be used to cancel a Red Bloon Apopalypse or to clear space for Storm Bloons. Using it this way should only be done in a pinch, as your opponent will likely capitalize off of the Gold you have spent.
Update history
[edit | edit source]Gold cost increased ― 15 → 18
Development
[edit | edit source]During Version 6.2 playtesting, the nerfed Gold cost from 15 to 18 was decided due to its impact at limiting the choice to play other cards before affording the hard counter that would "destroy all Bloons", making it more predictable to anticipate and more risky to use early on.[1]
Gallery
[edit | edit source]-
Teaser[2]
-
Icon
-
Animation
In other languages
[edit | edit source]This section was last updated for: version 4.0
| Language | Text | Notes |
|---|---|---|
| Danish | Bloonsdag-enhed | — |
| German | Bloon-Vernichtungsgerät | — |
| Spanish (Latin America) | Dispositivo del juicio bloonal | — |
| French | Bloonocalypse | — |
| Italian | Giorno del bloondizio | — |
| Japanese | ブルーンズデイ装置 | — |
| Korean | 블룬스데이 디바이스 | — |
| Norwegian | Bloonsdag-apparat | — |
| Polish | Zagłada blonów | — |
| Portuguese (Brazil) | Dispositivo do Bloomagerdom | — |
| Russian | Машина шаросудного дня | — |
| Swedish | Bloonsdagsmaskin | — |
| Chinese (traditional) | 氣球末日裝置 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Gammel kraft, moderne abekundskaber | — |
| German | Uralte Macht, gepaart mit modernem Affenwissen | — |
| Spanish (Latin America) | Poder antiguo, conocimiento moneril moderno. | — |
| French | Un ancien pouvoir, des connaissances de Singe modernes | — |
| Italian | Un potere antico tramite una sapienza scimmiesca moderna. | — |
| Japanese | 古代の力、現代のモンキー知識。 | — |
| Korean | 고대의 힘에 현대의 원숭이 지식을 결합했습니다. | — |
| Norwegian | Urgammel makt, moderne apekunnskap | — |
| Polish | Pradawna moc, współczesna małpia wiedza. | — |
| Portuguese (Brazil) | Poder antigo, conhecimento símio moderno. | — |
| Russian | Древняя сила, современные обезьяньи знания | — |
| Swedish | Urgammal kraft, modern Apkunskap | — |
| Chinese (traditional) | 古老力量,配合現代猴子知識 | — |
References
[edit | edit source]- ↑ "BCS 6.2 Tester Commentary". YouTube, Odyssey.
- ↑ "Dev Diary - May 16th 2025". Reddit. Retrieved Fri, 16 May 2025.