Parting Gift: Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "|po name" to "|pl name" |
Qwertyxp2000 (talk | contribs) I use parting gift for the memes, but it is not terrible if used the way I been using them in public Duals |
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*Not many Monkeys have enough base Attack Power for Parting Gift to be a worth it as a last ditch wholescreen damage, in exchange for removing one of your friendly Monkeys. However, if placed on a high-damage Monkey, such as [[Super Monkey (BCS)|Super Monkey]], it could save yourself for a few more turns. | *Not many Monkeys have enough base Attack Power for Parting Gift to be a worth it as a last ditch wholescreen damage, in exchange for removing one of your friendly Monkeys. However, if placed on a high-damage Monkey, such as [[Super Monkey (BCS)|Super Monkey]], it could save yourself for a few more turns. | ||
**For comparison, [[Thunder Druid]]'s On Play effect does 100 damage for 7 Gold. Besides damage-ramping Monkeys, only a few Monkeys have 100 or more base damage, all of which have the Unique property. | **For comparison, [[Thunder Druid]]'s On Play effect does 100 damage for 7 Gold. Besides damage-ramping Monkeys, only a few Monkeys have 100 or more base damage, all of which have the Unique property. | ||
*Like [[Favored Trade]], | **An extremely scaled opponent Monkey, especially a [[Spike-o-Pult (BCS)|Spike-o-Pult]] with [[Try this!]] (which can scale hundreds of Attack Power, far more than [[Super Monkey Storm (BCS)|Super Monkey Storm]]), is the perfect option, but a much riskier choice. | ||
*Like [[Favored Trade]], Parting Gift will open up a Monkey slot for [[Expert Negotiator]], but is much more expensive and this combo would only work when Gold is not an issue. | |||
*With an empty Monkey slot, combining Expert Negotiator into Parting Gift in a single turn allows the player to defend against the opponent's high-HP swarms while preventing the opponent from stealing back that stolen Monkey. | |||
==Gallery== | ==Gallery== | ||
Revision as of 07:52, 21 January 2025
Parting Gift
| Target friendly Monkey damages all enemy Bloons and is removed |
| What's known as going out in a blaze of glory. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | — | |
| Introduced | Launch | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Charges | 1 | |||||||
Parting Gift is an Exotic Power card in Bloons Card Storm. It causes the selected Monkey on the player's side to use its attack on all Bloon on the opponent's side, ignoring Ammo costs, then removes the selected Monkey from play.
Tips
- Not many Monkeys have enough base Attack Power for Parting Gift to be a worth it as a last ditch wholescreen damage, in exchange for removing one of your friendly Monkeys. However, if placed on a high-damage Monkey, such as Super Monkey, it could save yourself for a few more turns.
- For comparison, Thunder Druid's On Play effect does 100 damage for 7 Gold. Besides damage-ramping Monkeys, only a few Monkeys have 100 or more base damage, all of which have the Unique property.
- An extremely scaled opponent Monkey, especially a Spike-o-Pult with Try this! (which can scale hundreds of Attack Power, far more than Super Monkey Storm), is the perfect option, but a much riskier choice.
- Like Favored Trade, Parting Gift will open up a Monkey slot for Expert Negotiator, but is much more expensive and this combo would only work when Gold is not an issue.
- With an empty Monkey slot, combining Expert Negotiator into Parting Gift in a single turn allows the player to defend against the opponent's high-HP swarms while preventing the opponent from stealing back that stolen Monkey.
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
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Icon
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Placeholder art