Spike Factory (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}} | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
Spike Factory's capability to stockpile makes it a versatile cleanup option, and its higher-tiers are capable of dealing high damage to MOAB-class bloons. Generally, it serves as a last line of defense, to be placed at the end of the track so there's enough time to build up spikes. Base and lower-tier Spike Factory assist cleanup, especially early Camos, allowing it to tank all Camos up to round 37<!--inclusive, hopefully it's right--> on single-lane maps. | Spike Factory's capability to stockpile makes it a versatile cleanup option, and its higher-tiers are capable of dealing high damage to MOAB-class bloons. Generally, it serves as a last line of defense, to be placed at the end of the track so there's enough time to build up spikes. Base and lower-tier Spike Factory assist cleanup, especially early Camos, allowing it to tank all Camos up to round 37<!--inclusive, hopefully it's right--> on single-lane maps. | ||
The | The first path is pierce-oriented, and its higher tiers are mainly for cleanup against stray Ceramics, as well as groups with [[Spiked Mines (BTD6)|Spiked Mines]] and above. These higher tier upgrades are generally preferred at the back of the lanes, but can sometimes be used for direct DPS.<!--note: 302 boss rush dreadbloon, 4xx napalm, 5xx for bosses--> For crosspaths, [[White Hot Spikes (BTD6)|White Hot Spikes]] offers innate popping of Leads, especially [[DDT (BTD6)|DDT]]s, in addition to additional direct strength of stockpiles. | ||
The | The second path is speed-oriented and its higher tiers specialize in single-target damage to MOAB-class. Its activated abilities are an excellent option against single targets, with [[Spike Storm (BTD6)|Spike Storm]] being a potent support against the Round 100 BAD, and [[Carpet of Spikes (BTD6)|Carpet of Spikes]] excelling against most non-dense rounds and fighting off [[Boss Bloon]]s. When used as a crosspath, it offers consistent production, refreshing spike piles quicker. | ||
The | The third crosspath focuses on utility, and higher tiers improve lifespan and the efficiency of stockpiles. In addition to long-lasting spikes, [[Smart Spikes (BTD6)|Smart Spikes]] enables focused targeting of spikes, which is important on multi-lane maps or to micromanage spike placements. Starting from [[Long Life Spikes (BTD6)|Long Life Spikes]] stalling out rounds is important to maximize spikes for the next round(s). | ||
===Tips=== | |||
*If Smart Spikes cannot be bought, it is adcised to place Spike Factory such that it has barely enough range to reach the track. | |||
==Update history== | ==Update history== | ||
Revision as of 12:57, 1 July 2026
| Automatically generates piles of Road Spikes on the nearby track. Excellent last line of defense. |
| Unlock method(s) | Choose at levels 22, 23, 24, or 26 | ||
|---|---|---|---|
| Category | Support | ||
| Cost | $850 — Easy $1,000 — Medium $1,080 — Hard $1,200 — Impoppable With $700 — Easy $850 — Medium $930 — Hard $1,050 — Impoppable | ||
| Hotkey | J | ||
| Introduced | Launch | ||
The Spike Factory is a Support tower in Bloons TD 6. It attacks by passively dispensing piles of spikes onto the nearby track that damage Bloons on contact. Each pile contains 5 spikes (6 with
One More Spike), and each spike deals 1 damage. Each spike pile disappears at the end of the round or after 50 seconds, which allows it to build up a thick layer of spikes over time. It can't damage Lead Bloons or frozen Bloons, which destroy its spike piles without being damaged.
It can be upgraded to dispense explosive spiked mines, MOAB-class-Bloon-shredding spikes with drastically increased attack speed, as well as laying spikes over the whole track, or increasing the duration and damage of the spikes.
