Quest (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) →List of quests: my big one monkey did nothing to pop but beat the boss too soon, stayed at 30 military counter, nothing else |
Hubianzhen (talk | contribs) |
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*Pick a deck that heavily involves draw cards and plenty of card spending. | *Pick a deck that heavily involves draw cards and plenty of card spending. | ||
*To allow stalling of rounds to draw so many cards, playing | *To allow stalling of rounds to draw so many cards, playing Battle 1 or 2 of [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] is recommended. | ||
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!Play X Bloon cards / Play X <type> Bloon cards | !Play X Bloon cards / Play X <type> Bloon cards | ||
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*The method of completing this quest depends on the type. | *The method of completing this quest depends on the type. | ||
**''Primary:'' Dart-focused decks are recommended to grind the quest quickly, especially [[ | **''Primary:'' Dart-focused decks are recommended to grind the quest quickly, especially [[Barrel of Monkeys]]. | ||
**''Military:'' Common or Uncommon Military Monkeys may help grind the quest quickly. Commonly used Military Monkeys such as [[Burny Stuff]] are also recommended. | **''Military:'' Common or Uncommon Military Monkeys may help grind the quest quickly. Commonly used Military Monkeys such as [[Burny Stuff Mortar]] are also recommended. | ||
**''Magic:'' Most Magic Monkeys are used in midrange or control decks. [[Thunder Druid]] is a popular Magic Monkey card (as a board clear), and [[Jungle's Bounty Druid]] promotes extending rounds. | **''Magic:'' Most Magic Monkeys are used in midrange or control decks. [[Thunder Druid]] is a popular Magic Monkey card (as a board clear), and [[Jungle's Bounty Druid]] promotes extending rounds. | ||
**''Support:'' Decks that centre around Miners (i.e. [[Bloontonium Miner]], [[Mine Supervisor]]) and/or Farms are recommended. | **''Support:'' Decks that centre around Miners (i.e. [[Bloontonium Miner]], [[Mine Supervisor]]) and/or Farms are recommended. | ||
* | *Battles 1-2 of [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] can be played long enough to draw and play enough Monkeys. | ||
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!Play X <type> Power cards | !Play X <type> Power cards | ||
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*The method of completing this quest depends on the type. | *The method of completing this quest depends on the type. | ||
**''Basic:'' Aggro decks involving health-boosters ([[Fortify]], [[Improved Fortification]], [[Bloon Embiggen]]) are recommended for the fastest results. [[Spike Storm!]], which has more than one charge, is also highly recommended. | **''Basic:'' Aggro decks involving health-boosters ([[Fortify]], [[Improved Fortification]], [[Bloon Embiggen]]) are recommended for the fastest results. [[Spike Storm!]], which has more than one charge, is also highly recommended. Likewise, [[Long Range Rang]] works in control decks, as a single card allows for multiple uses. | ||
**''Advanced:'' [[Bloon Melter]] and [[Rare Power]] offer the most charges of their Power type. Also, most removal cards except [[Shrink]] are Advanced. | **''Advanced:'' [[Bloon Melter]] and [[Rare Power]] offer the most charges of their Power type. Also, most removal cards except [[Shrink]] are Advanced. | ||
**''Exotic:'' Most of the OTK-specific cards are Exotic, particularly [[Quick Ready]] and [[Double Trouble]], and so is the powerful [[Super Monkey Storm (BCS)|Super Monkey Storm]] as a board clear. For quicker grinding, two Common Exotic cards exist: [[Mana Shield (BCS)|Mana Shield]] and [[Try this!]]. | **''Exotic:'' Most of the OTK-specific cards are Exotic, particularly [[Quick Ready]] and [[Double Trouble]], and so is the powerful [[Super Monkey Storm (BCS)|Super Monkey Storm]] as a board clear. For quicker grinding, two Common Exotic cards exist: [[Mana Shield (BCS)|Mana Shield]] and [[Try this!]]. | ||
* | *Battles 1-2 of [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] can be played long enough to draw and play enough Powers. | ||
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!Deal 1200 Damage to Opposing Heroes | !Deal 1200 Damage to Opposing Heroes | ||
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*Because AI heroes will never surrender, always play [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] or Daily Challenge. Human opponents may surrender pre-emptively if they know they'll be beaten after your turn. | *Because AI heroes will never surrender, always play [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] or Daily Challenge. Human opponents may surrender pre-emptively if they know they'll be beaten after your turn. | ||
*If a [[Boss Battle (BCS)|Boss Battle]] is available, beating at least the third phase of a boss always gains enough progress to complete the quest. | |||
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!Pop X Bloons / Pop X Bloons with <Monkey type> / Pop 25 Bloons with Hero Abilities | !Pop X Bloons / Pop X Bloons with <Monkey type> / Pop 25 Bloons with Hero Abilities | ||
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*Try a Bloontonium-heavy hero such as [[Adora (BCS)|Adora]], and use a hybrid Miner + Bloon deck to build up Bloontonium from as many sources as possible. | *Try a Bloontonium-heavy hero such as [[Adora (BCS)|Adora]], and use a hybrid Miner + Bloon deck to build up Bloontonium from as many sources as possible. | ||
* | *Battles 1-2 of [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] can be played to use up Bloontonium for as long as possible. | ||
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!Gain X Gold | !Gain X Gold | ||
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*Use a loadout that depends largely on early investment with Farms and spending a lot on mid-game Bloon spam. | *Use a loadout that depends largely on early investment with Farms and spending a lot on mid-game Bloon spam. | ||
* | *Battles 1-2 of [[Amelia's Adventure#Prologue|Prologue of Amelia's Adventure]] can be played to spend Gold for as long as possible. | ||
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