Desperado (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: this should summarize the desperado's paths more sufficiently without excluding the lower-tier discussion |
→Strategy: Shortened the strategy section |
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The Desperado is useful for early game, even on many hard maps. Two Desperados or a Dart Monkey and a Desperado are viable starting choices for CHIMPS runs, and the Desperado's high range and perfect targeting can make these starts very consistent and easy to pull off compared to other options. Base Desperados can be used to chip strong bloons and snipe strays, using mostly Strong and First targeting. They also work as "spotters" for [[Advanced Intel (BTD6)|Advanced Intel]] Monkey Subs due to their large range and cheap Camo detection upgrade. | The Desperado is useful for early game, even on many hard maps. Two Desperados or a Dart Monkey and a Desperado are viable starting choices for CHIMPS runs, and the Desperado's high range and perfect targeting can make these starts very consistent and easy to pull off compared to other options. Base Desperados can be used to chip strong bloons and snipe strays, using mostly Strong and First targeting. They also work as "spotters" for [[Advanced Intel (BTD6)|Advanced Intel]] Monkey Subs due to their large range and cheap Camo detection upgrade. | ||
The top path focuses on single-target damage. | The top path focuses on single-target damage with the pistol attack. Compared to bottom path [[Sniper Monkey (BTD6)|Sniper]], top path Desperado can get higher DPS, much higher with Bounty Hunter support, but with limited range. The Blazing Sun is a strong, cheap option for T1 bosses. | ||
The middle path | The middle path focuses more on long range group damage with a rifle. Deadeye and Bounty Hunter offer mid-game support against Ceramics, [[Take Aim]], and Bounty Hunter marking beefy single target blimps to double all Desperado damage against them. Golden Justice does incredible damage with infinite pierce, but its slow attack speed requires cleanup support. | ||
The bottom path | The bottom path is a short range crowd control option using a shotgun. It has high group damage and knockback, but is weak against single targets and DDTs, and it needs cleanup support to cover its slow attack speed. | ||
==Pre-release== | ==Pre-release== | ||