Mechanics
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Base Spac with 5-spike piles, and clearing out some stray bloons |
The Spike Factory's basic attack places a pile of spikes onto a random point on the track within its range every 1.75 seconds. It can attack even if there are no Bloons within its range, and it can deploy spikes onto parts of the track that are behind line of sight blockers, but it can't deploy spikes if there is no point on the track within its range. Each pile is a projectile that can re-hit Bloons every frame,[fn 1] and the number of spikes in the pile represents the amount of pierce it has. If its pierce is increased, it displays more spikes in the pile accordingly; it can only visually show up to 20 spikes, but it has no pierce cap. By default, each pile contains 5 spikes (6 with
One More Spike) that each deal 1 sharp-type damage. Spike piles expire on their own at the end of each round (except in Apopalypse mode, Race Events, CT Time Attack, and Boss Rush), after a Boss Bloon spawns, or 50 seconds after being deployed.
Although the Spike Factory's spikes can hit Camo Bloons, its attack is not considered to have Camo detection. This means that the Spike Factory does not allow Advanced Intel to target Camo Bloons in its range, nor does it allow Gerry's Fire to target or hit Camo Bloons if used on it.
Upgrades
Path 1
| Bigger Stacks XP cost: 170
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Creates larger piles of spikes per shot.
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| White Hot Spikes XP cost: 600
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Cuts through Lead Bloons and Frozen Bloons.
| |||||||||
| Spiked Balls XP cost: 2,400
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Produces spiked balls that do extra damage to Ceramic and Fortified Bloons.
| |||||||||
| Spiked Mines XP cost: 15,000
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Spiked mines explode violently when they lose all their spikes.
| |||||||||
| Super Mines XP cost: 32,500
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Creates gigantic exploding spiked mines that can wipe out almost anything.
| |||||||||
Path 2
| Faster Production XP cost: 180
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Rapidly increases production rate.
| |||||||||
| Even Faster Production XP cost: 650
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Increases production rate even more.
| |||||||||
| MOAB SHREDR XP cost: 2,500
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Super-Hard-Rending-Engine-Driven-Razors shred MOAB-Class Bloons.
| |||||||||
| Spike Storm XP cost: 11,000
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Spike Storm ability: Shoots out a thick layer of spikes over the entire track.
| |||||||||
| Carpet of Spikes XP cost: 35,000
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Regularly sets a carpet of spikes over the whole track.
| |||||||||
Path 3
| Long Reach XP cost: 120
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Increases range for spike pile drops, plus piles last longer.
| |||||||||
| Smart Spikes XP cost: 550
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Spike Factory gains special targeting priority and accelerated production at the start of each round.
| |||||||||
| Long Life Spikes XP cost: 2,100
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Spikes last much longer and can carry over one round.
| |||||||||
| Deadly Spikes XP cost: 9,000
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
Extra deadly spikes can pop through 3 layers per spike and last another round.
| |||||||||
| Perma-Spike XP cost: 29,500
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
High damage spikes become almost permanent.
| |||||||||
| Mega Massive Munitions Factory XP cost: 1,000,000
| |||||||||
|---|---|---|---|---|---|---|---|---|---|
A factory of explosive spike Bloon annihilation.
