Explosive Economics: Difference between revisions

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Updated to 49.0
stats and strat
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'''Explosive Economics''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. This makes [[Support]] Monkeys create an explosion when they are sold, similar to [[Sentry Champion (BTD6)|Sentry Champion]], sub-towers (like Engineer Sentries) are not affected by this Artifact. [[Spike Factory (BTD6)|Spike Factories]], [[Engineer Monkey (BTD6)|Engineer Monkeys]] and [[Beast Handler (BTD6)|Beast Handlers]] also benefit by having their placement cooldowns reduced by 1 round (2 for the Legendary variant). The explosion increases in power with the rarity of the artifact, but all other stats remain the same.
'''Explosive Economics''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. This makes [[Support]] Monkeys create an explosion when they are sold, similar to [[Sentry Champion (BTD6)|Sentry Champion]], sub-towers (like Engineer Sentries) are not affected by this Artifact. [[Spike Factory (BTD6)|Spike Factories]], [[Engineer Monkey (BTD6)|Engineer Monkeys]] and [[Beast Handler (BTD6)|Beast Handlers]] also benefit by having their placement cooldowns reduced by 1 round (2 for the Legendary variant). The explosion can damage [[Camo Bloon (BTD6)|Camo Bloons]] and increases in power with the rarity of the artifact, but all other stats remain the same.


== Stats ==
== Stats ==
{{BTD6 projectile stats|name=Explosive Economics|pierce=300|damage=Common: 100
{{BTD6 projectile|name=Explosive Economics - Common|pierce=300|ignoreBlockers=true|damage=100|distributeToChildren=true|immuneBloonProperties=0|rounds=1|lifespan=1|radius=60}}{{BTD6 projectile|name=Explosive Economics - Rare|damage=100|damage after=300}}{{BTD6 projectile|name=Explosive Economics - Legendary|damage=300|damage after=900}}
Rare: 300


Legendary: 900|damage type={{BTD6 dt|0}}|lifespan=1.0s|radius=60}}
== Strategy ==
The explosions can be used to clear clusters of Bloons with stall support or do decent damage to MOABs and BFBs in the early stages if the player can have access to a base Engineer or Beast Handler that can be sacrificed for the explosion without compromising the rest of the defense, however as the campaign progresses the explosion damage is negligible against higher HP targets like ZOMGs and Boss Bloons and the towers are more valuable as they get Artifact buffs which deal much more damage than this Artifact.


== Strategy ==
The cooldown reduction can help to have towers to sacrifice for explosions early and in the late game, it helps to build Beast Power quicker, but at this point cash might be more limiting than the tower cooldown.
{{Strategy needed}}


== Update history ==
== Update history ==

Revision as of 04:39, 29 October 2025

Explosive Economics
Icon of Explosive Economics
Type Artifact
Common When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 1 round(s)
Rare When Support Monkeys are sold, an Area of Effect explosion deals 300 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 1 round(s)
Legendary When Support Monkeys are sold, an Area of Effect explosion deals 900 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 2 round(s)
Hero parties —
Introduced Version 47.0

Explosive Economics is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. This makes Support Monkeys create an explosion when they are sold, similar to Sentry Champion, sub-towers (like Engineer Sentries) are not affected by this Artifact. Spike Factories, Engineer Monkeys and Beast Handlers also benefit by having their placement cooldowns reduced by 1 round (2 for the Legendary variant). The explosion can damage Camo Bloons and increases in power with the rarity of the artifact, but all other stats remain the same.

Stats

Explosive Economics - Common
Pierce300
Damage100
Damage typeNormal
Lifespan1s
Persists between rounds1
Radius60 units
  • Ignores blockers
Explosive Economics - Rare
Damage100 → 300
Explosive Economics - Legendary
Damage300 → 900

Strategy

The explosions can be used to clear clusters of Bloons with stall support or do decent damage to MOABs and BFBs in the early stages if the player can have access to a base Engineer or Beast Handler that can be sacrificed for the explosion without compromising the rest of the defense, however as the campaign progresses the explosion damage is negligible against higher HP targets like ZOMGs and Boss Bloons and the towers are more valuable as they get Artifact buffs which deal much more damage than this Artifact.

The cooldown reduction can help to have towers to sacrifice for explosions early and in the late game, it helps to build Beast Power quicker, but at this point cash might be more limiting than the tower cooldown.

Update history

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“
We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.
— Update notes
”
  • Buff Explosion damage increased
    • Common: 50 → 100
    • Rare: 150 → 300
    • Legendary: 500 → 900
  • Descriptions of all rarities updated accordingly
  • Buff Now removes the cash penalty for towers in the range of a Support Monkey in all rarities
    • Description changed ― When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons. Bloons in range of Support Monkeys give 5% less cash → When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons
      • Note: Descriptions of other rarities changed accordingly
  • Buff Now reduces the placement cooldown of Spike Factories, Engineer Monkeys and Beast Handlers
    • Common / Rare: −1 round
    • Legendary: −2 rounds
  • Description changed ― When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons → When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons. Spike Factory, Engineer, and Beast Handler placement cooldown reduced 1 round(s)
    • Note: Descriptions of other rarities changed accordingly
  • Buff Common: Damage increased ― 100 → 250 (undocumented)
  • Buff Rare: Damage increased ― 300 → 500 (undocumented)

In other languages

Language Text Notes
Arabic اقتصاد متفجر —
Danish Eksplosiv økonomi —
German Explosive Wirtschaft —
Spanish Economía explosiva —
Spanish (Latin America) Economía explosiva —
Finnish Räjähtävä talous —
French Économie explosive —
Italian Economia esplosiva —
Japanese 経済は爆発だ —
Korean 경제 폭발 —
Dutch Explosieve economie —
Norwegian Eksplosiv økonomi —
Polish Wybuchowa gospodarka —
Portuguese (Brazil) Economia Explosiva —
Russian Взрывная экономика —
Swedish Explosiv ekonomi —
Thai เศรษฐกิจระเบิด —
Turkish Patlayıcı Ekonomi —
Chinese (simplified) 经济大爆炸 —
Chinese (traditional) 爆炸性經濟 —