| |||||||||
Stats
| Tower | ||||||
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| Attack | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Related Monkey Knowledge
| Monkey Knowledge | Cost | Prerequisites | Introduced |
|---|---|---|---|
| Free | — | Launch | |
| Free | One More Spike | Version 22.0 | |
First Last Line of Defense |
Launch | ||
Very Shreddy |
Launch |
Rogue Legends
Starter parties with Spike Factories
| Item | Insta Monkey 1 | Insta Monkey 2 | Artifact |
|---|---|---|---|
Artifacts that add Spike Factories
| Artifact | Common | Rare | Legendary |
|---|---|---|---|
Artifacts that affect Spike Factories
| Artifact | Common effect | Rare effect | Legendary effect |
|---|---|---|---|
Explosive Economics |
When Support Monkeys are sold, an Area of Effect explosion deals 250 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 1 round(s) | When Support Monkeys are sold, an Area of Effect explosion deals 500 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 1 round(s) | When Support Monkeys are sold, an Area of Effect explosion deals 900 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 2 round(s) |
Swelling Spikes |
Spike Factories attack half as fast, but have 115% more pierce. Adds a 1-0-1 Spike Factory to your Party | Spike Factories attack half as fast, but have 120% more pierce. Adds a 2-0-1 Spike Factory to your Party | Spike Factories attack half as fast, but have 135% more pierce. Adds a 2-0-0 Spike Factory to your Party |
Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-0 | $850 | $1,000 | $1,080 | $1,200 | $595 | $700 | $756 | $840 |
| 1-0-0 | $1,530 | $1,800 | $1,945 | $2,160 | $1,071 | $1,260 | $1,362 | $1,512 |
| 1-1-0 | $2,040 | $2,400 | $2,595 | $2,880 | $1,428 | $1,680 | $1,817 | $2,016 |
| 1-0-1 | $1,655 | $1,950 | $2,105 | $2,340 | $1,159 | $1,365 | $1,474 | $1,638 |
| 0-1-0 | $1,360 | $1,600 | $1,730 | $1,920 | $952 | $1,120 | $1,211 | $1,344 |
| 0-1-1 | $1,485 | $1,750 | $1,890 | $2,100 | $1,040 | $1,225 | $1,323 | $1,470 |
| 0-0-1 | $975 | $1,150 | $1,240 | $1,380 | $683 | $805 | $868 | $966 |
| 2-0-0 | $2,040 | $2,400 | $2,595 | $2,880 | $1,428 | $1,680 | $1,817 | $2,016 |
| 2-1-0 | $2,550 | $3,000 | $3,245 | $3,600 | $1,785 | $2,100 | $2,272 | $2,520 |
| 2-2-0 | $3,230 | $3,800 | $4,110 | $4,560 | $2,261 | $2,660 | $2,877 | $3,192 |
| 2-0-1 | $2,165 | $2,550 | $2,755 | $3,060 | $1,516 | $1,785 | $1,929 | $2,142 |
| 2-0-2 | $2,505 | $2,950 | $3,185 | $3,540 | $1,754 | $2,065 | $2,230 | $2,478 |
| 0-2-0 | $2,040 | $2,400 | $2,595 | $2,880 | $1,428 | $1,680 | $1,817 | $2,016 |
| 1-2-0 | $2,720 | $3,200 | $3,460 | $3,840 | $1,904 | $2,240 | $2,422 | $2,688 |
| 0-2-1 | $2,165 | $2,550 | $2,755 | $3,060 | $1,516 | $1,785 | $1,929 | $2,142 |
| 0-2-2 | $2,505 | $2,950 | $3,185 | $3,540 | $1,754 | $2,065 | $2,230 | $2,478 |
| 0-0-2 | $1,315 | $1,550 | $1,670 | $1,860 | $921 | $1,085 | $1,169 | $1,302 |
| 1-0-2 | $1,995 | $2,350 | $2,535 | $2,820 | $1,397 | $1,645 | $1,775 | $1,974 |
| 0-1-2 | $1,825 | $2,150 | $2,320 | $2,580 | $1,278 | $1,505 | $1,624 | $1,806 |
| 3-0-0 | $3,995 | $4,700 | $5,080 | $5,640 | $2,797 | $3,290 | $3,556 | $3,948 |
| 3-1-0 | $4,505 | $5,300 | $5,730 | $6,360 | $3,154 | $3,710 | $4,011 | $4,452 |
| 3-2-0 | $5,185 | $6,100 | $6,595 | $7,320 | $3,630 | $4,270 | $4,617 | $5,124 |
| 3-0-1 | $4,120 | $4,850 | $5,240 | $5,820 | $2,884 | $3,395 | $3,668 | $4,074 |
| 3-0-2 | $4,460 | $5,250 | $5,670 | $6,300 | $3,122 | $3,675 | $3,969 | $4,410 |
| 0-3-0 | $4,165 | $4,900 | $5,295 | $5,880 | $2,916 | $3,430 | $3,707 | $4,116 |
| 1-3-0 | $4,845 | $5,700 | $6,160 | $6,840 | $3,392 | $3,990 | $4,312 | $4,788 |
| 2-3-0 | $5,355 | $6,300 | $6,810 | $7,560 | $3,749 | $4,410 | $4,767 | $5,292 |
| 0-3-1 | $4,290 | $5,050 | $5,455 | $6,060 | $3,003 | $3,535 | $3,819 | $4,242 |
| 0-3-2 | $4,630 | $5,450 | $5,885 | $6,540 | $3,241 | $3,815 | $4,120 | $4,578 |
| 0-0-3 | $2,420 | $2,850 | $3,075 | $3,420 | $1,694 | $1,995 | $2,153 | $2,394 |
| 1-0-3 | $3,100 | $3,650 | $3,940 | $4,380 | $2,170 | $2,555 | $2,758 | $3,066 |
| 2-0-3 | $3,610 | $4,250 | $4,590 | $5,100 | $2,527 | $2,975 | $3,213 | $3,570 |
| 0-1-3 | $2,930 | $3,450 | $3,725 | $4,140 | $2,051 | $2,415 | $2,608 | $2,898 |
| 0-2-3 | $3,610 | $4,250 | $4,590 | $5,100 | $2,527 | $2,975 | $3,213 | $3,570 |
| 4-0-0 | $12,070 | $14,200 | $15,340 | $17,040 | $8,449 | $9,940 | $10,738 | $11,928 |
| 4-1-0 | $12,580 | $14,800 | $15,990 | $17,760 | $8,806 | $10,360 | $11,193 | $12,432 |
| 4-2-0 | $13,260 | $15,600 | $16,855 | $18,720 | $9,282 | $10,920 | $11,799 | $13,104 |
| 4-0-1 | $12,195 | $14,350 | $15,500 | $17,220 | $8,537 | $10,045 | $10,850 | $12,054 |
| 4-0-2 | $12,535 | $14,750 | $15,930 | $17,700 | $8,775 | $10,325 | $11,151 | $12,390 |
| 0-4-0 | $10,115 | $11,900 | $12,855 | $14,280 | $7,081 | $8,330 | $8,999 | $9,996 |
| 1-4-0 | $10,795 | $12,700 | $13,720 | $15,240 | $7,557 | $8,890 | $9,604 | $10,668 |
| 2-4-0 | $11,305 | $13,300 | $14,370 | $15,960 | $7,914 | $9,310 | $10,059 | $11,172 |
| 0-4-1 | $10,240 | $12,050 | $13,015 | $14,460 | $7,168 | $8,435 | $9,111 | $10,122 |
| 0-4-2 | $10,580 | $12,450 | $13,445 | $14,940 | $7,406 | $8,715 | $9,412 | $10,458 |
| 0-0-4 | $5,480 | $6,450 | $6,965 | $7,740 | $3,836 | $4,515 | $4,876 | $5,418 |
| 1-0-4 | $6,160 | $7,250 | $7,830 | $8,700 | $4,312 | $5,075 | $5,481 | $6,090 |
| 2-0-4 | $6,670 | $7,850 | $8,480 | $9,420 | $4,669 | $5,495 | $5,936 | $6,594 |
| 0-1-4 | $5,990 | $7,050 | $7,615 | $8,460 | $4,193 | $4,935 | $5,331 | $5,922 |
| 0-2-4 | $6,670 | $7,850 | $8,480 | $9,420 | $4,669 | $5,495 | $5,936 | $6,594 |
| 5-0-0 | $118,320 | $139,200 | $150,340 | $167,040 | $82,824 | $97,440 | $105,238 | $116,928 |
| 5-1-0 | $118,830 | $139,800 | $150,990 | $167,760 | $83,181 | $97,860 | $105,693 | $117,432 |
| 5-2-0 | $119,510 | $140,600 | $151,855 | $168,720 | $83,657 | $98,420 | $106,299 | $118,104 |
| 5-0-1 | $118,445 | $139,350 | $150,500 | $167,220 | $82,912 | $97,545 | $105,350 | $117,054 |
| 5-0-2 | $118,785 | $139,750 | $150,930 | $167,700 | $83,150 | $97,825 | $105,651 | $117,390 |
| 0-5-0 | $44,965 | $52,900 | $57,135 | $63,480 | $31,476 | $37,030 | $39,995 | $44,436 |
| 1-5-0 | $45,645 | $53,700 | $58,000 | $64,440 | $31,952 | $37,590 | $40,600 | $45,108 |
| 2-5-0 | $46,155 | $54,300 | $58,650 | $65,160 | $32,309 | $38,010 | $41,055 | $45,612 |
| 0-5-1 | $45,090 | $53,050 | $57,295 | $63,660 | $31,563 | $37,135 | $40,107 | $44,562 |
| 0-5-2 | $45,430 | $53,450 | $57,725 | $64,140 | $31,801 | $37,415 | $40,408 | $44,898 |
| 0-0-5 | $30,980 | $36,450 | $39,365 | $43,740 | $21,686 | $25,515 | $27,556 | $30,618 |
| 1-0-5 | $31,660 | $37,250 | $40,230 | $44,700 | $22,162 | $26,075 | $28,161 | $31,290 |
| 2-0-5 | $32,170 | $37,850 | $40,880 | $45,420 | $22,519 | $26,495 | $28,616 | $31,794 |
| 0-1-5 | $31,490 | $37,050 | $40,015 | $44,460 | $22,043 | $25,935 | $28,011 | $31,122 |
| 0-2-5 | $32,170 | $37,850 | $40,880 | $45,420 | $22,519 | $26,495 | $28,616 | $31,794 |
Strategy
Spike Factory's capability to stockpile makes it a versatile cleanup option, and its higher-tiers are capable of dealing high damage to MOAB-class bloons. Generally, it serves as a last line of defense, to be placed at the end of the track so there's enough time to build up spikes. Base and lower-tier Spike Factory assist cleanup, especially early Camos, allowing it to tank all Camos up to round 37 on single-lane maps.
The first path is pierce-oriented, and its higher tiers are mainly for cleanup against stray Ceramics, as well as groups with Spiked Mines and above. These higher tier upgrades are generally preferred at the back of the lanes, but can sometimes be used for direct DPS. For crosspaths, White Hot Spikes offers innate popping of Leads, especially DDTs, in addition to additional direct strength of stockpiles.
The second path is speed-oriented and its higher tiers specialize in single-target damage to MOAB-class. Its activated abilities are an excellent option against single targets, with Spike Storm being a potent support against the Round 100 BAD, and Carpet of Spikes excelling against most non-dense rounds and fighting off Boss Bloons. When used as a crosspath, it offers consistent production, refreshing spike piles quicker.
The third crosspath focuses on utility, and higher tiers improve lifespan and the efficiency of stockpiles. In addition to long-lasting spikes, Smart Spikes enables focused targeting of spikes, which is important on multi-lane maps or to micromanage spike placements. Starting from Long Life Spikes stalling out rounds is important to maximize spikes for the next round(s).
Tips
- If Smart Spikes cannot be bought, it is adcised to place Spike Factory such that it has barely enough range to reach the track.
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Base projectile lifespan reduced ― 70s → 50s
- Note: Long Reach lifespan remains at 100s
— Update notes
Cost increased ― $800 → $1,000
Base spike factory rate increased ― 2.2s → 1.75s
Spike Factory no longer can shotgun spikes for exactly one frame after spawning (bug fix)
Related achievement
| Josh's Constant B-B-Beat any Expert map on CHIMPS with $40,870 or more spent on 1 Spike Factory Reward(s): |
Cosmetic items
| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Monkeys — Projectiles | Trophy Store — |
Version 23.0 |
Gallery
Screenshots
| This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
-
Portrait
-
Insta Monkey icon
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | مصنع المسامير | — |
| Danish | Sømfabrik | — |
| German | Nagelfabrik | — |
| Spanish | Fábrica de clavos | — |
| Spanish (Latin America) | Fábrica de clavos | — |
| Finnish | Piikkitehdas | — |
| French | Usine de herses | — |
| Italian | Fabbrica di aculei | — |
| Japanese | スパイク工場 | — |
| Korean | 스파이크 공장 | — |
| Dutch | Stekelfabriek | — |
| Norwegian | Spikerfabrikk | — |
| Polish | Fabryka kolców | — |
| Portuguese (Brazil) | Usina de Espinhos | — |
| Russian | Шиповой завод | — |
| Swedish | Spikfabrik | — |
| Thai | โรงงานตะปู | — |
| Turkish | Çivi Fabrikası | — |
| Chinese (simplified) | 刺钉工厂 | — |
| Chinese (traditional) | 針刺工廠 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | إنشاء أكوام من مسامير الطريق على المسار القريب. آخر خط دفاع ممتاز. | — |
| Danish | Genererer automatisk bunker af vejsøm på vejen i nærheden. En fortræffelig sidste forsvarslinje. | — |
| German | Erzeugt automatisch haufenweise Nagelsperren auf der Strecke nebenan. Eine exzellente letzte Verteidigungslinie. | — |
| Spanish | Genera montones de abrojos de forma automática en la pista cercana. Excelente para la última línea de defensa. | — |
| Spanish (Latin America) | Genera montones de abrojos de forma automática en la pista cercana. Excelente para la última línea de defensa. | — |
| Finnish | Levittää automaattisesti tiepiikkien pinoja lähellä olevalle radalle. Erinomainen viimeinen puolustuslinja. | — |
| French | Génère automatiquement des tas de herses sur le circuit à proximité. Excellente dernière ligne de défense. | — |
| Italian | Genera automaticamente mucchi di aculei da strada da collocare sui tracciati vicini. Eccellente come ultima linea di difesa. | — |
| Japanese | 近くのトラックに路上スパイクの山を自動的に作り出す。最後の防衛線として最適。 | — |
| Korean | 근처의 트랙에 자동으로 로드 스파이크를 무더기로 생성합니다. 최후의 방어선으로 제격이지요. | — |
| Dutch | Genereert automatisch stapels kraaienpoten op het nabije pad. Uitstekende laatste verdedigingslinie. | — |
| Norwegian | Genererer automatisk bunker med veispikere på banen i nærheten. Utmerket som siste forsvarslinje. | — |
| Polish | Automatycznie generuje stosy kolców drogowych na najbliższej ścieżce. Doskonała ostatnia linia obrony. | — |
| Portuguese (Brazil) | Automaticamente cria pilhas de espinhos na pista adjacente. Excelente última linha de defesa. | — |
| Russian | Автоматически генерирует кучи дорожных шипов на ближайшей трассе. Отличное средство для последней линии обороны. | — |
| Swedish | Skapar automatiskt högar med vägspikar på intilliggande vägar. Utmärkt sista försvarslinje. | — |
| Thai | สร้างกองตะปูบนถนนเส้นทางที่อยู่ใกล้เคียงโดยอัตโนมัติ เป็นแนวป้องกันสุดท้ายอันยอดเยี่ยม | — |
| Turkish | Yakındaki parkur üzerinde otomatik olarak bir yığın Yol Çivisi oluşturur. Mükemmel bir son savunma hattı. | — |
| Chinese (simplified) | 在附近的路径上自动生成一堆道钉。堪称强大的最后防线。 | — |
| Chinese (traditional) | 在附近的路徑上自動生成一堆路刺。優秀的最后防線。 | — |
Footnotes
- ↑ It technically has an interval of 0.001 seconds, but it is impossible for it to hit a Bloon more than once per frame.
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